| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <string.h> |
| |
| #include <algorithm> |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "absl/memory/memory.h" |
| #include "rtc_base/async_packet_socket.h" |
| #include "rtc_base/async_socket.h" |
| #include "rtc_base/async_tcp_socket.h" |
| #include "rtc_base/async_udp_socket.h" |
| #include "rtc_base/gunit.h" |
| #include "rtc_base/ip_address.h" |
| #include "rtc_base/logging.h" |
| #include "rtc_base/nat_server.h" |
| #include "rtc_base/nat_socket_factory.h" |
| #include "rtc_base/nat_types.h" |
| #include "rtc_base/net_helpers.h" |
| #include "rtc_base/network.h" |
| #include "rtc_base/physical_socket_server.h" |
| #include "rtc_base/socket_address.h" |
| #include "rtc_base/socket_factory.h" |
| #include "rtc_base/socket_server.h" |
| #include "rtc_base/test_client.h" |
| #include "rtc_base/third_party/sigslot/sigslot.h" |
| #include "rtc_base/thread.h" |
| #include "rtc_base/virtual_socket_server.h" |
| #include "test/gtest.h" |
| |
| namespace rtc { |
| namespace { |
| |
| bool CheckReceive(TestClient* client, |
| bool should_receive, |
| const char* buf, |
| size_t size) { |
| return (should_receive) ? client->CheckNextPacket(buf, size, 0) |
| : client->CheckNoPacket(); |
| } |
| |
| TestClient* CreateTestClient(SocketFactory* factory, |
| const SocketAddress& local_addr) { |
| return new TestClient( |
| absl::WrapUnique(AsyncUDPSocket::Create(factory, local_addr))); |
| } |
| |
| TestClient* CreateTCPTestClient(AsyncSocket* socket) { |
| return new TestClient(std::make_unique<AsyncTCPSocket>(socket, false)); |
| } |
| |
| // Tests that when sending from internal_addr to external_addrs through the |
| // NAT type specified by nat_type, all external addrs receive the sent packet |
| // and, if exp_same is true, all use the same mapped-address on the NAT. |
| void TestSend(SocketServer* internal, |
| const SocketAddress& internal_addr, |
| SocketServer* external, |
| const SocketAddress external_addrs[4], |
| NATType nat_type, |
| bool exp_same) { |
| Thread th_int(internal); |
| Thread th_ext(external); |
| |
| SocketAddress server_addr = internal_addr; |
| server_addr.SetPort(0); // Auto-select a port |
| NATServer* nat = new NATServer(nat_type, internal, server_addr, server_addr, |
| external, external_addrs[0]); |
| NATSocketFactory* natsf = new NATSocketFactory( |
| internal, nat->internal_udp_address(), nat->internal_tcp_address()); |
| |
| TestClient* in = CreateTestClient(natsf, internal_addr); |
| TestClient* out[4]; |
| for (int i = 0; i < 4; i++) |
| out[i] = CreateTestClient(external, external_addrs[i]); |
| |
| th_int.Start(); |
| th_ext.Start(); |
| |
| const char* buf = "filter_test"; |
| size_t len = strlen(buf); |
| |
| in->SendTo(buf, len, out[0]->address()); |
| SocketAddress trans_addr; |
| EXPECT_TRUE(out[0]->CheckNextPacket(buf, len, &trans_addr)); |
| |
| for (int i = 1; i < 4; i++) { |
| in->SendTo(buf, len, out[i]->address()); |
| SocketAddress trans_addr2; |
| EXPECT_TRUE(out[i]->CheckNextPacket(buf, len, &trans_addr2)); |
| bool are_same = (trans_addr == trans_addr2); |
| ASSERT_EQ(are_same, exp_same) << "same translated address"; |
| ASSERT_NE(AF_UNSPEC, trans_addr.family()); |
| ASSERT_NE(AF_UNSPEC, trans_addr2.family()); |
| } |
| |
| th_int.Stop(); |
| th_ext.Stop(); |
| |
| delete nat; |
| delete natsf; |
