| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef RTC_BASE_THREAD_H_ |
| #define RTC_BASE_THREAD_H_ |
| |
| #include <stdint.h> |
| |
| #include <list> |
| #include <map> |
| #include <memory> |
| #include <queue> |
| #include <set> |
| #include <string> |
| #include <type_traits> |
| #include <utility> |
| #include <vector> |
| |
| #include "absl/strings/string_view.h" |
| |
| #if defined(WEBRTC_POSIX) |
| #include <pthread.h> |
| #endif |
| #include "absl/base/attributes.h" |
| #include "absl/functional/any_invocable.h" |
| #include "api/function_view.h" |
| #include "api/task_queue/task_queue_base.h" |
| #include "api/units/time_delta.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/deprecated/recursive_critical_section.h" |
| #include "rtc_base/platform_thread_types.h" |
| #include "rtc_base/socket_server.h" |
| #include "rtc_base/synchronization/mutex.h" |
| #include "rtc_base/system/rtc_export.h" |
| #include "rtc_base/thread_annotations.h" |
| |
| #if defined(WEBRTC_WIN) |
| #include "rtc_base/win32.h" |
| #endif |
| |
| #if RTC_DCHECK_IS_ON |
| // Counts how many `Thread::BlockingCall` are made from within a scope and logs |
| // the number of blocking calls at the end of the scope. |
| #define RTC_LOG_THREAD_BLOCK_COUNT() \ |
| rtc::Thread::ScopedCountBlockingCalls blocked_call_count_printer( \ |
| [func = __func__](uint32_t actual_block, uint32_t could_block) { \ |
| auto total = actual_block + could_block; \ |
| if (total) { \ |
| RTC_LOG(LS_WARNING) << "Blocking " << func << ": total=" << total \ |
| << " (actual=" << actual_block \ |
| << ", could=" << could_block << ")"; \ |
| } \ |
| }) |
| |
| // Adds an RTC_DCHECK_LE that checks that the number of blocking calls are |
| // less than or equal to a specific value. Use to avoid regressing in the |
| // number of blocking thread calls. |
| // Note: Use of this macro, requires RTC_LOG_THREAD_BLOCK_COUNT() to be called |
| // first. |
| #define RTC_DCHECK_BLOCK_COUNT_NO_MORE_THAN(x) \ |
| do { \ |
| blocked_call_count_printer.set_minimum_call_count_for_callback(x + 1); \ |
| RTC_DCHECK_LE(blocked_call_count_printer.GetTotalBlockedCallCount(), x); \ |
| } while (0) |
| #else |
| #define RTC_LOG_THREAD_BLOCK_COUNT() |
| #define RTC_DCHECK_BLOCK_COUNT_NO_MORE_THAN(x) |
| #endif |
| |
| namespace rtc { |
| |
| class Thread; |
| |
| class RTC_EXPORT ThreadManager { |
| public: |
| static const int kForever = -1; |
| |
| // Singleton, constructor and destructor are private. |
| static ThreadManager* Instance(); |
| |
| static void Add(Thread* message_queue); |
| static void Remove(Thread* message_queue); |
| |
| // For testing purposes, for use with a simulated clock. |
| // Ensures that all message queues have processed delayed messages |
| // up until the current point in time. |
| static void ProcessAllMessageQueuesForTesting(); |
| |
| Thread* CurrentThread(); |
| void SetCurrentThread(Thread* thread); |
| // Allows changing the current thread, this is intended for tests where we |
| // want to simulate multiple threads running on a single physical thread. |
| void ChangeCurrentThreadForTest(Thread* thread); |
| |
| // Returns a thread object with its thread_ ivar set |
| // to whatever the OS uses to represent the thread. |
| // If there already *is* a Thread object corresponding to this thread, |
| // this method will return that. Otherwise it creates a new Thread |
| // object whose wrapped() method will return true, and whose |
| // handle will, on Win32, be opened with only synchronization privileges - |
| // if you need more privilegs, rather than changing this method, please |
| // write additional code to adjust the privileges, or call a different |
| // factory method of your own devising, because this one gets used in |
| // unexpected contexts (like inside browser plugins) and it would be a |
| // shame to break it. It is also conceivable on Win32 that we won't even |
