| /* | |
| * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef WEBRTC_MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_PROCESSING_H_ | |
| #define WEBRTC_MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_PROCESSING_H_ | |
| #include <stddef.h> // size_t | |
| #include <stdio.h> // FILE | |
| #include <vector> | |
| #include "webrtc/base/platform_file.h" | |
| #include "webrtc/common.h" | |
| #include "webrtc/modules/audio_processing/beamformer/array_util.h" | |
| #include "webrtc/typedefs.h" | |
| struct AecCore; | |
| namespace webrtc { | |
| class AudioFrame; | |
| template<typename T> | |
| class Beamformer; | |
| class EchoCancellation; | |
| class EchoControlMobile; | |
| class GainControl; | |
| class HighPassFilter; | |
| class LevelEstimator; | |
| class NoiseSuppression; | |
| class VoiceDetection; | |
| // Use to enable the extended filter mode in the AEC, along with robustness | |
| // measures around the reported system delays. It comes with a significant | |
| // increase in AEC complexity, but is much more robust to unreliable reported | |
| // delays. | |
| // | |
| // Detailed changes to the algorithm: | |
| // - The filter length is changed from 48 to 128 ms. This comes with tuning of | |
| // several parameters: i) filter adaptation stepsize and error threshold; | |
| // ii) non-linear processing smoothing and overdrive. | |
| // - Option to ignore the reported delays on platforms which we deem | |
| // sufficiently unreliable. See WEBRTC_UNTRUSTED_DELAY in echo_cancellation.c. | |
| // - Faster startup times by removing the excessive "startup phase" processing | |
| // of reported delays. | |
| // - Much more conservative adjustments to the far-end read pointer. We smooth | |
| // the delay difference more heavily, and back off from the difference more. | |
| // Adjustments force a readaptation of the filter, so they should be avoided | |
| // except when really necessary. | |
| struct ExtendedFilter { | |
| ExtendedFilter() : enabled(false) {} | |
| explicit ExtendedFilter(bool enabled) : enabled(enabled) {} | |
| bool enabled; | |
| }; | |
| // Use to disable the reported system delays. By disabling the reported system | |
| // delays the echo cancellation algorithm assumes the process and reverse | |
| // streams to be aligned. This configuration only applies to EchoCancellation | |
| // and not EchoControlMobile and is set with AudioProcessing::SetExtraOptions(). | |
| // Note that by disabling reported system delays the EchoCancellation may | |
| // regress in performance. | |
| struct ReportedDelay { | |
| ReportedDelay() : enabled(true) {} | |
| explicit ReportedDelay(bool enabled) : enabled(enabled) {} | |
| bool enabled; | |
| }; | |
| // Use to enable experimental gain control (AGC). At startup the experimental | |
| // AGC moves the microphone volume up to |startup_min_volume| if the current | |
| // microphone volume is set too low. The value is clamped to its operating range | |
| // [12, 255]. Here, 255 maps to 100%. | |
| // | |
| // Must be provided through AudioProcessing::Create(Confg&). | |
| #if defined(WEBRTC_CHROMIUM_BUILD) | |
| static const int kAgcStartupMinVolume = 85; | |
| #else | |
| static const int kAgcStartupMinVolume = 0; | |
| #endif // defined(WEBRTC_CHROMIUM_BUILD) | |
| struct ExperimentalAgc { | |
| ExperimentalAgc() : enabled(true), startup_min_volume(kAgcStartupMinVolume) {} | |
| ExperimentalAgc(bool enabled) | |
| : enabled(enabled), startup_min_volume(kAgcStartupMinVolume) {} | |
| ExperimentalAgc(bool enabled, int startup_min_volume) | |
| : enabled(enabled), startup_min_volume(startup_min_volume) {} | |
| bool enabled; | |
| int startup_min_volume; | |
| }; | |
| // Use to enable experimental noise suppression. It can be set in the | |
| // constructor or using AudioProcessing::SetExtraOptions(). | |
| struct ExperimentalNs { | |
| ExperimentalNs() : enabled(false) {} | |
| explicit ExperimentalNs(bool enabled) : enabled(enabled) {} | |
| bool enabled; | |
| }; | |
| // Use to enable beamforming. Must be provided through the constructor. It will | |
| // have no impact if used with AudioProcessing::SetExtraOptions(). | |
| struct Beamforming { | |
| Beamforming() : enabled(false) {} | |
| Beamforming(bool enabled, const std::vector<Point>& array_geometry) | |
| : enabled(enabled), | |
