| /* | |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #include "webrtc/base/asyncudpsocket.h" | |
| #include "webrtc/base/logging.h" | |
| namespace rtc { | |
| static const int BUF_SIZE = 64 * 1024; | |
| AsyncUDPSocket* AsyncUDPSocket::Create( | |
| AsyncSocket* socket, | |
| const SocketAddress& bind_address) { | |
| scoped_ptr<AsyncSocket> owned_socket(socket); | |
| if (socket->Bind(bind_address) < 0) { | |
| LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError(); | |
| return NULL; | |
| } | |
| return new AsyncUDPSocket(owned_socket.release()); | |
| } | |
| AsyncUDPSocket* AsyncUDPSocket::Create(SocketFactory* factory, | |
| const SocketAddress& bind_address) { | |
| AsyncSocket* socket = | |
| factory->CreateAsyncSocket(bind_address.family(), SOCK_DGRAM); | |
| if (!socket) | |
| return NULL; | |
| return Create(socket, bind_address); | |
| } | |
| AsyncUDPSocket::AsyncUDPSocket(AsyncSocket* socket) | |
| : socket_(socket) { | |
| ASSERT(socket_); | |
| size_ = BUF_SIZE; | |
| buf_ = new char[size_]; | |
| // The socket should start out readable but not writable. | |
| socket_->SignalReadEvent.connect(this, &AsyncUDPSocket::OnReadEvent); | |
| socket_->SignalWriteEvent.connect(this, &AsyncUDPSocket::OnWriteEvent); | |
| } | |
| AsyncUDPSocket::~AsyncUDPSocket() { | |
| delete [] buf_; | |
| } | |
| SocketAddress AsyncUDPSocket::GetLocalAddress() const { | |
| return socket_->GetLocalAddress(); | |
| } | |
| SocketAddress AsyncUDPSocket::GetRemoteAddress() const { | |
| return socket_->GetRemoteAddress(); | |
| } | |
| int AsyncUDPSocket::Send(const void *pv, size_t cb, | |
| const rtc::PacketOptions& options) { | |
| return socket_->Send(pv, cb); | |
| } | |
| int AsyncUDPSocket::SendTo(const void *pv, size_t cb, | |
| const SocketAddress& addr, | |
| const rtc::PacketOptions& options) { | |
| return socket_->SendTo(pv, cb, addr); | |
| } | |
| int AsyncUDPSocket::Close() { | |
| return socket_->Close(); | |
| } | |
| AsyncUDPSocket::State AsyncUDPSocket::GetState() const { | |
| return STATE_BOUND; | |
| } | |
| int AsyncUDPSocket::GetOption(Socket::Option opt, int* value) { | |
| return socket_->GetOption(opt, value); | |
| } | |
| int AsyncUDPSocket::SetOption(Socket::Option opt, int value) { | |
| return socket_->SetOption(opt, value); | |
| } | |
| int AsyncUDPSocket::GetError() const { | |
| return socket_->GetError(); | |
| } | |
| void AsyncUDPSocket::SetError(int error) { | |
| return socket_->SetError(error); | |
| } | |
| void AsyncUDPSocket::OnReadEvent(AsyncSocket* socket) { | |
| ASSERT(socket_.get() == socket); | |
| SocketAddress remote_addr; | |
| int len = socket_->RecvFrom(buf_, size_, &remote_addr); | |
| if (len < 0) { | |
| // An error here typically means we got an ICMP error in response to our | |
| // send datagram, indicating the remote address was unreachable. | |
| // When doing ICE, this kind of thing will often happen. | |
| // TODO: Do something better like forwarding the error to the user. | |
| SocketAddress local_addr = socket_->GetLocalAddress(); | |
| LOG(LS_INFO) << "AsyncUDPSocket[" << local_addr.ToSensitiveString() << "] " | |
| << "receive failed with error " << socket_->GetError(); | |
| return; | |
| } | |
| // TODO: Make sure that we got all of the packet. | |
| // If we did not, then we should resize our buffer to be large enough. | |
| SignalReadPacket(this, buf_, static_cast<size_t>(len), remote_addr, | |
| CreatePacketTime(0)); | |
| } | |
| void AsyncUDPSocket::OnWriteEvent(AsyncSocket* socket) { | |
| SignalReadyToSend(this); | |
| } | |
| } // namespace rtc |