| /* |
| * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_AUDIO_CODING_NETEQ_NACK_TRACKER_H_ |
| #define MODULES_AUDIO_CODING_NETEQ_NACK_TRACKER_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <map> |
| #include <vector> |
| |
| #include "absl/types/optional.h" |
| #include "modules/include/module_common_types_public.h" |
| #include "rtc_base/gtest_prod_util.h" |
| |
| // |
| // The NackTracker class keeps track of the lost packets, an estimate of |
| // time-to-play for each packet is also given. |
| // |
| // Every time a packet is pushed into NetEq, LastReceivedPacket() has to be |
| // called to update the NACK list. |
| // |
| // Every time 10ms audio is pulled from NetEq LastDecodedPacket() should be |
| // called, and time-to-play is updated at that moment. |
| // |
| // If packet N is received, any packet prior to N which has not arrived is |
| // considered lost, and should be labeled as "missing" (the size of |
| // the list might be limited and older packet eliminated from the list). |
| // |
| // The NackTracker class has to know about the sample rate of the packets to |
| // compute time-to-play. So sample rate should be set as soon as the first |
| // packet is received. If there is a change in the receive codec (sender changes |
| // codec) then NackTracker should be reset. This is because NetEQ would flush |
| // its buffer and re-transmission is meaning less for old packet. Therefore, in |
| // that case, after reset the sampling rate has to be updated. |
| // |
| // Thread Safety |
| // ============= |
| // Please note that this class in not thread safe. The class must be protected |
| // if different APIs are called from different threads. |
| // |
| namespace webrtc { |
| |
| class NackTracker { |
| public: |
| // A limit for the size of the NACK list. |
| static const size_t kNackListSizeLimit = 500; // 10 seconds for 20 ms frame |
| // packets. |
| NackTracker(); |
| ~NackTracker(); |
| |
| // Set a maximum for the size of the NACK list. If the last received packet |
| // has sequence number of N, then NACK list will not contain any element |
| // with sequence number earlier than N - `max_nack_list_size`. |
| // |
| // The largest maximum size is defined by `kNackListSizeLimit` |
| void SetMaxNackListSize(size_t max_nack_list_size); |
| |
| // Set the sampling rate. |
| // |
| // If associated sampling rate of the received packets is changed, call this |
| // function to update sampling rate. Note that if there is any change in |
| // received codec then NetEq will flush its buffer and NACK has to be reset. |
| // After Reset() is called sampling rate has to be set. |
| void UpdateSampleRate(int sample_rate_hz); |
| |
| // Update the sequence number and the timestamp of the last decoded RTP. This |
| // API should be called every time 10 ms audio is pulled from NetEq. |
| void UpdateLastDecodedPacket(uint16_t sequence_number, uint32_t timestamp); |
| |
| // Update the sequence number and the timestamp of the last received RTP. This |
| // API should be called every time a packet pushed into ACM. |
| void UpdateLastReceivedPacket(uint16_t sequence_number, uint32_t timestamp); |
| |
| // Get a list of "missing" packets which have expected time-to-play larger |
| // than the given round-trip-time (in milliseconds). |
| // Note: Late packets are not included. |
| // Calling this method multiple times may give different results, since the |
| // internal nack list may get flushed if never_nack_multiple_times_ is true. |
| std::vector<uint16_t> GetNackList(int64_t round_trip_time_ms); |
| |
| // Reset to default values. The NACK list is cleared. |
| // `max_nack_list_size_` preserves its value. |
| void Reset(); |
| |
| // Returns the estimated packet loss rate in Q30, for testing only. |
| uint32_t GetPacketLossRateForTest() { return packet_loss_rate_; } |
| |
| private: |
| // This test need to access the private method GetNackList(). |
| FRIEND_TEST_ALL_PREFIXES(NackTrackerTest, EstimateTimestampAndTimeToPlay); |
| |
| // Options that can be configured via field trial. |
| struct Config { |
| Config(); |
| |
| // The exponential decay factor used to estimate the packet loss rate. |
| double packet_loss_forget_factor = 0.996; |
