| /* |
| * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef API_VOIP_VOIP_BASE_H_ |
| #define API_VOIP_VOIP_BASE_H_ |
| |
| #include "absl/types/optional.h" |
| |
| namespace webrtc { |
| |
| class Transport; |
| |
| // VoipBase interface |
| // |
| // VoipBase provides a management interface on a media session using a |
| // concept called 'channel'. A channel represents an interface handle |
| // for application to request various media session operations. This |
| // notion of channel is used throughout other interfaces as well. |
| // |
| // Underneath the interface, a channel id is mapped into an audio session |
| // object that is capable of sending and receiving a single RTP stream with |
| // another media endpoint. It's possible to create and use multiple active |
| // channels simultaneously which would mean that particular application |
| // session has RTP streams with multiple remote endpoints. |
| // |
| // A typical example for the usage context is outlined in VoipEngine |
| // header file. |
| |
| enum class ChannelId : int {}; |
| |
| class VoipBase { |
| public: |
| // Creates a channel. |
| // Each channel handle maps into one audio media session where each has |
| // its own separate module for send/receive rtp packet with one peer. |
| // Caller must set |transport|, webrtc::Transport callback pointer to |
| // receive rtp/rtcp packets from corresponding media session in VoIP engine. |
| // VoipEngine framework expects applications to handle network I/O directly |
| // and injection for incoming RTP from remote endpoint is handled via |
| // VoipNetwork interface. |local_ssrc| is optional and when local_ssrc is not |
| // set, some random value will be used by voip engine. |
| // Returns value is optional as to indicate the failure to create channel. |
| virtual absl::optional<ChannelId> CreateChannel( |
| Transport* transport, |
| absl::optional<uint32_t> local_ssrc) = 0; |
| |
| // Releases |channel_id| that no longer has any use. |
| virtual void ReleaseChannel(ChannelId channel_id) = 0; |
| |
| // Starts sending on |channel_id|. This will start microphone if not started |
| // yet. Returns false if initialization has failed on selected microphone |
| // device. API is subject to expand to reflect error condition to application |
| // later. |
| virtual bool StartSend(ChannelId channel_id) = 0; |
| |
| // Stops sending on |channel_id|. If this is the last active channel, it will |
| // stop microphone input from underlying audio platform layer. |
| // Returns false if termination logic has failed on selected microphone |
| // device. API is subject to expand to reflect error condition to application |
| // later. |
| virtual bool StopSend(ChannelId channel_id) = 0; |
| |
| // Starts playing on speaker device for |channel_id|. |
| // This will start underlying platform speaker device if not started. |
| // Returns false if initialization has failed |
| // on selected speaker device. API is subject to expand to reflect error |
| // condition to application later. |
| virtual bool StartPlayout(ChannelId channel_id) = 0; |
| |
| // Stops playing on speaker device for |channel_id|. |
| // If this is the last active channel playing, then it will stop speaker |
| // from the platform layer. |
| // Returns false if termination logic has failed on selected speaker device. |
| // API is subject to expand to reflect error condition to application later. |
| virtual bool StopPlayout(ChannelId channel_id) = 0; |
| |
| protected: |
| virtual ~VoipBase() = default; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // API_VOIP_VOIP_BASE_H_ |