| /* | |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef RTC_BASE_MESSAGE_QUEUE_H_ | |
| #define RTC_BASE_MESSAGE_QUEUE_H_ | |
| #include <string.h> | |
| #include <algorithm> | |
| #include <list> | |
| #include <memory> | |
| #include <queue> | |
| #include <vector> | |
| #include "api/scoped_refptr.h" | |
| #include "rtc_base/constructor_magic.h" | |
| #include "rtc_base/critical_section.h" | |
| #include "rtc_base/location.h" | |
| #include "rtc_base/message_handler.h" | |
| #include "rtc_base/socket_server.h" | |
| #include "rtc_base/third_party/sigslot/sigslot.h" | |
| #include "rtc_base/thread_annotations.h" | |
| namespace rtc { | |
| struct Message; | |
| class MessageQueue; | |
| // MessageQueueManager does cleanup of of message queues | |
| class MessageQueueManager { | |
| public: | |
| static void Add(MessageQueue* message_queue); | |
| static void Remove(MessageQueue* message_queue); | |
| static void Clear(MessageHandler* handler); | |
| // TODO(nisse): Delete alias, as soon as downstream code is updated. | |
| static void ProcessAllMessageQueues() { ProcessAllMessageQueuesForTesting(); } | |
| // For testing purposes, for use with a simulated clock. | |
| // Ensures that all message queues have processed delayed messages | |
| // up until the current point in time. | |
| static void ProcessAllMessageQueuesForTesting(); | |
| private: | |
| static MessageQueueManager* Instance(); | |
| MessageQueueManager(); | |
| ~MessageQueueManager(); | |
| void AddInternal(MessageQueue* message_queue); | |
| void RemoveInternal(MessageQueue* message_queue); | |
| void ClearInternal(MessageHandler* handler); | |
| void ProcessAllMessageQueuesInternal(); | |
| // This list contains all live MessageQueues. | |
| std::vector<MessageQueue*> message_queues_ RTC_GUARDED_BY(crit_); | |
| // Methods that don't modify the list of message queues may be called in a | |
| // re-entrant fashion. "processing_" keeps track of the depth of re-entrant | |
| // calls. | |
| CriticalSection crit_; | |
| size_t processing_ RTC_GUARDED_BY(crit_); | |
| }; | |
| // Derive from this for specialized data | |
| // App manages lifetime, except when messages are purged | |
| class MessageData { | |
| public: | |
| MessageData() {} | |
| virtual ~MessageData() {} | |
| }; | |
| template <class T> | |
| class TypedMessageData : public MessageData { | |
| public: | |
| explicit TypedMessageData(const T& data) : data_(data) {} | |
| const T& data() const { return data_; } | |
| T& data() { return data_; } | |
| private: | |
| T data_; | |
| }; | |
| // Like TypedMessageData, but for pointers that require a delete. | |
| template <class T> | |
| class ScopedMessageData : public MessageData { | |
| public: | |
| explicit ScopedMessageData(std::unique_ptr<T> data) | |
| : data_(std::move(data)) {} | |
| // Deprecated. | |
| // TODO(deadbeef): Remove this once downstream applications stop using it. | |
| explicit ScopedMessageData(T* data) : data_(data) {} | |
| // Deprecated. | |
| // TODO(deadbeef): Returning a reference to a unique ptr? Why. Get rid of | |
| // this once downstream applications stop using it, then rename inner_data to | |
| // just data. | |
| const std::unique_ptr<T>& data() const { return data_; } | |
| std::unique_ptr<T>& data() { return data_; } | |
| const T& inner_data() const { return *data_; } | |
| T& inner_data() { return *data_; } | |
| private: | |
| std::unique_ptr<T> data_; | |
| }; | |
| // Like ScopedMessageData, but for reference counted pointers. | |
| template <class T> | |
| class ScopedRefMessageData : public MessageData { | |
| public: | |
| explicit ScopedRefMessageData(T* data) : data_(data) {} | |
| const scoped_refptr<T>& data() const { return data_; } | |
