| /* | |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #include <stdio.h> | |
| // File utilities for testing purposes. | |
| // | |
| // The ProjectRootPath() method is a convenient way of getting an absolute | |
| // path to the project source tree root directory. Using this, it is easy to | |
| // refer to test resource files in a portable way. | |
| // | |
| // Notice that even if Windows platforms use backslash as path delimiter, it is | |
| // also supported to use slash, so there's no need for #ifdef checks in test | |
| // code for setting up the paths to the resource files. | |
| // | |
| // Example use: | |
| // Assume we have the following code being used in a test source file: | |
| // const std::string kInputFile = webrtc::test::ProjectRootPath() + | |
| // "test/data/voice_engine/audio_long16.wav"; | |
| // // Use the kInputFile for the tests... | |
| // | |
| // Then here's some example outputs for different platforms: | |
| // Linux: | |
| // * Source tree located in /home/user/webrtc/trunk | |
| // * Test project located in /home/user/webrtc/trunk/src/testproject | |
| // * Test binary compiled as: | |
| // /home/user/webrtc/trunk/out/Debug/testproject_unittests | |
| // Then ProjectRootPath() will return /home/user/webrtc/trunk/ no matter if | |
| // the test binary is executed from standing in either of: | |
| // /home/user/webrtc/trunk | |
| // or | |
| // /home/user/webrtc/trunk/out/Debug | |
| // (or any other directory below the trunk for that matter). | |
| // | |
| // Windows: | |
| // * Source tree located in C:\Users\user\webrtc\trunk | |
| // * Test project located in C:\Users\user\webrtc\trunk\src\testproject | |
| // * Test binary compiled as: | |
| // C:\Users\user\webrtc\trunk\src\testproject\Debug\testproject_unittests.exe | |
| // Then ProjectRootPath() will return C:\Users\user\webrtc\trunk\ when the | |
| // test binary is executed from inside Visual Studio. | |
| // It will also return the same path if the test is executed from a command | |
| // prompt standing in C:\Users\user\webrtc\trunk\src\testproject\Debug | |
| // | |
| // Mac: | |
| // * Source tree located in /Users/user/webrtc/trunk | |
| // * Test project located in /Users/user/webrtc/trunk/src/testproject | |
| // * Test binary compiled as: | |
| // /Users/user/webrtc/trunk/xcodebuild/Debug/testproject_unittests | |
| // Then ProjectRootPath() will return /Users/user/webrtc/trunk/ no matter if | |
| // the test binary is executed from standing in either of: | |
| // /Users/user/webrtc/trunk | |
| // or | |
| // /Users/user/webrtc/trunk/out/Debug | |
| // (or any other directory below the trunk for that matter). | |
| #ifndef WEBRTC_TEST_TESTSUPPORT_FILEUTILS_H_ | |
| #define WEBRTC_TEST_TESTSUPPORT_FILEUTILS_H_ | |
| #include <string> | |
| namespace webrtc { | |
| namespace test { | |
| // This is the "directory" returned if the ProjectPath() function fails | |
| // to find the project root. | |
| extern const char* kCannotFindProjectRootDir; | |
| // Finds the root dir of the project, to be able to set correct paths to | |
| // resource files used by tests. | |
| // The implementation is simple: it just looks for the file defined by | |
| // kProjectRootFileName, starting in the current directory (the working | |
| // directory) and then steps upward until it is found (or it is at the root of | |
| // the file system). | |
| // If the current working directory is above the project root dir, it will not | |
| // be found. | |
| // | |
| // If symbolic links occur in the path they will be resolved and the actual | |
| // directory will be returned. | |
| // | |
| // Returns the absolute path to the project root dir (usually the trunk dir) | |
| // WITH a trailing path delimiter. | |
| // If the project root is not found, the string specified by | |
| // kCannotFindProjectRootDir is returned. | |
| std::string ProjectRootPath(); | |
| // Creates and returns the absolute path to the output directory where log files | |
| // and other test artifacts should be put. The output directory is generally a | |
| // directory named "out" at the top-level of the project, i.e. a subfolder to | |
| // the path returned by ProjectRootPath(). The exception is Android where we use | |
| // /sdcard/ instead. | |
| // | |
| // Details described for ProjectRootPath() apply here too. | |
| // | |
| // Returns the path WITH a trailing path delimiter. If the project root is not | |
| // found, the current working directory ("./") is returned as a fallback. | |
| std::string OutputPath(); | |
| // Generates an empty file with a unique name in the specified directory and | |
| // returns the file name and path. | |
| std::string TempFilename(const std::string &dir, const std::string &prefix); | |
| // Returns a path to a resource file for the currently executing platform. | |
| // Adapts to what filenames are currently present in the | |
| // [project-root]/resources/ dir. | |
| // Returns an absolute path according to this priority list (the directory | |
| // part of the path is left out for readability): | |
| // 1. [name]_[platform]_[architecture].[extension] | |
| // 2. [name]_[platform].[extension] | |
| // 3. [name]_[architecture].[extension] | |
| // 4. [name].[extension] | |
| // Where | |
| // * platform is either of "win", "mac" or "linux". | |
| // * architecture is either of "32" or "64". | |
| // | |
| // Arguments: | |
| // name - Name of the resource file. If a plain filename (no directory path) | |
| // is supplied, the file is assumed to be located in resources/ | |
| // If a directory path is prepended to the filename, a subdirectory | |
| // hierarchy reflecting that path is assumed to be present. | |
| // extension - File extension, without the dot, i.e. "bmp" or "yuv". | |
| std::string ResourcePath(std::string name, std::string extension); | |
| // Gets the current working directory for the executing program. | |
| // Returns "./" if for some reason it is not possible to find the working | |
| // directory. | |
| std::string WorkingDir(); | |
| // Creates a directory if it not already exists. | |
| // Returns true if successful. Will print an error message to stderr and return | |
| // false if a file with the same name already exists. | |
| bool CreateDir(std::string directory_name); | |
| // Checks if a file exists. | |
| bool FileExists(std::string& file_name); | |
| // File size of the supplied file in bytes. Will return 0 if the file is | |
| // empty or if the file does not exist/is readable. | |
| size_t GetFileSize(std::string filename); | |
| // Sets the executable path, i.e. the path to the executable that is being used | |
| // when launching it. This is usually the path relative to the working directory | |
| // but can also be an absolute path. The intention with this function is to pass | |
| // the argv[0] being sent into the main function to make it possible for | |
| // fileutils.h to find the correct project paths even when the working directory | |
| // is outside the project tree (which happens in some cases). | |
| void SetExecutablePath(const std::string& path_to_executable); | |
| } // namespace test | |
| } // namespace webrtc | |
| #endif // WEBRTC_TEST_TESTSUPPORT_FILEUTILS_H_ |