blob: abecd669e5233e1026e594e9cb43e742b8827673 [file] [log] [blame]
/*
* Copyright 2004 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef TALK_SESSION_MEDIA_CHANNEL_H_
#define TALK_SESSION_MEDIA_CHANNEL_H_
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "webrtc/audio/audio_sink.h"
#include "webrtc/base/asyncudpsocket.h"
#include "webrtc/base/criticalsection.h"
#include "webrtc/base/network.h"
#include "webrtc/base/sigslot.h"
#include "webrtc/base/window.h"
#include "webrtc/media/base/mediachannel.h"
#include "webrtc/media/base/mediaengine.h"
#include "webrtc/media/base/streamparams.h"
#include "webrtc/media/base/videocapturer.h"
#include "webrtc/media/base/videosinkinterface.h"
#include "webrtc/p2p/base/transportcontroller.h"
#include "webrtc/p2p/client/socketmonitor.h"
#include "webrtc/pc/audiomonitor.h"
#include "webrtc/pc/bundlefilter.h"
#include "webrtc/pc/mediamonitor.h"
#include "webrtc/pc/mediasession.h"
#include "webrtc/pc/rtcpmuxfilter.h"
#include "webrtc/pc/srtpfilter.h"
namespace webrtc {
class AudioSinkInterface;
} // namespace webrtc
namespace cricket {
struct CryptoParams;
class MediaContentDescription;
enum SinkType {
SINK_PRE_CRYPTO, // Sink packets before encryption or after decryption.
SINK_POST_CRYPTO // Sink packets after encryption or before decryption.
};
// BaseChannel contains logic common to voice and video, including
// enable, marshaling calls to a worker thread, and
// connection and media monitors.
//
// WARNING! SUBCLASSES MUST CALL Deinit() IN THEIR DESTRUCTORS!
// This is required to avoid a data race between the destructor modifying the
// vtable, and the media channel's thread using BaseChannel as the
// NetworkInterface.
class BaseChannel
: public rtc::MessageHandler, public sigslot::has_slots<>,
public MediaChannel::NetworkInterface,
public ConnectionStatsGetter {
public:
BaseChannel(rtc::Thread* thread,
MediaChannel* channel,
TransportController* transport_controller,
const std::string& content_name,
bool rtcp);
virtual ~BaseChannel();
bool Init();
// Deinit may be called multiple times and is simply ignored if it's alreay
// done.
void Deinit();
rtc::Thread* worker_thread() const { return worker_thread_; }
const std::string& content_name() const { return content_name_; }
const std::string& transport_name() const { return transport_name_; }
TransportChannel* transport_channel() const {
return transport_channel_;
}
TransportChannel* rtcp_transport_channel() const {
return rtcp_transport_channel_;
}
bool enabled() const { return enabled_; }
// This function returns true if we are using SRTP.
bool secure() const { return srtp_filter_.IsActive(); }
// The following function returns true if we are using
// DTLS-based keying. If you turned off SRTP later, however
// you could have secure() == false and dtls_secure() == true.
bool secure_dtls() const { return dtls_keyed_; }
// This function returns true if we require secure channel for call setup.
bool secure_required() const { return secure_required_; }
bool writable() const { return writable_; }
// Activate RTCP mux, regardless of the state so far. Once
// activated, it can not be deactivated, and if the remote
// description doesn't support RTCP mux, setting the remote
// description will fail.
