Delete some unused AudioCodingModule methods

Methods deleted:

  ReceiveFrequency, PlayoutFrequency, ReceiveCodec,
  SetMinimumPlayoutDelay, SetMaximumPlayoutDelay,
  SetBaseMinimumPlayoutDelayMs, GetBaseMinimumPlayoutDelayMs,
  PlayoutTimestamp, FilteredCurrentDelayMs, TargetDelayMs.

Became unused with cl
https://webrtc-review.googlesource.com/c/src/+/111504

Bug: None
Change-Id: Ie50e8e86a622661c3daa9db83a2e66489dcd2d98
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/148071
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#28918}
diff --git a/modules/audio_coding/acm2/audio_coding_module.cc b/modules/audio_coding/acm2/audio_coding_module.cc
index b0421f5..ef2e0e5 100644
--- a/modules/audio_coding/acm2/audio_coding_module.cc
+++ b/modules/audio_coding/acm2/audio_coding_module.cc
@@ -74,38 +74,13 @@
   // Initialize receiver, resets codec database etc.
   int InitializeReceiver() override;
 
-  // Get current receive frequency.
-  int ReceiveFrequency() const override;
-
-  // Get current playout frequency.
-  int PlayoutFrequency() const override;
-
   void SetReceiveCodecs(const std::map<int, SdpAudioFormat>& codecs) override;
 
-  // Get current received codec.
-  absl::optional<std::pair<int, SdpAudioFormat>> ReceiveCodec() const override;
-
   // Incoming packet from network parsed and ready for decode.
   int IncomingPacket(const uint8_t* incoming_payload,
                      const size_t payload_length,
                      const RTPHeader& rtp_info) override;
 
-  // Minimum playout delay.
-  int SetMinimumPlayoutDelay(int time_ms) override;
-
-  // Maximum playout delay.
-  int SetMaximumPlayoutDelay(int time_ms) override;
-
-  bool SetBaseMinimumPlayoutDelayMs(int delay_ms) override;
-
-  int GetBaseMinimumPlayoutDelayMs() const override;
-
-  absl::optional<uint32_t> PlayoutTimestamp() override;
-
-  int FilteredCurrentDelayMs() const override;
-
-  int TargetDelayMs() const override;
-
   // Get 10 milliseconds of raw audio data to play out, and
   // automatic resample to the requested frequency if > 0.
   int PlayoutData10Ms(int desired_freq_hz,
@@ -605,30 +580,12 @@
   return 0;
 }
 
-// Get current receive frequency.
-int AudioCodingModuleImpl::ReceiveFrequency() const {
-  const auto last_packet_sample_rate = receiver_.last_packet_sample_rate_hz();
-  return last_packet_sample_rate ? *last_packet_sample_rate
-                                 : receiver_.last_output_sample_rate_hz();
-}
-
-// Get current playout frequency.
-int AudioCodingModuleImpl::PlayoutFrequency() const {
-  return receiver_.last_output_sample_rate_hz();
-}
-
 void AudioCodingModuleImpl::SetReceiveCodecs(
     const std::map<int, SdpAudioFormat>& codecs) {
   rtc::CritScope lock(&acm_crit_sect_);
   receiver_.SetCodecs(codecs);
 }
 
-absl::optional<std::pair<int, SdpAudioFormat>>
-AudioCodingModuleImpl::ReceiveCodec() const {
-  rtc::CritScope lock(&acm_crit_sect_);
-  return receiver_.LastDecoder();
-}
-
 // Incoming packet from network parsed and ready for decode.
 int AudioCodingModuleImpl::IncomingPacket(const uint8_t* incoming_payload,
                                           const size_t payload_length,
@@ -639,32 +596,6 @@
       rtc::ArrayView<const uint8_t>(incoming_payload, payload_length));
 }
 
-// Minimum playout delay (Used for lip-sync).
-int AudioCodingModuleImpl::SetMinimumPlayoutDelay(int time_ms) {
-  if ((time_ms < 0) || (time_ms > 10000)) {
-    RTC_LOG(LS_ERROR) << "Delay must be in the range of 0-10000 milliseconds.";
-    return -1;
-  }
-  return receiver_.SetMinimumDelay(time_ms);
-}
-
-int AudioCodingModuleImpl::SetMaximumPlayoutDelay(int time_ms) {
-  if ((time_ms < 0) || (time_ms > 10000)) {
-    RTC_LOG(LS_ERROR) << "Delay must be in the range of 0-10000 milliseconds.";
-    return -1;
-  }
-  return receiver_.SetMaximumDelay(time_ms);
-}
-
-bool AudioCodingModuleImpl::SetBaseMinimumPlayoutDelayMs(int delay_ms) {
-  // All necessary validation happens on NetEq level.
-  return receiver_.SetBaseMinimumDelayMs(delay_ms);
-}
-
-int AudioCodingModuleImpl::GetBaseMinimumPlayoutDelayMs() const {
-  return receiver_.GetBaseMinimumDelayMs();
-}
-
 // Get 10 milliseconds of raw audio data to play out.
 // Automatic resample to the requested frequency.
 int AudioCodingModuleImpl::PlayoutData10Ms(int desired_freq_hz,
@@ -696,18 +627,6 @@
   return 0;
 }
 
