| /* | |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #include "rtc_base/firewall_socket_server.h" | |
| #include <errno.h> | |
| #include <stddef.h> | |
| #include <stdint.h> | |
| #include <string> | |
| #include "absl/algorithm/container.h" | |
| #include "rtc_base/async_socket.h" | |
| #include "rtc_base/checks.h" | |
| #include "rtc_base/logging.h" | |
| namespace rtc { | |
| class FirewallSocket : public AsyncSocketAdapter { | |
| public: | |
| FirewallSocket(FirewallSocketServer* server, AsyncSocket* socket, int type) | |
| : AsyncSocketAdapter(socket), server_(server), type_(type) {} | |
| int Bind(const SocketAddress& addr) override { | |
| if (!server_->IsBindableIp(addr.ipaddr())) { | |
| SetError(EINVAL); | |
| return SOCKET_ERROR; | |
| } | |
| return AsyncSocketAdapter::Bind(addr); | |
| } | |
| int Connect(const SocketAddress& addr) override { | |
| if (type_ == SOCK_STREAM) { | |
| if (!server_->Check(FP_TCP, GetLocalAddress(), addr)) { | |
| RTC_LOG(LS_VERBOSE) << "FirewallSocket outbound TCP connection from " | |
| << GetLocalAddress().ToSensitiveString() << " to " | |
| << addr.ToSensitiveString() << " denied"; | |
| // TODO: Handle this asynchronously. | |
| SetError(EHOSTUNREACH); | |
| return SOCKET_ERROR; | |
| } | |
| } | |
| return AsyncSocketAdapter::Connect(addr); | |
| } | |
| int Send(const void* pv, size_t cb) override { | |
| return SendTo(pv, cb, GetRemoteAddress()); | |
| } | |
| int SendTo(const void* pv, size_t cb, const SocketAddress& addr) override { | |
| RTC_DCHECK(type_ == SOCK_DGRAM || type_ == SOCK_STREAM); | |
| FirewallProtocol protocol = (type_ == SOCK_DGRAM) ? FP_UDP : FP_TCP; | |
| if (!server_->Check(protocol, GetLocalAddress(), addr)) { | |
| RTC_LOG(LS_VERBOSE) << "FirewallSocket outbound packet with type " | |
| << type_ << " from " | |
| << GetLocalAddress().ToSensitiveString() << " to " | |
| << addr.ToSensitiveString() << " dropped"; | |
| return static_cast<int>(cb); | |
| } | |
| return AsyncSocketAdapter::SendTo(pv, cb, addr); | |
| } | |
| int Recv(void* pv, size_t cb, int64_t* timestamp) override { | |
| SocketAddress addr; | |
| return RecvFrom(pv, cb, &addr, timestamp); | |
| } | |
| int RecvFrom(void* pv, | |
| size_t cb, | |
| SocketAddress* paddr, | |
| int64_t* timestamp) override { | |
| if (type_ == SOCK_DGRAM) { | |
| while (true) { | |
| int res = AsyncSocketAdapter::RecvFrom(pv, cb, paddr, timestamp); | |
| if (res <= 0) | |
| return res; | |
| if (server_->Check(FP_UDP, *paddr, GetLocalAddress())) | |
| return res; | |
| RTC_LOG(LS_VERBOSE) | |
| << "FirewallSocket inbound UDP packet from " | |
| << paddr->ToSensitiveString() << " to " | |
| << GetLocalAddress().ToSensitiveString() << " dropped"; | |
| } | |
| } | |
| return AsyncSocketAdapter::RecvFrom(pv, cb, paddr, timestamp); | |
| } | |
| int Listen(int backlog) override { | |
| if (!server_->tcp_listen_enabled()) { | |
| RTC_LOG(LS_VERBOSE) << "FirewallSocket listen attempt denied"; | |
| return -1; | |
| } | |
| return AsyncSocketAdapter::Listen(backlog); | |
| } | |
| AsyncSocket* Accept(SocketAddress* paddr) override { | |
| SocketAddress addr; | |
| while (AsyncSocket* sock = AsyncSocketAdapter::Accept(&addr)) { | |
| if (server_->Check(FP_TCP, addr, GetLocalAddress())) { | |
| if (paddr) | |
| *paddr = addr; | |
| return sock; | |
| } | |
| sock->Close(); | |
| delete sock; | |
| RTC_LOG(LS_VERBOSE) << "FirewallSocket inbound TCP connection from " | |
| << addr.ToSensitiveString() << " to " | |
| << GetLocalAddress().ToSensitiveString() << " denied"; | |
| } | |
| return 0; | |
| } | |
| private: | |
| FirewallSocketServer* server_; | |
| int type_; | |
| }; | |
| FirewallSocketServer::FirewallSocketServer(SocketServer* server, | |
| FirewallManager* manager, | |
| bool should_delete_server) | |
| : server_(server), | |
| manager_(manager), | |
| should_delete_server_(should_delete_server), | |
| udp_sockets_enabled_(true), | |
| tcp_sockets_enabled_(true), | |
| tcp_listen_enabled_(true) { | |
| if (manager_) | |
| manager_->AddServer(this); | |