void ActivateRtcpMux();
bool SetTransport(const std::string& transport_name);
bool PushdownLocalDescription(const SessionDescription* local_desc,
ContentAction action,
std::string* error_desc);
bool PushdownRemoteDescription(const SessionDescription* remote_desc,
ContentAction action,
std::string* error_desc);
// Channel control
bool SetLocalContent(const MediaContentDescription* content,
ContentAction action,
std::string* error_desc);
bool SetRemoteContent(const MediaContentDescription* content,
ContentAction action,
std::string* error_desc);
bool Enable(bool enable);
// Multiplexing
bool AddRecvStream(const StreamParams& sp);
bool RemoveRecvStream(uint32_t ssrc);
bool AddSendStream(const StreamParams& sp);
bool RemoveSendStream(uint32_t ssrc);
// Monitoring
void StartConnectionMonitor(int cms);
void StopConnectionMonitor();
// For ConnectionStatsGetter, used by ConnectionMonitor
bool GetConnectionStats(ConnectionInfos* infos) override;
BundleFilter* bundle_filter() { return &bundle_filter_; }
const std::vector<StreamParams>& local_streams() const {
return local_streams_;
}
const std::vector<StreamParams>& remote_streams() const {
return remote_streams_;
}
sigslot::signal2<BaseChannel*, bool> SignalDtlsSetupFailure;
void SignalDtlsSetupFailure_w(bool rtcp);
void SignalDtlsSetupFailure_s(bool rtcp);
// Used for latency measurements.
sigslot::signal1<BaseChannel*> SignalFirstPacketReceived;
// Made public for easier testing.
void SetReadyToSend(bool rtcp, bool ready);
// Only public for unit tests. Otherwise, consider protected.
int SetOption(SocketType type, rtc::Socket::Option o, int val)
override;
SrtpFilter* srtp_filter() { return &srtp_filter_; }
protected:
virtual MediaChannel* media_channel() const { return media_channel_; }
// Sets the |transport_channel_| (and |rtcp_transport_channel_|, if |rtcp_| is
// true). Gets the transport channels from |transport_controller_|.
bool SetTransport_w(const std::string& transport_name);
void set_transport_channel(TransportChannel* transport);
void set_rtcp_transport_channel(TransportChannel* transport,
bool update_writablity);
bool was_ever_writable() const { return was_ever_writable_; }
void set_local_content_direction(MediaContentDirection direction) {
local_content_direction_ = direction;
}
void set_remote_content_direction(MediaContentDirection direction) {
remote_content_direction_ = direction;
}
void set_secure_required(bool secure_required) {
secure_required_ = secure_required;
}
bool IsReadyToReceive() const;
bool IsReadyToSend() const;
rtc::Thread* signaling_thread() {
return transport_controller_->signaling_thread();
}
bool rtcp_transport_enabled() const { return rtcp_transport_enabled_; }
void ConnectToTransportChannel(TransportChannel* tc);
void DisconnectFromTransportChannel(TransportChannel* tc);
void FlushRtcpMessages();
// NetworkInterface implementation, called by MediaEngine
bool SendPacket(rtc::Buffer* packet,
const rtc::PacketOptions& options) override;
bool SendRtcp(rtc::Buffer* packet, const rtc::PacketOptions& options)
override;
// From TransportChannel
void OnWritableState(TransportChannel* channel);
virtual void OnChannelRead(TransportChannel* channel,
const char* data,
size_t len,
const rtc::PacketTime& packet_time,
int flags);
void OnReadyToSend(TransportChannel* channel);
void OnDtlsState(TransportChannel* channel, DtlsTransportState state);
bool PacketIsRtcp(const TransportChannel* channel, const char* data,
size_t len);
bool SendPacket(bool rtcp,
rtc::Buffer* packet,
const rtc::PacketOptions& options);
virtual bool WantsPacket(bool rtcp, rtc::Buffer* packet);
void HandlePacket(bool rtcp, rtc::Buffer* packet,
const rtc::PacketTime& packet_time);
void EnableMedia_w();
void DisableMedia_w();
void UpdateWritableState_w();
void ChannelWritable_w();
void ChannelNotWritable_w();
bool AddRecvStream_w(const StreamParams& sp);
bool RemoveRecvStream_w(uint32_t ssrc);
bool AddSendStream_w(const StreamParams& sp);
bool RemoveSendStream_w(uint32_t ssrc);
virtual bool ShouldSetupDtlsSrtp() const;
// Do the DTLS key expansion and impose it on the SRTP/SRTCP filters.
