| /* |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef API_TEST_AUDIOPROC_FLOAT_H_ |
| #define API_TEST_AUDIOPROC_FLOAT_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "api/audio/audio_processing.h" |
| |
| namespace webrtc { |
| namespace test { |
| |
| // This is an interface for the audio processing simulation utility. This |
| // utility can be used to simulate the audioprocessing module using a recording |
| // (either an AEC dump or wav files), and generate the output as a wav file. |
| // Any audio_processing object specified in the input is used for the |
| // simulation. The optional `audio_processing` object provides the |
| // AudioProcessing instance that is used during the simulation. Note that when |
| // the audio_processing object is specified all functionality that relies on |
| // using the AudioProcessingBuilder is deactivated, since the AudioProcessing |
| // object is already created and the builder is not used in the simulation. It |
| // is needed to pass the command line flags as `argc` and `argv`, so these can |
| // be interpreted properly by the utility. To see a list of all supported |
| // command line flags, run the executable with the '--help' flag. |
| int AudioprocFloat(rtc::scoped_refptr<AudioProcessing> audio_processing, |
| int argc, |
| char* argv[]); |
| |
| // This is an interface for the audio processing simulation utility. This |
| // utility can be used to simulate the audioprocessing module using a recording |
| // (either an AEC dump or wav files), and generate the output as a wav file. |
| // The `ap_builder` object will be used to create the AudioProcessing instance |
| // that is used during the simulation. The `ap_builder` supports setting of |
| // injectable components, which will be passed on to the created AudioProcessing |
| // instance. It is needed to pass the command line flags as `argc` and `argv`, |
| // so these can be interpreted properly by the utility. |
| // To get a fully-working audioproc_f utility, all that is needed is to write a |
| // main function, create an AudioProcessingBuilder, optionally set custom |
| // processing components on it, and pass the builder together with the command |
| // line arguments into this function. |
| // To see a list of all supported command line flags, run the executable with |
| // the '--help' flag. |
| int AudioprocFloat(std::unique_ptr<AudioProcessingBuilder> ap_builder, |
| int argc, |
| char* argv[]); |
| |
| // Interface for the audio processing simulation utility, which is similar to |
| // the one above, but which adds the option of receiving the input as a string |
| // and returning the output as an array. The first three arguments fulfill the |
| // same purpose as above. Pass the `input_aecdump` to provide the content of an |
| // AEC dump file as a string. After the simulation is completed, |
| // `processed_capture_samples` will contain the the samples processed on the |
| // capture side. |
| int AudioprocFloat(std::unique_ptr<AudioProcessingBuilder> ap_builder, |
| int argc, |
| char* argv[], |
| absl::string_view input_aecdump, |
| std::vector<float>* processed_capture_samples); |
| } // namespace test |
| } // namespace webrtc |
| |
| #endif // API_TEST_AUDIOPROC_FLOAT_H_ |