| /* |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_VIDEO_CODING_EVENT_WRAPPER_H_ |
| #define MODULES_VIDEO_CODING_EVENT_WRAPPER_H_ |
| |
| namespace webrtc { |
| enum EventTypeWrapper { kEventSignaled = 1, kEventTimeout = 2 }; |
| |
| class EventWrapper { |
| public: |
| // Factory method. Constructor disabled. |
| static EventWrapper* Create(); |
| |
| virtual ~EventWrapper() {} |
| |
| // Releases threads who are calling Wait() and has started waiting. Please |
| // note that a thread calling Wait() will not start waiting immediately. |
| // assumptions to the contrary is a very common source of issues in |
| // multithreaded programming. |
| // Set is sticky in the sense that it will release at least one thread |
| // either immediately or some time in the future. |
| virtual bool Set() = 0; |
| |
| // Puts the calling thread into a wait state. The thread may be released |
| // by a Set() call depending on if other threads are waiting and if so on |
| // timing. The thread that was released will reset the event before leaving |
| // preventing more threads from being released. If multiple threads |
| // are waiting for the same Set(), only one (random) thread is guaranteed to |
| // be released. It is possible that multiple (random) threads are released |
| // Depending on timing. |
| // |
| // |max_time_ms| is the maximum time to wait in milliseconds. |
| virtual EventTypeWrapper Wait(int max_time_ms) = 0; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // MODULES_VIDEO_CODING_EVENT_WRAPPER_H_ |