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/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_AUDIO_CODING_CODECS_AUDIO_FORMAT_H_
#define WEBRTC_MODULES_AUDIO_CODING_CODECS_AUDIO_FORMAT_H_
#include <map>
#include <ostream>
#include <string>
#include <utility>
namespace webrtc {
// SDP specification for a single audio codec.
// NOTE: This class is still under development and may change without notice.
struct SdpAudioFormat {
using Parameters = std::map<std::string, std::string>;
SdpAudioFormat(const SdpAudioFormat&);
SdpAudioFormat(SdpAudioFormat&&);
SdpAudioFormat(const char* name, int clockrate_hz, int num_channels);
SdpAudioFormat(const char* name,
int clockrate_hz,
int num_channels,
Parameters&& param);
~SdpAudioFormat();
SdpAudioFormat& operator=(const SdpAudioFormat&);
SdpAudioFormat& operator=(SdpAudioFormat&&);
std::string name;
int clockrate_hz;
int num_channels;
Parameters parameters;
};
void swap(SdpAudioFormat& a, SdpAudioFormat& b);
std::ostream& operator<<(std::ostream& os, const SdpAudioFormat& saf);
struct AudioCodecSpec {
SdpAudioFormat format;
bool allow_comfort_noise; // This encoder can be used with an external
// comfort noise generator.
};
} // namespace webrtc
#endif // WEBRTC_MODULES_AUDIO_CODING_CODECS_AUDIO_FORMAT_H_