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/*
* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <cstdint>
#include <deque>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "absl/memory/memory.h"
#include "absl/strings/string_view.h"
#include "absl/types/optional.h"
#include "api/array_view.h"
#include "api/test/create_network_emulation_manager.h"
#include "api/test/network_emulation_manager.h"
#include "api/units/time_delta.h"
#include "call/simulated_network.h"
#include "net/dcsctp/public/dcsctp_options.h"
#include "net/dcsctp/public/dcsctp_socket.h"
#include "net/dcsctp/public/types.h"
#include "net/dcsctp/socket/dcsctp_socket.h"
#include "net/dcsctp/testing/testing_macros.h"
#include "net/dcsctp/timer/task_queue_timeout.h"
#include "rtc_base/copy_on_write_buffer.h"
#include "rtc_base/gunit.h"
#include "rtc_base/logging.h"
#include "rtc_base/socket_address.h"
#include "rtc_base/strings/string_format.h"
#include "rtc_base/task_utils/to_queued_task.h"
#include "rtc_base/time_utils.h"
#include "test/gmock.h"
#if !defined(WEBRTC_ANDROID) && defined(NDEBUG)
#define DCSCTP_NDEBUG_TEST(t) t
#else
// In debug mode, these tests are too expensive to run due to extensive
// consistency checks that iterate on all outstanding chunks. Same with low-end
// Android devices, which have difficulties with these tests.
#define DCSCTP_NDEBUG_TEST(t) DISABLED_##t
#endif
namespace dcsctp {
namespace {
using ::testing::AllOf;
using ::testing::Ge;
using ::testing::Le;
using ::testing::SizeIs;
constexpr StreamID kStreamId(1);
constexpr PPID kPpid(53);
constexpr size_t kSmallPayloadSize = 10;
constexpr size_t kLargePayloadSize = 10000;
constexpr size_t kHugePayloadSize = 262144;
constexpr size_t kBufferedAmountLowThreshold = kLargePayloadSize * 2;
constexpr int kPrintBandwidthDurationMillis = 1000;
constexpr webrtc::TimeDelta kBenchmarkRuntime(webrtc::TimeDelta::Seconds(10));
constexpr webrtc::TimeDelta kAWhile(webrtc::TimeDelta::Seconds(1));
inline int GetUniqueSeed() {
static int seed = 0;
return ++seed;
}
DcSctpOptions MakeOptionsForTest() {
DcSctpOptions options;
// Throughput numbers are affected by the MTU. Ensure it's constant.
options.mtu = 1200;
// By disabling the heartbeat interval, there will no timers at all running
// when the socket is idle, which makes it easy to just continue the test
// until there are no more scheduled tasks. Note that it _will_ run for longer
// than necessary as timers aren't cancelled when they are stopped (as that's
// not supported), but it's still simulated time and passes quickly.
options.heartbeat_interval = DurationMs(0);
return options;
}
// When doing throughput tests, knowing what each actor should do.
enum class ActorMode {
kAtRest,
kThroughputSender,
kThroughputReceiver,
kLimitedRetransmissionSender,
};
enum class MessageId : uint32_t {
kPrintBandwidth = 1,
};
// An abstraction around EmulatedEndpoint, representing a bound socket that
// will send its packet to a given destination.
class BoundSocket : public webrtc::EmulatedNetworkReceiverInterface {
public:
void Bind(webrtc::EmulatedEndpoint* endpoint) {
endpoint_ = endpoint;
uint16_t port = endpoint->BindReceiver(0, this).value();
source_address_ =
rtc::SocketAddress(endpoint_->GetPeerLocalAddress(), port);
}
void SetDestination(const BoundSocket& socket) {
dest_address_ = socket.source_address_;
}
void SetReceiver(std::function<void(rtc::CopyOnWriteBuffer)> receiver) {
receiver_ = std::move(receiver);
}
void SendPacket(rtc::ArrayView<const uint8_t> data) {
endpoint_->SendPacket(source_address_, dest_address_,
rtc::CopyOnWriteBuffer(data.data(), data.size()));
}
private:
// Implementation of `webrtc::EmulatedNetworkReceiverInterface`.
