blob: 7280a3a34332b1d86e7dbae2526b58eb2d928f99 [file] [log] [blame]
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
#include "webrtc/common_types.h"
#include "webrtc/engine_configurations.h"
#include "webrtc/test/gmock.h"
#include "webrtc/test/gtest.h"
#include "webrtc/voice_engine/include/voe_audio_processing.h"
#include "webrtc/voice_engine/include/voe_base.h"
#include "webrtc/voice_engine/include/voe_codec.h"
#include "webrtc/voice_engine/include/voe_errors.h"
#include "webrtc/voice_engine/include/voe_external_media.h"
#include "webrtc/voice_engine/include/voe_file.h"
#include "webrtc/voice_engine/include/voe_hardware.h"
#include "webrtc/voice_engine/include/voe_neteq_stats.h"
#include "webrtc/voice_engine/include/voe_network.h"
#include "webrtc/voice_engine/include/voe_rtp_rtcp.h"
#include "webrtc/voice_engine/include/voe_video_sync.h"
#include "webrtc/voice_engine/include/voe_volume_control.h"
#include "webrtc/voice_engine/test/auto_test/voe_test_common.h"
// This convenient fixture sets up all voice engine interfaces automatically for
// use by testing subclasses. It allocates each interface and releases it once
// which means that if a tests allocates additional interfaces from the voice
// engine and forgets to release it, this test will fail in the destructor.
// It will not call any init methods.
// Implementation note:
// The interface fetching is done in the constructor and not SetUp() since
// this relieves our subclasses from calling SetUp in the superclass if they
// choose to override SetUp() themselves. This is fine as googletest will
// construct new test objects for each method.
class BeforeInitializationFixture : public testing::Test {
virtual ~BeforeInitializationFixture();
// Use this sleep function to sleep in tests.
void Sleep(long milliseconds);
webrtc::VoiceEngine* voice_engine_;
webrtc::VoEBase* voe_base_;
webrtc::VoECodec* voe_codec_;
webrtc::VoEVolumeControl* voe_volume_control_;
webrtc::VoERTP_RTCP* voe_rtp_rtcp_;
webrtc::VoEAudioProcessing* voe_apm_;
webrtc::VoENetwork* voe_network_;
webrtc::VoEFile* voe_file_;
webrtc::VoEVideoSync* voe_vsync_;
webrtc::VoEHardware* voe_hardware_;
webrtc::VoEExternalMedia* voe_xmedia_;
webrtc::VoENetEqStats* voe_neteq_stats_;