| array_geometry(array_geometry) {} | |
| const bool enabled; | |
| const std::vector<Point> array_geometry; | |
| }; | |
| // Use to enable 48kHz support in audio processing. Must be provided through the | |
| // constructor. It will have no impact if used with | |
| // AudioProcessing::SetExtraOptions(). | |
| struct AudioProcessing48kHzSupport { | |
| AudioProcessing48kHzSupport() : enabled(true) {} | |
| explicit AudioProcessing48kHzSupport(bool enabled) : enabled(enabled) {} | |
| bool enabled; | |
| }; | |
| static const int kAudioProcMaxNativeSampleRateHz = 32000; | |
| // The Audio Processing Module (APM) provides a collection of voice processing | |
| // components designed for real-time communications software. | |
| // | |
| // APM operates on two audio streams on a frame-by-frame basis. Frames of the | |
| // primary stream, on which all processing is applied, are passed to | |
| // |ProcessStream()|. Frames of the reverse direction stream, which are used for | |
| // analysis by some components, are passed to |AnalyzeReverseStream()|. On the | |
| // client-side, this will typically be the near-end (capture) and far-end | |
| // (render) streams, respectively. APM should be placed in the signal chain as | |
| // close to the audio hardware abstraction layer (HAL) as possible. | |
| // | |
| // On the server-side, the reverse stream will normally not be used, with | |
| // processing occurring on each incoming stream. | |
| // | |
| // Component interfaces follow a similar pattern and are accessed through | |
| // corresponding getters in APM. All components are disabled at create-time, | |
| // with default settings that are recommended for most situations. New settings | |
| // can be applied without enabling a component. Enabling a component triggers | |
| // memory allocation and initialization to allow it to start processing the | |
| // streams. | |
| // | |
| // Thread safety is provided with the following assumptions to reduce locking | |
| // overhead: | |
| // 1. The stream getters and setters are called from the same thread as | |
| // ProcessStream(). More precisely, stream functions are never called | |
| // concurrently with ProcessStream(). | |
| // 2. Parameter getters are never called concurrently with the corresponding | |
| // setter. | |
| // | |
| // APM accepts only linear PCM audio data in chunks of 10 ms. The int16 | |
| // interfaces use interleaved data, while the float interfaces use deinterleaved | |
| // data. | |
| // | |
| // Usage example, omitting error checking: | |
| // AudioProcessing* apm = AudioProcessing::Create(0); | |
| // | |
| // apm->high_pass_filter()->Enable(true); | |
| // | |
| // apm->echo_cancellation()->enable_drift_compensation(false); | |
| // apm->echo_cancellation()->Enable(true); | |
| // | |
| // apm->noise_reduction()->set_level(kHighSuppression); | |
| // apm->noise_reduction()->Enable(true); | |
| // | |
| // apm->gain_control()->set_analog_level_limits(0, 255); | |
| // apm->gain_control()->set_mode(kAdaptiveAnalog); | |
| // apm->gain_control()->Enable(true); | |
| // | |
| // apm->voice_detection()->Enable(true); | |
| // | |
| // // Start a voice call... | |
| // | |
| // // ... Render frame arrives bound for the audio HAL ... | |
| // apm->AnalyzeReverseStream(render_frame); | |
| // | |
| // // ... Capture frame arrives from the audio HAL ... | |
| // // Call required set_stream_ functions. | |
| // apm->set_stream_delay_ms(delay_ms); | |
| // apm->gain_control()->set_stream_analog_level(analog_level); | |
| // | |
| // apm->ProcessStream(capture_frame); | |
| // | |
| // // Call required stream_ functions. | |
| // analog_level = apm->gain_control()->stream_analog_level(); | |
| // has_voice = apm->stream_has_voice(); | |
| // | |
| // // Repeate render and capture processing for the duration of the call... | |
| // // Start a new call... | |
| // apm->Initialize(); | |
| // | |
| // // Close the application... | |
| // delete apm; | |
| // | |
| class AudioProcessing { | |
| public: | |
| enum ChannelLayout { | |
| kMono, | |
| // Left, right. | |
| kStereo, | |
| // Mono, keyboard mic. | |
| kMonoAndKeyboard, | |
| // Left, right, keyboard mic. | |
| kStereoAndKeyboard | |
| }; | |
| // Creates an APM instance. Use one instance for every primary audio stream | |
