| /* |
| * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "api/audio/audio_device.h" |
| |
| #include <algorithm> |
| #include <cstring> |
| #include <list> |
| #include <memory> |
| #include <numeric> |
| #include <optional> |
| |
| #include "api/array_view.h" |
| #include "api/scoped_refptr.h" |
| #include "api/sequence_checker.h" |
| #include "api/task_queue/default_task_queue_factory.h" |
| #include "api/task_queue/task_queue_factory.h" |
| #include "modules/audio_device/audio_device_impl.h" |
| #include "modules/audio_device/include/mock_audio_transport.h" |
| #include "rtc_base/arraysize.h" |
| #include "rtc_base/buffer.h" |
| #include "rtc_base/event.h" |
| #include "rtc_base/logging.h" |
| #include "rtc_base/numerics/safe_conversions.h" |
| #include "rtc_base/race_checker.h" |
| #include "rtc_base/synchronization/mutex.h" |
| #include "rtc_base/thread_annotations.h" |
| #include "rtc_base/time_utils.h" |
| #include "test/gmock.h" |
| #include "test/gtest.h" |
| #ifdef WEBRTC_WIN |
| #include "modules/audio_device/include/audio_device_factory.h" |
| #include "modules/audio_device/win/core_audio_utility_win.h" |
| #include "rtc_base/win/scoped_com_initializer.h" |
| #endif // WEBRTC_WIN |
| |
| using ::testing::_; |
| using ::testing::AtLeast; |
| using ::testing::Ge; |
| using ::testing::Invoke; |
| using ::testing::Mock; |
| using ::testing::NiceMock; |
| using ::testing::NotNull; |
| |
| namespace webrtc { |
| namespace { |
| |
| // Using a #define for AUDIO_DEVICE since we will call *different* versions of |
| // the ADM functions, depending on the ID type. |
| #if defined(WEBRTC_WIN) |
| #define AUDIO_DEVICE_ID (AudioDeviceModule::WindowsDeviceType::kDefaultDevice) |
| #else |
| #define AUDIO_DEVICE_ID (0u) |
| #endif // defined(WEBRTC_WIN) |
| |
| // #define ENABLE_DEBUG_PRINTF |
| #ifdef ENABLE_DEBUG_PRINTF |
| #define PRINTD(...) fprintf(stderr, __VA_ARGS__); |
| #else |
| #define PRINTD(...) ((void)0) |
| #endif |
| #define PRINT(...) fprintf(stderr, __VA_ARGS__); |
| |
| // Don't run these tests if audio-related requirements are not met. |
| #define SKIP_TEST_IF_NOT(requirements_satisfied) \ |
| do { \ |
| if (!requirements_satisfied) { \ |
| GTEST_SKIP() << "Skipped. No audio device found."; \ |
| } \ |
| } while (false) |
| |
| // Number of callbacks (input or output) the tests waits for before we set |
| // an event indicating that the test was OK. |
| static constexpr size_t kNumCallbacks = 10; |
| // Max amount of time we wait for an event to be set while counting callbacks. |
| static constexpr TimeDelta kTestTimeOut = TimeDelta::Seconds(10); |
| // Average number of audio callbacks per second assuming 10ms packet size. |
| static constexpr size_t kNumCallbacksPerSecond = 100; |
| // Run the full-duplex test during this time (unit is in seconds). |
| static constexpr TimeDelta kFullDuplexTime = TimeDelta::Seconds(5); |
| // Length of round-trip latency measurements. Number of deteced impulses |
| // shall be kImpulseFrequencyInHz * kMeasureLatencyTime - 1 since the |
| // last transmitted pulse is not used. |
| static constexpr TimeDelta kMeasureLatencyTime = TimeDelta::Seconds(10); |
| // Sets the number of impulses per second in the latency test. |
| static constexpr size_t kImpulseFrequencyInHz = 1; |
| // Utilized in round-trip latency measurements to avoid capturing noise samples. |
| static constexpr int kImpulseThreshold = 1000; |
| |
| enum class TransportType { |
| kInvalid, |
| kPlay, |
| kRecord, |
| kPlayAndRecord, |
| }; |
| |
| // Interface for processing the audio stream. Real implementations can e.g. |
| // run audio in loopback, read audio from a file or perform latency |
| // measurements. |
| class AudioStream { |
| public: |
| virtual void Write(rtc::ArrayView<const int16_t> source) = 0; |
| virtual void Read(rtc::ArrayView<int16_t> destination) = 0; |
| |
| virtual ~AudioStream() = default; |
| }; |
| |
| // Converts index corresponding to position within a 10ms buffer into a |
| // delay value in milliseconds. |
| // Example: index=240, frames_per_10ms_buffer=480 => 5ms as output. |
| int IndexToMilliseconds(size_t index, size_t frames_per_10ms_buffer) { |
| return rtc::checked_cast<int>( |
| 10.0 * (static_cast<double>(index) / frames_per_10ms_buffer) + 0.5); |
| } |
| |
| } // namespace |
| |
| // Simple first in first out (FIFO) class that wraps a list of 16-bit audio |
| // buffers of fixed size and allows Write and Read operations. The idea is to |
| // store recorded audio buffers (using Write) and then read (using Read) these |
| // stored buffers with as short delay as possible when the audio layer needs |
| // data to play out. The number of buffers in the FIFO will stabilize under |
| // normal conditions since there will be a balance between Write and Read calls. |
| // The container is a std::list container and access is protected with a lock |
| // since both sides (playout and recording) are driven by its own thread. |
| // Note that, we know by design that the size of the audio buffer will not |
| // change over time and that both sides will in most cases use the same size. |
| class FifoAudioStream : public AudioStream { |
| public: |
| void Write(rtc::ArrayView<const int16_t> source) override { |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); |
| const size_t size = [&] { |
| MutexLock lock(&lock_); |
| fifo_.push_back(Buffer16(source.data(), source.size())); |
| return fifo_.size(); |
| }(); |
| if (size > max_size_) { |
| max_size_ = size; |
| } |
| // Add marker once per second to signal that audio is active. |
| if (write_count_++ % 100 == 0) { |
| PRINTD("."); |
| } |
| written_elements_ += size; |
| } |
| |
| void Read(rtc::ArrayView<int16_t> destination) override { |
| MutexLock lock(&lock_); |
| if (fifo_.empty()) { |
| std::fill(destination.begin(), destination.end(), 0); |
| } else { |
| const Buffer16& buffer = fifo_.front(); |
| if (buffer.size() == destination.size()) { |
| // Default case where input and output uses same sample rate and |
| // channel configuration. No conversion is needed. |
| std::copy(buffer.begin(), buffer.end(), destination.begin()); |
| } else if (destination.size() == 2 * buffer.size()) { |
| // Recorded input signal in `buffer` is in mono. Do channel upmix to |