| delete in; |
| for (int i = 0; i < 4; i++) |
| delete out[i]; |
| } |
| |
| // Tests that when sending from external_addrs to internal_addr, the packet |
| // is delivered according to the specified filter_ip and filter_port rules. |
| void TestRecv(SocketServer* internal, |
| const SocketAddress& internal_addr, |
| SocketServer* external, |
| const SocketAddress external_addrs[4], |
| NATType nat_type, |
| bool filter_ip, |
| bool filter_port) { |
| Thread th_int(internal); |
| Thread th_ext(external); |
| |
| SocketAddress server_addr = internal_addr; |
| server_addr.SetPort(0); // Auto-select a port |
| NATServer* nat = new NATServer(nat_type, internal, server_addr, server_addr, |
| external, external_addrs[0]); |
| NATSocketFactory* natsf = new NATSocketFactory( |
| internal, nat->internal_udp_address(), nat->internal_tcp_address()); |
| |
| TestClient* in = CreateTestClient(natsf, internal_addr); |
| TestClient* out[4]; |
| for (int i = 0; i < 4; i++) |
| out[i] = CreateTestClient(external, external_addrs[i]); |
| |
| th_int.Start(); |
| th_ext.Start(); |
| |
| const char* buf = "filter_test"; |
| size_t len = strlen(buf); |
| |
| in->SendTo(buf, len, out[0]->address()); |
| SocketAddress trans_addr; |
| EXPECT_TRUE(out[0]->CheckNextPacket(buf, len, &trans_addr)); |
| |
| out[1]->SendTo(buf, len, trans_addr); |
| EXPECT_TRUE(CheckReceive(in, !filter_ip, buf, len)); |
| |
| out[2]->SendTo(buf, len, trans_addr); |
| EXPECT_TRUE(CheckReceive(in, !filter_port, buf, len)); |
| |
| out[3]->SendTo(buf, len, trans_addr); |
| EXPECT_TRUE(CheckReceive(in, !filter_ip && !filter_port, buf, len)); |
| |
| th_int.Stop(); |
| th_ext.Stop(); |
| |
| delete nat; |
| delete natsf; |
| delete in; |
| for (int i = 0; i < 4; i++) |
| delete out[i]; |
| } |
| |
| // Tests that NATServer allocates bindings properly. |
| void TestBindings(SocketServer* internal, |
| const SocketAddress& internal_addr, |
| SocketServer* external, |
| const SocketAddress external_addrs[4]) { |
| TestSend(internal, internal_addr, external, external_addrs, NAT_OPEN_CONE, |
| true); |
| TestSend(internal, internal_addr, external, external_addrs, |
| NAT_ADDR_RESTRICTED, true); |
| TestSend(internal, internal_addr, external, external_addrs, |
| NAT_PORT_RESTRICTED, true); |
| TestSend(internal, internal_addr, external, external_addrs, NAT_SYMMETRIC, |
| false); |
| } |
| |
| // Tests that NATServer filters packets properly. |
| void TestFilters(SocketServer* internal, |
| const SocketAddress& internal_addr, |
| SocketServer* external, |
| const SocketAddress external_addrs[4]) { |
| TestRecv(internal, internal_addr, external, external_addrs, NAT_OPEN_CONE, |
| false, false); |
| TestRecv(internal, internal_addr, external, external_addrs, |
| NAT_ADDR_RESTRICTED, true, false); |
| TestRecv(internal, internal_addr, external, external_addrs, |
| NAT_PORT_RESTRICTED, true, true); |
| TestRecv(internal, internal_addr, external, external_addrs, NAT_SYMMETRIC, |
| true, true); |
| } |
| |
| bool TestConnectivity(const SocketAddress& src, const IPAddress& dst) { |
| // The physical NAT tests require connectivity to the selected ip from the |
| // internal address used for the NAT. Things like firewalls can break that, so |
| // check to see if it's worth even trying with this ip. |
| std::unique_ptr<PhysicalSocketServer> pss(new PhysicalSocketServer()); |
