Revert "Add an active ICE controller that wraps a legacy controller (#7/n)"

This reverts commit 6326c9c201c7331d68c9beb0a93f6f6e21063cd2.

Reason for revert: breaks upstream project

Original change's description:
> Add an active ICE controller that wraps a legacy controller (#7/n)
>
> The wrapping ICE controller will allow existing ICE controller implementations to migrate to the active interface, and eventually deprecate the legacy interface.
>
> Follow-up CL has unit tests for P2PTransportChannel using the new wrapping controller.
>
> Bug: webrtc:14367, webrtc:14131
> Change-Id: I6c517449ff1e503e8268a7ef91afda793723fdeb
> Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/275302
> Reviewed-by: Per Kjellander <perkj@webrtc.org>
> Reviewed-by: Jonas Oreland <jonaso@webrtc.org>
> Commit-Queue: Sameer Vijaykar <samvi@google.com>
> Cr-Commit-Position: refs/heads/main@{#38130}

Bug: webrtc:14367, webrtc:14131
Change-Id: I61dd98de62657852068c7566b55f19f662df9ff4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/276043
Reviewed-by: Per Kjellander <perkj@webrtc.org>
Reviewed-by: Jonas Oreland <jonaso@webrtc.org>
Commit-Queue: Per Kjellander <perkj@webrtc.org>
Auto-Submit: Sameer Vijaykar <samvi@google.com>
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Cr-Commit-Position: refs/heads/main@{#38131}
diff --git a/api/ice_transport_interface.h b/api/ice_transport_interface.h
index 2ec41aa..cd6ada8 100644
--- a/api/ice_transport_interface.h
+++ b/api/ice_transport_interface.h
@@ -99,10 +99,8 @@
   //      constructed and used.
   //
   //   2. If the field trial is enabled
-  //      a. If an active ICE controller factory is supplied, it is used and
-  //      the legacy ICE controller factory is not used.
-  //      b. If not, a default active ICE controller is used, wrapping over the
-  //      supplied or the default legacy ICE controller.
+  //      - then an active ICE controller factory must be supplied and is used.
+  //      - the legacy ICE controller factory is not used in this case.
   void set_active_ice_controller_factory(
       cricket::ActiveIceControllerFactoryInterface*
           active_ice_controller_factory) {
diff --git a/p2p/BUILD.gn b/p2p/BUILD.gn
index 85ac605..1009304 100644
--- a/p2p/BUILD.gn
+++ b/p2p/BUILD.gn
@@ -81,8 +81,6 @@
     "base/turn_port.cc",
     "base/turn_port.h",
     "base/udp_port.h",
-    "base/wrapping_active_ice_controller.cc",
-    "base/wrapping_active_ice_controller.h",
     "client/basic_port_allocator.cc",
     "client/basic_port_allocator.h",
     "client/relay_port_factory_interface.h",
@@ -203,7 +201,6 @@
       "base/fake_packet_transport.h",
       "base/mock_active_ice_controller.h",
       "base/mock_async_resolver.h",
-      "base/mock_ice_agent.h",
       "base/mock_ice_controller.h",
       "base/mock_ice_transport.h",
       "base/test_stun_server.cc",
@@ -263,7 +260,6 @@
       "base/transport_description_unittest.cc",
       "base/turn_port_unittest.cc",
       "base/turn_server_unittest.cc",
-      "base/wrapping_active_ice_controller_unittest.cc",
       "client/basic_port_allocator_unittest.cc",
     ]
     deps = [
diff --git a/p2p/base/mock_ice_agent.h b/p2p/base/mock_ice_agent.h
deleted file mode 100644
index e4100ec..0000000
--- a/p2p/base/mock_ice_agent.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
- *  Copyright 2018 The WebRTC Project Authors. All rights reserved.
- *
- *  Use of this source code is governed by a BSD-style license
- *  that can be found in the LICENSE file in the root of the source
- *  tree. An additional intellectual property rights grant can be found
- *  in the file PATENTS.  All contributing project authors may
- *  be found in the AUTHORS file in the root of the source tree.