| // match stereo output (1 -> 2). |
| for (size_t i = 0; i < buffer.size(); ++i) { |
| destination[2 * i] = buffer[i]; |
| destination[2 * i + 1] = buffer[i]; |
| } |
| } else if (buffer.size() == 2 * destination.size()) { |
| // Recorded input signal in `buffer` is in stereo. Do channel downmix |
| // to match mono output (2 -> 1). |
| for (size_t i = 0; i < destination.size(); ++i) { |
| destination[i] = |
| (static_cast<int32_t>(buffer[2 * i]) + buffer[2 * i + 1]) / 2; |
| } |
| } else { |
| RTC_DCHECK_NOTREACHED() << "Required conversion is not support"; |
| } |
| fifo_.pop_front(); |
| } |
| } |
| |
| size_t size() const { |
| MutexLock lock(&lock_); |
| return fifo_.size(); |
| } |
| |
| size_t max_size() const { |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); |
| return max_size_; |
| } |
| |
| size_t average_size() const { |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); |
| return 0.5 + static_cast<float>(written_elements_ / write_count_); |
| } |
| |
| using Buffer16 = rtc::BufferT<int16_t>; |
| |
| mutable Mutex lock_; |
| rtc::RaceChecker race_checker_; |
| |
| std::list<Buffer16> fifo_ RTC_GUARDED_BY(lock_); |
| size_t write_count_ RTC_GUARDED_BY(race_checker_) = 0; |
| size_t max_size_ RTC_GUARDED_BY(race_checker_) = 0; |
| size_t written_elements_ RTC_GUARDED_BY(race_checker_) = 0; |
| }; |
| |
| // Inserts periodic impulses and measures the latency between the time of |
| // transmission and time of receiving the same impulse. |
| class LatencyAudioStream : public AudioStream { |
| public: |
| LatencyAudioStream() { |
| // Delay thread checkers from being initialized until first callback from |
| // respective thread. |
| read_thread_checker_.Detach(); |
| write_thread_checker_.Detach(); |
| } |
| |
| // Insert periodic impulses in first two samples of `destination`. |
| void Read(rtc::ArrayView<int16_t> destination) override { |
| RTC_DCHECK_RUN_ON(&read_thread_checker_); |
| if (read_count_ == 0) { |
| PRINT("["); |
| } |
| read_count_++; |
| std::fill(destination.begin(), destination.end(), 0); |
| if (read_count_ % (kNumCallbacksPerSecond / kImpulseFrequencyInHz) == 0) { |
| PRINT("."); |
| { |
| MutexLock lock(&lock_); |
| if (!pulse_time_) { |
| pulse_time_ = rtc::TimeMillis(); |
| } |
| } |
| constexpr int16_t impulse = std::numeric_limits<int16_t>::max(); |
| std::fill_n(destination.begin(), 2, impulse); |
| } |
| } |
| |
| // Detect received impulses in `source`, derive time between transmission and |
| // detection and add the calculated delay to list of latencies. |
| void Write(rtc::ArrayView<const int16_t> source) override { |
| RTC_DCHECK_RUN_ON(&write_thread_checker_); |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); |
| MutexLock lock(&lock_); |
| write_count_++; |
| if (!pulse_time_) { |
| // Avoid detection of new impulse response until a new impulse has |
| // been transmitted (sets `pulse_time_` to value larger than zero). |
| return; |
| } |
| // Find index (element position in vector) of the max element. |
| const size_t index_of_max = |
| std::max_element(source.begin(), source.end()) - source.begin(); |
| // Derive time between transmitted pulse and received pulse if the level |
| // is high enough (removes noise). |
| const size_t max = source[index_of_max]; |
| if (max > kImpulseThreshold) { |
| PRINTD("(%zu, %zu)", max, index_of_max); |
| int64_t now_time = rtc::TimeMillis(); |
| int extra_delay = IndexToMilliseconds(index_of_max, source.size()); |
| PRINTD("[%d]", rtc::checked_cast<int>(now_time - pulse_time_)); |
| PRINTD("[%d]", extra_delay); |
| // Total latency is the difference between transmit time and detection |
| // tome plus the extra delay within the buffer in which we detected the |
| // received impulse. It is transmitted at sample 0 but can be received |
| // at sample N where N > 0. The term `extra_delay` accounts for N and it |
| // is a value between 0 and 10ms. |
| latencies_.push_back(now_time - *pulse_time_ + extra_delay); |
| pulse_time_.reset(); |
| } else { |
| PRINTD("-"); |
| } |
| } |
| |
| size_t num_latency_values() const { |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); |
| return latencies_.size(); |
| } |
| |
| int min_latency() const { |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); |
| if (latencies_.empty()) |
| return 0; |
| return *std::min_element(latencies_.begin(), latencies_.end()); |
| } |
| |
| int max_latency() const { |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); |
| if (latencies_.empty()) |
| return 0; |
| return *std::max_element(latencies_.begin(), latencies_.end()); |
| } |
| |
| int average_latency() const { |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); |
| if (latencies_.empty()) |
| return 0; |
| return 0.5 + static_cast<double>( |
| std::accumulate(latencies_.begin(), latencies_.end(), 0)) / |
| latencies_.size(); |
| } |
| |
| void PrintResults() const { |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); |
| PRINT("] "); |
| for (auto it = latencies_.begin(); it != latencies_.end(); ++it) { |
| PRINTD("%d ", *it); |
| } |
| PRINT("\n"); |
| PRINT("[..........] [min, max, avg]=[%d, %d, %d] ms\n", min_latency(), |
| max_latency(), average_latency()); |
| } |
| |
| Mutex lock_; |
| rtc::RaceChecker race_checker_; |
| SequenceChecker read_thread_checker_; |
| SequenceChecker write_thread_checker_; |
| |
| std::optional<int64_t> pulse_time_ RTC_GUARDED_BY(lock_); |
| std::vector<int> latencies_ RTC_GUARDED_BY(race_checker_); |
| size_t read_count_ RTC_GUARDED_BY(read_thread_checker_) = 0; |
| size_t write_count_ RTC_GUARDED_BY(write_thread_checker_) = 0; |
| }; |
| |
| // Mocks the AudioTransport object and proxies actions for the two callbacks |
| // (RecordedDataIsAvailable and NeedMorePlayData) to different implementations |
| // of AudioStreamInterface. |
| class MockAudioTransport : public test::MockAudioTransport { |
| public: |
| explicit MockAudioTransport(TransportType type) : type_(type) {} |
| ~MockAudioTransport() {} |
| |
| // Set default actions of the mock object. We are delegating to fake |
| // implementation where the number of callbacks is counted and an event |
| // is set after a certain number of callbacks. Audio parameters are also |
