Change BuiltInNetworkBehaviorConfig.loss_percent to double
This should allow greater precision in the lower ranges of packet loss.
Bug: chromium:41175925
Change-Id: Ia35059ad673a3782443b23772511b0b952b07ce7
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/341263
Commit-Queue: Florent Castelli <orphis@webrtc.org>
Auto-Submit: Florent Castelli <orphis@webrtc.org>
Reviewed-by: Artem Titov <titovartem@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#41822}
diff --git a/api/test/network_emulation_manager.cc b/api/test/network_emulation_manager.cc
index 756fe4e..07676ea 100644
--- a/api/test/network_emulation_manager.cc
+++ b/api/test/network_emulation_manager.cc
@@ -71,7 +71,7 @@
NetworkEmulationManager::SimulatedNetworkNode::Builder&
NetworkEmulationManager::SimulatedNetworkNode::Builder::loss(double loss_rate) {
- config_.loss_percent = std::round(loss_rate * 100);
+ config_.loss_percent = loss_rate * 100;
return *this;
}
diff --git a/api/test/simulated_network.h b/api/test/simulated_network.h
index 04c5517..79f5fad 100644
--- a/api/test/simulated_network.h
+++ b/api/test/simulated_network.h
@@ -60,8 +60,8 @@
int delay_standard_deviation_ms = 0;
// Link capacity in kbps.
int link_capacity_kbps = 0;
- // Random packet loss.
- int loss_percent = 0;
+ // Random packet loss, range 0 to 100.
+ double loss_percent = 0.;
// If packets are allowed to be reordered.
bool allow_reordering = false;
// The average length of a burst of lost packets.