| scoped_refptr<T>& data() { return data_; } | |
| private: | |
| scoped_refptr<T> data_; | |
| }; | |
| template <class T> | |
| inline MessageData* WrapMessageData(const T& data) { | |
| return new TypedMessageData<T>(data); | |
| } | |
| template <class T> | |
| inline const T& UseMessageData(MessageData* data) { | |
| return static_cast<TypedMessageData<T>*>(data)->data(); | |
| } | |
| template <class T> | |
| class DisposeData : public MessageData { | |
| public: | |
| explicit DisposeData(T* data) : data_(data) {} | |
| virtual ~DisposeData() { delete data_; } | |
| private: | |
| T* data_; | |
| }; | |
| const uint32_t MQID_ANY = static_cast<uint32_t>(-1); | |
| const uint32_t MQID_DISPOSE = static_cast<uint32_t>(-2); | |
| // No destructor | |
| struct Message { | |
| Message() | |
| : phandler(nullptr), message_id(0), pdata(nullptr), ts_sensitive(0) {} | |
| inline bool Match(MessageHandler* handler, uint32_t id) const { | |
| return (handler == nullptr || handler == phandler) && | |
| (id == MQID_ANY || id == message_id); | |
| } | |
| Location posted_from; | |
| MessageHandler* phandler; | |
| uint32_t message_id; | |
| MessageData* pdata; | |
| int64_t ts_sensitive; | |
| }; | |
| typedef std::list<Message> MessageList; | |
| // DelayedMessage goes into a priority queue, sorted by trigger time. Messages | |
| // with the same trigger time are processed in num_ (FIFO) order. | |
| class DelayedMessage { | |
| public: | |
| DelayedMessage(int64_t delay, | |
| int64_t trigger, | |
| uint32_t num, | |
| const Message& msg) | |
| : cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) {} | |
| bool operator<(const DelayedMessage& dmsg) const { | |
| return (dmsg.msTrigger_ < msTrigger_) || | |
| ((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_)); | |
| } | |
| int64_t cmsDelay_; // for debugging | |
| int64_t msTrigger_; | |
| uint32_t num_; | |
| Message msg_; | |
| }; | |
| class MessageQueue { | |
| public: | |
| static const int kForever = -1; | |
| // Create a new MessageQueue and optionally assign it to the passed | |
| // SocketServer. Subclasses that override Clear should pass false for | |
| // init_queue and call DoInit() from their constructor to prevent races | |
| // with the MessageQueueManager using the object while the vtable is still | |
| // being created. | |
| MessageQueue(SocketServer* ss, bool init_queue); | |
| MessageQueue(std::unique_ptr<SocketServer> ss, bool init_queue); | |
| // NOTE: SUBCLASSES OF MessageQueue THAT OVERRIDE Clear MUST CALL | |
| // DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race | |
| // between the destructor modifying the vtable, and the MessageQueueManager | |
| // calling Clear on the object from a different thread. | |
| virtual ~MessageQueue(); | |
| SocketServer* socketserver(); | |
| // Note: The behavior of MessageQueue has changed. When a MQ is stopped, | |
| // futher Posts and Sends will fail. However, any pending Sends and *ready* | |
| // Posts (as opposed to unexpired delayed Posts) will be delivered before | |
| // Get (or Peek) returns false. By guaranteeing delivery of those messages, | |
| // we eliminate the race condition when an MessageHandler and MessageQueue | |
| // may be destroyed independently of each other. | |
| virtual void Quit(); | |
| virtual bool IsQuitting(); | |
| virtual void Restart(); | |
| // Not all message queues actually process messages (such as SignalThread). | |
| // In those cases, it's important to know, before posting, that it won't be | |
| // Processed. Normally, this would be true until IsQuitting() is true. | |
| virtual bool IsProcessingMessagesForTesting(); | |
| // Get() will process I/O until: | |
| // 1) A message is available (returns true) | |
