| /* |
| * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_GEOMETRY_H_ |
| #define WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_GEOMETRY_H_ |
| |
| #include "webrtc/base/constructormagic.h" |
| #include "webrtc/typedefs.h" |
| |
| namespace webrtc { |
| |
| // A vector in the 2D integer space. E.g. can be used to represent screen DPI. |
| class DesktopVector { |
| public: |
| DesktopVector() : x_(0), y_(0) {} |
| DesktopVector(int32_t x, int32_t y) : x_(x), y_(y) {} |
| |
| int32_t x() const { return x_; } |
| int32_t y() const { return y_; } |
| bool is_zero() const { return x_ == 0 && y_ == 0; } |
| |
| bool equals(const DesktopVector& other) const { |
| return x_ == other.x_ && y_ == other.y_; |
| } |
| |
| void set(int32_t x, int32_t y) { |
| x_ = x; |
| y_ = y; |
| } |
| |
| DesktopVector add(const DesktopVector& other) const { |
| return DesktopVector(x() + other.x(), y() + other.y()); |
| } |
| DesktopVector subtract(const DesktopVector& other) const { |
| return DesktopVector(x() - other.x(), y() - other.y()); |
| } |
| |
| private: |
| int32_t x_; |
| int32_t y_; |
| }; |
| |
| // Type used to represent screen/window size. |
| class DesktopSize { |
| public: |
| DesktopSize() : width_(0), height_(0) {} |
| DesktopSize(int32_t width, int32_t height) |
| : width_(width), height_(height) { |
| } |
| |
| int32_t width() const { return width_; } |
| int32_t height() const { return height_; } |
| |
| bool is_empty() const { return width_ <= 0 || height_ <= 0; } |
| |
| bool equals(const DesktopSize& other) const { |
| return width_ == other.width_ && height_ == other.height_; |
| } |
| |
| void set(int32_t width, int32_t height) { |
| width_ = width; |
| height_ = height; |
| } |
| |
| private: |
| int32_t width_; |
| int32_t height_; |
| }; |
| |
| // Represents a rectangle on the screen. |
| class DesktopRect { |
| public: |
| static DesktopRect MakeSize(const DesktopSize& size) { |
| return DesktopRect(0, 0, size.width(), size.height()); |
| } |
| static DesktopRect MakeWH(int32_t width, int32_t height) { |
| return DesktopRect(0, 0, width, height); |
| } |
| static DesktopRect MakeXYWH(int32_t x, int32_t y, |
| int32_t width, int32_t height) { |
| return DesktopRect(x, y, x + width, y + height); |
| } |
| static DesktopRect MakeLTRB(int32_t left, int32_t top, |
| int32_t right, int32_t bottom) { |
| return DesktopRect(left, top, right, bottom); |
| } |
| static DesktopRect MakeOriginSize(const DesktopVector& origin, |
| const DesktopSize& size) { |
| return MakeXYWH(origin.x(), origin.y(), size.width(), size.height()); |
| } |
| |
| DesktopRect() : left_(0), top_(0), right_(0), bottom_(0) {} |
| |
| int32_t left() const { return left_; } |
| int32_t top() const { return top_; } |
| int32_t right() const { return right_; } |
| int32_t bottom() const { return bottom_; } |
| int32_t width() const { return right_ - left_; } |
| int32_t height() const { return bottom_ - top_; } |
| |
| DesktopVector top_left() const { return DesktopVector(left_, top_); } |
| DesktopSize size() const { return DesktopSize(width(), height()); } |
| |
| bool is_empty() const { return left_ >= right_ || top_ >= bottom_; } |
| |
| bool equals(const DesktopRect& other) const { |
| return left_ == other.left_ && top_ == other.top_ && |
| right_ == other.right_ && bottom_ == other.bottom_; |
| } |
| |
| // Returns true if |point| lies within the rectangle boundaries. |
| bool Contains(const DesktopVector& point) const; |
| |
| // Returns true if |rect| lies within the boundaries of this rectangle. |
| bool ContainsRect(const DesktopRect& rect) const; |
| |
| // Finds intersection with |rect|. |
| void IntersectWith(const DesktopRect& rect); |
| |
| // Adds (dx, dy) to the position of the rectangle. |
| void Translate(int32_t dx, int32_t dy); |
| void Translate(DesktopVector d) { Translate(d.x(), d.y()); }; |
| |
| private: |
| DesktopRect(int32_t left, int32_t top, int32_t right, int32_t bottom) |
| : left_(left), top_(top), right_(right), bottom_(bottom) { |
| } |
| |
| int32_t left_; |
| int32_t top_; |
| int32_t right_; |
| int32_t bottom_; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_DESKTOP_GEOMETRY_H_ |
| |