void OnPacketReceived(webrtc::EmulatedIpPacket packet) override {
receiver_(std::move(packet.data));
}
std::function<void(rtc::CopyOnWriteBuffer)> receiver_;
webrtc::EmulatedEndpoint* endpoint_ = nullptr;
rtc::SocketAddress source_address_;
rtc::SocketAddress dest_address_;
};
// Sends at a constant rate but with random packet sizes.
class SctpActor : public rtc::MessageHandlerAutoCleanup,
public DcSctpSocketCallbacks,
public sigslot::has_slots<> {
public:
SctpActor(absl::string_view name,
BoundSocket& emulated_socket,
const DcSctpOptions& sctp_options)
: log_prefix_(std::string(name) + ": "),
thread_(rtc::Thread::Current()),
emulated_socket_(emulated_socket),
timeout_factory_(
*thread_,
[this]() { return TimeMillis(); },
[this](dcsctp::TimeoutID timeout_id) {
sctp_socket_.HandleTimeout(timeout_id);
}),
random_(GetUniqueSeed()),
sctp_socket_(name, *this, nullptr, sctp_options),
last_bandwidth_printout_(TimeMs(TimeMillis())) {
emulated_socket.SetReceiver([this](rtc::CopyOnWriteBuffer buf) {
// The receiver will be executed on the NetworkEmulation task queue, but
// the dcSCTP socket is owned by `thread_` and is not thread-safe.
thread_->PostTask(webrtc::ToQueuedTask(
[this, buf] { this->sctp_socket_.ReceivePacket(buf); }));
});
}
void OnMessage(rtc::Message* pmsg) override {
if (pmsg->message_id == static_cast<uint32_t>(MessageId::kPrintBandwidth)) {
TimeMs now = TimeMillis();
DurationMs duration = now - last_bandwidth_printout_;
double bitrate_mbps =
static_cast<double>(received_bytes_ * 8) / *duration / 1000;
RTC_LOG(LS_INFO) << log_prefix()
<< rtc::StringFormat("Received %0.2f Mbps",
bitrate_mbps);
received_bitrate_mbps_.push_back(bitrate_mbps);
received_bytes_ = 0;
last_bandwidth_printout_ = now;
// Print again in a second.
if (mode_ == ActorMode::kThroughputReceiver) {
thread_->PostDelayed(RTC_FROM_HERE, kPrintBandwidthDurationMillis, this,
static_cast<uint32_t>(MessageId::kPrintBandwidth));
}
}
}
void SendPacket(rtc::ArrayView<const uint8_t> data) override {
emulated_socket_.SendPacket(data);
}
std::unique_ptr<Timeout> CreateTimeout() override {
return timeout_factory_.CreateTimeout();
}
TimeMs TimeMillis() override { return TimeMs(rtc::TimeMillis()); }
uint32_t GetRandomInt(uint32_t low, uint32_t high) override {
return random_.Rand(low, high);
}
void OnMessageReceived(DcSctpMessage message) override {
received_bytes_ += message.payload().size();
last_received_message_ = std::move(message);
}
void OnError(ErrorKind error, absl::string_view message) override {
RTC_LOG(LS_WARNING) << log_prefix() << "Socket error: " << ToString(error)
<< "; " << message;
}
void OnAborted(ErrorKind error, absl::string_view message) override {