| // checked. |
| void HandleCallbacks(rtc::Event* event, |
| AudioStream* audio_stream, |
| int num_callbacks) { |
| event_ = event; |
| audio_stream_ = audio_stream; |
| num_callbacks_ = num_callbacks; |
| if (play_mode()) { |
| ON_CALL(*this, NeedMorePlayData(_, _, _, _, _, _, _, _)) |
| .WillByDefault( |
| Invoke(this, &MockAudioTransport::RealNeedMorePlayData)); |
| } |
| if (rec_mode()) { |
| ON_CALL(*this, RecordedDataIsAvailable(_, _, _, _, _, _, _, _, _, _)) |
| .WillByDefault( |
| Invoke(this, &MockAudioTransport::RealRecordedDataIsAvailable)); |
| } |
| } |
| |
| // Special constructor used in manual tests where the user wants to run audio |
| // until e.g. a keyboard key is pressed. The event flag is set to nullptr by |
| // default since it is up to the user to stop the test. See e.g. |
| // DISABLED_RunPlayoutAndRecordingInFullDuplexAndWaitForEnterKey(). |
| void HandleCallbacks(AudioStream* audio_stream) { |
| HandleCallbacks(nullptr, audio_stream, 0); |
| } |
| |
| int32_t RealRecordedDataIsAvailable(const void* audio_buffer, |
| const size_t samples_per_channel, |
| const size_t bytes_per_frame, |
| const size_t channels, |
| const uint32_t sample_rate, |
| const uint32_t /* total_delay_ms */, |
| const int32_t /* clock_drift */, |
| const uint32_t /* current_mic_level */, |
| const bool /* typing_status */, |
| uint32_t& /* new_mic_level */) { |
| EXPECT_TRUE(rec_mode()) << "No test is expecting these callbacks."; |
| // Store audio parameters once in the first callback. For all other |
| // callbacks, verify that the provided audio parameters are maintained and |
| // that each callback corresponds to 10ms for any given sample rate. |
| if (!record_parameters_.is_complete()) { |
| record_parameters_.reset(sample_rate, channels, samples_per_channel); |
| } else { |
| EXPECT_EQ(samples_per_channel, record_parameters_.frames_per_buffer()); |
| EXPECT_EQ(bytes_per_frame, record_parameters_.GetBytesPerFrame()); |
| EXPECT_EQ(channels, record_parameters_.channels()); |
| EXPECT_EQ(static_cast<int>(sample_rate), |
| record_parameters_.sample_rate()); |
| EXPECT_EQ(samples_per_channel, |
| record_parameters_.frames_per_10ms_buffer()); |
| } |
| { |
| MutexLock lock(&lock_); |
| rec_count_++; |
| } |
| // Write audio data to audio stream object if one has been injected. |
| if (audio_stream_) { |
| audio_stream_->Write( |
| rtc::MakeArrayView(static_cast<const int16_t*>(audio_buffer), |
| samples_per_channel * channels)); |
| } |
| // Signal the event after given amount of callbacks. |
| if (event_ && ReceivedEnoughCallbacks()) { |
| event_->Set(); |
| } |
| return 0; |
| } |
| |
| int32_t RealNeedMorePlayData(const size_t samples_per_channel, |
| const size_t bytes_per_frame, |
| const size_t channels, |
| const uint32_t sample_rate, |
| void* audio_buffer, |
| size_t& samples_out, |
| int64_t* /* elapsed_time_ms */, |
| int64_t* /* ntp_time_ms */) { |
| EXPECT_TRUE(play_mode()) << "No test is expecting these callbacks."; |
| // Store audio parameters once in the first callback. For all other |
| // callbacks, verify that the provided audio parameters are maintained and |
| // that each callback corresponds to 10ms for any given sample rate. |
| if (!playout_parameters_.is_complete()) { |
| playout_parameters_.reset(sample_rate, channels, samples_per_channel); |
| } else { |
| EXPECT_EQ(samples_per_channel, playout_parameters_.frames_per_buffer()); |
| EXPECT_EQ(bytes_per_frame, playout_parameters_.GetBytesPerFrame()); |
| EXPECT_EQ(channels, playout_parameters_.channels()); |
| EXPECT_EQ(static_cast<int>(sample_rate), |
| playout_parameters_.sample_rate()); |
| EXPECT_EQ(samples_per_channel, |
| playout_parameters_.frames_per_10ms_buffer()); |
| } |
| { |
| MutexLock lock(&lock_); |
| play_count_++; |
| } |
| samples_out = samples_per_channel * channels; |
| // Read audio data from audio stream object if one has been injected. |
| if (audio_stream_) { |
| audio_stream_->Read(rtc::MakeArrayView( |
| static_cast<int16_t*>(audio_buffer), samples_per_channel * channels)); |
| } else { |
| // Fill the audio buffer with zeros to avoid disturbing audio. |
| const size_t num_bytes = samples_per_channel * bytes_per_frame; |
| std::memset(audio_buffer, 0, num_bytes); |
| } |
| // Signal the event after given amount of callbacks. |
| if (event_ && ReceivedEnoughCallbacks()) { |
| event_->Set(); |
| } |
| return 0; |
| } |
| |
| bool ReceivedEnoughCallbacks() { |
| bool recording_done = false; |
| if (rec_mode()) { |
| MutexLock lock(&lock_); |
| recording_done = rec_count_ >= num_callbacks_; |
| } else { |
| recording_done = true; |
| } |
| bool playout_done = false; |
| if (play_mode()) { |
| MutexLock lock(&lock_); |
| playout_done = play_count_ >= num_callbacks_; |
| } else { |
| playout_done = true; |
| } |
| return recording_done && playout_done; |
| } |
| |
| bool play_mode() const { |
| return type_ == TransportType::kPlay || |
| type_ == TransportType::kPlayAndRecord; |
| } |
| |
| bool rec_mode() const { |
| return type_ == TransportType::kRecord || |
| type_ == TransportType::kPlayAndRecord; |
| } |
| |
| void ResetCallbackCounters() { |
| MutexLock lock(&lock_); |
| if (play_mode()) { |
| play_count_ = 0; |
| } |
| if (rec_mode()) { |
| rec_count_ = 0; |
| } |
| } |
| |
| private: |
| Mutex lock_; |
| TransportType type_ = TransportType::kInvalid; |
| rtc::Event* event_ = nullptr; |
| AudioStream* audio_stream_ = nullptr; |
| size_t num_callbacks_ = 0; |
| size_t play_count_ RTC_GUARDED_BY(lock_) = 0; |
| size_t rec_count_ RTC_GUARDED_BY(lock_) = 0; |
| AudioParameters playout_parameters_; |
| AudioParameters record_parameters_; |
| }; |
| |
| // AudioDeviceTest test fixture. |
| |
| // bugs.webrtc.org/9808 |
| // Both the tests and the code under test are very old, unstaffed and not |
| // a part of webRTC stack. |
| // Here sanitizers make the tests hang, without providing usefull report. |
| // So we are just disabling them, without intention to re-enable them. |
| #if defined(ADDRESS_SANITIZER) || defined(MEMORY_SANITIZER) || \ |
| defined(THREAD_SANITIZER) || defined(UNDEFINED_SANITIZER) |
| #define MAYBE_AudioDeviceTest DISABLED_AudioDeviceTest |
| #else |
| #define MAYBE_AudioDeviceTest AudioDeviceTest |