-absl::optional<uint32_t> AudioCodingModuleImpl::PlayoutTimestamp() {
-  return receiver_.GetPlayoutTimestamp();
-}
-
-int AudioCodingModuleImpl::FilteredCurrentDelayMs() const {
-  return receiver_.FilteredCurrentDelayMs();
-}
-
-int AudioCodingModuleImpl::TargetDelayMs() const {
-  return receiver_.TargetDelayMs();
-}
-
 bool AudioCodingModuleImpl::HaveValidEncoder(const char* caller_name) const {
   if (!encoder_stack_) {
     RTC_LOG(LS_ERROR) << caller_name << " failed: No send codec is registered.";
diff --git a/modules/audio_coding/include/audio_coding_module.h b/modules/audio_coding/include/audio_coding_module.h
index 177ce3b..df91c0b 100644
--- a/modules/audio_coding/include/audio_coding_module.h
+++ b/modules/audio_coding/include/audio_coding_module.h
@@ -185,42 +185,11 @@
   //
   virtual int32_t InitializeReceiver() = 0;
 
-  ///////////////////////////////////////////////////////////////////////////
-  // int32_t ReceiveFrequency()
-  // Get sampling frequency of the last received payload.
-  //
-  // Return value:
-  //   non-negative the sampling frequency in Hertz.
-  //   -1 if an error has occurred.
-  //
-  virtual int32_t ReceiveFrequency() const = 0;
-
-  ///////////////////////////////////////////////////////////////////////////
-  // int32_t PlayoutFrequency()
-  // Get sampling frequency of audio played out.
-  //
-  // Return value:
-  //   the sampling frequency in Hertz.
-  //
-  virtual int32_t PlayoutFrequency() const = 0;
-
   // Replace any existing decoders with the given payload type -> decoder map.
   virtual void SetReceiveCodecs(
       const std::map<int, SdpAudioFormat>& codecs) = 0;
 
   ///////////////////////////////////////////////////////////////////////////
-  // absl::optional<std::pair<int, SdpAudioFormat>> ReceiveCodec()
-  // Get the codec info associated with last received payload.
-  //
-  // Return value:
-  //    A payload type and SdpAudioFormat describing the format associated with
-  //    the last received payload.
-  //    An empty Optional if no payload has yet been received.
-  //
-  virtual absl::optional<std::pair<int, SdpAudioFormat>> ReceiveCodec()
-      const = 0;
-
-  ///////////////////////////////////////////////////////////////////////////
   // int32_t IncomingPacket()
   // Call this function to insert a parsed RTP packet into ACM.
   //
@@ -239,66 +208,6 @@
                                  const RTPHeader& rtp_header) = 0;
 
   ///////////////////////////////////////////////////////////////////////////
-  // int SetMinimumPlayoutDelay()
-  // Set a minimum for the playout delay, used for lip-sync. NetEq maintains
-  // such a delay unless channel condition yields to a higher delay.
-  //
-  // Input:
-  //   -time_ms            : minimum delay in milliseconds.
-  //
-  // Return value:
-  //   -1 if failed to set the delay,
-  //    0 if the minimum delay is set.
-  //
-  virtual int SetMinimumPlayoutDelay(int time_ms) = 0;
-
-  ///////////////////////////////////////////////////////////////////////////
-  // int SetMaximumPlayoutDelay()
-  // Set a maximum for the playout delay
-  //
-  // Input:
-  //   -time_ms            : maximum delay in milliseconds.
-  //
-  // Return value:
-  //   -1 if failed to set the delay,
-  //    0 if the maximum delay is set.
-  //
-  virtual int SetMaximumPlayoutDelay(int time_ms) = 0;
-
-  // Sets a base minimum for the playout delay. Base minimum delay sets lower
-  // bound minimum delay value which is set via SetMinimumPlayoutDelay.
-  //
-  // Returns true if value was successfully set, false overwise.
-  virtual bool SetBaseMinimumPlayoutDelayMs(int delay_ms) = 0;
-
-  // Returns current value of base minimum delay in milliseconds.
-  virtual int GetBaseMinimumPlayoutDelayMs() const = 0;
-
-  ///////////////////////////////////////////////////////////////////////////
-  // int32_t PlayoutTimestamp()
-  // The send timestamp of an RTP packet is associated with the decoded
-  // audio of the packet in question. This function returns the timestamp of
-  // the latest audio obtained by calling PlayoutData10ms(), or empty if no
-  // valid timestamp is available.
-  //
-  virtual absl::optional<uint32_t> PlayoutTimestamp() = 0;
-
-  ///////////////////////////////////////////////////////////////////////////
-  // int FilteredCurrentDelayMs()
-  // Returns the current total delay from NetEq (packet buffer and sync buffer)
-  // in ms, with smoothing applied to even out short-time fluctuations due to
-  // jitter. The packet buffer part of the delay is not updated during DTX/CNG
-  // periods.
-  //
-  virtual int FilteredCurrentDelayMs() const = 0;
-
-  ///////////////////////////////////////////////////////////////////////////
-  // int FilteredCurrentDelayMs()
-  // Returns the current target delay for NetEq in ms.
-  //
-  virtual int TargetDelayMs() const = 0;
-
-  ///////////////////////////////////////////////////////////////////////////
   // int32_t PlayoutData10Ms(
   // Get 10 milliseconds of raw audio data for playout, at the given sampling
   // frequency. ACM will perform a resampling if required.
diff --git a/modules/audio_coding/test/iSACTest.cc b/modules/audio_coding/test/iSACTest.cc
index ae6c2b7..b85c8a0 100644
--- a/modules/audio_coding/test/iSACTest.cc
+++ b/modules/audio_coding/test/iSACTest.cc
@@ -186,9 +186,6 @@
     Run10ms();
   }
 