| std::unique_ptr<AsyncSocket> client( |
| pss->CreateAsyncSocket(src.family(), SOCK_DGRAM)); |
| std::unique_ptr<AsyncSocket> server( |
| pss->CreateAsyncSocket(src.family(), SOCK_DGRAM)); |
| if (client->Bind(SocketAddress(src.ipaddr(), 0)) != 0 || |
| server->Bind(SocketAddress(dst, 0)) != 0) { |
| return false; |
| } |
| const char* buf = "hello other socket"; |
| size_t len = strlen(buf); |
| int sent = client->SendTo(buf, len, server->GetLocalAddress()); |
| SocketAddress addr; |
| const size_t kRecvBufSize = 64; |
| char recvbuf[kRecvBufSize]; |
| Thread::Current()->SleepMs(100); |
| int received = server->RecvFrom(recvbuf, kRecvBufSize, &addr, nullptr); |
| return received == sent && ::memcmp(buf, recvbuf, len) == 0; |
| } |
| |
| void TestPhysicalInternal(const SocketAddress& int_addr) { |
| BasicNetworkManager network_manager; |
| network_manager.StartUpdating(); |
| // Process pending messages so the network list is updated. |
| Thread::Current()->ProcessMessages(0); |
| |
| std::vector<Network*> networks; |
| network_manager.GetNetworks(&networks); |
| networks.erase(std::remove_if(networks.begin(), networks.end(), |
| [](rtc::Network* network) { |
| return rtc::kDefaultNetworkIgnoreMask & |
| network->type(); |
| }), |
| networks.end()); |
| if (networks.empty()) { |
| RTC_LOG(LS_WARNING) << "Not enough network adapters for test."; |
| return; |
| } |
| |
| SocketAddress ext_addr1(int_addr); |
| SocketAddress ext_addr2; |
| // Find an available IP with matching family. The test breaks if int_addr |
| // can't talk to ip, so check for connectivity as well. |
| for (std::vector<Network*>::iterator it = networks.begin(); |
| it != networks.end(); ++it) { |
| const IPAddress& ip = (*it)->GetBestIP(); |
| if (ip.family() == int_addr.family() && TestConnectivity(int_addr, ip)) { |
| ext_addr2.SetIP(ip); |
| break; |
| } |
| } |
| if (ext_addr2.IsNil()) { |
| RTC_LOG(LS_WARNING) << "No available IP of same family as " |
| << int_addr.ToString(); |
| return; |
| } |
| |
| RTC_LOG(LS_INFO) << "selected ip " << ext_addr2.ipaddr().ToString(); |
| |
| SocketAddress ext_addrs[4] = { |
| SocketAddress(ext_addr1), SocketAddress(ext_addr2), |
| SocketAddress(ext_addr1), SocketAddress(ext_addr2)}; |
| |
| std::unique_ptr<PhysicalSocketServer> int_pss(new PhysicalSocketServer()); |
| std::unique_ptr<PhysicalSocketServer> ext_pss(new PhysicalSocketServer()); |
| |
| TestBindings(int_pss.get(), int_addr, ext_pss.get(), ext_addrs); |
| TestFilters(int_pss.get(), int_addr, ext_pss.get(), ext_addrs); |
| } |
| |
| TEST(NatTest, TestPhysicalIPv4) { |
| TestPhysicalInternal(SocketAddress("127.0.0.1", 0)); |
| } |
| |
| TEST(NatTest, TestPhysicalIPv6) { |
| if (HasIPv6Enabled()) { |
| TestPhysicalInternal(SocketAddress("::1", 0)); |
| } else { |
| RTC_LOG(LS_WARNING) << "No IPv6, skipping"; |
| } |
| } |
| |
| namespace { |
| |
| class TestVirtualSocketServer : public VirtualSocketServer { |
| public: |
| // Expose this publicly |
| IPAddress GetNextIP(int af) { return VirtualSocketServer::GetNextIP(af); } |
| }; |
| |
| } // namespace |
| |
| void TestVirtualInternal(int family) { |
| std::unique_ptr<TestVirtualSocketServer> int_vss( |
| new TestVirtualSocketServer()); |
| std::unique_ptr<TestVirtualSocketServer> ext_vss( |
| new TestVirtualSocketServer()); |
| |
| SocketAddress int_addr; |