| // requiring processing. On the client-side, this would typically be one | |
| // instance for the near-end stream, and additional instances for each far-end | |
| // stream which requires processing. On the server-side, this would typically | |
| // be one instance for every incoming stream. | |
| static AudioProcessing* Create(); | |
| // Allows passing in an optional configuration at create-time. | |
| static AudioProcessing* Create(const Config& config); | |
| // Only for testing. | |
| static AudioProcessing* Create(const Config& config, | |
| Beamformer<float>* beamformer); | |
| virtual ~AudioProcessing() {} | |
| // Initializes internal states, while retaining all user settings. This | |
| // should be called before beginning to process a new audio stream. However, | |
| // it is not necessary to call before processing the first stream after | |
| // creation. | |
| // | |
| // It is also not necessary to call if the audio parameters (sample | |
| // rate and number of channels) have changed. Passing updated parameters | |
| // directly to |ProcessStream()| and |AnalyzeReverseStream()| is permissible. | |
| // If the parameters are known at init-time though, they may be provided. | |
| virtual int Initialize() = 0; | |
| // The int16 interfaces require: | |
| // - only |NativeRate|s be used | |
| // - that the input, output and reverse rates must match | |
| // - that |output_layout| matches |input_layout| | |
| // | |
| // The float interfaces accept arbitrary rates and support differing input | |
| // and output layouts, but the output may only remove channels, not add. | |
| virtual int Initialize(int input_sample_rate_hz, | |
| int output_sample_rate_hz, | |
| int reverse_sample_rate_hz, | |
| ChannelLayout input_layout, | |
| ChannelLayout output_layout, | |
| ChannelLayout reverse_layout) = 0; | |
| // Pass down additional options which don't have explicit setters. This | |
| // ensures the options are applied immediately. | |
| virtual void SetExtraOptions(const Config& config) = 0; | |
| // DEPRECATED. | |
| // TODO(ajm): Remove after Chromium has upgraded to using Initialize(). | |
| virtual int set_sample_rate_hz(int rate) = 0; | |
| // TODO(ajm): Remove after voice engine no longer requires it to resample | |
| // the reverse stream to the forward rate. | |
| virtual int input_sample_rate_hz() const = 0; | |
| // TODO(ajm): Remove after Chromium no longer depends on it. | |
| virtual int sample_rate_hz() const = 0; | |
| // TODO(ajm): Only intended for internal use. Make private and friend the | |
| // necessary classes? | |
| virtual int proc_sample_rate_hz() const = 0; | |
| virtual int proc_split_sample_rate_hz() const = 0; | |
| virtual int num_input_channels() const = 0; | |
| virtual int num_output_channels() const = 0; | |
| virtual int num_reverse_channels() const = 0; | |
| // Set to true when the output of AudioProcessing will be muted or in some | |
| // other way not used. Ideally, the captured audio would still be processed, | |
| // but some components may change behavior based on this information. | |
| // Default false. | |
| virtual void set_output_will_be_muted(bool muted) = 0; | |
| virtual bool output_will_be_muted() const = 0; | |
| // Processes a 10 ms |frame| of the primary audio stream. On the client-side, | |
| // this is the near-end (or captured) audio. | |
| // | |
| // If needed for enabled functionality, any function with the set_stream_ tag | |
| // must be called prior to processing the current frame. Any getter function | |
| // with the stream_ tag which is needed should be called after processing. | |
| // | |
| // The |sample_rate_hz_|, |num_channels_|, and |samples_per_channel_| | |
| // members of |frame| must be valid. If changed from the previous call to this | |
| // method, it will trigger an initialization. | |
| virtual int ProcessStream(AudioFrame* frame) = 0; | |
| // Accepts deinterleaved float audio with the range [-1, 1]. Each element | |
| // of |src| points to a channel buffer, arranged according to | |
| // |input_layout|. At output, the channels will be arranged according to | |
| // |output_layout| at |output_sample_rate_hz| in |dest|. | |
| // | |
| // The output layout may only remove channels, not add. |src| and |dest| | |
| // may use the same memory, if desired. | |