// |rtcp_channel| indicates whether to set up the RTP or RTCP filter.
bool SetupDtlsSrtp(bool rtcp_channel);
void MaybeSetupDtlsSrtp_w();
// Set the DTLS-SRTP cipher policy on this channel as appropriate.
bool SetDtlsSrtpCryptoSuites(TransportChannel* tc, bool rtcp);
virtual void ChangeState() = 0;
// Gets the content info appropriate to the channel (audio or video).
virtual const ContentInfo* GetFirstContent(
const SessionDescription* sdesc) = 0;
bool UpdateLocalStreams_w(const std::vector<StreamParams>& streams,
ContentAction action,
std::string* error_desc);
bool UpdateRemoteStreams_w(const std::vector<StreamParams>& streams,
ContentAction action,
std::string* error_desc);
virtual bool SetLocalContent_w(const MediaContentDescription* content,
ContentAction action,
std::string* error_desc) = 0;
virtual bool SetRemoteContent_w(const MediaContentDescription* content,
ContentAction action,
std::string* error_desc) = 0;
bool SetRtpTransportParameters_w(const MediaContentDescription* content,
ContentAction action,
ContentSource src,
std::string* error_desc);
// Helper method to get RTP Absoulute SendTime extension header id if
// present in remote supported extensions list.
void MaybeCacheRtpAbsSendTimeHeaderExtension(
const std::vector<RtpHeaderExtension>& extensions);
bool CheckSrtpConfig(const std::vector<CryptoParams>& cryptos,
bool* dtls,
std::string* error_desc);
bool SetSrtp_w(const std::vector<CryptoParams>& params,
ContentAction action,
ContentSource src,
std::string* error_desc);
void ActivateRtcpMux_w();
bool SetRtcpMux_w(bool enable,
ContentAction action,
ContentSource src,
std::string* error_desc);
// From MessageHandler
void OnMessage(rtc::Message* pmsg) override;
// Handled in derived classes
// Get the SRTP crypto suites to use for RTP media
virtual void GetSrtpCryptoSuites(std::vector<int>* crypto_suites) const = 0;
virtual void OnConnectionMonitorUpdate(ConnectionMonitor* monitor,
const std::vector<ConnectionInfo>& infos) = 0;
// Helper function for invoking bool-returning methods on the worker thread.
template <class FunctorT>
bool InvokeOnWorker(const FunctorT& functor) {
return worker_thread_->Invoke<bool>(functor);
}
private:
rtc::Thread* worker_thread_;
TransportController* transport_controller_;
MediaChannel* media_channel_;
std::vector<StreamParams> local_streams_;
std::vector<StreamParams> remote_streams_;
const std::string content_name_;
std::string transport_name_;
bool rtcp_transport_enabled_;
TransportChannel* transport_channel_;
std::vector<std::pair<rtc::Socket::Option, int> > socket_options_;
TransportChannel* rtcp_transport_channel_;
std::vector<std::pair<rtc::Socket::Option, int> > rtcp_socket_options_;
SrtpFilter srtp_filter_;
RtcpMuxFilter rtcp_mux_filter_;
BundleFilter bundle_filter_;
rtc::scoped_ptr<ConnectionMonitor> connection_monitor_;
bool enabled_;
bool writable_;
bool rtp_ready_to_send_;
bool rtcp_ready_to_send_;
bool was_ever_writable_;
MediaContentDirection local_content_direction_;
MediaContentDirection remote_content_direction_;
bool has_received_packet_;
bool dtls_keyed_;
bool secure_required_;
int rtp_abs_sendtime_extn_id_;
};
// VoiceChannel is a specialization that adds support for early media, DTMF,
// and input/output level monitoring.
class VoiceChannel : public BaseChannel {
public:
VoiceChannel(rtc::Thread* thread,
MediaEngineInterface* media_engine,
VoiceMediaChannel* channel,
TransportController* transport_controller,
const std::string& content_name,
bool rtcp);
~VoiceChannel();
bool Init();
// Configure sending media on the stream with SSRC |ssrc|
// If there is only one sending stream SSRC 0 can be used.
