| /* |
| * Copyright 2015 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #import "RTCEAGLVideoView.h" |
| |
| #import <GLKit/GLKit.h> |
| |
| #import "RTCDefaultShader.h" |
| #import "RTCDisplayLinkTimer.h" |
| #import "RTCI420TextureCache.h" |
| #import "RTCNV12TextureCache.h" |
| #import "base/RTCLogging.h" |
| #import "base/RTCVideoFrame.h" |
| #import "base/RTCVideoFrameBuffer.h" |
| #import "components/video_frame_buffer/RTCCVPixelBuffer.h" |
| |
| // RTC_OBJC_TYPE(RTCEAGLVideoView) wraps a GLKView which is setup with |
| // enableSetNeedsDisplay = NO for the purpose of gaining control of |
| // exactly when to call -[GLKView display]. This need for extra |
| // control is required to avoid triggering method calls on GLKView |
| // that results in attempting to bind the underlying render buffer |
| // when the drawable size would be empty which would result in the |
| // error GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT. -[GLKView display] is |
| // the method that will trigger the binding of the render |
| // buffer. Because the standard behaviour of -[UIView setNeedsDisplay] |
| // is disabled for the reasons above, the RTC_OBJC_TYPE(RTCEAGLVideoView) maintains |
| // its own |isDirty| flag. |
| |
| @interface RTC_OBJC_TYPE (RTCEAGLVideoView) |
| ()<GLKViewDelegate> |
| // |videoFrame| is set when we receive a frame from a worker thread and is read |
| // from the display link callback so atomicity is required. |
| @property(atomic, strong) RTC_OBJC_TYPE(RTCVideoFrame) * videoFrame; |
| @property(nonatomic, readonly) GLKView *glkView; |
| @end |
| |
| @implementation RTC_OBJC_TYPE (RTCEAGLVideoView) { |
| RTCDisplayLinkTimer *_timer; |
| EAGLContext *_glContext; |
| // This flag should only be set and read on the main thread (e.g. by |
| // setNeedsDisplay) |
| BOOL _isDirty; |
| id<RTC_OBJC_TYPE(RTCVideoViewShading)> _shader; |
| RTCNV12TextureCache *_nv12TextureCache; |
| RTCI420TextureCache *_i420TextureCache; |
| // As timestamps should be unique between frames, will store last |
| // drawn frame timestamp instead of the whole frame to reduce memory usage. |
| int64_t _lastDrawnFrameTimeStampNs; |
| } |
| |
| @synthesize delegate = _delegate; |
| @synthesize videoFrame = _videoFrame; |
| @synthesize glkView = _glkView; |
| @synthesize rotationOverride = _rotationOverride; |
| |
| - (instancetype)initWithFrame:(CGRect)frame { |
| return [self initWithFrame:frame shader:[[RTCDefaultShader alloc] init]]; |
| } |
| |
| - (instancetype)initWithCoder:(NSCoder *)aDecoder { |
| return [self initWithCoder:aDecoder shader:[[RTCDefaultShader alloc] init]]; |
| } |
| |
| - (instancetype)initWithFrame:(CGRect)frame shader:(id<RTC_OBJC_TYPE(RTCVideoViewShading)>)shader { |
| if (self = [super initWithFrame:frame]) { |
| _shader = shader; |
| if (![self configure]) { |
| return nil; |
| } |
| } |
| return self; |
| } |
| |
| - (instancetype)initWithCoder:(NSCoder *)aDecoder |
| shader:(id<RTC_OBJC_TYPE(RTCVideoViewShading)>)shader { |
| if (self = [super initWithCoder:aDecoder]) { |
| _shader = shader; |
| if (![self configure]) { |
| return nil; |
| } |
| } |
| return self; |
| } |
| |
| - (BOOL)configure { |
| EAGLContext *glContext = |
| [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]; |