- */
-
-#ifndef P2P_BASE_MOCK_ICE_AGENT_H_
-#define P2P_BASE_MOCK_ICE_AGENT_H_
-
-#include <vector>
-
-#include "p2p/base/connection.h"
-#include "p2p/base/ice_agent_interface.h"
-#include "p2p/base/ice_switch_reason.h"
-#include "p2p/base/transport_description.h"
-#include "test/gmock.h"
-
-namespace cricket {
-
-class MockIceAgent : public IceAgentInterface {
- public:
-  ~MockIceAgent() override = default;
-
-  MOCK_METHOD(int64_t, GetLastPingSentMs, (), (override, const));
-  MOCK_METHOD(IceRole, GetIceRole, (), (override, const));
-  MOCK_METHOD(void, OnStartedPinging, (), (override));
-  MOCK_METHOD(void, UpdateConnectionStates, (), (override));
-  MOCK_METHOD(void, UpdateState, (), (override));
-  MOCK_METHOD(void,
-              ForgetLearnedStateForConnections,
-              (std::vector<const Connection*>),
-              (override));
-  MOCK_METHOD(void, SendPingRequest, (const Connection*), (override));
-  MOCK_METHOD(void,
-              SwitchSelectedConnection,
-              (const Connection*, IceSwitchReason),
-              (override));
-  MOCK_METHOD(bool,
-              PruneConnections,
-              (std::vector<const Connection*>),
-              (override));
-};
-
-}  // namespace cricket
-
-#endif  // P2P_BASE_MOCK_ICE_AGENT_H_
diff --git a/p2p/base/p2p_transport_channel.cc b/p2p/base/p2p_transport_channel.cc
index 0a0d8c8..2b0e906 100644
--- a/p2p/base/p2p_transport_channel.cc
+++ b/p2p/base/p2p_transport_channel.cc
@@ -33,7 +33,6 @@
 #include "p2p/base/connection.h"
 #include "p2p/base/connection_info.h"
 #include "p2p/base/port.h"
-#include "p2p/base/wrapping_active_ice_controller.h"
 #include "rtc_base/checks.h"
 #include "rtc_base/crc32.h"
 #include "rtc_base/experiments/struct_parameters_parser.h"
@@ -2473,15 +2472,10 @@
     P2PTransportChannel* transport)
     : transport_(transport) {
   if (UseActiveIceControllerFieldTrialEnabled(field_trials)) {
-    if (active_ice_controller_factory) {
-      ActiveIceControllerFactoryArgs active_args{args,
-                                                 /* ice_agent= */ transport};
-      active_ice_controller_ =
-          active_ice_controller_factory->Create(active_args);
-    } else {
-      active_ice_controller_ = std::make_unique<WrappingActiveIceController>(
-          /* ice_agent= */ transport, ice_controller_factory, args);
-    }
+    RTC_DCHECK(active_ice_controller_factory);
+    ActiveIceControllerFactoryArgs active_args{args,
+                                               /* ice_agent= */ transport};
+    active_ice_controller_ = active_ice_controller_factory->Create(active_args);
   } else {
     if (ice_controller_factory != nullptr) {
       legacy_ice_controller_ = ice_controller_factory->Create(args);
diff --git a/p2p/base/wrapping_active_ice_controller.cc b/p2p/base/wrapping_active_ice_controller.cc
deleted file mode 100644
index c665921..0000000
--- a/p2p/base/wrapping_active_ice_controller.cc
+++ /dev/null
@@ -1,253 +0,0 @@
-/*
- *  Copyright 2022 The WebRTC Project Authors. All rights reserved.
- *
- *  Use of this source code is governed by a BSD-style license
- *  that can be found in the LICENSE file in the root of the source
- *  tree. An additional intellectual property rights grant can be found
- *  in the file PATENTS.  All contributing project authors may
- *  be found in the AUTHORS file in the root of the source tree.