| #endif |
| |
| class MAYBE_AudioDeviceTest |
| : public ::testing::TestWithParam<webrtc::AudioDeviceModule::AudioLayer> { |
| protected: |
| MAYBE_AudioDeviceTest() |
| : audio_layer_(GetParam()), |
| task_queue_factory_(CreateDefaultTaskQueueFactory()) { |
| rtc::LogMessage::LogToDebug(rtc::LS_INFO); |
| // Add extra logging fields here if needed for debugging. |
| rtc::LogMessage::LogTimestamps(); |
| rtc::LogMessage::LogThreads(); |
| audio_device_ = CreateAudioDevice(); |
| EXPECT_NE(audio_device_.get(), nullptr); |
| AudioDeviceModule::AudioLayer audio_layer; |
| int got_platform_audio_layer = |
| audio_device_->ActiveAudioLayer(&audio_layer); |
| // First, ensure that a valid audio layer can be activated. |
| if (got_platform_audio_layer != 0) { |
| requirements_satisfied_ = false; |
| } |
| // Next, verify that the ADM can be initialized. |
| if (requirements_satisfied_) { |
| requirements_satisfied_ = (audio_device_->Init() == 0); |
| } |
| // Finally, ensure that at least one valid device exists in each direction. |
| if (requirements_satisfied_) { |
| const int16_t num_playout_devices = audio_device_->PlayoutDevices(); |
| const int16_t num_record_devices = audio_device_->RecordingDevices(); |
| requirements_satisfied_ = |
| num_playout_devices > 0 && num_record_devices > 0; |
| } |
| if (requirements_satisfied_) { |
| EXPECT_EQ(0, audio_device_->SetPlayoutDevice(AUDIO_DEVICE_ID)); |
| EXPECT_EQ(0, audio_device_->InitSpeaker()); |
| EXPECT_EQ(0, audio_device_->StereoPlayoutIsAvailable(&stereo_playout_)); |
| EXPECT_EQ(0, audio_device_->SetStereoPlayout(stereo_playout_)); |
| EXPECT_EQ(0, audio_device_->SetRecordingDevice(AUDIO_DEVICE_ID)); |
| EXPECT_EQ(0, audio_device_->InitMicrophone()); |
| // Avoid asking for input stereo support and always record in mono |
| // since asking can cause issues in combination with remote desktop. |
| // See https://bugs.chromium.org/p/webrtc/issues/detail?id=7397 for |
| // details. |
| EXPECT_EQ(0, audio_device_->SetStereoRecording(false)); |
| } |
| } |
| |
| // This is needed by all tests using MockAudioTransport, |
| // since there is no way to unregister it. |
| // Without Terminate(), audio_device would still accesses |
| // the destructed mock via "webrtc_audio_module_rec_thread". |
| // An alternative would be for the mock to outlive audio_device. |
| void PreTearDown() { EXPECT_EQ(0, audio_device_->Terminate()); } |
| |
| virtual ~MAYBE_AudioDeviceTest() { |
| if (audio_device_) { |
| EXPECT_EQ(0, audio_device_->Terminate()); |
| } |
| } |
| |
| bool requirements_satisfied() const { return requirements_satisfied_; } |
| rtc::Event* event() { return &event_; } |
| AudioDeviceModule::AudioLayer audio_layer() const { return audio_layer_; } |
| |
| // AudioDeviceModuleForTest extends the default ADM interface with some extra |
| // test methods. Intended for usage in tests only and requires a unique |
| // factory method. See CreateAudioDevice() for details. |
| const rtc::scoped_refptr<AudioDeviceModuleForTest>& audio_device() const { |
| return audio_device_; |
| } |
| |
| rtc::scoped_refptr<AudioDeviceModuleForTest> CreateAudioDevice() { |
| // Use the default factory for kPlatformDefaultAudio and a special factory |
| // CreateWindowsCoreAudioAudioDeviceModuleForTest() for kWindowsCoreAudio2. |
| // The value of `audio_layer_` is set at construction by GetParam() and two |
| // different layers are tested on Windows only. |
| if (audio_layer_ == AudioDeviceModule::kPlatformDefaultAudio) { |
| return AudioDeviceModule::CreateForTest(audio_layer_, |
| task_queue_factory_.get()); |
| } else if (audio_layer_ == AudioDeviceModule::kWindowsCoreAudio2) { |
| #ifdef WEBRTC_WIN |
| // We must initialize the COM library on a thread before we calling any of |
| // the library functions. All COM functions in the ADM will return |
| // CO_E_NOTINITIALIZED otherwise. |
| com_initializer_ = |
| std::make_unique<ScopedCOMInitializer>(ScopedCOMInitializer::kMTA); |
| EXPECT_TRUE(com_initializer_->Succeeded()); |
| EXPECT_TRUE(webrtc_win::core_audio_utility::IsSupported()); |
| EXPECT_TRUE(webrtc_win::core_audio_utility::IsMMCSSSupported()); |
| return CreateWindowsCoreAudioAudioDeviceModuleForTest( |
| task_queue_factory_.get(), true); |
| #else |
| return nullptr; |
| #endif |
| } else { |
| return nullptr; |
| } |
| } |
| |
| void StartPlayout() { |
| EXPECT_FALSE(audio_device()->Playing()); |
| EXPECT_EQ(0, audio_device()->InitPlayout()); |
| EXPECT_TRUE(audio_device()->PlayoutIsInitialized()); |
| EXPECT_EQ(0, audio_device()->StartPlayout()); |
| EXPECT_TRUE(audio_device()->Playing()); |
| } |
| |
| void StopPlayout() { |
| EXPECT_EQ(0, audio_device()->StopPlayout()); |
| EXPECT_FALSE(audio_device()->Playing()); |
| EXPECT_FALSE(audio_device()->PlayoutIsInitialized()); |
| } |
| |
| void StartRecording() { |
| EXPECT_FALSE(audio_device()->Recording()); |
| EXPECT_EQ(0, audio_device()->InitRecording()); |
| EXPECT_TRUE(audio_device()->RecordingIsInitialized()); |
| EXPECT_EQ(0, audio_device()->StartRecording()); |
| EXPECT_TRUE(audio_device()->Recording()); |
| } |
| |
| void StopRecording() { |
| EXPECT_EQ(0, audio_device()->StopRecording()); |
| EXPECT_FALSE(audio_device()->Recording()); |
| EXPECT_FALSE(audio_device()->RecordingIsInitialized()); |
| } |
| |
| bool NewWindowsAudioDeviceModuleIsUsed() { |
| #ifdef WEBRTC_WIN |
| AudioDeviceModule::AudioLayer audio_layer; |
| EXPECT_EQ(0, audio_device()->ActiveAudioLayer(&audio_layer)); |
| if (audio_layer == AudioDeviceModule::kWindowsCoreAudio2) { |
| // Default device is always added as first element in the list and the |
| // default communication device as the second element. Hence, the list |
| // contains two extra elements in this case. |
| return true; |
| } |
| #endif |
| return false; |
| } |
| |
| private: |
| #ifdef WEBRTC_WIN |
| // Windows Core Audio based ADM needs to run on a COM initialized thread. |
| std::unique_ptr<ScopedCOMInitializer> com_initializer_; |
| #endif |
| AudioDeviceModule::AudioLayer audio_layer_; |
| std::unique_ptr<TaskQueueFactory> task_queue_factory_; |
| bool requirements_satisfied_ = true; |
| rtc::Event event_; |
| rtc::scoped_refptr<AudioDeviceModuleForTest> audio_device_; |
| bool stereo_playout_ = false; |