| // 2) cmsWait seconds have elapsed (returns false) | |
| // 3) Stop() is called (returns false) | |
| virtual bool Get(Message* pmsg, | |
| int cmsWait = kForever, | |
| bool process_io = true); | |
| virtual bool Peek(Message* pmsg, int cmsWait = 0); | |
| virtual void Post(const Location& posted_from, | |
| MessageHandler* phandler, | |
| uint32_t id = 0, | |
| MessageData* pdata = nullptr, | |
| bool time_sensitive = false); | |
| virtual void PostDelayed(const Location& posted_from, | |
| int cmsDelay, | |
| MessageHandler* phandler, | |
| uint32_t id = 0, | |
| MessageData* pdata = nullptr); | |
| virtual void PostAt(const Location& posted_from, | |
| int64_t tstamp, | |
| MessageHandler* phandler, | |
| uint32_t id = 0, | |
| MessageData* pdata = nullptr); | |
| // TODO(honghaiz): Remove this when all the dependencies are removed. | |
| virtual void PostAt(const Location& posted_from, | |
| uint32_t tstamp, | |
| MessageHandler* phandler, | |
| uint32_t id = 0, | |
| MessageData* pdata = nullptr); | |
| virtual void Clear(MessageHandler* phandler, | |
| uint32_t id = MQID_ANY, | |
| MessageList* removed = nullptr); | |
| virtual void Dispatch(Message* pmsg); | |
| virtual void ReceiveSends(); | |
| // Amount of time until the next message can be retrieved | |
| virtual int GetDelay(); | |
| bool empty() const { return size() == 0u; } | |
| size_t size() const { | |
| CritScope cs(&crit_); // msgq_.size() is not thread safe. | |
| return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u); | |
| } | |
| // Internally posts a message which causes the doomed object to be deleted | |
| template <class T> | |
| void Dispose(T* doomed) { | |
| if (doomed) { | |
| Post(RTC_FROM_HERE, nullptr, MQID_DISPOSE, new DisposeData<T>(doomed)); | |
| } | |
| } | |
| // When this signal is sent out, any references to this queue should | |
| // no longer be used. | |
| sigslot::signal0<> SignalQueueDestroyed; | |
| protected: | |
| class PriorityQueue : public std::priority_queue<DelayedMessage> { | |
| public: | |
| container_type& container() { return c; } | |
| void reheap() { make_heap(c.begin(), c.end(), comp); } | |
| }; | |
| void DoDelayPost(const Location& posted_from, | |
| int64_t cmsDelay, | |
| int64_t tstamp, | |
| MessageHandler* phandler, | |
| uint32_t id, | |
| MessageData* pdata); | |
| // Perform initialization, subclasses must call this from their constructor | |
| // if false was passed as init_queue to the MessageQueue constructor. | |
| void DoInit(); | |
| // Does not take any lock. Must be called either while holding crit_, or by | |
| // the destructor (by definition, the latter has exclusive access). | |
| void ClearInternal(MessageHandler* phandler, | |
| uint32_t id, | |
| MessageList* removed) RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_); | |
| // Perform cleanup; subclasses must call this from the destructor, | |
| // and are not expected to actually hold the lock. | |
| void DoDestroy() RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_); | |
| void WakeUpSocketServer(); | |
| bool fPeekKeep_; | |
| Message msgPeek_; | |
| MessageList msgq_ RTC_GUARDED_BY(crit_); | |
| PriorityQueue dmsgq_ RTC_GUARDED_BY(crit_); | |
| uint32_t dmsgq_next_num_ RTC_GUARDED_BY(crit_); | |
| CriticalSection crit_; | |
| bool fInitialized_; | |
| bool fDestroyed_; | |
| private: | |
| volatile int stop_; | |
| // The SocketServer might not be owned by MessageQueue. | |
| SocketServer* const ss_; | |
| // Used if SocketServer ownership lies with |this|. | |
| std::unique_ptr<SocketServer> own_ss_; | |
| RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(MessageQueue); | |
| }; | |
| } // namespace rtc | |
| #endif // RTC_BASE_MESSAGE_QUEUE_H_ |