- */
-
-#include "p2p/base/wrapping_active_ice_controller.h"
-
-#include <memory>
-#include <utility>
-#include <vector>
-
-#include "api/sequence_checker.h"
-#include "api/task_queue/pending_task_safety_flag.h"
-#include "api/units/time_delta.h"
-#include "p2p/base/basic_ice_controller.h"
-#include "p2p/base/connection.h"
-#include "p2p/base/ice_agent_interface.h"
-#include "p2p/base/ice_controller_interface.h"
-#include "p2p/base/ice_switch_reason.h"
-#include "p2p/base/ice_transport_internal.h"
-#include "p2p/base/transport_description.h"
-#include "rtc_base/logging.h"
-#include "rtc_base/thread.h"
-#include "rtc_base/time_utils.h"
-
-namespace {
-using ::webrtc::SafeTask;
-using ::webrtc::TimeDelta;
-}  // unnamed namespace
-
-namespace cricket {
-
-WrappingActiveIceController::WrappingActiveIceController(
-    IceAgentInterface* ice_agent,
-    std::unique_ptr<IceControllerInterface> wrapped)
-    : network_thread_(rtc::Thread::Current()),
-      wrapped_(std::move(wrapped)),
-      agent_(*ice_agent) {
-  RTC_DCHECK(ice_agent != nullptr);
-}
-
-WrappingActiveIceController::WrappingActiveIceController(
-    IceAgentInterface* ice_agent,
-    IceControllerFactoryInterface* wrapped_factory,
-    const IceControllerFactoryArgs& wrapped_factory_args)
-    : network_thread_(rtc::Thread::Current()), agent_(*ice_agent) {
-  RTC_DCHECK(ice_agent != nullptr);
-  if (wrapped_factory) {
-    wrapped_ = wrapped_factory->Create(wrapped_factory_args);
-  } else {
-    wrapped_ = std::make_unique<BasicIceController>(wrapped_factory_args);
-  }
-}
-
-WrappingActiveIceController::~WrappingActiveIceController() {}
-
-void WrappingActiveIceController::SetIceConfig(const IceConfig& config) {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  wrapped_->SetIceConfig(config);
-}
-
-bool WrappingActiveIceController::GetUseCandidateAttribute(
-    const Connection* connection,
-    NominationMode mode,
-    IceMode remote_ice_mode) const {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  return wrapped_->GetUseCandidateAttr(connection, mode, remote_ice_mode);
-}
-
-void WrappingActiveIceController::OnConnectionAdded(
-    const Connection* connection) {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  wrapped_->AddConnection(connection);
-}
-
-void WrappingActiveIceController::OnConnectionPinged(
-    const Connection* connection) {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  wrapped_->MarkConnectionPinged(connection);
-}
-
-void WrappingActiveIceController::OnConnectionUpdated(
-    const Connection* connection) {
-  RTC_LOG(LS_VERBOSE) << "Connection report for " << connection->ToString();
-  // Do nothing. Native ICE controllers have direct access to Connection, so no
-  // need to update connection state separately.
-}
-
-void WrappingActiveIceController::OnConnectionSwitched(
-    const Connection* connection) {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  selected_connection_ = connection;
-  wrapped_->SetSelectedConnection(connection);
-}
-
-void WrappingActiveIceController::OnConnectionDestroyed(
-    const Connection* connection) {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  wrapped_->OnConnectionDestroyed(connection);
-}
-
-void WrappingActiveIceController::MaybeStartPinging() {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  if (started_pinging_) {
-    return;
-  }
-
-  if (wrapped_->HasPingableConnection()) {
-    network_thread_->PostTask(
-        SafeTask(task_safety_.flag(), [this]() { SelectAndPingConnection(); }));
-    agent_.OnStartedPinging();
-    started_pinging_ = true;
-  }
-}
-
-void WrappingActiveIceController::SelectAndPingConnection() {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  agent_.UpdateConnectionStates();
-
-  IceControllerInterface::PingResult result =
-      wrapped_->SelectConnectionToPing(agent_.GetLastPingSentMs());
-  HandlePingResult(result);
-}
-
-void WrappingActiveIceController::HandlePingResult(
-    IceControllerInterface::PingResult result) {
-  RTC_DCHECK_RUN_ON(network_thread_);
-
-  if (result.connection.has_value()) {
-    agent_.SendPingRequest(result.connection.value());
-  }
-
-  network_thread_->PostDelayedTask(
-      SafeTask(task_safety_.flag(), [this]() { SelectAndPingConnection(); }),
-      TimeDelta::Millis(result.recheck_delay_ms));
-}
-
-void WrappingActiveIceController::OnSortAndSwitchRequest(
-    IceSwitchReason reason) {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  if (!sort_pending_) {
-    network_thread_->PostTask(SafeTask(task_safety_.flag(), [this, reason]() {
-      SortAndSwitchToBestConnection(reason);
-    }));
-    sort_pending_ = true;
-  }
-}
-
-void WrappingActiveIceController::OnImmediateSortAndSwitchRequest(
-    IceSwitchReason reason) {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  SortAndSwitchToBestConnection(reason);
-}
-
-void WrappingActiveIceController::SortAndSwitchToBestConnection(
-    IceSwitchReason reason) {
-  RTC_DCHECK_RUN_ON(network_thread_);
-
-  // Make sure the connection states are up-to-date since this affects how they
-  // will be sorted.
-  agent_.UpdateConnectionStates();
-
-  // Any changes after this point will require a re-sort.
