| /* |
| * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "modules/desktop_capture/win/wgc_capture_session.h" |
| |
| #include <windows.graphics.capture.interop.h> |
| #include <windows.graphics.directX.direct3d11.interop.h> |
| #include <wrl.h> |
| |
| #include <memory> |
| #include <utility> |
| #include <vector> |
| |
| #include "modules/desktop_capture/win/wgc_desktop_frame.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/logging.h" |
| #include "rtc_base/time_utils.h" |
| #include "rtc_base/win/create_direct3d_device.h" |
| #include "rtc_base/win/get_activation_factory.h" |
| #include "system_wrappers/include/metrics.h" |
| |
| using Microsoft::WRL::ComPtr; |
| namespace WGC = ABI::Windows::Graphics::Capture; |
| |
| namespace webrtc { |
| namespace { |
| |
| // We must use a BGRA pixel format that has 4 bytes per pixel, as required by |
| // the DesktopFrame interface. |
| const auto kPixelFormat = ABI::Windows::Graphics::DirectX::DirectXPixelFormat:: |
| DirectXPixelFormat_B8G8R8A8UIntNormalized; |
| |
| // We only want 1 buffer in our frame pool to reduce latency. If we had more, |
| // they would sit in the pool for longer and be stale by the time we are asked |
| // for a new frame. |
| const int kNumBuffers = 1; |
| |
| // These values are persisted to logs. Entries should not be renumbered and |
| // numeric values should never be reused. |
| enum class StartCaptureResult { |
| kSuccess = 0, |
| kSourceClosed = 1, |
| kAddClosedFailed = 2, |
| kDxgiDeviceCastFailed = 3, |
| kD3dDelayLoadFailed = 4, |
| kD3dDeviceCreationFailed = 5, |
| kFramePoolActivationFailed = 6, |
| kFramePoolCastFailed = 7, |
| kGetItemSizeFailed = 8, |
| kCreateFreeThreadedFailed = 9, |
| kCreateCaptureSessionFailed = 10, |
| kStartCaptureFailed = 11, |
| kMaxValue = kStartCaptureFailed |
| }; |
| |
| // These values are persisted to logs. Entries should not be renumbered and |
| // numeric values should never be reused. |
| enum class GetFrameResult { |
| kSuccess = 0, |
| kItemClosed = 1, |
| kTryGetNextFrameFailed = 2, |
| kFrameDropped = 3, |
| kGetSurfaceFailed = 4, |
| kDxgiInterfaceAccessFailed = 5, |
| kTexture2dCastFailed = 6, |
| kCreateMappedTextureFailed = 7, |
| kMapFrameFailed = 8, |
| kGetContentSizeFailed = 9, |
| kResizeMappedTextureFailed = 10, |
| kRecreateFramePoolFailed = 11, |
| kMaxValue = kRecreateFramePoolFailed |
| }; |
| |
| void RecordStartCaptureResult(StartCaptureResult error) { |
| RTC_HISTOGRAM_ENUMERATION( |
| "WebRTC.DesktopCapture.Win.WgcCaptureSessionStartResult", |
| static_cast<int>(error), static_cast<int>(StartCaptureResult::kMaxValue)); |
| } |
| |
| void RecordGetFrameResult(GetFrameResult error) { |
| RTC_HISTOGRAM_ENUMERATION( |
| "WebRTC.DesktopCapture.Win.WgcCaptureSessionGetFrameResult", |
| static_cast<int>(error), static_cast<int>(GetFrameResult::kMaxValue)); |
| } |
| |
| } // namespace |
| |
| WgcCaptureSession::WgcCaptureSession(ComPtr<ID3D11Device> d3d11_device, |
| ComPtr<WGC::IGraphicsCaptureItem> item) |
| : d3d11_device_(std::move(d3d11_device)), item_(std::move(item)) {} |
| WgcCaptureSession::~WgcCaptureSession() = default; |
| |
| HRESULT WgcCaptureSession::StartCapture() { |
| RTC_DCHECK_RUN_ON(&sequence_checker_); |
| RTC_DCHECK(!is_capture_started_); |
| |
| if (item_closed_) { |
| RTC_LOG(LS_ERROR) << "The target source has been closed."; |
| RecordStartCaptureResult(StartCaptureResult::kSourceClosed); |
| return E_ABORT; |
| } |
| |
| RTC_DCHECK(d3d11_device_); |
| RTC_DCHECK(item_); |
| |
| // Listen for the Closed event, to detect if the source we are capturing is |
| // closed (e.g. application window is closed or monitor is disconnected). If |
| // it is, we should abort the capture. |
| auto closed_handler = |
| Microsoft::WRL::Callback<ABI::Windows::Foundation::ITypedEventHandler< |
| WGC::GraphicsCaptureItem*, IInspectable*>>( |
| this, &WgcCaptureSession::OnItemClosed); |
| EventRegistrationToken item_closed_token; |
| HRESULT hr = item_->add_Closed(closed_handler.Get(), &item_closed_token); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kAddClosedFailed); |
| return hr; |
| } |
| |
