| /* | |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef WEBRTC_MODULES_VIDEO_CODING_MAIN_SOURCE_TIMING_H_ | |
| #define WEBRTC_MODULES_VIDEO_CODING_MAIN_SOURCE_TIMING_H_ | |
| #include "webrtc/base/thread_annotations.h" | |
| #include "webrtc/modules/video_coding/main/source/codec_timer.h" | |
| #include "webrtc/system_wrappers/interface/critical_section_wrapper.h" | |
| #include "webrtc/typedefs.h" | |
| namespace webrtc { | |
| class Clock; | |
| class TimestampExtrapolator; | |
| class VCMTiming { | |
| public: | |
| // The primary timing component should be passed | |
| // if this is the dual timing component. | |
| VCMTiming(Clock* clock, | |
| VCMTiming* master_timing = NULL); | |
| ~VCMTiming(); | |
| // Resets the timing to the initial state. | |
| void Reset(); | |
| void ResetDecodeTime(); | |
| // Set the amount of time needed to render an image. Defaults to 10 ms. | |
| void set_render_delay(uint32_t render_delay_ms); | |
| // Set the minimum time the video must be delayed on the receiver to | |
| // get the desired jitter buffer level. | |
| void SetJitterDelay(uint32_t required_delay_ms); | |
| // Set the minimum playout delay required to sync video with audio. | |
| void set_min_playout_delay(uint32_t min_playout_delay); | |
| // Increases or decreases the current delay to get closer to the target delay. | |
| // Calculates how long it has been since the previous call to this function, | |
| // and increases/decreases the delay in proportion to the time difference. | |
| void UpdateCurrentDelay(uint32_t frame_timestamp); | |
| // Increases or decreases the current delay to get closer to the target delay. | |
| // Given the actual decode time in ms and the render time in ms for a frame, | |
| // this function calculates how late the frame is and increases the delay | |
| // accordingly. | |
| void UpdateCurrentDelay(int64_t render_time_ms, | |
| int64_t actual_decode_time_ms); | |
| // Stops the decoder timer, should be called when the decoder returns a frame | |
| // or when the decoded frame callback is called. | |
| int32_t StopDecodeTimer(uint32_t time_stamp, | |
| int64_t start_time_ms, | |
| int64_t now_ms, | |
| int64_t render_time_ms); | |
| // Used to report that a frame is passed to decoding. Updates the timestamp | |
| // filter which is used to map between timestamps and receiver system time. | |
| void IncomingTimestamp(uint32_t time_stamp, int64_t last_packet_time_ms); | |
| // Returns the receiver system time when the frame with timestamp | |
| // frame_timestamp should be rendered, assuming that the system time currently | |
| // is now_ms. | |
| int64_t RenderTimeMs(uint32_t frame_timestamp, int64_t now_ms) const; | |
| // Returns the maximum time in ms that we can wait for a frame to become | |
| // complete before we must pass it to the decoder. | |
| uint32_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const; | |
| // Returns the current target delay which is required delay + decode time + | |
| // render delay. | |
| uint32_t TargetVideoDelay() const; | |
| // Calculates whether or not there is enough time to decode a frame given a | |
| // certain amount of processing time. | |
| bool EnoughTimeToDecode(uint32_t available_processing_time_ms) const; | |
| // Return current timing information. | |
| void GetTimings(int* decode_ms, | |
| int* max_decode_ms, | |
| int* current_delay_ms, | |
| int* target_delay_ms, | |
| int* jitter_buffer_ms, | |
| int* min_playout_delay_ms, | |
| int* render_delay_ms) const; | |
| enum { kDefaultRenderDelayMs = 10 }; | |
| enum { kDelayMaxChangeMsPerS = 100 }; | |
| protected: | |
| int32_t MaxDecodeTimeMs(FrameType frame_type = kVideoFrameDelta) const | |
| EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); | |
| int64_t RenderTimeMsInternal(uint32_t frame_timestamp, int64_t now_ms) const | |
| EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); | |
| uint32_t TargetDelayInternal() const EXCLUSIVE_LOCKS_REQUIRED(crit_sect_); | |
| private: | |
| void UpdateHistograms() const; | |
| CriticalSectionWrapper* crit_sect_; | |
| Clock* const clock_; | |
| bool master_ GUARDED_BY(crit_sect_); | |
| TimestampExtrapolator* ts_extrapolator_ GUARDED_BY(crit_sect_); | |
| VCMCodecTimer codec_timer_ GUARDED_BY(crit_sect_); | |
| uint32_t render_delay_ms_ GUARDED_BY(crit_sect_); | |
| uint32_t min_playout_delay_ms_ GUARDED_BY(crit_sect_); | |
| uint32_t jitter_delay_ms_ GUARDED_BY(crit_sect_); | |
| uint32_t current_delay_ms_ GUARDED_BY(crit_sect_); | |
| int last_decode_ms_ GUARDED_BY(crit_sect_); | |
| uint32_t prev_frame_timestamp_ GUARDED_BY(crit_sect_); | |
| // Statistics. | |
| size_t num_decoded_frames_ GUARDED_BY(crit_sect_); | |
| size_t num_delayed_decoded_frames_ GUARDED_BY(crit_sect_); | |
| int64_t first_decoded_frame_ms_ GUARDED_BY(crit_sect_); | |
| uint64_t sum_missed_render_deadline_ms_ GUARDED_BY(crit_sect_); | |
| }; | |
| } // namespace webrtc | |
| #endif // WEBRTC_MODULES_VIDEO_CODING_MAIN_SOURCE_TIMING_H_ |