-  sort_pending_ = false;
-
-  IceControllerInterface::SwitchResult result =
-      wrapped_->SortAndSwitchConnection(reason);
-  HandleSwitchResult(reason, result);
-  UpdateStateOnConnectionsResorted();
-}
-
-bool WrappingActiveIceController::OnImmediateSwitchRequest(
-    IceSwitchReason reason,
-    const Connection* selected) {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  IceControllerInterface::SwitchResult result =
-      wrapped_->ShouldSwitchConnection(reason, selected);
-  HandleSwitchResult(reason, result);
-  return result.connection.has_value();
-}
-
-void WrappingActiveIceController::HandleSwitchResult(
-    IceSwitchReason reason_for_switch,
-    IceControllerInterface::SwitchResult result) {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  if (result.connection.has_value()) {
-    RTC_LOG(LS_INFO) << "Switching selected connection due to: "
-                     << IceSwitchReasonToString(reason_for_switch);
-    agent_.SwitchSelectedConnection(result.connection.value(),
-                                    reason_for_switch);
-  }
-
-  if (result.recheck_event.has_value()) {
-    // If we do not switch to the connection because it missed the receiving
-    // threshold, the new connection is in a better receiving state than the
-    // currently selected connection. So we need to re-check whether it needs
-    // to be switched at a later time.
-    network_thread_->PostDelayedTask(
-        SafeTask(task_safety_.flag(),
-                 [this, recheck_reason = result.recheck_event->reason]() {
-                   SortAndSwitchToBestConnection(recheck_reason);
-                 }),
-        TimeDelta::Millis(result.recheck_event->recheck_delay_ms));
-  }
-
-  agent_.ForgetLearnedStateForConnections(
-      result.connections_to_forget_state_on);
-}
-
-void WrappingActiveIceController::UpdateStateOnConnectionsResorted() {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  PruneConnections();
-
-  // Update the internal state of the ICE agentl.
-  agent_.UpdateState();
-
-  // Also possibly start pinging.
-  // We could start pinging if:
-  // * The first connection was created.
-  // * ICE credentials were provided.
-  // * A TCP connection became connected.
-  MaybeStartPinging();
-}
-
-void WrappingActiveIceController::PruneConnections() {
-  RTC_DCHECK_RUN_ON(network_thread_);
-
-  // The controlled side can prune only if the selected connection has been
-  // nominated because otherwise it may prune the connection that will be
-  // selected by the controlling side.
-  // TODO(honghaiz): This is not enough to prevent a connection from being
-  // pruned too early because with aggressive nomination, the controlling side
-  // will nominate every connection until it becomes writable.
-  if (agent_.GetIceRole() == ICEROLE_CONTROLLING ||
-      (selected_connection_ && selected_connection_->nominated())) {
-    std::vector<const Connection*> connections_to_prune =
-        wrapped_->PruneConnections();
-    agent_.PruneConnections(connections_to_prune);
-  }
-}
-
-// Only for unit tests
-const Connection* WrappingActiveIceController::FindNextPingableConnection() {
-  RTC_DCHECK_RUN_ON(network_thread_);
-  return wrapped_->FindNextPingableConnection();
-}
-
-}  // namespace cricket
diff --git a/p2p/base/wrapping_active_ice_controller.h b/p2p/base/wrapping_active_ice_controller.h
deleted file mode 100644
index 449c0f0..0000000
--- a/p2p/base/wrapping_active_ice_controller.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- *  Copyright 2022 The WebRTC Project Authors. All rights reserved.
- *
- *  Use of this source code is governed by a BSD-style license
- *  that can be found in the LICENSE file in the root of the source
- *  tree. An additional intellectual property rights grant can be found
- *  in the file PATENTS.  All contributing project authors may
- *  be found in the AUTHORS file in the root of the source tree.
- */
-
-#ifndef P2P_BASE_WRAPPING_ACTIVE_ICE_CONTROLLER_H_
-#define P2P_BASE_WRAPPING_ACTIVE_ICE_CONTROLLER_H_
-
-#include <memory>
-
-#include "absl/types/optional.h"
-#include "api/task_queue/pending_task_safety_flag.h"
-#include "p2p/base/active_ice_controller_interface.h"
-#include "p2p/base/connection.h"
-#include "p2p/base/ice_agent_interface.h"
-#include "p2p/base/ice_controller_factory_interface.h"
-#include "p2p/base/ice_controller_interface.h"
-#include "p2p/base/ice_switch_reason.h"
-#include "p2p/base/ice_transport_internal.h"
-#include "p2p/base/transport_description.h"
-#include "rtc_base/thread.h"
-#include "rtc_base/thread_annotations.h"
-
-namespace cricket {
-
-// WrappingActiveIceController provides the functionality of a legacy passive
-// ICE controller but packaged as an active ICE Controller.
