|  | /* | 
|  | *  Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #ifndef API_TEST_AUDIOPROC_FLOAT_H_ | 
|  | #define API_TEST_AUDIOPROC_FLOAT_H_ | 
|  |  | 
|  | #include <memory> | 
|  | #include <vector> | 
|  |  | 
|  | #include "api/audio/audio_processing.h" | 
|  |  | 
|  | namespace webrtc { | 
|  | namespace test { | 
|  |  | 
|  | // This is an interface for the audio processing simulation utility. This | 
|  | // utility can be used to simulate the audioprocessing module using a recording | 
|  | // (either an AEC dump or wav files), and generate the output as a wav file. | 
|  | // Any audio_processing object specified in the input is used for the | 
|  | // simulation. The optional `audio_processing` object provides the | 
|  | // AudioProcessing instance that is used during the simulation. Note that when | 
|  | // the audio_processing object is specified all functionality that relies on | 
|  | // using the AudioProcessingBuilder is deactivated, since the AudioProcessing | 
|  | // object is already created and the builder is not used in the simulation. It | 
|  | // is needed to pass the command line flags as `argc` and `argv`, so these can | 
|  | // be interpreted properly by the utility. To see a list of all supported | 
|  | // command line flags, run the executable with the '--help' flag. | 
|  | int AudioprocFloat(rtc::scoped_refptr<AudioProcessing> audio_processing, | 
|  | int argc, | 
|  | char* argv[]); | 
|  |  | 
|  | // This is an interface for the audio processing simulation utility. This | 
|  | // utility can be used to simulate the audioprocessing module using a recording | 
|  | // (either an AEC dump or wav files), and generate the output as a wav file. | 
|  | // The `ap_builder` object will be used to create the AudioProcessing instance | 
|  | // that is used during the simulation. The `ap_builder` supports setting of | 
|  | // injectable components, which will be passed on to the created AudioProcessing | 
|  | // instance. It is needed to pass the command line flags as `argc` and `argv`, | 
|  | // so these can be interpreted properly by the utility. | 
|  | // To get a fully-working audioproc_f utility, all that is needed is to write a | 
|  | // main function, create an AudioProcessingBuilder, optionally set custom | 
|  | // processing components on it, and pass the builder together with the command | 
|  | // line arguments into this function. | 
|  | // To see a list of all supported command line flags, run the executable with | 
|  | // the '--help' flag. | 
|  | int AudioprocFloat(std::unique_ptr<AudioProcessingBuilder> ap_builder, | 
|  | int argc, | 
|  | char* argv[]); | 
|  |  | 
|  | // Interface for the audio processing simulation utility, which is similar to | 
|  | // the one above, but which adds the option of receiving the input as a string | 
|  | // and returning the output as an array. The first three arguments fulfill the | 
|  | // same purpose as above. Pass the `input_aecdump` to provide the content of an | 
|  | // AEC dump file as a string. After the simulation is completed, | 
|  | // `processed_capture_samples` will contain the the samples processed on the | 
|  | // capture side. | 
|  | int AudioprocFloat(std::unique_ptr<AudioProcessingBuilder> ap_builder, | 
|  | int argc, | 
|  | char* argv[], | 
|  | absl::string_view input_aecdump, | 
|  | std::vector<float>* processed_capture_samples); | 
|  | }  // namespace test | 
|  | }  // namespace webrtc | 
|  |  | 
|  | #endif  // API_TEST_AUDIOPROC_FLOAT_H_ |