| // be able to get synchronization privileges, in which case the result |
| // will have a null handle. |
| Thread* WrapCurrentThread(); |
| void UnwrapCurrentThread(); |
| |
| #if RTC_DCHECK_IS_ON |
| // Registers that a Send operation is to be performed between `source` and |
| // `target`, while checking that this does not cause a send cycle that could |
| // potentially cause a deadlock. |
| void RegisterSendAndCheckForCycles(Thread* source, Thread* target); |
| #endif |
| |
| private: |
| ThreadManager(); |
| ~ThreadManager(); |
| |
| ThreadManager(const ThreadManager&) = delete; |
| ThreadManager& operator=(const ThreadManager&) = delete; |
| |
| void SetCurrentThreadInternal(Thread* thread); |
| void AddInternal(Thread* message_queue); |
| void RemoveInternal(Thread* message_queue); |
| void ProcessAllMessageQueuesInternal(); |
| #if RTC_DCHECK_IS_ON |
| void RemoveFromSendGraph(Thread* thread) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_); |
| #endif |
| |
| // This list contains all live Threads. |
| std::vector<Thread*> message_queues_ RTC_GUARDED_BY(crit_); |
| |
| // Methods that don't modify the list of message queues may be called in a |
| // re-entrant fashion. "processing_" keeps track of the depth of re-entrant |
| // calls. |
| RecursiveCriticalSection crit_; |
| size_t processing_ RTC_GUARDED_BY(crit_) = 0; |
| #if RTC_DCHECK_IS_ON |
| // Represents all thread seand actions by storing all send targets per thread. |
| // This is used by RegisterSendAndCheckForCycles. This graph has no cycles |
| // since we will trigger a CHECK failure if a cycle is introduced. |
| std::map<Thread*, std::set<Thread*>> send_graph_ RTC_GUARDED_BY(crit_); |
| #endif |
| |
| #if defined(WEBRTC_POSIX) |
| pthread_key_t key_; |
| #endif |
| |
| #if defined(WEBRTC_WIN) |
| const DWORD key_; |
| #endif |
| }; |
| |
| // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). |
| |
| class RTC_LOCKABLE RTC_EXPORT Thread : public webrtc::TaskQueueBase { |
| public: |
| static const int kForever = -1; |
| |
| // Create a new Thread and optionally assign it to the passed |
| // SocketServer. Subclasses that override Clear should pass false for |
| // init_queue and call DoInit() from their constructor to prevent races |
| // with the ThreadManager using the object while the vtable is still |
| // being created. |
| explicit Thread(SocketServer* ss); |
| explicit Thread(std::unique_ptr<SocketServer> ss); |
| |
| // Constructors meant for subclasses; they should call DoInit themselves and |
| // pass false for `do_init`, so that DoInit is called only on the fully |
| // instantiated class, which avoids a vptr data race. |
| Thread(SocketServer* ss, bool do_init); |
| Thread(std::unique_ptr<SocketServer> ss, bool do_init); |
| |
| // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or |
| // guarantee Stop() is explicitly called before the subclass is destroyed). |
| // This is required to avoid a data race between the destructor modifying the |
| // vtable, and the Thread::PreRun calling the virtual method Run(). |
| |
| // NOTE: SUBCLASSES OF Thread THAT OVERRIDE Clear MUST CALL |
| // DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race |
| // between the destructor modifying the vtable, and the ThreadManager |
| // calling Clear on the object from a different thread. |
| ~Thread() override; |
| |
| Thread(const Thread&) = delete; |
| Thread& operator=(const Thread&) = delete; |
| |
| static std::unique_ptr<Thread> CreateWithSocketServer(); |
| static std::unique_ptr<Thread> Create(); |
| static Thread* Current(); |
| |
| // Used to catch performance regressions. Use this to disallow BlockingCall |
| // for a given scope. If a synchronous call is made while this is in |
| // effect, an assert will be triggered. |
| // Note that this is a single threaded class. |
| class ScopedDisallowBlockingCalls { |
| public: |
| ScopedDisallowBlockingCalls(); |
