| /* | |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef RTC_BASE_TEST_CLIENT_H_ | |
| #define RTC_BASE_TEST_CLIENT_H_ | |
| #include <cstddef> | |
| #include <memory> | |
| #include <optional> | |
| #include <vector> | |
| #include "api/transport/ecn_marking.h" | |
| #include "api/units/time_delta.h" | |
| #include "api/units/timestamp.h" | |
| #include "rtc_base/async_packet_socket.h" | |
| #include "rtc_base/buffer.h" | |
| #include "rtc_base/network/received_packet.h" | |
| #include "rtc_base/socket.h" | |
| #include "rtc_base/socket_address.h" | |
| #include "rtc_base/synchronization/mutex.h" | |
| #include "test/wait_until.h" | |
| namespace webrtc { | |
| // A simple client that can send TCP or UDP data and check that it receives | |
| // what it expects to receive. Useful for testing server functionality. | |
| class TestClient { | |
| public: | |
| // Records the contents of a packet that was received. | |
| struct Packet { | |
| Packet(const ReceivedIpPacket& received_packet); | |
| Packet(const Packet& p); | |
| SocketAddress addr; | |
| Buffer buf; | |
| EcnMarking ecn; | |
| std::optional<Timestamp> packet_time; | |
| }; | |
| // Default timeout for NextPacket reads. | |
| static constexpr int kTimeoutMs = 5000; | |
| // Creates a client that will send and receive with the given socket and | |
| // will post itself messages with the given thread. | |
| explicit TestClient(std::unique_ptr<AsyncPacketSocket> socket); | |
| // Create a test client that will use a fake clock. NextPacket needs to wait | |
| // for a packet to be received, and thus it needs to advance the fake clock | |
| // if the test is using one, rather than just sleeping. | |
| TestClient(std::unique_ptr<AsyncPacketSocket> socket, ClockVariant clock); | |
| ~TestClient(); | |
| TestClient(const TestClient&) = delete; | |
| TestClient& operator=(const TestClient&) = delete; | |
| SocketAddress address() const { return socket_->GetLocalAddress(); } | |
| SocketAddress remote_address() const { return socket_->GetRemoteAddress(); } | |
| // Checks that the socket moves to the specified connect state. | |
| bool CheckConnState(AsyncPacketSocket::State state); | |
| // Checks that the socket is connected to the remote side. | |
| bool CheckConnected() { | |
| return CheckConnState(AsyncPacketSocket::STATE_CONNECTED); | |
| } | |
| // Sends using the clients socket. | |
| int Send(const char* buf, size_t size); | |
| // Sends using the clients socket to the given destination. | |
| int SendTo(const char* buf, size_t size, const SocketAddress& dest); | |
| // Returns the next packet received by the client or null if none is received | |
| // within the specified timeout. | |
| std::unique_ptr<Packet> NextPacket(int timeout_ms = kTimeoutMs); | |
| // Checks that the next packet has the given contents. Returns the remote | |
| // address that the packet was sent from. | |
| bool CheckNextPacket(const char* buf, size_t size, SocketAddress* addr); | |
| // Checks that no packets have arrived or will arrive in the next second. | |
| bool CheckNoPacket(); | |
| int GetError(); | |
| int SetOption(Socket::Option opt, int value); | |
| bool ready_to_send() const { return ready_to_send_count() > 0; } | |
| // How many times SignalReadyToSend has been fired. | |
| int ready_to_send_count() const { return ready_to_send_count_; } | |
| private: | |
| // Timeout for reads when no packet is expected. | |
| static constexpr TimeDelta kNoPacketTimeout = TimeDelta::Seconds(1); | |
| // Workaround for the fact that AsyncPacketSocket::GetConnState doesn't exist. | |
| Socket::ConnState GetState(); | |
| void OnPacket(AsyncPacketSocket* socket, | |
| const ReceivedIpPacket& received_packet); | |
| void OnReadyToSend(AsyncPacketSocket* socket); | |
| bool CheckTimestamp(std::optional<Timestamp> packet_timestamp); | |
| ClockVariant clock_; | |
| Mutex mutex_; | |
| std::unique_ptr<AsyncPacketSocket> socket_; | |
| std::vector<std::unique_ptr<Packet>> packets_; | |
| int ready_to_send_count_ = 0; | |
| std::optional<Timestamp> prev_packet_timestamp_; | |
| }; | |
| } // namespace webrtc | |
| #endif // RTC_BASE_TEST_CLIENT_H_ |