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/*
* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_RTP_RTCP_INCLUDE_RTP_PACKET_SENDER_H_
#define MODULES_RTP_RTCP_INCLUDE_RTP_PACKET_SENDER_H_
#include <memory>
#include "modules/rtp_rtcp/include/rtp_rtcp_defines.h"
#include "modules/rtp_rtcp/source/rtp_packet_to_send.h"
namespace webrtc {
// TODO(bugs.webrtc.org/10633): Remove Priority and InsertPacket when old pacer
// code path is gone.
class RtpPacketSender {
public:
virtual ~RtpPacketSender() = default;
// These are part of the legacy PacedSender interface and will be removed.
enum Priority {
kHighPriority = 0, // Pass through; will be sent immediately.
kNormalPriority = 2, // Put in back of the line.
kLowPriority = 3, // Put in back of the low priority line.
};
// Adds the packet information to the queue and call TimeToSendPacket when
// it's time to send.
virtual void InsertPacket(Priority priority,
uint32_t ssrc,
uint16_t sequence_number,
int64_t capture_time_ms,
size_t bytes,
bool retransmission) = 0;
// Insert packet into queue, for eventual transmission. Based on the type of
// the packet, it will be prioritized and scheduled relative to other packets
// and the current target send rate.
virtual void EnqueuePacket(std::unique_ptr<RtpPacketToSend> packet) = 0;
};
} // namespace webrtc
#endif // MODULES_RTP_RTCP_INCLUDE_RTP_PACKET_SENDER_H_