| ScopedDisallowBlockingCalls(const ScopedDisallowBlockingCalls&) = delete; |
| ScopedDisallowBlockingCalls& operator=(const ScopedDisallowBlockingCalls&) = |
| delete; |
| ~ScopedDisallowBlockingCalls(); |
| |
| private: |
| Thread* const thread_; |
| const bool previous_state_; |
| }; |
| |
| #if RTC_DCHECK_IS_ON |
| class ScopedCountBlockingCalls { |
| public: |
| ScopedCountBlockingCalls(std::function<void(uint32_t, uint32_t)> callback); |
| ScopedCountBlockingCalls(const ScopedDisallowBlockingCalls&) = delete; |
| ScopedCountBlockingCalls& operator=(const ScopedDisallowBlockingCalls&) = |
| delete; |
| ~ScopedCountBlockingCalls(); |
| |
| uint32_t GetBlockingCallCount() const; |
| uint32_t GetCouldBeBlockingCallCount() const; |
| uint32_t GetTotalBlockedCallCount() const; |
| |
| void set_minimum_call_count_for_callback(uint32_t minimum) { |
| min_blocking_calls_for_callback_ = minimum; |
| } |
| |
| private: |
| Thread* const thread_; |
| const uint32_t base_blocking_call_count_; |
| const uint32_t base_could_be_blocking_call_count_; |
| // The minimum number of blocking calls required in order to issue the |
| // result_callback_. This is used by RTC_DCHECK_BLOCK_COUNT_NO_MORE_THAN to |
| // tame log spam. |
| // By default we always issue the callback, regardless of callback count. |
| uint32_t min_blocking_calls_for_callback_ = 0; |
| std::function<void(uint32_t, uint32_t)> result_callback_; |
| }; |
| |
| uint32_t GetBlockingCallCount() const; |
| uint32_t GetCouldBeBlockingCallCount() const; |
| #endif |
| |
| SocketServer* socketserver(); |
| |
| // Note: The behavior of Thread has changed. When a thread is stopped, |
| // futher Posts and Sends will fail. However, any pending Sends and *ready* |
| // Posts (as opposed to unexpired delayed Posts) will be delivered before |
| // Get (or Peek) returns false. By guaranteeing delivery of those messages, |
| // we eliminate the race condition when an MessageHandler and Thread |
| // may be destroyed independently of each other. |
| virtual void Quit(); |
| virtual bool IsQuitting(); |
| virtual void Restart(); |
| // Not all message queues actually process messages (such as SignalThread). |
| // In those cases, it's important to know, before posting, that it won't be |
| // Processed. Normally, this would be true until IsQuitting() is true. |
| virtual bool IsProcessingMessagesForTesting(); |
| |
| // Amount of time until the next message can be retrieved |
| virtual int GetDelay(); |
| |
| bool empty() const { return size() == 0u; } |
| size_t size() const { |
| webrtc::MutexLock lock(&mutex_); |
| return messages_.size() + delayed_messages_.size(); |
| } |
| |
| bool IsCurrent() const; |
| |
| // Sleeps the calling thread for the specified number of milliseconds, during |
| // which time no processing is performed. Returns false if sleeping was |
| // interrupted by a signal (POSIX only). |
| static bool SleepMs(int millis); |
| |
| // Sets the thread's name, for debugging. Must be called before Start(). |
| // If `obj` is non-null, its value is appended to `name`. |
| const std::string& name() const { return name_; } |
| bool SetName(absl::string_view name, const void* obj); |
| |
| // Sets the expected processing time in ms. The thread will write |
| // log messages when Dispatch() takes more time than this. |
| // Default is 50 ms. |
| void SetDispatchWarningMs(int deadline); |
| |
| // Starts the execution of the thread. |
| bool Start(); |
| |
| // Tells the thread to stop and waits until it is joined. |
| // Never call Stop on the current thread. Instead use the inherited Quit |
| // function which will exit the base Thread without terminating the |
| // underlying OS thread. |
| virtual void Stop(); |
| |
| // By default, Thread::Run() calls ProcessMessages(kForever). To do other |
| // work, override Run(). To receive and dispatch messages, call |
| // ProcessMessages occasionally. |