| SocketAddress ext_addrs[4]; |
| int_addr.SetIP(int_vss->GetNextIP(family)); |
| ext_addrs[0].SetIP(ext_vss->GetNextIP(int_addr.family())); |
| ext_addrs[1].SetIP(ext_vss->GetNextIP(int_addr.family())); |
| ext_addrs[2].SetIP(ext_addrs[0].ipaddr()); |
| ext_addrs[3].SetIP(ext_addrs[1].ipaddr()); |
| |
| TestBindings(int_vss.get(), int_addr, ext_vss.get(), ext_addrs); |
| TestFilters(int_vss.get(), int_addr, ext_vss.get(), ext_addrs); |
| } |
| |
| TEST(NatTest, TestVirtualIPv4) { |
| TestVirtualInternal(AF_INET); |
| } |
| |
| TEST(NatTest, TestVirtualIPv6) { |
| if (HasIPv6Enabled()) { |
| TestVirtualInternal(AF_INET6); |
| } else { |
| RTC_LOG(LS_WARNING) << "No IPv6, skipping"; |
| } |
| } |
| |
| class NatTcpTest : public ::testing::Test, public sigslot::has_slots<> { |
| public: |
| NatTcpTest() |
| : int_addr_("192.168.0.1", 0), |
| ext_addr_("10.0.0.1", 0), |
| connected_(false), |
| int_vss_(new TestVirtualSocketServer()), |
| ext_vss_(new TestVirtualSocketServer()), |
| int_thread_(new Thread(int_vss_.get())), |
| ext_thread_(new Thread(ext_vss_.get())), |
| nat_(new NATServer(NAT_OPEN_CONE, |
| int_vss_.get(), |
| int_addr_, |
| int_addr_, |
| ext_vss_.get(), |
| ext_addr_)), |
| natsf_(new NATSocketFactory(int_vss_.get(), |
| nat_->internal_udp_address(), |
| nat_->internal_tcp_address())) { |
| int_thread_->Start(); |
| ext_thread_->Start(); |
| } |
| |
| void OnConnectEvent(AsyncSocket* socket) { connected_ = true; } |
| |
| void OnAcceptEvent(AsyncSocket* socket) { |
| accepted_.reset(server_->Accept(nullptr)); |
| } |
| |
| void OnCloseEvent(AsyncSocket* socket, int error) {} |
| |
| void ConnectEvents() { |
| server_->SignalReadEvent.connect(this, &NatTcpTest::OnAcceptEvent); |
| client_->SignalConnectEvent.connect(this, &NatTcpTest::OnConnectEvent); |
| } |
| |
| SocketAddress int_addr_; |
| SocketAddress ext_addr_; |
| bool connected_; |
| std::unique_ptr<TestVirtualSocketServer> int_vss_; |
| std::unique_ptr<TestVirtualSocketServer> ext_vss_; |
| std::unique_ptr<Thread> int_thread_; |
| std::unique_ptr<Thread> ext_thread_; |
| std::unique_ptr<NATServer> nat_; |
| std::unique_ptr<NATSocketFactory> natsf_; |
| std::unique_ptr<AsyncSocket> client_; |
| std::unique_ptr<AsyncSocket> server_; |
| std::unique_ptr<AsyncSocket> accepted_; |
| }; |
| |
| TEST_F(NatTcpTest, DISABLED_TestConnectOut) { |
| server_.reset(ext_vss_->CreateAsyncSocket(AF_INET, SOCK_STREAM)); |
| server_->Bind(ext_addr_); |
| server_->Listen(5); |
| |
| client_.reset(natsf_->CreateAsyncSocket(AF_INET, SOCK_STREAM)); |
| EXPECT_GE(0, client_->Bind(int_addr_)); |
| EXPECT_GE(0, client_->Connect(server_->GetLocalAddress())); |
| |
| ConnectEvents(); |
| |
| EXPECT_TRUE_WAIT(connected_, 1000); |
| EXPECT_EQ(client_->GetRemoteAddress(), server_->GetLocalAddress()); |
| EXPECT_EQ(accepted_->GetRemoteAddress().ipaddr(), ext_addr_.ipaddr()); |
| |
| std::unique_ptr<rtc::TestClient> in(CreateTCPTestClient(client_.release())); |
| std::unique_ptr<rtc::TestClient> out( |
| CreateTCPTestClient(accepted_.release())); |
| |
| const char* buf = "test_packet"; |
| size_t len = strlen(buf); |
| |
| in->Send(buf, len); |
| SocketAddress trans_addr; |
| EXPECT_TRUE(out->CheckNextPacket(buf, len, &trans_addr)); |
| |
| out->Send(buf, len); |
| EXPECT_TRUE(in->CheckNextPacket(buf, len, &trans_addr)); |
| } |
| |
| } // namespace |
| } // namespace rtc |