| virtual int ProcessStream(const float* const* src, | |
| int samples_per_channel, | |
| int input_sample_rate_hz, | |
| ChannelLayout input_layout, | |
| int output_sample_rate_hz, | |
| ChannelLayout output_layout, | |
| float* const* dest) = 0; | |
| // Analyzes a 10 ms |frame| of the reverse direction audio stream. The frame | |
| // will not be modified. On the client-side, this is the far-end (or to be | |
| // rendered) audio. | |
| // | |
| // It is only necessary to provide this if echo processing is enabled, as the | |
| // reverse stream forms the echo reference signal. It is recommended, but not | |
| // necessary, to provide if gain control is enabled. On the server-side this | |
| // typically will not be used. If you're not sure what to pass in here, | |
| // chances are you don't need to use it. | |
| // | |
| // The |sample_rate_hz_|, |num_channels_|, and |samples_per_channel_| | |
| // members of |frame| must be valid. |sample_rate_hz_| must correspond to | |
| // |input_sample_rate_hz()| | |
| // | |
| // TODO(ajm): add const to input; requires an implementation fix. | |
| virtual int AnalyzeReverseStream(AudioFrame* frame) = 0; | |
| // Accepts deinterleaved float audio with the range [-1, 1]. Each element | |
| // of |data| points to a channel buffer, arranged according to |layout|. | |
| virtual int AnalyzeReverseStream(const float* const* data, | |
| int samples_per_channel, | |
| int sample_rate_hz, | |
| ChannelLayout layout) = 0; | |
| // This must be called if and only if echo processing is enabled. | |
| // | |
| // Sets the |delay| in ms between AnalyzeReverseStream() receiving a far-end | |
| // frame and ProcessStream() receiving a near-end frame containing the | |
| // corresponding echo. On the client-side this can be expressed as | |
| // delay = (t_render - t_analyze) + (t_process - t_capture) | |
| // where, | |
| // - t_analyze is the time a frame is passed to AnalyzeReverseStream() and | |
| // t_render is the time the first sample of the same frame is rendered by | |
| // the audio hardware. | |
| // - t_capture is the time the first sample of a frame is captured by the | |
| // audio hardware and t_pull is the time the same frame is passed to | |
| // ProcessStream(). | |
| virtual int set_stream_delay_ms(int delay) = 0; | |
| virtual int stream_delay_ms() const = 0; | |
| virtual bool was_stream_delay_set() const = 0; | |
| // Call to signal that a key press occurred (true) or did not occur (false) | |
| // with this chunk of audio. | |
| virtual void set_stream_key_pressed(bool key_pressed) = 0; | |
| virtual bool stream_key_pressed() const = 0; | |
| // Sets a delay |offset| in ms to add to the values passed in through | |
| // set_stream_delay_ms(). May be positive or negative. | |
| // | |
| // Note that this could cause an otherwise valid value passed to | |
| // set_stream_delay_ms() to return an error. | |
| virtual void set_delay_offset_ms(int offset) = 0; | |
| virtual int delay_offset_ms() const = 0; | |
| // Starts recording debugging information to a file specified by |filename|, | |
| // a NULL-terminated string. If there is an ongoing recording, the old file | |
| // will be closed, and recording will continue in the newly specified file. | |
| // An already existing file will be overwritten without warning. | |
| static const size_t kMaxFilenameSize = 1024; | |
| virtual int StartDebugRecording(const char filename[kMaxFilenameSize]) = 0; | |
| // Same as above but uses an existing file handle. Takes ownership | |
| // of |handle| and closes it at StopDebugRecording(). | |
| virtual int StartDebugRecording(FILE* handle) = 0; | |
| // Same as above but uses an existing PlatformFile handle. Takes ownership | |
| // of |handle| and closes it at StopDebugRecording(). | |
| // TODO(xians): Make this interface pure virtual. | |
| virtual int StartDebugRecordingForPlatformFile(rtc::PlatformFile handle) { | |
| return -1; | |
| } | |
| // Stops recording debugging information, and closes the file. Recording | |
| // cannot be resumed in the same file (without overwriting it). | |
| virtual int StopDebugRecording() = 0; | |
| // These provide access to the component interfaces and should never return | |
| // NULL. The pointers will be valid for the lifetime of the APM instance. | |
| // The memory for these objects is entirely managed internally. | |