-class WrappingActiveIceController : public ActiveIceControllerInterface {
- public:
-  // Constructs an active ICE controller wrapping an already constructed legacy
-  // ICE controller. Does not take ownership of the ICE agent, which must
-  // already exist and outlive the ICE controller.
-  WrappingActiveIceController(IceAgentInterface* ice_agent,
-                              std::unique_ptr<IceControllerInterface> wrapped);
-  // Constructs an active ICE controller that wraps over a legacy ICE
-  // controller. The legacy ICE controller is constructed through a factory, if
-  // one is supplied. If not, a default BasicIceController is wrapped instead.
-  // Does not take ownership of the ICE agent, which must already exist and
-  // outlive the ICE controller.
-  WrappingActiveIceController(
-      IceAgentInterface* ice_agent,
-      IceControllerFactoryInterface* wrapped_factory,
-      const IceControllerFactoryArgs& wrapped_factory_args);
-  virtual ~WrappingActiveIceController();
-
-  void SetIceConfig(const IceConfig& config) override;
-  bool GetUseCandidateAttribute(const Connection* connection,
-                                NominationMode mode,
-                                IceMode remote_ice_mode) const override;
-
-  void OnConnectionAdded(const Connection* connection) override;
-  void OnConnectionPinged(const Connection* connection) override;
-  void OnConnectionUpdated(const Connection* connection) override;
-  void OnConnectionSwitched(const Connection* connection) override;
-  void OnConnectionDestroyed(const Connection* connection) override;
-
-  void OnSortAndSwitchRequest(IceSwitchReason reason) override;
-  void OnImmediateSortAndSwitchRequest(IceSwitchReason reason) override;
-  bool OnImmediateSwitchRequest(IceSwitchReason reason,
-                                const Connection* selected) override;
-
-  // Only for unit tests
-  const Connection* FindNextPingableConnection() override;
-
- private:
-  void MaybeStartPinging();
-  void SelectAndPingConnection();
-  void HandlePingResult(IceControllerInterface::PingResult result);
-
-  void SortAndSwitchToBestConnection(IceSwitchReason reason);
-  void HandleSwitchResult(IceSwitchReason reason_for_switch,
-                          IceControllerInterface::SwitchResult result);
-  void UpdateStateOnConnectionsResorted();
-
-  void PruneConnections();
-
-  rtc::Thread* const network_thread_;
-  webrtc::ScopedTaskSafety task_safety_;
-
-  bool started_pinging_ RTC_GUARDED_BY(network_thread_) = false;
-  bool sort_pending_ RTC_GUARDED_BY(network_thread_) = false;
-  const Connection* selected_connection_ RTC_GUARDED_BY(network_thread_) =
-      nullptr;
-
-  std::unique_ptr<IceControllerInterface> wrapped_
-      RTC_GUARDED_BY(network_thread_);
-  IceAgentInterface& agent_ RTC_GUARDED_BY(network_thread_);
-};
-
-}  // namespace cricket
-
-#endif  // P2P_BASE_WRAPPING_ACTIVE_ICE_CONTROLLER_H_
diff --git a/p2p/base/wrapping_active_ice_controller_unittest.cc b/p2p/base/wrapping_active_ice_controller_unittest.cc
deleted file mode 100644
index 19f9b95..0000000
--- a/p2p/base/wrapping_active_ice_controller_unittest.cc
+++ /dev/null
@@ -1,311 +0,0 @@
-/*
- *  Copyright 2009 The WebRTC Project Authors. All rights reserved.
- *
- *  Use of this source code is governed by a BSD-style license
- *  that can be found in the LICENSE file in the root of the source
- *  tree. An additional intellectual property rights grant can be found
- *  in the file PATENTS.  All contributing project authors may
- *  be found in the AUTHORS file in the root of the source tree.