RTC_LOG(LS_ERROR) << log_prefix() << "Socket abort: " << ToString(error)
<< "; " << message;
}
void OnConnected() override {}
void OnClosed() override {}
void OnConnectionRestarted() override {}
void OnStreamsResetFailed(rtc::ArrayView<const StreamID> outgoing_streams,
absl::string_view reason) override {}
void OnStreamsResetPerformed(
rtc::ArrayView<const StreamID> outgoing_streams) override {}
void OnIncomingStreamsReset(
rtc::ArrayView<const StreamID> incoming_streams) override {}
void NotifyOutgoingMessageBufferEmpty() override {}
void OnBufferedAmountLow(StreamID stream_id) override {
if (mode_ == ActorMode::kThroughputSender) {
std::vector<uint8_t> payload(kHugePayloadSize);
sctp_socket_.Send(DcSctpMessage(kStreamId, kPpid, std::move(payload)),
SendOptions());
} else if (mode_ == ActorMode::kLimitedRetransmissionSender) {
while (sctp_socket_.buffered_amount(kStreamId) <
kBufferedAmountLowThreshold * 2) {
SendOptions send_options;
send_options.max_retransmissions = 0;
sctp_socket_.Send(
DcSctpMessage(kStreamId, kPpid,
std::vector<uint8_t>(kLargePayloadSize)),
send_options);
send_options.max_retransmissions = absl::nullopt;
sctp_socket_.Send(
DcSctpMessage(kStreamId, kPpid,
std::vector<uint8_t>(kSmallPayloadSize)),
send_options);
}
}
}
absl::optional<DcSctpMessage> ConsumeReceivedMessage() {
if (!last_received_message_.has_value()) {
return absl::nullopt;
}
DcSctpMessage ret = *std::move(last_received_message_);
last_received_message_ = absl::nullopt;
return ret;
}
DcSctpSocket& sctp_socket() { return sctp_socket_; }
void SetActorMode(ActorMode mode) {
mode_ = mode;
if (mode_ == ActorMode::kThroughputSender) {
sctp_socket_.SetBufferedAmountLowThreshold(kStreamId,
kBufferedAmountLowThreshold);
std::vector<uint8_t> payload(kHugePayloadSize);
sctp_socket_.Send(DcSctpMessage(kStreamId, kPpid, std::move(payload)),
SendOptions());
} else if (mode_ == ActorMode::kLimitedRetransmissionSender) {
sctp_socket_.SetBufferedAmountLowThreshold(kStreamId,
kBufferedAmountLowThreshold);
std::vector<uint8_t> payload(kHugePayloadSize);
sctp_socket_.Send(DcSctpMessage(kStreamId, kPpid, std::move(payload)),
SendOptions());
} else if (mode == ActorMode::kThroughputReceiver) {
thread_->PostDelayed(RTC_FROM_HERE, kPrintBandwidthDurationMillis, this,
static_cast<uint32_t>(MessageId::kPrintBandwidth));
}
}
// Returns the average bitrate, stripping the first `remove_first_n` that
// represent the time it took to ramp up the congestion control algorithm.
double avg_received_bitrate_mbps(size_t remove_first_n = 3) const {
std::vector<double> bitrates = received_bitrate_mbps_;
bitrates.erase(bitrates.begin(), bitrates.begin() + remove_first_n);
// The last entry isn't full - remove it as well.