| virtual EchoCancellation* echo_cancellation() const = 0; | |
| virtual EchoControlMobile* echo_control_mobile() const = 0; | |
| virtual GainControl* gain_control() const = 0; | |
| virtual HighPassFilter* high_pass_filter() const = 0; | |
| virtual LevelEstimator* level_estimator() const = 0; | |
| virtual NoiseSuppression* noise_suppression() const = 0; | |
| virtual VoiceDetection* voice_detection() const = 0; | |
| struct Statistic { | |
| int instant; // Instantaneous value. | |
| int average; // Long-term average. | |
| int maximum; // Long-term maximum. | |
| int minimum; // Long-term minimum. | |
| }; | |
| enum Error { | |
| // Fatal errors. | |
| kNoError = 0, | |
| kUnspecifiedError = -1, | |
| kCreationFailedError = -2, | |
| kUnsupportedComponentError = -3, | |
| kUnsupportedFunctionError = -4, | |
| kNullPointerError = -5, | |
| kBadParameterError = -6, | |
| kBadSampleRateError = -7, | |
| kBadDataLengthError = -8, | |
| kBadNumberChannelsError = -9, | |
| kFileError = -10, | |
| kStreamParameterNotSetError = -11, | |
| kNotEnabledError = -12, | |
| // Warnings are non-fatal. | |
| // This results when a set_stream_ parameter is out of range. Processing | |
| // will continue, but the parameter may have been truncated. | |
| kBadStreamParameterWarning = -13 | |
| }; | |
| enum NativeRate { | |
| kSampleRate8kHz = 8000, | |
| kSampleRate16kHz = 16000, | |
| kSampleRate32kHz = 32000, | |
| kSampleRate48kHz = 48000 | |
| }; | |
| static const int kChunkSizeMs = 10; | |
| }; | |
| // The acoustic echo cancellation (AEC) component provides better performance | |
| // than AECM but also requires more processing power and is dependent on delay | |
| // stability and reporting accuracy. As such it is well-suited and recommended | |
| // for PC and IP phone applications. | |
| // | |
| // Not recommended to be enabled on the server-side. | |
| class EchoCancellation { | |
| public: | |
| // EchoCancellation and EchoControlMobile may not be enabled simultaneously. | |
| // Enabling one will disable the other. | |
| virtual int Enable(bool enable) = 0; | |
| virtual bool is_enabled() const = 0; | |
| // Differences in clock speed on the primary and reverse streams can impact | |
| // the AEC performance. On the client-side, this could be seen when different | |
| // render and capture devices are used, particularly with webcams. | |
| // | |
| // This enables a compensation mechanism, and requires that | |
| // set_stream_drift_samples() be called. | |
| virtual int enable_drift_compensation(bool enable) = 0; | |
| virtual bool is_drift_compensation_enabled() const = 0; | |
| // Sets the difference between the number of samples rendered and captured by | |
| // the audio devices since the last call to |ProcessStream()|. Must be called | |
| // if drift compensation is enabled, prior to |ProcessStream()|. | |
| virtual void set_stream_drift_samples(int drift) = 0; | |
| virtual int stream_drift_samples() const = 0; | |
| enum SuppressionLevel { | |
| kLowSuppression, | |
| kModerateSuppression, | |
| kHighSuppression | |
| }; | |
| // Sets the aggressiveness of the suppressor. A higher level trades off | |
| // double-talk performance for increased echo suppression. | |
| virtual int set_suppression_level(SuppressionLevel level) = 0; | |
| virtual SuppressionLevel suppression_level() const = 0; | |
| // Returns false if the current frame almost certainly contains no echo | |
| // and true if it _might_ contain echo. | |
| virtual bool stream_has_echo() const = 0; | |
| // Enables the computation of various echo metrics. These are obtained | |
| // through |GetMetrics()|. | |
| virtual int enable_metrics(bool enable) = 0; | |
| virtual bool are_metrics_enabled() const = 0; | |
| // Each statistic is reported in dB. | |
| // P_far: Far-end (render) signal power. | |
| // P_echo: Near-end (capture) echo signal power. | |
| // P_out: Signal power at the output of the AEC. | |
| // P_a: Internal signal power at the point before the AEC's non-linear | |
| // processor. | |
| struct Metrics { | |
| // RERL = ERL + ERLE | |
| AudioProcessing::Statistic residual_echo_return_loss; | |
| // ERL = 10log_10(P_far / P_echo) | |
| AudioProcessing::Statistic echo_return_loss; | |
| // ERLE = 10log_10(P_echo / P_out) | |