- */
-
-#include "p2p/base/wrapping_active_ice_controller.h"
-
-#include <memory>
-#include <utility>
-#include <vector>
-
-#include "p2p/base/connection.h"
-#include "p2p/base/mock_ice_agent.h"
-#include "p2p/base/mock_ice_controller.h"
-#include "rtc_base/fake_clock.h"
-#include "rtc_base/gunit.h"
-#include "rtc_base/thread.h"
-
-namespace {
-
-using ::cricket::Connection;
-using ::cricket::IceConfig;
-using ::cricket::IceControllerFactoryArgs;
-using ::cricket::IceControllerInterface;
-using ::cricket::IceMode;
-using ::cricket::IceRecheckEvent;
-using ::cricket::IceSwitchReason;
-using ::cricket::MockIceAgent;
-using ::cricket::MockIceController;
-using ::cricket::MockIceControllerFactory;
-using ::cricket::NominationMode;
-using ::cricket::WrappingActiveIceController;
-
-using ::testing::_;
-using ::testing::NiceMock;
-using ::testing::Ref;
-using ::testing::Return;
-using ::testing::Sequence;
-
-using ::rtc::AutoThread;
-using ::rtc::Event;
-using ::rtc::ScopedFakeClock;
-using ::webrtc::TimeDelta;
-
-using NiceMockIceController = NiceMock<MockIceController>;
-
-static const Connection* kConnection =
-    reinterpret_cast<const Connection*>(0xabcd);
-static const Connection* kConnectionTwo =
-    reinterpret_cast<const Connection*>(0xbcde);
-static const Connection* kConnectionThree =
-    reinterpret_cast<const Connection*>(0xcdef);
-
-static const std::vector<const Connection*> kEmptyConnsList =
-    std::vector<const Connection*>();
-
-static const TimeDelta kTick = TimeDelta::Millis(1);
-
-TEST(WrappingActiveIceControllerTest, CreateLegacyIceControllerFromFactory) {
-  MockIceAgent agent;
-  IceControllerFactoryArgs args;
-  MockIceControllerFactory legacy_controller_factory;
-  EXPECT_CALL(legacy_controller_factory, RecordIceControllerCreated()).Times(1);
-  WrappingActiveIceController controller(&agent, &legacy_controller_factory,
-                                         args);
-}
-
-TEST(WrappingActiveIceControllerTest, PassthroughIceControllerInterface) {
-  MockIceAgent agent;
-  std::unique_ptr<MockIceController> will_move =
-      std::make_unique<MockIceController>(IceControllerFactoryArgs{});
-  MockIceController* wrapped = will_move.get();
-  WrappingActiveIceController controller(&agent, std::move(will_move));
-
-  IceConfig config{};
-  EXPECT_CALL(*wrapped, SetIceConfig(Ref(config)));
-  controller.SetIceConfig(config);
-
-  EXPECT_CALL(*wrapped,
-              GetUseCandidateAttr(kConnection, NominationMode::AGGRESSIVE,
-                                  IceMode::ICEMODE_LITE))
-      .WillOnce(Return(true));
-  EXPECT_TRUE(controller.GetUseCandidateAttribute(
-      kConnection, NominationMode::AGGRESSIVE, IceMode::ICEMODE_LITE));
-
-  EXPECT_CALL(*wrapped, AddConnection(kConnection));
-  controller.OnConnectionAdded(kConnection);
-
-  EXPECT_CALL(*wrapped, OnConnectionDestroyed(kConnection));
-  controller.OnConnectionDestroyed(kConnection);
-
-  EXPECT_CALL(*wrapped, SetSelectedConnection(kConnection));
-  controller.OnConnectionSwitched(kConnection);
-
-  EXPECT_CALL(*wrapped, MarkConnectionPinged(kConnection));
-  controller.OnConnectionPinged(kConnection);
-
-  EXPECT_CALL(*wrapped, FindNextPingableConnection())
-      .WillOnce(Return(kConnection));
-  EXPECT_EQ(controller.FindNextPingableConnection(), kConnection);
-}
-
-TEST(WrappingActiveIceControllerTest, HandlesImmediateSwitchRequest) {
-  AutoThread main;
-  ScopedFakeClock clock;
-  NiceMock<MockIceAgent> agent;
-  std::unique_ptr<NiceMockIceController> will_move =
-      std::make_unique<NiceMockIceController>(IceControllerFactoryArgs{});
-  NiceMockIceController* wrapped = will_move.get();
-  WrappingActiveIceController controller(&agent, std::move(will_move));
-
-  IceSwitchReason reason = IceSwitchReason::NOMINATION_ON_CONTROLLED_SIDE;
-  std::vector<const Connection*> conns_to_forget{kConnectionTwo};
-  int recheck_delay_ms = 10;
-  IceControllerInterface::SwitchResult switch_result{
-      kConnection,
-      IceRecheckEvent(IceSwitchReason::ICE_CONTROLLER_RECHECK,
-                      recheck_delay_ms),
-      conns_to_forget};
-
-  // ICE controller should switch to given connection immediately.
-  Sequence check_then_switch;
-  EXPECT_CALL(*wrapped, ShouldSwitchConnection(reason, kConnection))
-      .InSequence(check_then_switch)
-      .WillOnce(Return(switch_result));
-  EXPECT_CALL(agent, SwitchSelectedConnection(kConnection, reason))
-      .InSequence(check_then_switch);
-  EXPECT_CALL(agent, ForgetLearnedStateForConnections(conns_to_forget));
-
-  EXPECT_TRUE(controller.OnImmediateSwitchRequest(reason, kConnection));
-
-  // No rechecks before recheck delay.