bool SetAudioSend(uint32_t ssrc,
bool enable,
const AudioOptions* options,
AudioRenderer* renderer);
// downcasts a MediaChannel
virtual VoiceMediaChannel* media_channel() const {
return static_cast<VoiceMediaChannel*>(BaseChannel::media_channel());
}
void SetEarlyMedia(bool enable);
// This signal is emitted when we have gone a period of time without
// receiving early media. When received, a UI should start playing its
// own ringing sound
sigslot::signal1<VoiceChannel*> SignalEarlyMediaTimeout;
// Returns if the telephone-event has been negotiated.
bool CanInsertDtmf();
// Send and/or play a DTMF |event| according to the |flags|.
// The DTMF out-of-band signal will be used on sending.
// The |ssrc| should be either 0 or a valid send stream ssrc.
// The valid value for the |event| are 0 which corresponding to DTMF
// event 0-9, *, #, A-D.
bool InsertDtmf(uint32_t ssrc, int event_code, int duration);
bool SetOutputVolume(uint32_t ssrc, double volume);
void SetRawAudioSink(uint32_t ssrc,
rtc::scoped_ptr<webrtc::AudioSinkInterface> sink);
// Get statistics about the current media session.
bool GetStats(VoiceMediaInfo* stats);
// Monitoring functions
sigslot::signal2<VoiceChannel*, const std::vector<ConnectionInfo>&>
SignalConnectionMonitor;
void StartMediaMonitor(int cms);
void StopMediaMonitor();
sigslot::signal2<VoiceChannel*, const VoiceMediaInfo&> SignalMediaMonitor;
void StartAudioMonitor(int cms);
void StopAudioMonitor();
bool IsAudioMonitorRunning() const;
sigslot::signal2<VoiceChannel*, const AudioInfo&> SignalAudioMonitor;
int GetInputLevel_w();
int GetOutputLevel_w();
void GetActiveStreams_w(AudioInfo::StreamList* actives);
private:
// overrides from BaseChannel
virtual void OnChannelRead(TransportChannel* channel,
const char* data, size_t len,
const rtc::PacketTime& packet_time,
int flags);
virtual void ChangeState();
virtual const ContentInfo* GetFirstContent(const SessionDescription* sdesc);
virtual bool SetLocalContent_w(const MediaContentDescription* content,
ContentAction action,
std::string* error_desc);
virtual bool SetRemoteContent_w(const MediaContentDescription* content,
ContentAction action,
std::string* error_desc);
void HandleEarlyMediaTimeout();
bool InsertDtmf_w(uint32_t ssrc, int event, int duration);
bool SetOutputVolume_w(uint32_t ssrc, double volume);
bool GetStats_w(VoiceMediaInfo* stats);
virtual void OnMessage(rtc::Message* pmsg);
virtual void GetSrtpCryptoSuites(std::vector<int>* crypto_suites) const;
virtual void OnConnectionMonitorUpdate(
ConnectionMonitor* monitor, const std::vector<ConnectionInfo>& infos);
virtual void OnMediaMonitorUpdate(
VoiceMediaChannel* media_channel, const VoiceMediaInfo& info);
void OnAudioMonitorUpdate(AudioMonitor* monitor, const AudioInfo& info);
static const int kEarlyMediaTimeout = 1000;
MediaEngineInterface* media_engine_;
bool received_media_;
rtc::scoped_ptr<VoiceMediaMonitor> media_monitor_;
rtc::scoped_ptr<AudioMonitor> audio_monitor_;
// Last AudioSendParameters sent down to the media_channel() via
// SetSendParameters.
AudioSendParameters last_send_params_;
// Last AudioRecvParameters sent down to the media_channel() via
// SetRecvParameters.