| ComPtr<IDXGIDevice> dxgi_device; |
| hr = d3d11_device_->QueryInterface(IID_PPV_ARGS(&dxgi_device)); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kDxgiDeviceCastFailed); |
| return hr; |
| } |
| |
| if (!ResolveCoreWinRTDirect3DDelayload()) { |
| RecordStartCaptureResult(StartCaptureResult::kD3dDelayLoadFailed); |
| return E_FAIL; |
| } |
| |
| hr = CreateDirect3DDeviceFromDXGIDevice(dxgi_device.Get(), &direct3d_device_); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kD3dDeviceCreationFailed); |
| return hr; |
| } |
| |
| ComPtr<WGC::IDirect3D11CaptureFramePoolStatics> frame_pool_statics; |
| hr = GetActivationFactory< |
| ABI::Windows::Graphics::Capture::IDirect3D11CaptureFramePoolStatics, |
| RuntimeClass_Windows_Graphics_Capture_Direct3D11CaptureFramePool>( |
| &frame_pool_statics); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kFramePoolActivationFailed); |
| return hr; |
| } |
| |
| // Cast to FramePoolStatics2 so we can use CreateFreeThreaded and avoid the |
| // need to have a DispatcherQueue. We don't listen for the FrameArrived event, |
| // so there's no difference. |
| ComPtr<WGC::IDirect3D11CaptureFramePoolStatics2> frame_pool_statics2; |
| hr = frame_pool_statics->QueryInterface(IID_PPV_ARGS(&frame_pool_statics2)); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kFramePoolCastFailed); |
| return hr; |
| } |
| |
| ABI::Windows::Graphics::SizeInt32 item_size; |
| hr = item_.Get()->get_Size(&item_size); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kGetItemSizeFailed); |
| return hr; |
| } |
| |
| previous_size_ = item_size; |
| |
| hr = frame_pool_statics2->CreateFreeThreaded(direct3d_device_.Get(), |
| kPixelFormat, kNumBuffers, |
| item_size, &frame_pool_); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kCreateFreeThreadedFailed); |
| return hr; |
| } |
| |
| hr = frame_pool_->CreateCaptureSession(item_.Get(), &session_); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kCreateCaptureSessionFailed); |
| return hr; |
| } |
| |
| hr = session_->StartCapture(); |
| if (FAILED(hr)) { |
| RTC_LOG(LS_ERROR) << "Failed to start CaptureSession: " << hr; |
| RecordStartCaptureResult(StartCaptureResult::kStartCaptureFailed); |
| return hr; |
| } |
| |
| RecordStartCaptureResult(StartCaptureResult::kSuccess); |
| |
| is_capture_started_ = true; |
| return hr; |
| } |
| |
| HRESULT WgcCaptureSession::GetFrame( |
| std::unique_ptr<DesktopFrame>* output_frame) { |
| RTC_DCHECK_RUN_ON(&sequence_checker_); |
| |
| if (item_closed_) { |
| RTC_LOG(LS_ERROR) << "The target source has been closed."; |
| RecordGetFrameResult(GetFrameResult::kItemClosed); |
| return E_ABORT; |
| } |
| |
| RTC_DCHECK(is_capture_started_); |
| |
| ComPtr<WGC::IDirect3D11CaptureFrame> capture_frame; |
| HRESULT hr = frame_pool_->TryGetNextFrame(&capture_frame); |
| if (FAILED(hr)) { |
| RTC_LOG(LS_ERROR) << "TryGetNextFrame failed: " << hr; |
| RecordGetFrameResult(GetFrameResult::kTryGetNextFrameFailed); |
| return hr; |
| } |
| |
| if (!capture_frame) { |
| RecordGetFrameResult(GetFrameResult::kFrameDropped); |
| return hr; |
| } |
| |
| // We need to get this CaptureFrame as an ID3D11Texture2D so that we can get |
| // the raw image data in the format required by the DesktopFrame interface. |
| ComPtr<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface> |
| d3d_surface; |
| hr = capture_frame->get_Surface(&d3d_surface); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kGetSurfaceFailed); |
| return hr; |
| } |
| |
| ComPtr<Windows::Graphics::DirectX::Direct3D11::IDirect3DDxgiInterfaceAccess> |
| direct3DDxgiInterfaceAccess; |
| hr = d3d_surface->QueryInterface(IID_PPV_ARGS(&direct3DDxgiInterfaceAccess)); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kDxgiInterfaceAccessFailed); |
| return hr; |
| } |
| |
| ComPtr<ID3D11Texture2D> texture_2D; |
| hr = direct3DDxgiInterfaceAccess->GetInterface(IID_PPV_ARGS(&texture_2D)); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kTexture2dCastFailed); |
| return hr; |
| } |
| |
| if (!mapped_texture_) { |
| hr = CreateMappedTexture(texture_2D); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kCreateMappedTextureFailed); |