| if (!glContext) { |
| glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; |
| } |
| if (!glContext) { |
| RTCLogError(@"Failed to create EAGLContext"); |
| return NO; |
| } |
| _glContext = glContext; |
| |
| // GLKView manages a framebuffer for us. |
| _glkView = [[GLKView alloc] initWithFrame:CGRectZero |
| context:_glContext]; |
| _glkView.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888; |
| _glkView.drawableDepthFormat = GLKViewDrawableDepthFormatNone; |
| _glkView.drawableStencilFormat = GLKViewDrawableStencilFormatNone; |
| _glkView.drawableMultisample = GLKViewDrawableMultisampleNone; |
| _glkView.delegate = self; |
| _glkView.layer.masksToBounds = YES; |
| _glkView.enableSetNeedsDisplay = NO; |
| [self addSubview:_glkView]; |
| |
| // Listen to application state in order to clean up OpenGL before app goes |
| // away. |
| NSNotificationCenter *notificationCenter = |
| [NSNotificationCenter defaultCenter]; |
| [notificationCenter addObserver:self |
| selector:@selector(willResignActive) |
| name:UIApplicationWillResignActiveNotification |
| object:nil]; |
| [notificationCenter addObserver:self |
| selector:@selector(didBecomeActive) |
| name:UIApplicationDidBecomeActiveNotification |
| object:nil]; |
| |
| // Frames are received on a separate thread, so we poll for current frame |
| // using a refresh rate proportional to screen refresh frequency. This |
| // occurs on the main thread. |
| __weak RTC_OBJC_TYPE(RTCEAGLVideoView) *weakSelf = self; |
| _timer = [[RTCDisplayLinkTimer alloc] initWithTimerHandler:^{ |
| RTC_OBJC_TYPE(RTCEAGLVideoView) *strongSelf = weakSelf; |
| [strongSelf displayLinkTimerDidFire]; |
| }]; |
| if ([[UIApplication sharedApplication] applicationState] == UIApplicationStateActive) { |
| [self setupGL]; |
| } |
| return YES; |
| } |
| |
| - (void)setMultipleTouchEnabled:(BOOL)multipleTouchEnabled { |
| [super setMultipleTouchEnabled:multipleTouchEnabled]; |
| _glkView.multipleTouchEnabled = multipleTouchEnabled; |
| } |
| |
| - (void)dealloc { |
| [[NSNotificationCenter defaultCenter] removeObserver:self]; |
| UIApplicationState appState = |
| [UIApplication sharedApplication].applicationState; |
| if (appState == UIApplicationStateActive) { |
| [self teardownGL]; |
| } |
| [_timer invalidate]; |
| [self ensureGLContext]; |
| _shader = nil; |
| if (_glContext && [EAGLContext currentContext] == _glContext) { |
| [EAGLContext setCurrentContext:nil]; |
| } |
| } |
| |
| #pragma mark - UIView |
| |
| - (void)setNeedsDisplay { |
| [super setNeedsDisplay]; |
| _isDirty = YES; |
| } |
| |
| - (void)setNeedsDisplayInRect:(CGRect)rect { |
| [super setNeedsDisplayInRect:rect]; |
| _isDirty = YES; |
| } |
| |
| - (void)layoutSubviews { |
| [super layoutSubviews]; |
| _glkView.frame = self.bounds; |
| } |
| |
| #pragma mark - GLKViewDelegate |
| |
| // This method is called when the GLKView's content is dirty and needs to be |
| // redrawn. This occurs on main thread. |
| - (void)glkView:(GLKView *)view drawInRect:(CGRect)rect { |
| // The renderer will draw the frame to the framebuffer corresponding to the |
| // one used by |view|. |
| RTC_OBJC_TYPE(RTCVideoFrame) *frame = self.videoFrame; |
| if (!frame || frame.timeStampNs == _lastDrawnFrameTimeStampNs) { |