-  EXPECT_TRUE(_acmA->ReceiveCodec());
-  EXPECT_TRUE(_acmB->ReceiveCodec());
-
   _inFileA.Close();
   _outFileA.Close();
   _outFileB.Close();
diff --git a/modules/audio_coding/test/target_delay_unittest.cc b/modules/audio_coding/test/target_delay_unittest.cc
index 2fb59d1..77a2e5a 100644
--- a/modules/audio_coding/test/target_delay_unittest.cc
+++ b/modules/audio_coding/test/target_delay_unittest.cc
@@ -12,6 +12,7 @@
 
 #include "api/audio/audio_frame.h"
 #include "api/audio_codecs/builtin_audio_decoder_factory.h"
+#include "modules/audio_coding/acm2/acm_receiver.h"
 #include "modules/audio_coding/codecs/pcm16b/pcm16b.h"
 #include "modules/audio_coding/include/audio_coding_module.h"
 #include "modules/include/module_common_types.h"
@@ -23,19 +24,16 @@
 class TargetDelayTest : public ::testing::Test {
  protected:
   TargetDelayTest()
-      : acm_(AudioCodingModule::Create(
-            AudioCodingModule::Config(CreateBuiltinAudioDecoderFactory()))) {}
+      : receiver_(
+            AudioCodingModule::Config(CreateBuiltinAudioDecoderFactory())) {}
 
   ~TargetDelayTest() {}
 
   void SetUp() {
-    EXPECT_TRUE(acm_.get() != NULL);
-
-    ASSERT_EQ(0, acm_->InitializeReceiver());
     constexpr int pltype = 108;
     std::map<int, SdpAudioFormat> receive_codecs = {
         {pltype, {"L16", kSampleRateHz, 1}}};
-    acm_->SetReceiveCodecs(receive_codecs);
+    receiver_.SetCodecs(receive_codecs);
 
     rtp_header_.payloadType = pltype;
     rtp_header_.timestamp = 0;
@@ -99,8 +97,9 @@
   void Push() {
     rtp_header_.timestamp += kFrameSizeSamples;
     rtp_header_.sequenceNumber++;
-    ASSERT_EQ(
-        0, acm_->IncomingPacket(payload_, kFrameSizeSamples * 2, rtp_header_));
+    ASSERT_EQ(0, receiver_.InsertPacket(rtp_header_,
+                                        rtc::ArrayView<const uint8_t>(
+                                            payload_, kFrameSizeSamples * 2)));
   }
 
   // Pull audio equivalent to the amount of audio in one RTP packet.
@@ -108,7 +107,7 @@
     AudioFrame frame;
     bool muted;
     for (int k = 0; k < kNum10msPerFrame; ++k) {  // Pull one frame.
-      ASSERT_EQ(0, acm_->PlayoutData10Ms(-1, &frame, &muted));
+      ASSERT_EQ(0, receiver_.GetAudio(-1, &frame, &muted));
       ASSERT_FALSE(muted);
       // Had to use ASSERT_TRUE, ASSERT_EQ generated error.
       ASSERT_TRUE(kSampleRateHz == frame.sample_rate_hz_);
@@ -135,20 +134,20 @@
   }
 
   int SetMinimumDelay(int delay_ms) {
-    return acm_->SetMinimumPlayoutDelay(delay_ms);
+    return receiver_.SetMinimumDelay(delay_ms);
   }
 
   int SetMaximumDelay(int delay_ms) {
-    return acm_->SetMaximumPlayoutDelay(delay_ms);
+    return receiver_.SetMaximumDelay(delay_ms);
   }
 
   int GetCurrentOptimalDelayMs() {
     NetworkStatistics stats;
-    acm_->GetNetworkStatistics(&stats);
+    receiver_.GetNetworkStatistics(&stats);
     return stats.preferredBufferSize;
   }
 
-  std::unique_ptr<AudioCodingModule> acm_;
+  acm2::AcmReceiver receiver_;
   RTPHeader rtp_header_;
   uint8_t payload_[kPayloadLenBytes];
 };