blob: 3199c8f94f5b403c1774f489242c1db059db50d7 [file] [log] [blame]
/*
* Copyright 2006 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/base/httprequest.h"
#include "webrtc/base/common.h"
#include "webrtc/base/firewallsocketserver.h"
#include "webrtc/base/httpclient.h"
#include "webrtc/base/logging.h"
#include "webrtc/base/physicalsocketserver.h"
#include "webrtc/base/socketadapters.h"
#include "webrtc/base/socketpool.h"
#include "webrtc/base/ssladapter.h"
using namespace rtc;
///////////////////////////////////////////////////////////////////////////////
// HttpMonitor
///////////////////////////////////////////////////////////////////////////////
HttpMonitor::HttpMonitor(SocketServer *ss) {
ASSERT(Thread::Current() != NULL);
ss_ = ss;
reset();
}
void HttpMonitor::Connect(HttpClient *http) {
http->SignalHttpClientComplete.connect(this,
&HttpMonitor::OnHttpClientComplete);
}
void HttpMonitor::OnHttpClientComplete(HttpClient * http, HttpErrorType error) {
complete_ = true;
error_ = error;
ss_->WakeUp();
}
///////////////////////////////////////////////////////////////////////////////
// HttpRequest
///////////////////////////////////////////////////////////////////////////////
const int kDefaultHTTPTimeout = 30 * 1000; // 30 sec
HttpRequest::HttpRequest(const std::string &user_agent)
: firewall_(0), port_(80), secure_(false),
timeout_(kDefaultHTTPTimeout), fail_redirect_(false),
client_(user_agent.c_str(), NULL), error_(HE_NONE) {
}
HttpRequest::~HttpRequest() = default;
void HttpRequest::Send() {
// TODO: Rewrite this to use the thread's native socket server, and a more
// natural flow?
PhysicalSocketServer physical;
SocketServer * ss = &physical;
if (firewall_) {
ss = new FirewallSocketServer(ss, firewall_);
}
SslSocketFactory factory(ss, client_.agent());
factory.SetProxy(proxy_);
if (secure_)
factory.UseSSL(host_.c_str());
//factory.SetLogging("HttpRequest");
ReuseSocketPool pool(&factory);
client_.set_pool(&pool);
bool transparent_proxy = (port_ == 80) && ((proxy_.type == PROXY_HTTPS) ||
(proxy_.type == PROXY_UNKNOWN));
if (transparent_proxy) {
client_.set_proxy(proxy_);
}
client_.set_fail_redirect(fail_redirect_);
SocketAddress server(host_, port_);
client_.set_server(server);
LOG(LS_INFO) << "HttpRequest start: " << host_ + client_.request().path;
HttpMonitor monitor(ss);
monitor.Connect(&client_);
client_.start();
ss->Wait(timeout_, true);
if (!monitor.done()) {
LOG(LS_INFO) << "HttpRequest request timed out";
client_.reset();
return;
}
set_error(monitor.error());
if (error_) {
LOG(LS_INFO) << "HttpRequest request error: " << error_;
return;
}
std::string value;
if (client_.response().hasHeader(HH_LOCATION, &value)) {
response_redirect_ = value.c_str();
}
}