-  clock.AdvanceTime(TimeDelta::Millis(recheck_delay_ms - 1));
-
-  // ICE controller should recheck for best connection after the recheck delay.
-  Sequence recheck_sort;
-  EXPECT_CALL(agent, UpdateConnectionStates()).InSequence(recheck_sort);
-  EXPECT_CALL(*wrapped,
-              SortAndSwitchConnection(IceSwitchReason::ICE_CONTROLLER_RECHECK))
-      .InSequence(recheck_sort)
-      .WillOnce(Return(IceControllerInterface::SwitchResult{}));
-  EXPECT_CALL(agent, ForgetLearnedStateForConnections(kEmptyConnsList));
-
-  clock.AdvanceTime(kTick);
-}
-
-TEST(WrappingActiveIceControllerTest, HandlesImmediateSortAndSwitchRequest) {
-  AutoThread main;
-  ScopedFakeClock clock;
-  NiceMock<MockIceAgent> agent;
-  std::unique_ptr<NiceMockIceController> will_move =
-      std::make_unique<NiceMockIceController>(IceControllerFactoryArgs{});
-  NiceMockIceController* wrapped = will_move.get();
-  WrappingActiveIceController controller(&agent, std::move(will_move));
-
-  IceSwitchReason reason = IceSwitchReason::NEW_CONNECTION_FROM_LOCAL_CANDIDATE;
-  std::vector<const Connection*> conns_to_forget{kConnectionTwo};
-  std::vector<const Connection*> conns_to_prune{kConnectionThree};
-  int recheck_delay_ms = 10;
-  IceControllerInterface::SwitchResult switch_result{
-      kConnection,
-      IceRecheckEvent(IceSwitchReason::ICE_CONTROLLER_RECHECK,
-                      recheck_delay_ms),
-      conns_to_forget};
-
-  Sequence sort_and_switch;
-  EXPECT_CALL(agent, UpdateConnectionStates()).InSequence(sort_and_switch);
-  EXPECT_CALL(*wrapped, SortAndSwitchConnection(reason))
-      .InSequence(sort_and_switch)
-      .WillOnce(Return(switch_result));
-  EXPECT_CALL(agent, SwitchSelectedConnection(kConnection, reason))
-      .InSequence(sort_and_switch);
-  EXPECT_CALL(*wrapped, PruneConnections())
-      .InSequence(sort_and_switch)
-      .WillOnce(Return(conns_to_prune));
-  EXPECT_CALL(agent, PruneConnections(conns_to_prune))
-      .InSequence(sort_and_switch);
-
-  controller.OnImmediateSortAndSwitchRequest(reason);
-
-  // No rechecks before recheck delay.
-  clock.AdvanceTime(TimeDelta::Millis(recheck_delay_ms - 1));
-
-  // ICE controller should recheck for best connection after the recheck delay.
-  Sequence recheck_sort;
-  EXPECT_CALL(agent, UpdateConnectionStates()).InSequence(recheck_sort);
-  EXPECT_CALL(*wrapped,
-              SortAndSwitchConnection(IceSwitchReason::ICE_CONTROLLER_RECHECK))
-      .InSequence(recheck_sort)
-      .WillOnce(Return(IceControllerInterface::SwitchResult{}));
-  EXPECT_CALL(*wrapped, PruneConnections())
-      .InSequence(recheck_sort)
-      .WillOnce(Return(kEmptyConnsList));
-  EXPECT_CALL(agent, PruneConnections(kEmptyConnsList))
-      .InSequence(recheck_sort);
-
-  clock.AdvanceTime(kTick);
-}
-
-TEST(WrappingActiveIceControllerTest, HandlesSortAndSwitchRequest) {
-  AutoThread main;
-  ScopedFakeClock clock;
-
-  // Block the main task queue until ready.
