| /* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| /* | |
| * This file defines the interface for doing temporal layers with VP8. | |
| */ | |
| #ifndef WEBRTC_MODULES_VIDEO_CODING_CODECS_VP8_TEMPORAL_LAYERS_H_ | |
| #define WEBRTC_MODULES_VIDEO_CODING_CODECS_VP8_TEMPORAL_LAYERS_H_ | |
| #include "vpx/vpx_encoder.h" | |
| #include "webrtc/common_video/interface/video_image.h" | |
| #include "webrtc/typedefs.h" | |
| namespace webrtc { | |
| struct CodecSpecificInfoVP8; | |
| class TemporalLayers { | |
| public: | |
| // Factory for TemporalLayer strategy. Default behaviour is a fixed pattern | |
| // of temporal layers. See default_temporal_layers.cc | |
| struct Factory { | |
| Factory() {} | |
| virtual ~Factory() {} | |
| virtual TemporalLayers* Create(int temporal_layers, | |
| uint8_t initial_tl0_pic_idx) const; | |
| }; | |
| virtual ~TemporalLayers() {} | |
| // Returns the recommended VP8 encode flags needed. May refresh the decoder | |
| // and/or update the reference buffers. | |
| virtual int EncodeFlags(uint32_t timestamp) = 0; | |
| virtual bool ConfigureBitrates(int bitrate_kbit, | |
| int max_bitrate_kbit, | |
| int framerate, | |
| vpx_codec_enc_cfg_t* cfg) = 0; | |
| virtual void PopulateCodecSpecific(bool base_layer_sync, | |
| CodecSpecificInfoVP8* vp8_info, | |
| uint32_t timestamp) = 0; | |
| virtual void FrameEncoded(unsigned int size, uint32_t timestamp, int qp) = 0; | |
| virtual int CurrentLayerId() const = 0; | |
| virtual bool UpdateConfiguration(vpx_codec_enc_cfg_t* cfg) = 0; | |
| }; | |
| // Factory for a temporal layers strategy that adaptively changes the number of | |
| // layers based on input framerate so that the base layer has an acceptable | |
| // framerate. See realtime_temporal_layers.cc | |
| struct RealTimeTemporalLayersFactory : TemporalLayers::Factory { | |
| virtual ~RealTimeTemporalLayersFactory() {} | |
| virtual TemporalLayers* Create(int num_temporal_layers, | |
| uint8_t initial_tl0_pic_idx) const; | |
| }; | |
| } // namespace webrtc | |
| #endif // WEBRTC_MODULES_VIDEO_CODING_CODECS_VP8_TEMPORAL_LAYERS_H_ |