| AudioProcessing::Statistic echo_return_loss_enhancement; | |
| // (Pre non-linear processing suppression) A_NLP = 10log_10(P_echo / P_a) | |
| AudioProcessing::Statistic a_nlp; | |
| }; | |
| // TODO(ajm): discuss the metrics update period. | |
| virtual int GetMetrics(Metrics* metrics) = 0; | |
| // Enables computation and logging of delay values. Statistics are obtained | |
| // through |GetDelayMetrics()|. | |
| virtual int enable_delay_logging(bool enable) = 0; | |
| virtual bool is_delay_logging_enabled() const = 0; | |
| // The delay metrics consists of the delay |median| and the delay standard | |
| // deviation |std|. It also consists of the fraction of delay estimates | |
| // |fraction_poor_delays| that can make the echo cancellation perform poorly. | |
| // The values are aggregated until the first call to |GetDelayMetrics()| and | |
| // afterwards aggregated and updated every second. | |
| // Note that if there are several clients pulling metrics from | |
| // |GetDelayMetrics()| during a session the first call from any of them will | |
| // change to one second aggregation window for all. | |
| // TODO(bjornv): Deprecated, remove. | |
| virtual int GetDelayMetrics(int* median, int* std) = 0; | |
| virtual int GetDelayMetrics(int* median, int* std, | |
| float* fraction_poor_delays) = 0; | |
| // Returns a pointer to the low level AEC component. In case of multiple | |
| // channels, the pointer to the first one is returned. A NULL pointer is | |
| // returned when the AEC component is disabled or has not been initialized | |
| // successfully. | |
| virtual struct AecCore* aec_core() const = 0; | |
| protected: | |
| virtual ~EchoCancellation() {} | |
| }; | |
| // The acoustic echo control for mobile (AECM) component is a low complexity | |
| // robust option intended for use on mobile devices. | |
| // | |
| // Not recommended to be enabled on the server-side. | |
| class EchoControlMobile { | |
| public: | |
| // EchoCancellation and EchoControlMobile may not be enabled simultaneously. | |
| // Enabling one will disable the other. | |
| virtual int Enable(bool enable) = 0; | |
| virtual bool is_enabled() const = 0; | |
| // Recommended settings for particular audio routes. In general, the louder | |
| // the echo is expected to be, the higher this value should be set. The | |
| // preferred setting may vary from device to device. | |
| enum RoutingMode { | |
| kQuietEarpieceOrHeadset, | |
| kEarpiece, | |
| kLoudEarpiece, | |
| kSpeakerphone, | |
| kLoudSpeakerphone | |
| }; | |
| // Sets echo control appropriate for the audio routing |mode| on the device. | |
| // It can and should be updated during a call if the audio routing changes. | |
| virtual int set_routing_mode(RoutingMode mode) = 0; | |
| virtual RoutingMode routing_mode() const = 0; | |
| // Comfort noise replaces suppressed background noise to maintain a | |
| // consistent signal level. | |
| virtual int enable_comfort_noise(bool enable) = 0; | |
| virtual bool is_comfort_noise_enabled() const = 0; | |
| // A typical use case is to initialize the component with an echo path from a | |
| // previous call. The echo path is retrieved using |GetEchoPath()|, typically | |
| // at the end of a call. The data can then be stored for later use as an | |
| // initializer before the next call, using |SetEchoPath()|. | |
| // | |
| // Controlling the echo path this way requires the data |size_bytes| to match | |
| // the internal echo path size. This size can be acquired using | |
| // |echo_path_size_bytes()|. |SetEchoPath()| causes an entire reset, worth | |
| // noting if it is to be called during an ongoing call. | |
| // | |
| // It is possible that version incompatibilities may result in a stored echo | |
| // path of the incorrect size. In this case, the stored path should be | |
| // discarded. | |
| virtual int SetEchoPath(const void* echo_path, size_t size_bytes) = 0; | |
| virtual int GetEchoPath(void* echo_path, size_t size_bytes) const = 0; | |
| // The returned path size is guaranteed not to change for the lifetime of | |
| // the application. | |
| static size_t echo_path_size_bytes(); | |
| protected: | |
| virtual ~EchoControlMobile() {} | |
| }; | |
| // The automatic gain control (AGC) component brings the signal to an | |
| // appropriate range. This is done by applying a digital gain directly and, in | |