AudioRecvParameters last_recv_params_;
};
// VideoChannel is a specialization for video.
class VideoChannel : public BaseChannel {
public:
VideoChannel(rtc::Thread* thread,
VideoMediaChannel* channel,
TransportController* transport_controller,
const std::string& content_name,
bool rtcp);
~VideoChannel();
bool Init();
// downcasts a MediaChannel
virtual VideoMediaChannel* media_channel() const {
return static_cast<VideoMediaChannel*>(BaseChannel::media_channel());
}
bool SetSink(uint32_t ssrc, rtc::VideoSinkInterface<VideoFrame>* sink);
// TODO(pthatcher): Refactor to use a "capture id" instead of an
// ssrc here as the "key".
// Passes ownership of the capturer to the channel.
bool AddScreencast(uint32_t ssrc, VideoCapturer* capturer);
bool SetCapturer(uint32_t ssrc, VideoCapturer* capturer);
bool RemoveScreencast(uint32_t ssrc);
// True if we've added a screencast. Doesn't matter if the capturer
// has been started or not.
bool IsScreencasting();
// Get statistics about the current media session.
bool GetStats(VideoMediaInfo* stats);
sigslot::signal2<VideoChannel*, const std::vector<ConnectionInfo>&>
SignalConnectionMonitor;
void StartMediaMonitor(int cms);
void StopMediaMonitor();
sigslot::signal2<VideoChannel*, const VideoMediaInfo&> SignalMediaMonitor;
sigslot::signal2<uint32_t, rtc::WindowEvent> SignalScreencastWindowEvent;
bool SetVideoSend(uint32_t ssrc, bool enable, const VideoOptions* options);
private:
typedef std::map<uint32_t, VideoCapturer*> ScreencastMap;
// overrides from BaseChannel
virtual void ChangeState();
virtual const ContentInfo* GetFirstContent(const SessionDescription* sdesc);
virtual bool SetLocalContent_w(const MediaContentDescription* content,
ContentAction action,
std::string* error_desc);
virtual bool SetRemoteContent_w(const MediaContentDescription* content,
ContentAction action,
std::string* error_desc);
bool AddScreencast_w(uint32_t ssrc, VideoCapturer* capturer);
bool RemoveScreencast_w(uint32_t ssrc);
void OnScreencastWindowEvent_s(uint32_t ssrc, rtc::WindowEvent we);
bool IsScreencasting_w() const;
bool GetStats_w(VideoMediaInfo* stats);
virtual void OnMessage(rtc::Message* pmsg);
virtual void GetSrtpCryptoSuites(std::vector<int>* crypto_suites) const;
virtual void OnConnectionMonitorUpdate(
ConnectionMonitor* monitor, const std::vector<ConnectionInfo>& infos);
virtual void OnMediaMonitorUpdate(
VideoMediaChannel* media_channel, const VideoMediaInfo& info);
virtual void OnScreencastWindowEvent(uint32_t ssrc, rtc::WindowEvent event);
virtual void OnStateChange(VideoCapturer* capturer, CaptureState ev);
bool GetLocalSsrc(const VideoCapturer* capturer, uint32_t* ssrc);
ScreencastMap screencast_capturers_;
rtc::scoped_ptr<VideoMediaMonitor> media_monitor_;
rtc::WindowEvent previous_we_;
// Last VideoSendParameters sent down to the media_channel() via
// SetSendParameters.
VideoSendParameters last_send_params_;
// Last VideoRecvParameters sent down to the media_channel() via
// SetRecvParameters.
VideoRecvParameters last_recv_params_;
};
// DataChannel is a specialization for data.
class DataChannel : public BaseChannel {
public:
DataChannel(rtc::Thread* thread,
DataMediaChannel* media_channel,
TransportController* transport_controller,
const std::string& content_name,
bool rtcp);
~DataChannel();
bool Init();
virtual bool SendData(const SendDataParams& params,
const rtc::Buffer& payload,
SendDataResult* result);
void StartMediaMonitor(int cms);
void StopMediaMonitor();
// Should be called on the signaling thread only.
bool ready_to_send_data() const {
return ready_to_send_data_;
}
sigslot::signal2<DataChannel*, const DataMediaInfo&> SignalMediaMonitor;
sigslot::signal2<DataChannel*, const std::vector<ConnectionInfo>&>
SignalConnectionMonitor;
sigslot::signal3<DataChannel*, const ReceiveDataParams&, const rtc::Buffer&>
SignalDataReceived;
// Signal for notifying when the channel becomes ready to send data.