| }; |
| |
| // Instead of using the test fixture, verify that the different factory methods |
| // work as intended. |
| TEST(MAYBE_AudioDeviceTestWin, ConstructDestructWithFactory) { |
| std::unique_ptr<TaskQueueFactory> task_queue_factory = |
| CreateDefaultTaskQueueFactory(); |
| rtc::scoped_refptr<AudioDeviceModule> audio_device; |
| // The default factory should work for all platforms when a default ADM is |
| // requested. |
| audio_device = AudioDeviceModule::Create( |
| AudioDeviceModule::kPlatformDefaultAudio, task_queue_factory.get()); |
| EXPECT_TRUE(audio_device); |
| audio_device = nullptr; |
| #ifdef WEBRTC_WIN |
| // For Windows, the old factory method creates an ADM where the platform- |
| // specific parts are implemented by an AudioDeviceGeneric object. Verify |
| // that the old factory can't be used in combination with the latest audio |
| // layer AudioDeviceModule::kWindowsCoreAudio2. |
| audio_device = AudioDeviceModule::Create( |
| AudioDeviceModule::kWindowsCoreAudio2, task_queue_factory.get()); |
| EXPECT_FALSE(audio_device); |
| audio_device = nullptr; |
| // Instead, ensure that the new dedicated factory method called |
| // CreateWindowsCoreAudioAudioDeviceModule() can be used on Windows and that |
| // it sets the audio layer to kWindowsCoreAudio2 implicitly. Note that, the |
| // new ADM for Windows must be created on a COM thread. |
| ScopedCOMInitializer com_initializer(ScopedCOMInitializer::kMTA); |
| EXPECT_TRUE(com_initializer.Succeeded()); |
| audio_device = |
| CreateWindowsCoreAudioAudioDeviceModule(task_queue_factory.get()); |
| EXPECT_TRUE(audio_device); |
| AudioDeviceModule::AudioLayer audio_layer; |
| EXPECT_EQ(0, audio_device->ActiveAudioLayer(&audio_layer)); |
| EXPECT_EQ(audio_layer, AudioDeviceModule::kWindowsCoreAudio2); |
| #endif |
| } |
| |
| // Uses the test fixture to create, initialize and destruct the ADM. |
| TEST_P(MAYBE_AudioDeviceTest, ConstructDestructDefault) {} |
| |
| TEST_P(MAYBE_AudioDeviceTest, InitTerminate) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| // Initialization is part of the test fixture. |
| EXPECT_TRUE(audio_device()->Initialized()); |
| EXPECT_EQ(0, audio_device()->Terminate()); |
| EXPECT_FALSE(audio_device()->Initialized()); |
| } |
| |
| // Enumerate all available and active output devices. |
| TEST_P(MAYBE_AudioDeviceTest, PlayoutDeviceNames) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| char device_name[kAdmMaxDeviceNameSize]; |
| char unique_id[kAdmMaxGuidSize]; |
| int num_devices = audio_device()->PlayoutDevices(); |
| if (NewWindowsAudioDeviceModuleIsUsed()) { |
| num_devices += 2; |
| } |
| EXPECT_GT(num_devices, 0); |
| for (int i = 0; i < num_devices; ++i) { |
| EXPECT_EQ(0, audio_device()->PlayoutDeviceName(i, device_name, unique_id)); |
| } |
| EXPECT_EQ(-1, audio_device()->PlayoutDeviceName(num_devices, device_name, |
| unique_id)); |
| } |
| |
| // Enumerate all available and active input devices. |
| TEST_P(MAYBE_AudioDeviceTest, RecordingDeviceNames) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| char device_name[kAdmMaxDeviceNameSize]; |
| char unique_id[kAdmMaxGuidSize]; |
| int num_devices = audio_device()->RecordingDevices(); |
| if (NewWindowsAudioDeviceModuleIsUsed()) { |
| num_devices += 2; |
| } |
| EXPECT_GT(num_devices, 0); |
| for (int i = 0; i < num_devices; ++i) { |
| EXPECT_EQ(0, |
| audio_device()->RecordingDeviceName(i, device_name, unique_id)); |
| } |
| EXPECT_EQ(-1, audio_device()->RecordingDeviceName(num_devices, device_name, |
| unique_id)); |
| } |
| |
| // Counts number of active output devices and ensure that all can be selected. |
| TEST_P(MAYBE_AudioDeviceTest, SetPlayoutDevice) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| int num_devices = audio_device()->PlayoutDevices(); |
| if (NewWindowsAudioDeviceModuleIsUsed()) { |
| num_devices += 2; |
| } |
| EXPECT_GT(num_devices, 0); |
| // Verify that all available playout devices can be set (not enabled yet). |
| for (int i = 0; i < num_devices; ++i) { |
| EXPECT_EQ(0, audio_device()->SetPlayoutDevice(i)); |
| } |
| EXPECT_EQ(-1, audio_device()->SetPlayoutDevice(num_devices)); |
| #ifdef WEBRTC_WIN |
| // On Windows, verify the alternative method where the user can select device |
| // by role. |
| EXPECT_EQ( |
| 0, audio_device()->SetPlayoutDevice(AudioDeviceModule::kDefaultDevice)); |
| EXPECT_EQ(0, audio_device()->SetPlayoutDevice( |
| AudioDeviceModule::kDefaultCommunicationDevice)); |
| #endif |
| } |
| |
| // Counts number of active input devices and ensure that all can be selected. |
| TEST_P(MAYBE_AudioDeviceTest, SetRecordingDevice) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| int num_devices = audio_device()->RecordingDevices(); |
| if (NewWindowsAudioDeviceModuleIsUsed()) { |
| num_devices += 2; |
| } |
| EXPECT_GT(num_devices, 0); |
| // Verify that all available recording devices can be set (not enabled yet). |
| for (int i = 0; i < num_devices; ++i) { |
| EXPECT_EQ(0, audio_device()->SetRecordingDevice(i)); |
| } |
| EXPECT_EQ(-1, audio_device()->SetRecordingDevice(num_devices)); |
| #ifdef WEBRTC_WIN |
| // On Windows, verify the alternative method where the user can select device |
| // by role. |
| EXPECT_EQ( |
| 0, audio_device()->SetRecordingDevice(AudioDeviceModule::kDefaultDevice)); |
| EXPECT_EQ(0, audio_device()->SetRecordingDevice( |
| AudioDeviceModule::kDefaultCommunicationDevice)); |
| #endif |
| } |
| |
| // Tests Start/Stop playout without any registered audio callback. |
| TEST_P(MAYBE_AudioDeviceTest, StartStopPlayout) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| StartPlayout(); |
| StopPlayout(); |
| } |
| |
| // Tests Start/Stop recording without any registered audio callback. |
| TEST_P(MAYBE_AudioDeviceTest, StartStopRecording) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| StartRecording(); |
| StopRecording(); |
| } |
| |
| // Tests Start/Stop playout for all available input devices to ensure that |
| // the selected device can be created and used as intended. |
| TEST_P(MAYBE_AudioDeviceTest, StartStopPlayoutWithRealDevice) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| int num_devices = audio_device()->PlayoutDevices(); |
| if (NewWindowsAudioDeviceModuleIsUsed()) { |