| return; |
| } |
| RTCVideoRotation rotation = frame.rotation; |
| if(_rotationOverride != nil) { |
| [_rotationOverride getValue: &rotation]; |
| } |
| [self ensureGLContext]; |
| glClear(GL_COLOR_BUFFER_BIT); |
| if ([frame.buffer isKindOfClass:[RTC_OBJC_TYPE(RTCCVPixelBuffer) class]]) { |
| if (!_nv12TextureCache) { |
| _nv12TextureCache = [[RTCNV12TextureCache alloc] initWithContext:_glContext]; |
| } |
| if (_nv12TextureCache) { |
| [_nv12TextureCache uploadFrameToTextures:frame]; |
| [_shader applyShadingForFrameWithWidth:frame.width |
| height:frame.height |
| rotation:rotation |
| yPlane:_nv12TextureCache.yTexture |
| uvPlane:_nv12TextureCache.uvTexture]; |
| [_nv12TextureCache releaseTextures]; |
| |
| _lastDrawnFrameTimeStampNs = self.videoFrame.timeStampNs; |
| } |
| } else { |
| if (!_i420TextureCache) { |
| _i420TextureCache = [[RTCI420TextureCache alloc] initWithContext:_glContext]; |
| } |
| [_i420TextureCache uploadFrameToTextures:frame]; |
| [_shader applyShadingForFrameWithWidth:frame.width |
| height:frame.height |
| rotation:rotation |
| yPlane:_i420TextureCache.yTexture |
| uPlane:_i420TextureCache.uTexture |
| vPlane:_i420TextureCache.vTexture]; |
| |
| _lastDrawnFrameTimeStampNs = self.videoFrame.timeStampNs; |
| } |
| } |
| |
| #pragma mark - RTC_OBJC_TYPE(RTCVideoRenderer) |
| |
| // These methods may be called on non-main thread. |
| - (void)setSize:(CGSize)size { |
| __weak RTC_OBJC_TYPE(RTCEAGLVideoView) *weakSelf = self; |
| dispatch_async(dispatch_get_main_queue(), ^{ |
| RTC_OBJC_TYPE(RTCEAGLVideoView) *strongSelf = weakSelf; |
| [strongSelf.delegate videoView:strongSelf didChangeVideoSize:size]; |
| }); |
| } |
| |
| - (void)renderFrame:(RTC_OBJC_TYPE(RTCVideoFrame) *)frame { |
| self.videoFrame = frame; |
| } |
| |
| #pragma mark - Private |
| |
| - (void)displayLinkTimerDidFire { |
| // Don't render unless video frame have changed or the view content |
| // has explicitly been marked dirty. |
| if (!_isDirty && _lastDrawnFrameTimeStampNs == self.videoFrame.timeStampNs) { |
| return; |
| } |
| |
| // Always reset isDirty at this point, even if -[GLKView display] |
| // won't be called in the case the drawable size is empty. |
| _isDirty = NO; |
| |
| // Only call -[GLKView display] if the drawable size is |
| // non-empty. Calling display will make the GLKView setup its |
| // render buffer if necessary, but that will fail with error |
| // GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT if size is empty. |
| if (self.bounds.size.width > 0 && self.bounds.size.height > 0) { |
| [_glkView display]; |
| } |
| } |
| |
| - (void)setupGL { |
| [self ensureGLContext]; |
| glDisable(GL_DITHER); |
| _timer.isPaused = NO; |
| } |
| |
| - (void)teardownGL { |
| self.videoFrame = nil; |
| _timer.isPaused = YES; |
| [_glkView deleteDrawable]; |
| [self ensureGLContext]; |
| _nv12TextureCache = nil; |
| _i420TextureCache = nil; |
| } |
| |
| - (void)didBecomeActive { |
| [self setupGL]; |
| } |
| |
| - (void)willResignActive { |
| [self teardownGL]; |
| } |
| |
| - (void)ensureGLContext { |
| NSAssert(_glContext, @"context shouldn't be nil"); |
| if ([EAGLContext currentContext] != _glContext) { |
| [EAGLContext setCurrentContext:_glContext]; |
| } |
| } |
| |
| @end |