| /* |
| * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef API_VIDEO_CODECS_VP8_FRAME_CONFIG_H_ |
| #define API_VIDEO_CODECS_VP8_FRAME_CONFIG_H_ |
| |
| #include <stdint.h> |
| |
| namespace webrtc { |
| |
| struct Vp8FrameConfig { |
| enum BufferFlags : int { |
| kNone = 0, |
| kReference = 1, |
| kUpdate = 2, |
| kReferenceAndUpdate = kReference | kUpdate, |
| }; |
| |
| enum FreezeEntropy { kFreezeEntropy }; |
| |
| // Defined bit-maskable reference to the three buffers available in VP8. |
| enum class Vp8BufferReference : uint8_t { |
| kNone = 0, |
| kLast = 1, |
| kGolden = 2, |
| kAltref = 4 |
| }; |
| |
| Vp8FrameConfig(); |
| |
| Vp8FrameConfig(BufferFlags last, BufferFlags golden, BufferFlags arf); |
| Vp8FrameConfig(BufferFlags last, |
| BufferFlags golden, |
| BufferFlags arf, |
| FreezeEntropy); |
| |
| enum class Buffer : int { kLast = 0, kGolden = 1, kArf = 2, kCount }; |
| |
| bool References(Buffer buffer) const; |
| |
| bool Updates(Buffer buffer) const; |
| |
| bool IntraFrame() const { |
| // Intra frames do not reference any buffers, and update all buffers. |
| return last_buffer_flags == kUpdate && golden_buffer_flags == kUpdate && |
| arf_buffer_flags == kUpdate; |
| } |
| |
| bool drop_frame; |
| BufferFlags last_buffer_flags; |
| BufferFlags golden_buffer_flags; |
| BufferFlags arf_buffer_flags; |
| |
| // The encoder layer ID is used to utilize the correct bitrate allocator |
| // inside the encoder. It does not control references nor determine which |
| // "actual" temporal layer this is. The packetizer temporal index determines |
| // which layer the encoded frame should be packetized into. |
| // Normally these are the same, but current temporal-layer strategies for |
| // screenshare use one bitrate allocator for all layers, but attempt to |
| // packetize / utilize references to split a stream into multiple layers, |
| // with different quantizer settings, to hit target bitrate. |
| // TODO(sprang): Screenshare layers are being reconsidered at the time of |
| // writing, we might be able to remove this distinction, and have a temporal |
| // layer imply both (the normal case). |
| int encoder_layer_id; |
| // TODO(eladalon/sprang): Move out of this class. |
| int packetizer_temporal_idx; |
| |
| // TODO(eladalon/sprang): Move out of this class. |
| bool layer_sync; |
| |
| bool freeze_entropy; |
| |
| // Indicates in which order the encoder should search the reference buffers |
| // when doing motion prediction. Set to kNone to use unspecified order. Any |
| // buffer indicated here must not have the corresponding no_ref bit set. |
| // If all three buffers can be reference, the one not listed here should be |
| // searched last. |
| Vp8BufferReference first_reference; |
| Vp8BufferReference second_reference; |
| |
| private: |
| Vp8FrameConfig(BufferFlags last, |
| BufferFlags golden, |
| BufferFlags arf, |
| bool freeze_entropy); |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // API_VIDEO_CODECS_VP8_FRAME_CONFIG_H_ |