| num_devices += 2; |
| } |
| EXPECT_GT(num_devices, 0); |
| // Verify that all available playout devices can be set and used. |
| for (int i = 0; i < num_devices; ++i) { |
| EXPECT_EQ(0, audio_device()->SetPlayoutDevice(i)); |
| StartPlayout(); |
| StopPlayout(); |
| } |
| #ifdef WEBRTC_WIN |
| AudioDeviceModule::WindowsDeviceType device_role[] = { |
| AudioDeviceModule::kDefaultDevice, |
| AudioDeviceModule::kDefaultCommunicationDevice}; |
| for (size_t i = 0; i < arraysize(device_role); ++i) { |
| EXPECT_EQ(0, audio_device()->SetPlayoutDevice(device_role[i])); |
| StartPlayout(); |
| StopPlayout(); |
| } |
| #endif |
| } |
| |
| // Tests Start/Stop recording for all available input devices to ensure that |
| // the selected device can be created and used as intended. |
| TEST_P(MAYBE_AudioDeviceTest, StartStopRecordingWithRealDevice) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| int num_devices = audio_device()->RecordingDevices(); |
| if (NewWindowsAudioDeviceModuleIsUsed()) { |
| num_devices += 2; |
| } |
| EXPECT_GT(num_devices, 0); |
| // Verify that all available recording devices can be set and used. |
| for (int i = 0; i < num_devices; ++i) { |
| EXPECT_EQ(0, audio_device()->SetRecordingDevice(i)); |
| StartRecording(); |
| StopRecording(); |
| } |
| #ifdef WEBRTC_WIN |
| AudioDeviceModule::WindowsDeviceType device_role[] = { |
| AudioDeviceModule::kDefaultDevice, |
| AudioDeviceModule::kDefaultCommunicationDevice}; |
| for (size_t i = 0; i < arraysize(device_role); ++i) { |
| EXPECT_EQ(0, audio_device()->SetRecordingDevice(device_role[i])); |
| StartRecording(); |
| StopRecording(); |
| } |
| #endif |
| } |
| |
| // Tests Init/Stop/Init recording without any registered audio callback. |
| // See https://bugs.chromium.org/p/webrtc/issues/detail?id=8041 for details |
| // on why this test is useful. |
| TEST_P(MAYBE_AudioDeviceTest, InitStopInitRecording) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| EXPECT_EQ(0, audio_device()->InitRecording()); |
| EXPECT_TRUE(audio_device()->RecordingIsInitialized()); |
| StopRecording(); |
| EXPECT_EQ(0, audio_device()->InitRecording()); |
| StopRecording(); |
| } |
| |
| // Verify that additional attempts to initialize or start recording while |
| // already being active works. Additional calls should just be ignored. |
| TEST_P(MAYBE_AudioDeviceTest, StartInitRecording) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| StartRecording(); |
| // An additional attempt to initialize at this stage should be ignored. |
| EXPECT_EQ(0, audio_device()->InitRecording()); |
| // Same for additional request to start recording while already active. |
| EXPECT_EQ(0, audio_device()->StartRecording()); |
| StopRecording(); |
| } |
| |
| // Verify that additional attempts to initialize or start playou while |
| // already being active works. Additional calls should just be ignored. |
| TEST_P(MAYBE_AudioDeviceTest, StartInitPlayout) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| StartPlayout(); |
| // An additional attempt to initialize at this stage should be ignored. |
| EXPECT_EQ(0, audio_device()->InitPlayout()); |
| // Same for additional request to start playout while already active. |
| EXPECT_EQ(0, audio_device()->StartPlayout()); |
| StopPlayout(); |
| } |
| |
| // Tests Init/Stop/Init recording while playout is active. |
| TEST_P(MAYBE_AudioDeviceTest, InitStopInitRecordingWhilePlaying) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| StartPlayout(); |
| EXPECT_EQ(0, audio_device()->InitRecording()); |
| EXPECT_TRUE(audio_device()->RecordingIsInitialized()); |
| StopRecording(); |
| EXPECT_EQ(0, audio_device()->InitRecording()); |
| StopRecording(); |
| StopPlayout(); |
| } |
| |
| // Tests Init/Stop/Init playout without any registered audio callback. |
| TEST_P(MAYBE_AudioDeviceTest, InitStopInitPlayout) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| EXPECT_EQ(0, audio_device()->InitPlayout()); |
| EXPECT_TRUE(audio_device()->PlayoutIsInitialized()); |
| StopPlayout(); |
| EXPECT_EQ(0, audio_device()->InitPlayout()); |
| StopPlayout(); |
| } |
| |
| // Tests Init/Stop/Init playout while recording is active. |
| TEST_P(MAYBE_AudioDeviceTest, InitStopInitPlayoutWhileRecording) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| StartRecording(); |
| EXPECT_EQ(0, audio_device()->InitPlayout()); |
| EXPECT_TRUE(audio_device()->PlayoutIsInitialized()); |
| StopPlayout(); |
| EXPECT_EQ(0, audio_device()->InitPlayout()); |
| StopPlayout(); |
| StopRecording(); |
| } |
| |
| // TODO(henrika): restart without intermediate destruction is currently only |
| // supported on Windows. |
| #ifdef WEBRTC_WIN |
| // Tests Start/Stop playout followed by a second session (emulates a restart |
| // triggered by a user using public APIs). |
| TEST_P(MAYBE_AudioDeviceTest, StartStopPlayoutWithExternalRestart) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| StartPlayout(); |
| StopPlayout(); |
| // Restart playout without destroying the ADM in between. Ensures that we |
| // support: Init(), Start(), Stop(), Init(), Start(), Stop(). |
| StartPlayout(); |
| StopPlayout(); |
| } |
| |
| // Tests Start/Stop recording followed by a second session (emulates a restart |
| // triggered by a user using public APIs). |
| TEST_P(MAYBE_AudioDeviceTest, StartStopRecordingWithExternalRestart) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| StartRecording(); |
| StopRecording(); |
| // Restart recording without destroying the ADM in between. Ensures that we |
| // support: Init(), Start(), Stop(), Init(), Start(), Stop(). |
| StartRecording(); |
| StopRecording(); |
| } |
| |
| // Tests Start/Stop playout followed by a second session (emulates a restart |
| // triggered by an internal callback e.g. corresponding to a device switch). |
| // Note that, internal restart is only supported in combination with the latest |
| // Windows ADM. |
| TEST_P(MAYBE_AudioDeviceTest, StartStopPlayoutWithInternalRestart) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| if (audio_layer() != AudioDeviceModule::kWindowsCoreAudio2) { |
| return; |
| } |
| MockAudioTransport mock(TransportType::kPlay); |
| mock.HandleCallbacks(event(), nullptr, kNumCallbacks); |