| // the analog mode, prescribing an analog gain to be applied at the audio HAL. | |
| // | |
| // Recommended to be enabled on the client-side. | |
| class GainControl { | |
| public: | |
| virtual int Enable(bool enable) = 0; | |
| virtual bool is_enabled() const = 0; | |
| // When an analog mode is set, this must be called prior to |ProcessStream()| | |
| // to pass the current analog level from the audio HAL. Must be within the | |
| // range provided to |set_analog_level_limits()|. | |
| virtual int set_stream_analog_level(int level) = 0; | |
| // When an analog mode is set, this should be called after |ProcessStream()| | |
| // to obtain the recommended new analog level for the audio HAL. It is the | |
| // users responsibility to apply this level. | |
| virtual int stream_analog_level() = 0; | |
| enum Mode { | |
| // Adaptive mode intended for use if an analog volume control is available | |
| // on the capture device. It will require the user to provide coupling | |
| // between the OS mixer controls and AGC through the |stream_analog_level()| | |
| // functions. | |
| // | |
| // It consists of an analog gain prescription for the audio device and a | |
| // digital compression stage. | |
| kAdaptiveAnalog, | |
| // Adaptive mode intended for situations in which an analog volume control | |
| // is unavailable. It operates in a similar fashion to the adaptive analog | |
| // mode, but with scaling instead applied in the digital domain. As with | |
| // the analog mode, it additionally uses a digital compression stage. | |
| kAdaptiveDigital, | |
| // Fixed mode which enables only the digital compression stage also used by | |
| // the two adaptive modes. | |
| // | |
| // It is distinguished from the adaptive modes by considering only a | |
| // short time-window of the input signal. It applies a fixed gain through | |
| // most of the input level range, and compresses (gradually reduces gain | |
| // with increasing level) the input signal at higher levels. This mode is | |
| // preferred on embedded devices where the capture signal level is | |
| // predictable, so that a known gain can be applied. | |
| kFixedDigital | |
| }; | |
| virtual int set_mode(Mode mode) = 0; | |
| virtual Mode mode() const = 0; | |
| // Sets the target peak |level| (or envelope) of the AGC in dBFs (decibels | |
| // from digital full-scale). The convention is to use positive values. For | |
| // instance, passing in a value of 3 corresponds to -3 dBFs, or a target | |
| // level 3 dB below full-scale. Limited to [0, 31]. | |
| // | |
| // TODO(ajm): use a negative value here instead, if/when VoE will similarly | |
| // update its interface. | |
| virtual int set_target_level_dbfs(int level) = 0; | |
| virtual int target_level_dbfs() const = 0; | |
| // Sets the maximum |gain| the digital compression stage may apply, in dB. A | |
| // higher number corresponds to greater compression, while a value of 0 will | |
| // leave the signal uncompressed. Limited to [0, 90]. | |
| virtual int set_compression_gain_db(int gain) = 0; | |
| virtual int compression_gain_db() const = 0; | |
| // When enabled, the compression stage will hard limit the signal to the | |
| // target level. Otherwise, the signal will be compressed but not limited | |
| // above the target level. | |
| virtual int enable_limiter(bool enable) = 0; | |
| virtual bool is_limiter_enabled() const = 0; | |
| // Sets the |minimum| and |maximum| analog levels of the audio capture device. | |
| // Must be set if and only if an analog mode is used. Limited to [0, 65535]. | |
| virtual int set_analog_level_limits(int minimum, | |
| int maximum) = 0; | |
| virtual int analog_level_minimum() const = 0; | |
| virtual int analog_level_maximum() const = 0; | |
| // Returns true if the AGC has detected a saturation event (period where the | |
| // signal reaches digital full-scale) in the current frame and the analog | |
| // level cannot be reduced. | |
| // | |
| // This could be used as an indicator to reduce or disable analog mic gain at | |
| // the audio HAL. | |
| virtual bool stream_is_saturated() const = 0; | |
| protected: | |
| virtual ~GainControl() {} | |
| }; | |
| // A filtering component which removes DC offset and low-frequency noise. | |
| // Recommended to be enabled on the client-side. | |
