| /* |
| * Copyright 2016 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef RTC_BASE_NETWORKROUTE_H_ |
| #define RTC_BASE_NETWORKROUTE_H_ |
| |
| #include <stdint.h> |
| |
| // TODO(honghaiz): Make a directory that describes the interfaces and structs |
| // the media code can rely on and the network code can implement, and both can |
| // depend on that, but not depend on each other. Then, move this file to that |
| // directory. |
| namespace rtc { |
| |
| struct NetworkRoute { |
| bool connected = false; |
| uint16_t local_network_id = 0; |
| uint16_t remote_network_id = 0; |
| // Last packet id sent on the PREVIOUS route. |
| int last_sent_packet_id = -1; |
| // The overhead in bytes from IP layer and above. |
| int packet_overhead = 0; |
| }; |
| } // namespace rtc |
| |
| #endif // RTC_BASE_NETWORKROUTE_H_ |