| EXPECT_CALL(mock, NeedMorePlayData(_, _, _, _, NotNull(), _, _, _)) |
| .Times(AtLeast(kNumCallbacks)); |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); |
| StartPlayout(); |
| event()->Wait(kTestTimeOut); |
| EXPECT_TRUE(audio_device()->Playing()); |
| // Restart playout but without stopping the internal audio thread. |
| // This procedure uses a non-public test API and it emulates what happens |
| // inside the ADM when e.g. a device is removed. |
| EXPECT_EQ(0, audio_device()->RestartPlayoutInternally()); |
| |
| // Run basic tests of public APIs while a restart attempt is active. |
| // These calls should now be very thin and not trigger any new actions. |
| EXPECT_EQ(-1, audio_device()->StopPlayout()); |
| EXPECT_TRUE(audio_device()->Playing()); |
| EXPECT_TRUE(audio_device()->PlayoutIsInitialized()); |
| EXPECT_EQ(0, audio_device()->InitPlayout()); |
| EXPECT_EQ(0, audio_device()->StartPlayout()); |
| |
| // Wait until audio has restarted and a new sequence of audio callbacks |
| // becomes active. |
| // TODO(henrika): is it possible to verify that the internal state transition |
| // is Stop->Init->Start? |
| ASSERT_TRUE(Mock::VerifyAndClearExpectations(&mock)); |
| mock.ResetCallbackCounters(); |
| EXPECT_CALL(mock, NeedMorePlayData(_, _, _, _, NotNull(), _, _, _)) |
| .Times(AtLeast(kNumCallbacks)); |
| event()->Wait(kTestTimeOut); |
| EXPECT_TRUE(audio_device()->Playing()); |
| // Stop playout and the audio thread after successful internal restart. |
| StopPlayout(); |
| PreTearDown(); |
| } |
| |
| // Tests Start/Stop recording followed by a second session (emulates a restart |
| // triggered by an internal callback e.g. corresponding to a device switch). |
| // Note that, internal restart is only supported in combination with the latest |
| // Windows ADM. |
| TEST_P(MAYBE_AudioDeviceTest, StartStopRecordingWithInternalRestart) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| if (audio_layer() != AudioDeviceModule::kWindowsCoreAudio2) { |
| return; |
| } |
| MockAudioTransport mock(TransportType::kRecord); |
| mock.HandleCallbacks(event(), nullptr, kNumCallbacks); |
| EXPECT_CALL(mock, RecordedDataIsAvailable(NotNull(), _, _, _, _, Ge(0u), 0, _, |
| false, _, _)) |
| .Times(AtLeast(kNumCallbacks)); |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); |
| StartRecording(); |
| event()->Wait(kTestTimeOut); |
| EXPECT_TRUE(audio_device()->Recording()); |
| // Restart recording but without stopping the internal audio thread. |
| // This procedure uses a non-public test API and it emulates what happens |
| // inside the ADM when e.g. a device is removed. |
| EXPECT_EQ(0, audio_device()->RestartRecordingInternally()); |
| |
| // Run basic tests of public APIs while a restart attempt is active. |
| // These calls should now be very thin and not trigger any new actions. |
| EXPECT_EQ(-1, audio_device()->StopRecording()); |
| EXPECT_TRUE(audio_device()->Recording()); |
| EXPECT_TRUE(audio_device()->RecordingIsInitialized()); |
| EXPECT_EQ(0, audio_device()->InitRecording()); |
| EXPECT_EQ(0, audio_device()->StartRecording()); |
| |
| // Wait until audio has restarted and a new sequence of audio callbacks |
| // becomes active. |
| // TODO(henrika): is it possible to verify that the internal state transition |
| // is Stop->Init->Start? |
| ASSERT_TRUE(Mock::VerifyAndClearExpectations(&mock)); |
| mock.ResetCallbackCounters(); |
| EXPECT_CALL(mock, RecordedDataIsAvailable(NotNull(), _, _, _, _, Ge(0u), 0, _, |
| false, _, _)) |
| .Times(AtLeast(kNumCallbacks)); |
| event()->Wait(kTestTimeOut); |
| EXPECT_TRUE(audio_device()->Recording()); |
| // Stop recording and the audio thread after successful internal restart. |
| StopRecording(); |
| PreTearDown(); |
| } |
| #endif // #ifdef WEBRTC_WIN |
| |
| // Start playout and verify that the native audio layer starts asking for real |
| // audio samples to play out using the NeedMorePlayData() callback. |
| // Note that we can't add expectations on audio parameters in EXPECT_CALL |
| // since parameter are not provided in the each callback. We therefore test and |
| // verify the parameters in the fake audio transport implementation instead. |
| TEST_P(MAYBE_AudioDeviceTest, StartPlayoutVerifyCallbacks) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| MockAudioTransport mock(TransportType::kPlay); |
| mock.HandleCallbacks(event(), nullptr, kNumCallbacks); |
| EXPECT_CALL(mock, NeedMorePlayData(_, _, _, _, NotNull(), _, _, _)) |
| .Times(AtLeast(kNumCallbacks)); |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); |
| StartPlayout(); |
| event()->Wait(kTestTimeOut); |
| StopPlayout(); |
| PreTearDown(); |
| } |
| |
| // Don't run these tests in combination with sanitizers. |
| // They are already flaky *without* sanitizers. |
| // Sanitizers seem to increase flakiness (which brings noise), |
| // without reporting anything. |
| // TODO(webrtc:10867): Re-enable when flakiness fixed. |
| #if defined(ADDRESS_SANITIZER) || defined(MEMORY_SANITIZER) || \ |
| defined(THREAD_SANITIZER) |
| #define MAYBE_StartRecordingVerifyCallbacks \ |
| DISABLED_StartRecordingVerifyCallbacks |
| #define MAYBE_StartPlayoutAndRecordingVerifyCallbacks \ |
| DISABLED_StartPlayoutAndRecordingVerifyCallbacks |
| #else |
| #define MAYBE_StartRecordingVerifyCallbacks StartRecordingVerifyCallbacks |
| #define MAYBE_StartPlayoutAndRecordingVerifyCallbacks \ |
| StartPlayoutAndRecordingVerifyCallbacks |
| #endif |
| |
| // Start recording and verify that the native audio layer starts providing real |
| // audio samples using the RecordedDataIsAvailable() callback. |
| TEST_P(MAYBE_AudioDeviceTest, MAYBE_StartRecordingVerifyCallbacks) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| MockAudioTransport mock(TransportType::kRecord); |
| mock.HandleCallbacks(event(), nullptr, kNumCallbacks); |
| EXPECT_CALL(mock, RecordedDataIsAvailable(NotNull(), _, _, _, _, Ge(0u), 0, _, |
| false, _, _)) |
| .Times(AtLeast(kNumCallbacks)); |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); |
| StartRecording(); |
| event()->Wait(kTestTimeOut); |
| StopRecording(); |
| PreTearDown(); |
| } |
| |
| // Start playout and recording (full-duplex audio) and verify that audio is |
| // active in both directions. |