bitrates.pop_back();
double sum = 0;
for (double bitrate : bitrates) {
sum += bitrate;
}
return sum / bitrates.size();
}
private:
std::string log_prefix() const {
rtc::StringBuilder sb;
sb << log_prefix_;
sb << rtc::TimeMillis();
sb << ": ";
return sb.Release();
}
ActorMode mode_ = ActorMode::kAtRest;
const std::string log_prefix_;
rtc::Thread* thread_;
BoundSocket& emulated_socket_;
TaskQueueTimeoutFactory timeout_factory_;
webrtc::Random random_;
DcSctpSocket sctp_socket_;
size_t received_bytes_ = 0;
absl::optional<DcSctpMessage> last_received_message_;
TimeMs last_bandwidth_printout_;
// Per-second received bitrates, in Mbps
std::vector<double> received_bitrate_mbps_;
};
class DcSctpSocketNetworkTest : public testing::Test {
protected:
DcSctpSocketNetworkTest()
: options_(MakeOptionsForTest()),
emulation_(webrtc::CreateNetworkEmulationManager(
webrtc::TimeMode::kSimulated)) {}
void MakeNetwork(const webrtc::BuiltInNetworkBehaviorConfig& config) {
webrtc::EmulatedEndpoint* endpoint_a =
emulation_->CreateEndpoint(webrtc::EmulatedEndpointConfig());
webrtc::EmulatedEndpoint* endpoint_z =
emulation_->CreateEndpoint(webrtc::EmulatedEndpointConfig());
webrtc::EmulatedNetworkNode* node1 = emulation_->CreateEmulatedNode(config);
webrtc::EmulatedNetworkNode* node2 = emulation_->CreateEmulatedNode(config);
emulation_->CreateRoute(endpoint_a, {node1}, endpoint_z);
emulation_->CreateRoute(endpoint_z, {node2}, endpoint_a);
emulated_socket_a_.Bind(endpoint_a);
emulated_socket_z_.Bind(endpoint_z);
emulated_socket_a_.SetDestination(emulated_socket_z_);
emulated_socket_z_.SetDestination(emulated_socket_a_);
}
void Sleep(webrtc::TimeDelta duration) {
// Sleep in one-millisecond increments, to let timers expire when expected.
for (int i = 0; i < duration.ms(); ++i) {
emulation_->time_controller()->AdvanceTime(webrtc::TimeDelta::Millis(1));
}
}
DcSctpOptions options_;
std::unique_ptr<webrtc::NetworkEmulationManager> emulation_;
BoundSocket emulated_socket_a_;
BoundSocket emulated_socket_z_;
};
TEST_F(DcSctpSocketNetworkTest, CanConnectAndShutdown) {
webrtc::BuiltInNetworkBehaviorConfig pipe_config;
MakeNetwork(pipe_config);
SctpActor sender("A", emulated_socket_a_, options_);
SctpActor receiver("Z", emulated_socket_z_, options_);
EXPECT_THAT(sender.sctp_socket().state(), SocketState::kClosed);
sender.sctp_socket().Connect();
Sleep(kAWhile);
EXPECT_THAT(sender.sctp_socket().state(), SocketState::kConnected);
sender.sctp_socket().Shutdown();
Sleep(kAWhile);
EXPECT_THAT(sender.sctp_socket().state(), SocketState::kClosed);
}
TEST_F(DcSctpSocketNetworkTest, CanSendLargeMessage) {
webrtc::BuiltInNetworkBehaviorConfig pipe_config;
pipe_config.queue_delay_ms = 30;
MakeNetwork(pipe_config);
SctpActor sender("A", emulated_socket_a_, options_);
SctpActor receiver("Z", emulated_socket_z_, options_);
sender.sctp_socket().Connect();
constexpr size_t kPayloadSize = 100 * 1024;
std::vector<uint8_t> payload(kPayloadSize);
sender.sctp_socket().Send(DcSctpMessage(kStreamId, kPpid, payload),
SendOptions());
Sleep(kAWhile);
ASSERT_HAS_VALUE_AND_ASSIGN(DcSctpMessage message,
receiver.ConsumeReceivedMessage());
EXPECT_THAT(message.payload(), SizeIs(kPayloadSize));
sender.sctp_socket().Shutdown();
Sleep(kAWhile);
}
TEST_F(DcSctpSocketNetworkTest, CanSendMessagesReliablyWithLowBandwidth) {
webrtc::BuiltInNetworkBehaviorConfig pipe_config;
pipe_config.queue_delay_ms = 30;
pipe_config.link_capacity_kbps = 1000;
MakeNetwork(pipe_config);
SctpActor sender("A", emulated_socket_a_, options_);
SctpActor receiver("Z", emulated_socket_z_, options_);
sender.sctp_socket().Connect();
sender.SetActorMode(ActorMode::kThroughputSender);
receiver.SetActorMode(ActorMode::kThroughputReceiver);
Sleep(kBenchmarkRuntime);
sender.SetActorMode(ActorMode::kAtRest);
receiver.SetActorMode(ActorMode::kAtRest);
Sleep(kAWhile);
sender.sctp_socket().Shutdown();
Sleep(kAWhile);
// Verify that the bitrates are in the range of 0.5-1.0 Mbps.
