|  | /* | 
|  | *  Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #ifndef COMMON_TYPES_H_ | 
|  | #define COMMON_TYPES_H_ | 
|  |  | 
|  | #include <stddef.h>  // For size_t | 
|  |  | 
|  | #include <cstdint> | 
|  |  | 
|  | namespace webrtc { | 
|  |  | 
|  | struct FrameCounts { | 
|  | FrameCounts() : key_frames(0), delta_frames(0) {} | 
|  | int key_frames; | 
|  | int delta_frames; | 
|  | }; | 
|  |  | 
|  | // Callback, used to notify an observer whenever frame counts have been updated. | 
|  | class FrameCountObserver { | 
|  | public: | 
|  | virtual ~FrameCountObserver() {} | 
|  | virtual void FrameCountUpdated(const FrameCounts& frame_counts, | 
|  | uint32_t ssrc) = 0; | 
|  | }; | 
|  |  | 
|  | // Callback, used to notify an observer when the overhead per packet | 
|  | // has changed. | 
|  | class OverheadObserver { | 
|  | public: | 
|  | virtual ~OverheadObserver() = default; | 
|  | virtual void OnOverheadChanged(size_t overhead_bytes_per_packet) = 0; | 
|  | }; | 
|  |  | 
|  | // ================================================================== | 
|  | // Video specific types | 
|  | // ================================================================== | 
|  |  | 
|  | // TODO(magjed): Move this and other H264 related classes out to their own file. | 
|  | namespace H264 { | 
|  |  | 
|  | enum Profile { | 
|  | kProfileConstrainedBaseline, | 
|  | kProfileBaseline, | 
|  | kProfileMain, | 
|  | kProfileConstrainedHigh, | 
|  | kProfileHigh, | 
|  | }; | 
|  |  | 
|  | }  // namespace H264 | 
|  |  | 
|  | struct SpatialLayer { | 
|  | bool operator==(const SpatialLayer& other) const; | 
|  | bool operator!=(const SpatialLayer& other) const { return !(*this == other); } | 
|  |  | 
|  | unsigned short width; | 
|  | unsigned short height; | 
|  | float maxFramerate;  // fps. | 
|  | unsigned char numberOfTemporalLayers; | 
|  | unsigned int maxBitrate;     // kilobits/sec. | 
|  | unsigned int targetBitrate;  // kilobits/sec. | 
|  | unsigned int minBitrate;     // kilobits/sec. | 
|  | unsigned int qpMax;          // minimum quality | 
|  | bool active;                 // encoded and sent. | 
|  | }; | 
|  |  | 
|  | // Simulcast is when the same stream is encoded multiple times with different | 
|  | // settings such as resolution. | 
|  | typedef SpatialLayer SimulcastStream; | 
|  |  | 
|  | // Minimum and maximum playout delay values from capture to render. | 
|  | // These are best effort values. | 
|  | // | 
|  | // A value < 0 indicates no change from previous valid value. | 
|  | // | 
|  | // min = max = 0 indicates that the receiver should try and render | 
|  | // frame as soon as possible. | 
|  | // | 
|  | // min = x, max = y indicates that the receiver is free to adapt | 
|  | // in the range (x, y) based on network jitter. | 
|  | // | 
|  | // Note: Given that this gets embedded in a union, it is up-to the owner to | 
|  | // initialize these values. | 
|  | struct PlayoutDelay { | 
|  | int min_ms; | 
|  | int max_ms; | 
|  | }; | 
|  |  | 
|  | }  // namespace webrtc | 
|  |  | 
|  | #endif  // COMMON_TYPES_H_ |