| /* |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <stdio.h> |
| |
| // File utilities for testing purposes. |
| // |
| // The ProjectRootPath() method is a convenient way of getting an absolute |
| // path to the project source tree root directory. Using this, it is easy to |
| // refer to test resource files in a portable way. |
| // |
| // Notice that even if Windows platforms use backslash as path delimiter, it is |
| // also supported to use slash, so there's no need for #ifdef checks in test |
| // code for setting up the paths to the resource files. |
| // |
| // Example use: |
| // Assume we have the following code being used in a test source file: |
| // const std::string kInputFile = webrtc::test::ProjectRootPath() + |
| // "test/data/voice_engine/audio_long16.wav"; |
| // // Use the kInputFile for the tests... |
| // |
| // Then here's some example outputs for different platforms: |
| // Linux: |
| // * Source tree located in /home/user/webrtc/trunk |
| // * Test project located in /home/user/webrtc/trunk/src/testproject |
| // * Test binary compiled as: |
| // /home/user/webrtc/trunk/out/Debug/testproject_unittests |
| // Then ProjectRootPath() will return /home/user/webrtc/trunk/ no matter if |
| // the test binary is executed from standing in either of: |
| // /home/user/webrtc/trunk |
| // or |
| // /home/user/webrtc/trunk/out/Debug |
| // (or any other directory below the trunk for that matter). |
| // |
| // Windows: |
| // * Source tree located in C:\Users\user\webrtc\trunk |
| // * Test project located in C:\Users\user\webrtc\trunk\src\testproject |
| // * Test binary compiled as: |
| // C:\Users\user\webrtc\trunk\src\testproject\Debug\testproject_unittests.exe |
| // Then ProjectRootPath() will return C:\Users\user\webrtc\trunk\ when the |
| // test binary is executed from inside Visual Studio. |
| // It will also return the same path if the test is executed from a command |
| // prompt standing in C:\Users\user\webrtc\trunk\src\testproject\Debug |
| // |
| // Mac: |
| // * Source tree located in /Users/user/webrtc/trunk |
| // * Test project located in /Users/user/webrtc/trunk/src/testproject |
| // * Test binary compiled as: |
| // /Users/user/webrtc/trunk/xcodebuild/Debug/testproject_unittests |
| // Then ProjectRootPath() will return /Users/user/webrtc/trunk/ no matter if |
| // the test binary is executed from standing in either of: |
| // /Users/user/webrtc/trunk |
| // or |
| // /Users/user/webrtc/trunk/out/Debug |
| // (or any other directory below the trunk for that matter). |
| |
| #ifndef WEBRTC_TEST_TESTSUPPORT_FILEUTILS_H_ |
| #define WEBRTC_TEST_TESTSUPPORT_FILEUTILS_H_ |
| |
| #include <string> |
| |
| namespace webrtc { |
| namespace test { |
| |
| // This is the "directory" returned if the ProjectPath() function fails |
| // to find the project root. |
| extern const char* kCannotFindProjectRootDir; |
| |
| // Finds the root dir of the project, to be able to set correct paths to |
| // resource files used by tests. |
| // The implementation is simple: it just looks for the file defined by |
| // kProjectRootFileName, starting in the current directory (the working |
| // directory) and then steps upward until it is found (or it is at the root of |
| // the file system). |
| // If the current working directory is above the project root dir, it will not |
| // be found. |
| // |
| // If symbolic links occur in the path they will be resolved and the actual |
| // directory will be returned. |
| // |
| // Returns the absolute path to the project root dir (usually the trunk dir) |
| // WITH a trailing path delimiter. |
| // If the project root is not found, the string specified by |
| // kCannotFindProjectRootDir is returned. |
| std::string ProjectRootPath(); |
| |
| // Creates and returns the absolute path to the output directory where log files |
| // and other test artifacts should be put. The output directory is generally a |
| // directory named "out" at the top-level of the project, i.e. a subfolder to |
| // the path returned by ProjectRootPath(). The exception is Android where we use |
| // /sdcard/ instead. |
| // |
| // Details described for ProjectRootPath() apply here too. |
| // |
| // Returns the path WITH a trailing path delimiter. If the project root is not |
| // found, the current working directory ("./") is returned as a fallback. |
| std::string OutputPath(); |
| |
| // Generates an empty file with a unique name in the specified directory and |
| // returns the file name and path. |
| std::string TempFilename(const std::string &dir, const std::string &prefix); |
| |
| // Returns a path to a resource file for the currently executing platform. |
| // Adapts to what filenames are currently present in the |
| // [project-root]/resources/ dir. |
| // Returns an absolute path according to this priority list (the directory |
| // part of the path is left out for readability): |
| // 1. [name]_[platform]_[architecture].[extension] |
| // 2. [name]_[platform].[extension] |
| // 3. [name]_[architecture].[extension] |
| // 4. [name].[extension] |
| // Where |
| // * platform is either of "win", "mac" or "linux". |
| // * architecture is either of "32" or "64". |
| // |
| // Arguments: |
| // name - Name of the resource file. If a plain filename (no directory path) |
| // is supplied, the file is assumed to be located in resources/ |
| // If a directory path is prepended to the filename, a subdirectory |
| // hierarchy reflecting that path is assumed to be present. |
| // extension - File extension, without the dot, i.e. "bmp" or "yuv". |
| std::string ResourcePath(std::string name, std::string extension); |
| |
| // Gets the current working directory for the executing program. |
| // Returns "./" if for some reason it is not possible to find the working |
| // directory. |
| std::string WorkingDir(); |
| |
| // Creates a directory if it not already exists. |
| // Returns true if successful. Will print an error message to stderr and return |
| // false if a file with the same name already exists. |
| bool CreateDir(std::string directory_name); |
| |
| // Checks if a file exists. |
| bool FileExists(std::string& file_name); |
| |
| // File size of the supplied file in bytes. Will return 0 if the file is |
| // empty or if the file does not exist/is readable. |
| size_t GetFileSize(std::string filename); |
| |
| // Sets the executable path, i.e. the path to the executable that is being used |
| // when launching it. This is usually the path relative to the working directory |
| // but can also be an absolute path. The intention with this function is to pass |
| // the argv[0] being sent into the main function to make it possible for |
| // fileutils.h to find the correct project paths even when the working directory |
| // is outside the project tree (which happens in some cases). |
| void SetExecutablePath(const std::string& path_to_executable); |
| |
| } // namespace test |
| } // namespace webrtc |
| |
| #endif // WEBRTC_TEST_TESTSUPPORT_FILEUTILS_H_ |