| /* |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_MODULES_VIDEO_CODING_MAIN_SOURCE_TIMING_H_ |
| #define WEBRTC_MODULES_VIDEO_CODING_MAIN_SOURCE_TIMING_H_ |
| |
| #include "webrtc/base/thread_annotations.h" |
| #include "webrtc/modules/video_coding/main/source/codec_timer.h" |
| #include "webrtc/system_wrappers/include/critical_section_wrapper.h" |
| #include "webrtc/typedefs.h" |
| |
| namespace webrtc { |
| |
| class Clock; |
| class TimestampExtrapolator; |
| |
| class VCMTiming { |
| public: |
| // The primary timing component should be passed |
| // if this is the dual timing component. |
| VCMTiming(Clock* clock, |
| VCMTiming* master_timing = NULL); |
| ~VCMTiming(); |
| |
| // Resets the timing to the initial state. |
| void Reset(); |
| void ResetDecodeTime(); |
| |
| // Set the amount of time needed to render an image. Defaults to 10 ms. |
| void set_render_delay(uint32_t render_delay_ms); |
| |
| // Set the minimum time the video must be delayed on the receiver to |
| // get the desired jitter buffer level. |
| void SetJitterDelay(uint32_t required_delay_ms); |
| |
| // Set the minimum playout delay required to sync video with audio. |
| void set_min_playout_delay(uint32_t min_playout_delay); |
| |
| // Increases or decreases the current delay to get closer to the target delay. |
| // Calculates how long it has been since the previous call to this function, |
| // and increases/decreases the delay in proportion to the time difference. |
| void UpdateCurrentDelay(uint32_t frame_timestamp); |
| |
| // Increases or decreases the current delay to get closer to the target delay. |
| // Given the actual decode time in ms and the render time in ms for a frame, |
| // this function calculates how late the frame is and increases the delay |
| // accordingly. |
| void UpdateCurrentDelay(int64_t render_time_ms, |
| int64_t actual_decode_time_ms); |
| |
| // Stops the decoder timer, should be called when the decoder returns a frame |
| // or when the decoded frame callback is called. |
| int32_t StopDecodeTimer(uint32_t time_stamp, |
| int64_t start_time_ms, |
| int64_t now_ms, |
| int64_t render_time_ms); |
| |
| // Used to report that a frame is passed to decoding. Updates the timestamp |
| // filter which is used to map between timestamps and receiver system time. |
| void IncomingTimestamp(uint32_t time_stamp, int64_t last_packet_time_ms); |
| // Returns the receiver system time when the frame with timestamp |
| // frame_timestamp should be rendered, assuming that the system time currently |
| // is now_ms. |
| int64_t RenderTimeMs(uint32_t frame_timestamp, int64_t now_ms) const; |
| |
| // Returns the maximum time in ms that we can wait for a frame to become |
| // complete before we must pass it to the decoder. |
| uint32_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const; |
| |
| // Returns the current target delay which is required delay + decode time + |
| // render delay. |
| uint32_t TargetVideoDelay() const; |
| |
| // Calculates whether or not there is enough time to decode a frame given a |
| // certain amount of processing time. |
| bool EnoughTimeToDecode(uint32_t available_processing_time_ms) const; |
| |
| // Return current timing information. |
| void GetTimings(int* decode_ms, |
| int* max_decode_ms, |
| int* current_delay_ms, |
| int* target_delay_ms, |
| int* jitter_buffer_ms, |
| int* min_playout_delay_ms, |
| int* render_delay_ms) const; |
| |
| enum { kDefaultRenderDelayMs = 10 }; |
| enum { kDelayMaxChangeMsPerS = 100 }; |
| |
| protected: |
| int32_t MaxDecodeTimeMs(FrameType frame_type = kVideoFrameDelta) const |
| EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); |
| int64_t RenderTimeMsInternal(uint32_t frame_timestamp, int64_t now_ms) const |
| EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); |
| uint32_t TargetDelayInternal() const EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); |
| |
| private: |
| void UpdateHistograms() const; |
| |
| CriticalSectionWrapper* crit_sect_; |
| Clock* const clock_; |
| bool master_ GUARDED_BY(crit_sect_); |
| TimestampExtrapolator* ts_extrapolator_ GUARDED_BY(crit_sect_); |
| VCMCodecTimer codec_timer_ GUARDED_BY(crit_sect_); |
| uint32_t render_delay_ms_ GUARDED_BY(crit_sect_); |
| uint32_t min_playout_delay_ms_ GUARDED_BY(crit_sect_); |
| uint32_t jitter_delay_ms_ GUARDED_BY(crit_sect_); |
| uint32_t current_delay_ms_ GUARDED_BY(crit_sect_); |
| int last_decode_ms_ GUARDED_BY(crit_sect_); |
| uint32_t prev_frame_timestamp_ GUARDED_BY(crit_sect_); |
| |
| // Statistics. |
| size_t num_decoded_frames_ GUARDED_BY(crit_sect_); |
| size_t num_delayed_decoded_frames_ GUARDED_BY(crit_sect_); |
| int64_t first_decoded_frame_ms_ GUARDED_BY(crit_sect_); |
| uint64_t sum_missed_render_deadline_ms_ GUARDED_BY(crit_sect_); |
| }; |
| } // namespace webrtc |
| |
| #endif // WEBRTC_MODULES_VIDEO_CODING_MAIN_SOURCE_TIMING_H_ |