| } | |
| FirewallSocketServer::~FirewallSocketServer() { | |
| if (manager_) | |
| manager_->RemoveServer(this); | |
| if (server_ && should_delete_server_) { | |
| delete server_; | |
| server_ = nullptr; | |
| } | |
| } | |
| void FirewallSocketServer::AddRule(bool allow, | |
| FirewallProtocol p, | |
| FirewallDirection d, | |
| const SocketAddress& addr) { | |
| SocketAddress any; | |
| if (d == FD_IN || d == FD_ANY) { | |
| AddRule(allow, p, any, addr); | |
| } | |
| if (d == FD_OUT || d == FD_ANY) { | |
| AddRule(allow, p, addr, any); | |
| } | |
| } | |
| void FirewallSocketServer::AddRule(bool allow, | |
| FirewallProtocol p, | |
| const SocketAddress& src, | |
| const SocketAddress& dst) { | |
| Rule r; | |
| r.allow = allow; | |
| r.p = p; | |
| r.src = src; | |
| r.dst = dst; | |
| CritScope scope(&crit_); | |
| rules_.push_back(r); | |
| } | |
| void FirewallSocketServer::ClearRules() { | |
| CritScope scope(&crit_); | |
| rules_.clear(); | |
| } | |
| bool FirewallSocketServer::Check(FirewallProtocol p, | |
| const SocketAddress& src, | |
| const SocketAddress& dst) { | |
| CritScope scope(&crit_); | |
| for (size_t i = 0; i < rules_.size(); ++i) { | |
| const Rule& r = rules_[i]; | |
| if ((r.p != p) && (r.p != FP_ANY)) | |
| continue; | |
| if ((r.src.ipaddr() != src.ipaddr()) && !r.src.IsNil()) | |
| continue; | |
| if ((r.src.port() != src.port()) && (r.src.port() != 0)) | |
| continue; | |
| if ((r.dst.ipaddr() != dst.ipaddr()) && !r.dst.IsNil()) | |
| continue; | |
| if ((r.dst.port() != dst.port()) && (r.dst.port() != 0)) | |
| continue; | |
| return r.allow; | |
| } | |
| return true; | |
| } | |
| void FirewallSocketServer::SetUnbindableIps( | |
| const std::vector<rtc::IPAddress>& unbindable_ips) { | |
| unbindable_ips_ = unbindable_ips; | |
| } | |
| bool FirewallSocketServer::IsBindableIp(const rtc::IPAddress& ip) { | |
| return !absl::c_linear_search(unbindable_ips_, ip); | |
| } | |
| Socket* FirewallSocketServer::CreateSocket(int family, int type) { | |
| return WrapSocket(server_->CreateAsyncSocket(family, type), type); | |
| } | |
| AsyncSocket* FirewallSocketServer::CreateAsyncSocket(int family, int type) { | |
| return WrapSocket(server_->CreateAsyncSocket(family, type), type); | |
| } | |
| void FirewallSocketServer::SetMessageQueue(MessageQueue* queue) { | |
| server_->SetMessageQueue(queue); | |
| } | |
| bool FirewallSocketServer::Wait(int cms, bool process_io) { | |
| return server_->Wait(cms, process_io); | |
| } | |
| void FirewallSocketServer::WakeUp() { | |
| return server_->WakeUp(); | |
| } | |
| AsyncSocket* FirewallSocketServer::WrapSocket(AsyncSocket* sock, int type) { | |
| if (!sock || (type == SOCK_STREAM && !tcp_sockets_enabled_) || | |
| (type == SOCK_DGRAM && !udp_sockets_enabled_)) { | |
| RTC_LOG(LS_VERBOSE) << "FirewallSocketServer socket creation denied"; | |
| delete sock; | |
| return nullptr; | |
| } | |
| return new FirewallSocket(this, sock, type); | |
| } | |
| FirewallManager::FirewallManager() {} | |
| FirewallManager::~FirewallManager() { | |
| RTC_DCHECK(servers_.empty()); | |
| } | |
| void FirewallManager::AddServer(FirewallSocketServer* server) { | |
| CritScope scope(&crit_); | |
| servers_.push_back(server); | |
| } | |
| void FirewallManager::RemoveServer(FirewallSocketServer* server) { | |
| CritScope scope(&crit_); | |
| servers_.erase(std::remove(servers_.begin(), servers_.end(), server), | |
| servers_.end()); | |
| } | |
| void FirewallManager::AddRule(bool allow, | |
| FirewallProtocol p, | |
| FirewallDirection d, | |
| const SocketAddress& addr) { | |
| CritScope scope(&crit_); | |
| for (std::vector<FirewallSocketServer*>::const_iterator it = servers_.begin(); | |
| it != servers_.end(); ++it) { | |
| (*it)->AddRule(allow, p, d, addr); | |
| } | |
| } | |
| void FirewallManager::ClearRules() { | |
| CritScope scope(&crit_); | |
| for (std::vector<FirewallSocketServer*>::const_iterator it = servers_.begin(); | |
| it != servers_.end(); ++it) { | |
| (*it)->ClearRules(); | |
| } | |
| } | |
| } // namespace rtc |