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/*
* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_
#define API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_
#include "absl/types/optional.h"
#include "api/units/data_rate.h"
#include "api/units/data_size.h"
#include "api/units/timestamp.h"
#include "rtc_base/copy_on_write_buffer.h"
#include "rtc_base/ip_address.h"
#include "rtc_base/socket_address.h"
namespace webrtc {
struct EmulatedIpPacket {
public:
EmulatedIpPacket(const rtc::SocketAddress& from,
const rtc::SocketAddress& to,
rtc::CopyOnWriteBuffer data,
Timestamp arrival_time,
uint16_t application_overhead = 0);
~EmulatedIpPacket() = default;
// This object is not copyable or assignable.
EmulatedIpPacket(const EmulatedIpPacket&) = delete;
EmulatedIpPacket& operator=(const EmulatedIpPacket&) = delete;
// This object is only moveable.
EmulatedIpPacket(EmulatedIpPacket&&) = default;
EmulatedIpPacket& operator=(EmulatedIpPacket&&) = default;
size_t size() const { return data.size(); }
const uint8_t* cdata() const { return data.cdata(); }
size_t ip_packet_size() const { return size() + headers_size; }
rtc::SocketAddress from;
rtc::SocketAddress to;
// Holds the UDP payload.
rtc::CopyOnWriteBuffer data;
uint16_t headers_size;
Timestamp arrival_time;
};
// Interface for handling IP packets from an emulated network. This is used with
// EmulatedEndpoint to receive packets on a specific port.
class EmulatedNetworkReceiverInterface {
public:
virtual ~EmulatedNetworkReceiverInterface() = default;
virtual void OnPacketReceived(EmulatedIpPacket packet) = 0;
};
struct EmulatedNetworkStats {
int64_t packets_sent = 0;
DataSize bytes_sent = DataSize::Zero();
// Total amount of packets received with or without destination.
int64_t packets_received = 0;
// Total amount of bytes in received packets.
DataSize bytes_received = DataSize::Zero();
// Total amount of packets that were received, but no destination was found.
int64_t packets_dropped = 0;
// Total amount of bytes in dropped packets.
DataSize bytes_dropped = DataSize::Zero();
DataSize first_received_packet_size = DataSize::Zero();
DataSize first_sent_packet_size = DataSize::Zero();
Timestamp first_packet_sent_time = Timestamp::PlusInfinity();
Timestamp last_packet_sent_time = Timestamp::PlusInfinity();
Timestamp first_packet_received_time = Timestamp::PlusInfinity();
Timestamp last_packet_received_time = Timestamp::PlusInfinity();
DataRate AverageSendRate() const {
RTC_DCHECK_GE(packets_sent, 2);
return (bytes_sent - first_sent_packet_size) /
(last_packet_sent_time - first_packet_sent_time);
}
DataRate AverageReceiveRate() const {
RTC_DCHECK_GE(packets_received, 2);
return (bytes_received - first_received_packet_size) /
(last_packet_received_time - first_packet_received_time);
}
};
// EmulatedEndpoint is an abstraction for network interface on device. Instances
// of this are created by NetworkEmulationManager::CreateEndpoint.
class EmulatedEndpoint : public EmulatedNetworkReceiverInterface {
public:
// Send packet into network.
// |from| will be used to set source address for the packet in destination
// socket.
// |to| will be used for routing verification and picking right socket by port
// on destination endpoint.
virtual void SendPacket(const rtc::SocketAddress& from,
const rtc::SocketAddress& to,
rtc::CopyOnWriteBuffer packet_data,
uint16_t application_overhead = 0) = 0;
// Binds receiver to this endpoint to send and receive data.
// |desired_port| is a port that should be used. If it is equal to 0,
// endpoint will pick the first available port starting from
// |kFirstEphemeralPort|.
//
// Returns the port, that should be used (it will be equals to desired, if
// |desired_port| != 0 and is free or will be the one, selected by endpoint)
// or absl::nullopt if desired_port in used. Also fails if there are no more
// free ports to bind to.
virtual absl::optional<uint16_t> BindReceiver(
uint16_t desired_port,
EmulatedNetworkReceiverInterface* receiver) = 0;
virtual void UnbindReceiver(uint16_t port) = 0;
virtual rtc::IPAddress GetPeerLocalAddress() const = 0;
virtual EmulatedNetworkStats stats() = 0;
private:
// Ensure that there can be no other subclass than EmulatedEndpointImpl. This
// means that it's always safe to downcast EmulatedEndpoint instances to
// EmulatedEndpointImpl.
friend class EmulatedEndpointImpl;
EmulatedEndpoint() = default;
};
// Simulates a TCP connection, this roughly implements the Reno algorithm. In
// difference from TCP this only support sending messages with a fixed length,
// no streaming. This is useful to simulate signaling and cross traffic using
// message based protocols such as HTTP. It differs from UDP messages in that
// they are guranteed to be delivered eventually, even on lossy networks.
class TcpMessageRoute {
public:
// Sends a TCP message of the given |size| over the route, |on_received| is
// called when the message has been delivered. Note that the connection
// parameters are reset iff there's no currently pending message on the route.
virtual void SendMessage(size_t size, std::function<void()> on_received) = 0;
protected:
~TcpMessageRoute() = default;
};
} // namespace webrtc
#endif // API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_