| class HighPassFilter { | |
| public: | |
| virtual int Enable(bool enable) = 0; | |
| virtual bool is_enabled() const = 0; | |
| protected: | |
| virtual ~HighPassFilter() {} | |
| }; | |
| // An estimation component used to retrieve level metrics. | |
| class LevelEstimator { | |
| public: | |
| virtual int Enable(bool enable) = 0; | |
| virtual bool is_enabled() const = 0; | |
| // Returns the root mean square (RMS) level in dBFs (decibels from digital | |
| // full-scale), or alternately dBov. It is computed over all primary stream | |
| // frames since the last call to RMS(). The returned value is positive but | |
| // should be interpreted as negative. It is constrained to [0, 127]. | |
| // | |
| // The computation follows: https://tools.ietf.org/html/rfc6465 | |
| // with the intent that it can provide the RTP audio level indication. | |
| // | |
| // Frames passed to ProcessStream() with an |_energy| of zero are considered | |
| // to have been muted. The RMS of the frame will be interpreted as -127. | |
| virtual int RMS() = 0; | |
| protected: | |
| virtual ~LevelEstimator() {} | |
| }; | |
| // The noise suppression (NS) component attempts to remove noise while | |
| // retaining speech. Recommended to be enabled on the client-side. | |
| // | |
| // Recommended to be enabled on the client-side. | |
| class NoiseSuppression { | |
| public: | |
| virtual int Enable(bool enable) = 0; | |
| virtual bool is_enabled() const = 0; | |
| // Determines the aggressiveness of the suppression. Increasing the level | |
| // will reduce the noise level at the expense of a higher speech distortion. | |
| enum Level { | |
| kLow, | |
| kModerate, | |
| kHigh, | |
| kVeryHigh | |
| }; | |
| virtual int set_level(Level level) = 0; | |
| virtual Level level() const = 0; | |
| // Returns the internally computed prior speech probability of current frame | |
| // averaged over output channels. This is not supported in fixed point, for | |
| // which |kUnsupportedFunctionError| is returned. | |
| virtual float speech_probability() const = 0; | |
| protected: | |
| virtual ~NoiseSuppression() {} | |
| }; | |
| // The voice activity detection (VAD) component analyzes the stream to | |
| // determine if voice is present. A facility is also provided to pass in an | |
| // external VAD decision. | |
| // | |
| // In addition to |stream_has_voice()| the VAD decision is provided through the | |
| // |AudioFrame| passed to |ProcessStream()|. The |vad_activity_| member will be | |
| // modified to reflect the current decision. | |
| class VoiceDetection { | |
| public: | |
| virtual int Enable(bool enable) = 0; | |
| virtual bool is_enabled() const = 0; | |
| // Returns true if voice is detected in the current frame. Should be called | |
| // after |ProcessStream()|. | |
| virtual bool stream_has_voice() const = 0; | |
| // Some of the APM functionality requires a VAD decision. In the case that | |
| // a decision is externally available for the current frame, it can be passed | |
| // in here, before |ProcessStream()| is called. | |
| // | |
| // VoiceDetection does _not_ need to be enabled to use this. If it happens to | |
| // be enabled, detection will be skipped for any frame in which an external | |
| // VAD decision is provided. | |
| virtual int set_stream_has_voice(bool has_voice) = 0; | |
| // Specifies the likelihood that a frame will be declared to contain voice. | |
| // A higher value makes it more likely that speech will not be clipped, at | |
| // the expense of more noise being detected as voice. | |
| enum Likelihood { | |
| kVeryLowLikelihood, | |
| kLowLikelihood, | |
| kModerateLikelihood, | |
| kHighLikelihood | |
| }; | |
| virtual int set_likelihood(Likelihood likelihood) = 0; | |
| virtual Likelihood likelihood() const = 0; | |
| // Sets the |size| of the frames in ms on which the VAD will operate. Larger | |
| // frames will improve detection accuracy, but reduce the frequency of | |
| // updates. | |
| // | |
| // This does not impact the size of frames passed to |ProcessStream()|. | |
| virtual int set_frame_size_ms(int size) = 0; | |
| virtual int frame_size_ms() const = 0; | |
| protected: | |
| virtual ~VoiceDetection() {} | |
| }; | |
| } // namespace webrtc | |
| #endif // WEBRTC_MODULES_AUDIO_PROCESSING_INCLUDE_AUDIO_PROCESSING_H_ |