| return hr; |
| } |
| } |
| |
| // We need to copy `texture_2D` into `mapped_texture_` as the latter has the |
| // D3D11_CPU_ACCESS_READ flag set, which lets us access the image data. |
| // Otherwise it would only be readable by the GPU. |
| ComPtr<ID3D11DeviceContext> d3d_context; |
| d3d11_device_->GetImmediateContext(&d3d_context); |
| d3d_context->CopyResource(mapped_texture_.Get(), texture_2D.Get()); |
| |
| D3D11_MAPPED_SUBRESOURCE map_info; |
| hr = d3d_context->Map(mapped_texture_.Get(), /*subresource_index=*/0, |
| D3D11_MAP_READ, /*D3D11_MAP_FLAG_DO_NOT_WAIT=*/0, |
| &map_info); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kMapFrameFailed); |
| return hr; |
| } |
| |
| ABI::Windows::Graphics::SizeInt32 new_size; |
| hr = capture_frame->get_ContentSize(&new_size); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kGetContentSizeFailed); |
| return hr; |
| } |
| |
| // If the size has changed since the last capture, we must be sure to use |
| // the smaller dimensions. Otherwise we might overrun our buffer, or |
| // read stale data from the last frame. |
| int image_height = std::min(previous_size_.Height, new_size.Height); |
| int image_width = std::min(previous_size_.Width, new_size.Width); |
| int row_data_length = image_width * DesktopFrame::kBytesPerPixel; |
| |
| // Make a copy of the data pointed to by `map_info.pData` so we are free to |
| // unmap our texture. |
| uint8_t* src_data = static_cast<uint8_t*>(map_info.pData); |
| std::vector<uint8_t> image_data; |
| image_data.reserve(image_height * row_data_length); |
| uint8_t* image_data_ptr = image_data.data(); |
| for (int i = 0; i < image_height; i++) { |
| memcpy(image_data_ptr, src_data, row_data_length); |
| image_data_ptr += row_data_length; |
| src_data += map_info.RowPitch; |
| } |
| |
| // Transfer ownership of `image_data` to the output_frame. |
| DesktopSize size(image_width, image_height); |
| *output_frame = std::make_unique<WgcDesktopFrame>(size, row_data_length, |
| std::move(image_data)); |
| |
| d3d_context->Unmap(mapped_texture_.Get(), 0); |
| |
| // If the size changed, we must resize the texture and frame pool to fit the |
| // new size. |
| if (previous_size_.Height != new_size.Height || |
| previous_size_.Width != new_size.Width) { |
| hr = CreateMappedTexture(texture_2D, new_size.Width, new_size.Height); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kResizeMappedTextureFailed); |
| return hr; |
| } |
| |
| hr = frame_pool_->Recreate(direct3d_device_.Get(), kPixelFormat, |
| kNumBuffers, new_size); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kRecreateFramePoolFailed); |
| return hr; |
| } |
| } |
| |
| RecordGetFrameResult(GetFrameResult::kSuccess); |
| |
| previous_size_ = new_size; |
| return hr; |
| } |
| |
| HRESULT WgcCaptureSession::CreateMappedTexture( |
| ComPtr<ID3D11Texture2D> src_texture, |
| UINT width, |
| UINT height) { |
| RTC_DCHECK_RUN_ON(&sequence_checker_); |
| |
| D3D11_TEXTURE2D_DESC src_desc; |
| src_texture->GetDesc(&src_desc); |
| D3D11_TEXTURE2D_DESC map_desc; |
| map_desc.Width = width == 0 ? src_desc.Width : width; |
| map_desc.Height = height == 0 ? src_desc.Height : height; |
| map_desc.MipLevels = src_desc.MipLevels; |
| map_desc.ArraySize = src_desc.ArraySize; |
| map_desc.Format = src_desc.Format; |
| map_desc.SampleDesc = src_desc.SampleDesc; |
| map_desc.Usage = D3D11_USAGE_STAGING; |
| map_desc.BindFlags = 0; |
| map_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; |
| map_desc.MiscFlags = 0; |
| return d3d11_device_->CreateTexture2D(&map_desc, nullptr, &mapped_texture_); |
| } |
| |
| HRESULT WgcCaptureSession::OnItemClosed(WGC::IGraphicsCaptureItem* sender, |
| IInspectable* event_args) { |
| RTC_DCHECK_RUN_ON(&sequence_checker_); |
| |
| RTC_LOG(LS_INFO) << "Capture target has been closed."; |
| item_closed_ = true; |
| is_capture_started_ = false; |
| |
| mapped_texture_ = nullptr; |
| session_ = nullptr; |
| frame_pool_ = nullptr; |
| direct3d_device_ = nullptr; |
| item_ = nullptr; |
| d3d11_device_ = nullptr; |
| |
| return S_OK; |
| } |
| |
| } // namespace webrtc |