| TEST_P(MAYBE_AudioDeviceTest, MAYBE_StartPlayoutAndRecordingVerifyCallbacks) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| MockAudioTransport mock(TransportType::kPlayAndRecord); |
| mock.HandleCallbacks(event(), nullptr, kNumCallbacks); |
| EXPECT_CALL(mock, NeedMorePlayData(_, _, _, _, NotNull(), _, _, _)) |
| .Times(AtLeast(kNumCallbacks)); |
| EXPECT_CALL(mock, RecordedDataIsAvailable(NotNull(), _, _, _, _, Ge(0u), 0, _, |
| false, _, _)) |
| .Times(AtLeast(kNumCallbacks)); |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); |
| StartPlayout(); |
| StartRecording(); |
| event()->Wait(kTestTimeOut); |
| StopRecording(); |
| StopPlayout(); |
| PreTearDown(); |
| } |
| |
| // Start playout and recording and store recorded data in an intermediate FIFO |
| // buffer from which the playout side then reads its samples in the same order |
| // as they were stored. Under ideal circumstances, a callback sequence would |
| // look like: ...+-+-+-+-+-+-+-..., where '+' means 'packet recorded' and '-' |
| // means 'packet played'. Under such conditions, the FIFO would contain max 1, |
| // with an average somewhere in (0,1) depending on how long the packets are |
| // buffered. However, under more realistic conditions, the size |
| // of the FIFO will vary more due to an unbalance between the two sides. |
| // This test tries to verify that the device maintains a balanced callback- |
| // sequence by running in loopback for a few seconds while measuring the size |
| // (max and average) of the FIFO. The size of the FIFO is increased by the |
| // recording side and decreased by the playout side. |
| TEST_P(MAYBE_AudioDeviceTest, RunPlayoutAndRecordingInFullDuplex) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| NiceMock<MockAudioTransport> mock(TransportType::kPlayAndRecord); |
| FifoAudioStream audio_stream; |
| mock.HandleCallbacks(event(), &audio_stream, |
| kFullDuplexTime.seconds() * kNumCallbacksPerSecond); |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); |
| // Run both sides using the same channel configuration to avoid conversions |
| // between mono/stereo while running in full duplex mode. Also, some devices |
| // (mainly on Windows) do not support mono. |
| EXPECT_EQ(0, audio_device()->SetStereoPlayout(true)); |
| EXPECT_EQ(0, audio_device()->SetStereoRecording(true)); |
| // Mute speakers to prevent howling. |
| EXPECT_EQ(0, audio_device()->SetSpeakerVolume(0)); |
| StartPlayout(); |
| StartRecording(); |
| event()->Wait(std::max(kTestTimeOut, kFullDuplexTime)); |
| StopRecording(); |
| StopPlayout(); |
| PreTearDown(); |
| } |
| |
| // Runs audio in full duplex until user hits Enter. Intended as a manual test |
| // to ensure that the audio quality is good and that real device switches works |
| // as intended. |
| TEST_P(MAYBE_AudioDeviceTest, |
| DISABLED_RunPlayoutAndRecordingInFullDuplexAndWaitForEnterKey) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| if (audio_layer() != AudioDeviceModule::kWindowsCoreAudio2) { |
| return; |
| } |
| NiceMock<MockAudioTransport> mock(TransportType::kPlayAndRecord); |
| FifoAudioStream audio_stream; |
| mock.HandleCallbacks(&audio_stream); |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); |
| EXPECT_EQ(0, audio_device()->SetStereoPlayout(true)); |
| EXPECT_EQ(0, audio_device()->SetStereoRecording(true)); |
| // Ensure that the sample rate for both directions are identical so that we |
| // always can listen to our own voice. Will lead to rate conversion (and |
| // higher latency) if the native sample rate is not 48kHz. |
| EXPECT_EQ(0, audio_device()->SetPlayoutSampleRate(48000)); |
| EXPECT_EQ(0, audio_device()->SetRecordingSampleRate(48000)); |
| StartPlayout(); |
| StartRecording(); |
| do { |
| PRINT("Loopback audio is active at 48kHz. Press Enter to stop.\n"); |
| } while (getchar() != '\n'); |
| StopRecording(); |
| StopPlayout(); |
| PreTearDown(); |
| } |
| |
| // Measures loopback latency and reports the min, max and average values for |
| // a full duplex audio session. |
| // The latency is measured like so: |
| // - Insert impulses periodically on the output side. |
| // - Detect the impulses on the input side. |
| // - Measure the time difference between the transmit time and receive time. |
| // - Store time differences in a vector and calculate min, max and average. |
| // This test needs the '--gtest_also_run_disabled_tests' flag to run and also |
| // some sort of audio feedback loop. E.g. a headset where the mic is placed |
| // close to the speaker to ensure highest possible echo. It is also recommended |
| // to run the test at highest possible output volume. |
| TEST_P(MAYBE_AudioDeviceTest, DISABLED_MeasureLoopbackLatency) { |
| SKIP_TEST_IF_NOT(requirements_satisfied()); |
| NiceMock<MockAudioTransport> mock(TransportType::kPlayAndRecord); |
| LatencyAudioStream audio_stream; |
| mock.HandleCallbacks(event(), &audio_stream, |
| kMeasureLatencyTime.seconds() * kNumCallbacksPerSecond); |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); |
| EXPECT_EQ(0, audio_device()->SetStereoPlayout(true)); |
| EXPECT_EQ(0, audio_device()->SetStereoRecording(true)); |
| StartPlayout(); |
| StartRecording(); |
| event()->Wait(std::max(kTestTimeOut, kMeasureLatencyTime)); |
| StopRecording(); |
| StopPlayout(); |
| // Avoid concurrent access to audio_stream. |
| PreTearDown(); |
| // Verify that a sufficient number of transmitted impulses are detected. |
| EXPECT_GE(audio_stream.num_latency_values(), |
| static_cast<size_t>( |
| kImpulseFrequencyInHz * kMeasureLatencyTime.seconds() - 2)); |
| // Print out min, max and average delay values for debugging purposes. |
| audio_stream.PrintResults(); |
| } |
| |
| #ifdef WEBRTC_WIN |
| // Test two different audio layers (or rather two different Core Audio |
| // implementations) for Windows. |
| INSTANTIATE_TEST_SUITE_P( |
| AudioLayerWin, |
| MAYBE_AudioDeviceTest, |
| ::testing::Values(AudioDeviceModule::kPlatformDefaultAudio, |
| AudioDeviceModule::kWindowsCoreAudio2)); |
| #else |
| // For all platforms but Windows, only test the default audio layer. |
| INSTANTIATE_TEST_SUITE_P( |
| AudioLayer, |
| MAYBE_AudioDeviceTest, |
| ::testing::Values(AudioDeviceModule::kPlatformDefaultAudio)); |
| #endif |
| |
| } // namespace webrtc |