-  Event init;
-  TimeDelta init_delay = TimeDelta::Millis(10);
-  main.PostTask([&init, &init_delay] { init.Wait(init_delay); });
-
-  NiceMock<MockIceAgent> agent;
-  std::unique_ptr<NiceMockIceController> will_move =
-      std::make_unique<NiceMockIceController>(IceControllerFactoryArgs{});
-  NiceMockIceController* wrapped = will_move.get();
-  WrappingActiveIceController controller(&agent, std::move(will_move));
-
-  IceSwitchReason reason = IceSwitchReason::NETWORK_PREFERENCE_CHANGE;
-
-  // No action should occur immediately
-  EXPECT_CALL(agent, UpdateConnectionStates()).Times(0);
-  EXPECT_CALL(*wrapped, SortAndSwitchConnection(_)).Times(0);
-  EXPECT_CALL(agent, SwitchSelectedConnection(_, _)).Times(0);
-
-  controller.OnSortAndSwitchRequest(reason);
-
-  std::vector<const Connection*> conns_to_forget{kConnectionTwo};
-  int recheck_delay_ms = 10;
-  IceControllerInterface::SwitchResult switch_result{
-      kConnection,
-      IceRecheckEvent(IceSwitchReason::ICE_CONTROLLER_RECHECK,
-                      recheck_delay_ms),
-      conns_to_forget};
-
-  // Sort and switch should take place as the subsequent task.
-  Sequence sort_and_switch;
-  EXPECT_CALL(agent, UpdateConnectionStates()).InSequence(sort_and_switch);
-  EXPECT_CALL(*wrapped, SortAndSwitchConnection(reason))
-      .InSequence(sort_and_switch)
-      .WillOnce(Return(switch_result));
-  EXPECT_CALL(agent, SwitchSelectedConnection(kConnection, reason))
-      .InSequence(sort_and_switch);
-
-  // Unblock the init task.
-  clock.AdvanceTime(init_delay);
-}
-
-TEST(WrappingActiveIceControllerTest, StartPingingAfterSortAndSwitch) {
-  AutoThread main;
-  ScopedFakeClock clock;
-
-  // Block the main task queue until ready.
-  Event init;
-  TimeDelta init_delay = TimeDelta::Millis(10);
-  main.PostTask([&init, &init_delay] { init.Wait(init_delay); });
-
-  NiceMock<MockIceAgent> agent;
-  std::unique_ptr<NiceMockIceController> will_move =
-      std::make_unique<NiceMockIceController>(IceControllerFactoryArgs{});
-  NiceMockIceController* wrapped = will_move.get();
-  WrappingActiveIceController controller(&agent, std::move(will_move));
-
-  // Pinging does not start automatically, unless triggered through a sort.
-  EXPECT_CALL(*wrapped, HasPingableConnection()).Times(0);
-  EXPECT_CALL(*wrapped, SelectConnectionToPing(_)).Times(0);
-  EXPECT_CALL(agent, OnStartedPinging()).Times(0);
-
-  controller.OnSortAndSwitchRequest(IceSwitchReason::DATA_RECEIVED);
-
-  // Pinging does not start if no pingable connection.
-  EXPECT_CALL(*wrapped, HasPingableConnection()).WillOnce(Return(false));
-  EXPECT_CALL(*wrapped, SelectConnectionToPing(_)).Times(0);
-  EXPECT_CALL(agent, OnStartedPinging()).Times(0);
-
-  // Unblock the init task.
-  clock.AdvanceTime(init_delay);
-
-  int recheck_delay_ms = 10;
-  IceControllerInterface::PingResult ping_result(kConnection, recheck_delay_ms);
-
-  // Pinging starts when there is a pingable connection.
-  Sequence start_pinging;
-  EXPECT_CALL(*wrapped, HasPingableConnection())
-      .InSequence(start_pinging)
-      .WillOnce(Return(true));
-  EXPECT_CALL(agent, OnStartedPinging()).InSequence(start_pinging);
-  EXPECT_CALL(agent, GetLastPingSentMs())
-      .InSequence(start_pinging)
-      .WillOnce(Return(123));
-  EXPECT_CALL(*wrapped, SelectConnectionToPing(123))
-      .InSequence(start_pinging)
-      .WillOnce(Return(ping_result));
-  EXPECT_CALL(agent, SendPingRequest(kConnection)).InSequence(start_pinging);
-
-  controller.OnSortAndSwitchRequest(IceSwitchReason::DATA_RECEIVED);
-  clock.AdvanceTime(kTick);
-
-  // ICE controller should recheck and ping after the recheck delay.
-  // No ping should be sent if no connection selected to ping.
-  EXPECT_CALL(agent, GetLastPingSentMs()).WillOnce(Return(456));
-  EXPECT_CALL(*wrapped, SelectConnectionToPing(456))
-      .WillOnce(Return(IceControllerInterface::PingResult(
-          /* connection= */ nullptr, recheck_delay_ms)));
-  EXPECT_CALL(agent, SendPingRequest(kConnection)).Times(0);
-
-  clock.AdvanceTime(TimeDelta::Millis(recheck_delay_ms));
-}
-
-}  // namespace