// That occurs when the channel is enabled, the transport is writable,
// both local and remote descriptions are set, and the channel is unblocked.
sigslot::signal1<bool> SignalReadyToSendData;
// Signal for notifying that the remote side has closed the DataChannel.
sigslot::signal1<uint32_t> SignalStreamClosedRemotely;
protected:
// downcasts a MediaChannel.
virtual DataMediaChannel* media_channel() const {
return static_cast<DataMediaChannel*>(BaseChannel::media_channel());
}
private:
struct SendDataMessageData : public rtc::MessageData {
SendDataMessageData(const SendDataParams& params,
const rtc::Buffer* payload,
SendDataResult* result)
: params(params),
payload(payload),
result(result),
succeeded(false) {
}
const SendDataParams& params;
const rtc::Buffer* payload;
SendDataResult* result;
bool succeeded;
};
struct DataReceivedMessageData : public rtc::MessageData {
// We copy the data because the data will become invalid after we
// handle DataMediaChannel::SignalDataReceived but before we fire
// SignalDataReceived.
DataReceivedMessageData(
const ReceiveDataParams& params, const char* data, size_t len)
: params(params),
payload(data, len) {
}
const ReceiveDataParams params;
const rtc::Buffer payload;
};
typedef rtc::TypedMessageData<bool> DataChannelReadyToSendMessageData;
// overrides from BaseChannel
virtual const ContentInfo* GetFirstContent(const SessionDescription* sdesc);
// If data_channel_type_ is DCT_NONE, set it. Otherwise, check that
// it's the same as what was set previously. Returns false if it's
// set to one type one type and changed to another type later.
bool SetDataChannelType(DataChannelType new_data_channel_type,
std::string* error_desc);
// Same as SetDataChannelType, but extracts the type from the
// DataContentDescription.
bool SetDataChannelTypeFromContent(const DataContentDescription* content,
std::string* error_desc);
virtual bool SetLocalContent_w(const MediaContentDescription* content,
ContentAction action,
std::string* error_desc);
virtual bool SetRemoteContent_w(const MediaContentDescription* content,
ContentAction action,
std::string* error_desc);
virtual void ChangeState();
virtual bool WantsPacket(bool rtcp, rtc::Buffer* packet);
virtual void OnMessage(rtc::Message* pmsg);
virtual void GetSrtpCryptoSuites(std::vector<int>* crypto_suites) const;
virtual void OnConnectionMonitorUpdate(
ConnectionMonitor* monitor, const std::vector<ConnectionInfo>& infos);
virtual void OnMediaMonitorUpdate(
DataMediaChannel* media_channel, const DataMediaInfo& info);
virtual bool ShouldSetupDtlsSrtp() const;
void OnDataReceived(
const ReceiveDataParams& params, const char* data, size_t len);
void OnDataChannelError(uint32_t ssrc, DataMediaChannel::Error error);
void OnDataChannelReadyToSend(bool writable);
void OnStreamClosedRemotely(uint32_t sid);
rtc::scoped_ptr<DataMediaMonitor> media_monitor_;
// TODO(pthatcher): Make a separate SctpDataChannel and
// RtpDataChannel instead of using this.
DataChannelType data_channel_type_;
bool ready_to_send_data_;
// Last DataSendParameters sent down to the media_channel() via
// SetSendParameters.
DataSendParameters last_send_params_;
// Last DataRecvParameters sent down to the media_channel() via
// SetRecvParameters.
DataRecvParameters last_recv_params_;
};
} // namespace cricket
#endif // TALK_SESSION_MEDIA_CHANNEL_H_