| /* |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_AUDIO_DEVICE_WIN_CORE_AUDIO_INPUT_WIN_H_ |
| #define MODULES_AUDIO_DEVICE_WIN_CORE_AUDIO_INPUT_WIN_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "absl/types/optional.h" |
| #include "modules/audio_device/win/audio_device_module_win.h" |
| #include "modules/audio_device/win/core_audio_base_win.h" |
| |
| namespace webrtc { |
| |
| class AudioDeviceBuffer; |
| class FineAudioBuffer; |
| |
| namespace webrtc_win { |
| |
| // Windows specific AudioInput implementation using a CoreAudioBase class where |
| // an input direction is set at construction. Supports capture device handling |
| // and streaming of captured audio to a WebRTC client. |
| class CoreAudioInput final : public CoreAudioBase, public AudioInput { |
| public: |
| CoreAudioInput(bool automatic_restart); |
| ~CoreAudioInput() override; |
| |
| // AudioInput implementation. |
| int Init() override; |
| int Terminate() override; |
| int NumDevices() const override; |
| int SetDevice(int index) override; |
| int SetDevice(AudioDeviceModule::WindowsDeviceType device) override; |
| int DeviceName(int index, std::string* name, std::string* guid) override; |
| void AttachAudioBuffer(AudioDeviceBuffer* audio_buffer) override; |
| bool RecordingIsInitialized() const override; |
| int InitRecording() override; |
| int StartRecording() override; |
| int StopRecording() override; |
| bool Recording() override; |
| int VolumeIsAvailable(bool* available) override; |
| int RestartRecording() override; |
| bool Restarting() const override; |
| int SetSampleRate(uint32_t sample_rate) override; |
| |
| CoreAudioInput(const CoreAudioInput&) = delete; |
| CoreAudioInput& operator=(const CoreAudioInput&) = delete; |
| |
| private: |
| void ReleaseCOMObjects(); |
| bool OnDataCallback(uint64_t device_frequency); |
| bool OnErrorCallback(ErrorType error); |
| absl::optional<int> EstimateLatencyMillis(uint64_t capture_time_100ns); |
| bool HandleStreamDisconnected(); |
| |
| std::unique_ptr<FineAudioBuffer> fine_audio_buffer_; |
| Microsoft::WRL::ComPtr<IAudioCaptureClient> audio_capture_client_; |
| absl::optional<double> qpc_to_100ns_; |
| }; |
| |
| } // namespace webrtc_win |
| |
| } // namespace webrtc |
| |
| #endif // MODULES_AUDIO_DEVICE_WIN_CORE_AUDIO_INPUT_WIN_H_ |