| // How many additional ms we are willing to wait (at most) for nacked |
| // packets for each additional percentage of packet loss. |
| int ms_per_loss_percent = 20; |
| // If true, never nack packets more than once. |
| bool never_nack_multiple_times = false; |
| // Only nack if the RTT is valid. |
| bool require_valid_rtt = false; |
| // Default RTT to use unless `require_valid_rtt` is set. |
| int default_rtt_ms = 100; |
| // Do not nack if the loss rate is above this value. |
| double max_loss_rate = 1.0; |
| }; |
| |
| struct NackElement { |
| NackElement(int64_t initial_time_to_play_ms, uint32_t initial_timestamp) |
| : time_to_play_ms(initial_time_to_play_ms), |
| estimated_timestamp(initial_timestamp) {} |
| |
| // Estimated time (ms) left for this packet to be decoded. This estimate is |
| // updated every time jitter buffer decodes a packet. |
| int64_t time_to_play_ms; |
| |
| // A guess about the timestamp of the missing packet, it is used for |
| // estimation of `time_to_play_ms`. The estimate might be slightly wrong if |
| // there has been frame-size change since the last received packet and the |
| // missing packet. However, the risk of this is low, and in case of such |
| // errors, there will be a minor misestimation in time-to-play of missing |
| // packets. This will have a very minor effect on NACK performance. |
| uint32_t estimated_timestamp; |
| }; |
| |
| class NackListCompare { |
| public: |
| bool operator()(uint16_t sequence_number_old, |
| uint16_t sequence_number_new) const { |
| return IsNewerSequenceNumber(sequence_number_new, sequence_number_old); |
| } |
| }; |
| |
| typedef std::map<uint16_t, NackElement, NackListCompare> NackList; |
| |
| // This API is used only for testing to assess whether time-to-play is |
| // computed correctly. |
| NackList GetNackList() const; |
| |
| // This function subtracts 10 ms of time-to-play for all packets in NACK list. |
| // This is called when 10 ms elapsed with no new RTP packet decoded. |
| void UpdateEstimatedPlayoutTimeBy10ms(); |
| |
| // Returns a valid number of samples per packet given the current received |
| // sequence number and timestamp or nullopt of none could be computed. |
| absl::optional<int> GetSamplesPerPacket( |
| uint16_t sequence_number_current_received_rtp, |
| uint32_t timestamp_current_received_rtp) const; |
| |
| // Given the `sequence_number_current_received_rtp` of currently received RTP |
| // update the list. Packets that are older than the received packet are added |
| // to the nack list. |
| void UpdateList(uint16_t sequence_number_current_received_rtp, |
| uint32_t timestamp_current_received_rtp); |
| |
| // Packets which have sequence number older that |
| // `sequence_num_last_received_rtp_` - `max_nack_list_size_` are removed |
| // from the NACK list. |
| void LimitNackListSize(); |
| |
| // Estimate timestamp of a missing packet given its sequence number. |
| uint32_t EstimateTimestamp(uint16_t sequence_number, int samples_per_packet); |
| |
| // Compute time-to-play given a timestamp. |
| int64_t TimeToPlay(uint32_t timestamp) const; |
| |
| // Updates the estimated packet lost rate. |
| void UpdatePacketLossRate(int packets_lost); |
| |
| const Config config_; |
| |
| // Valid if a packet is received. |
| uint16_t sequence_num_last_received_rtp_; |
| uint32_t timestamp_last_received_rtp_; |
| bool any_rtp_received_; // If any packet received. |
| |
| // Valid if a packet is decoded. |
| uint16_t sequence_num_last_decoded_rtp_; |
| uint32_t timestamp_last_decoded_rtp_; |
| bool any_rtp_decoded_; // If any packet decoded. |
| |
| int sample_rate_khz_; // Sample rate in kHz. |
| |
| // A list of missing packets to be retransmitted. Components of the list |
| // contain the sequence number of missing packets and the estimated time that |
| // each pack is going to be played out. |
| NackList nack_list_; |
| |
| // NACK list will not keep track of missing packets prior to |
| // `sequence_num_last_received_rtp_` - `max_nack_list_size_`. |
| size_t max_nack_list_size_; |
| |
| // Current estimate of the packet loss rate in Q30. |
| uint32_t packet_loss_rate_ = 0; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // MODULES_AUDIO_CODING_NETEQ_NACK_TRACKER_H_ |