double bitrate = receiver.avg_received_bitrate_mbps();
EXPECT_THAT(bitrate, AllOf(Ge(0.5), Le(1.0)));
}
TEST_F(DcSctpSocketNetworkTest,
DCSCTP_NDEBUG_TEST(CanSendMessagesReliablyWithMediumBandwidth)) {
webrtc::BuiltInNetworkBehaviorConfig pipe_config;
pipe_config.queue_delay_ms = 30;
pipe_config.link_capacity_kbps = 18000;
MakeNetwork(pipe_config);
SctpActor sender("A", emulated_socket_a_, options_);
SctpActor receiver("Z", emulated_socket_z_, options_);
sender.sctp_socket().Connect();
sender.SetActorMode(ActorMode::kThroughputSender);
receiver.SetActorMode(ActorMode::kThroughputReceiver);
Sleep(kBenchmarkRuntime);
sender.SetActorMode(ActorMode::kAtRest);
receiver.SetActorMode(ActorMode::kAtRest);
Sleep(kAWhile);
sender.sctp_socket().Shutdown();
Sleep(kAWhile);
// Verify that the bitrates are in the range of 16-18 Mbps.
double bitrate = receiver.avg_received_bitrate_mbps();
EXPECT_THAT(bitrate, AllOf(Ge(16), Le(18)));
}
TEST_F(DcSctpSocketNetworkTest, CanSendMessagesReliablyWithMuchPacketLoss) {
webrtc::BuiltInNetworkBehaviorConfig config;
config.queue_delay_ms = 30;
config.loss_percent = 1;
MakeNetwork(config);
SctpActor sender("A", emulated_socket_a_, options_);
SctpActor receiver("Z", emulated_socket_z_, options_);
sender.sctp_socket().Connect();
sender.SetActorMode(ActorMode::kThroughputSender);
receiver.SetActorMode(ActorMode::kThroughputReceiver);
Sleep(kBenchmarkRuntime);
sender.SetActorMode(ActorMode::kAtRest);
receiver.SetActorMode(ActorMode::kAtRest);
Sleep(kAWhile);
sender.sctp_socket().Shutdown();
Sleep(kAWhile);
// TCP calculator gives: 1200 MTU, 60ms RTT and 1% packet loss -> 1.6Mbps.
// This test is doing slightly better (doesn't have any additional header
// overhead etc). Verify that the bitrates are in the range of 1.5-2.5 Mbps.
double bitrate = receiver.avg_received_bitrate_mbps();
EXPECT_THAT(bitrate, AllOf(Ge(1.5), Le(2.5)));
}
TEST_F(DcSctpSocketNetworkTest, DCSCTP_NDEBUG_TEST(HasHighBandwidth)) {
webrtc::BuiltInNetworkBehaviorConfig pipe_config;
pipe_config.queue_delay_ms = 30;
MakeNetwork(pipe_config);
SctpActor sender("A", emulated_socket_a_, options_);
SctpActor receiver("Z", emulated_socket_z_, options_);
sender.sctp_socket().Connect();
sender.SetActorMode(ActorMode::kThroughputSender);
receiver.SetActorMode(ActorMode::kThroughputReceiver);
Sleep(kBenchmarkRuntime);
sender.SetActorMode(ActorMode::kAtRest);
receiver.SetActorMode(ActorMode::kAtRest);
Sleep(kAWhile);
sender.sctp_socket().Shutdown();
Sleep(kAWhile);
// Verify that the bitrate is in the range of 540-640 Mbps
double bitrate = receiver.avg_received_bitrate_mbps();
EXPECT_THAT(bitrate, AllOf(Ge(540), Le(640)));
}
} // namespace
} // namespace dcsctp