| virtual void Run(); |
| |
| // Convenience method to invoke a functor on another thread. |
| // Blocks the current thread until execution is complete. |
| // Ex: thread.BlockingCall([&] { result = MyFunctionReturningBool(); }); |
| // NOTE: This function can only be called when synchronous calls are allowed. |
| // See ScopedDisallowBlockingCalls for details. |
| // NOTE: Blocking calls are DISCOURAGED, consider if what you're doing can |
| // be achieved with PostTask() and callbacks instead. |
| virtual void BlockingCall(FunctionView<void()> functor); |
| |
| template <typename Functor, |
| typename ReturnT = std::invoke_result_t<Functor>, |
| typename = typename std::enable_if_t<!std::is_void_v<ReturnT>>> |
| ReturnT BlockingCall(Functor&& functor) { |
| ReturnT result; |
| BlockingCall([&] { result = std::forward<Functor>(functor)(); }); |
| return result; |
| } |
| |
| // Allows BlockingCall to specified `thread`. Thread never will be |
| // dereferenced and will be used only for reference-based comparison, so |
| // instance can be safely deleted. If NDEBUG is defined and RTC_DCHECK_IS_ON |
| // is undefined do nothing. |
| void AllowInvokesToThread(Thread* thread); |
| |
| // If NDEBUG is defined and RTC_DCHECK_IS_ON is undefined do nothing. |
| void DisallowAllInvokes(); |
| // Returns true if `target` was allowed by AllowInvokesToThread() or if no |
| // calls were made to AllowInvokesToThread and DisallowAllInvokes. Otherwise |
| // returns false. |
| // If NDEBUG is defined and RTC_DCHECK_IS_ON is undefined always returns |
| // true. |
| bool IsInvokeToThreadAllowed(rtc::Thread* target); |
| |
| // From TaskQueueBase |
| void Delete() override; |
| void PostTask(absl::AnyInvocable<void() &&> task) override; |
| void PostDelayedTask(absl::AnyInvocable<void() &&> task, |
| webrtc::TimeDelta delay) override; |
| void PostDelayedHighPrecisionTask(absl::AnyInvocable<void() &&> task, |
| webrtc::TimeDelta delay) override; |
| |
| // ProcessMessages will process I/O and dispatch messages until: |
| // 1) cms milliseconds have elapsed (returns true) |
| // 2) Stop() is called (returns false) |
| bool ProcessMessages(int cms); |
| |
| // Returns true if this is a thread that we created using the standard |
| // constructor, false if it was created by a call to |
| // ThreadManager::WrapCurrentThread(). The main thread of an application |
| // is generally not owned, since the OS representation of the thread |
| // obviously exists before we can get to it. |
| // You cannot call Start on non-owned threads. |
| bool IsOwned(); |
| |
| // Expose private method IsRunning() for tests. |
| // |
| // DANGER: this is a terrible public API. Most callers that might want to |
| // call this likely do not have enough control/knowledge of the Thread in |
| // question to guarantee that the returned value remains true for the duration |
| // of whatever code is conditionally executing because of the return value! |
| bool RunningForTest() { return IsRunning(); } |
| |
| // These functions are public to avoid injecting test hooks. Don't call them |
| // outside of tests. |
| // This method should be called when thread is created using non standard |
| // method, like derived implementation of rtc::Thread and it can not be |
| // started by calling Start(). This will set started flag to true and |
| // owned to false. This must be called from the current thread. |
| bool WrapCurrent(); |
| void UnwrapCurrent(); |
| |
| // Sets the per-thread allow-blocking-calls flag to false; this is |
| // irrevocable. Must be called on this thread. |
| void DisallowBlockingCalls() { SetAllowBlockingCalls(false); } |
| |
| protected: |
| class CurrentThreadSetter : CurrentTaskQueueSetter { |
| public: |
| explicit CurrentThreadSetter(Thread* thread) |
| : CurrentTaskQueueSetter(thread), |
| manager_(rtc::ThreadManager::Instance()), |
| previous_(manager_->CurrentThread()) { |
| manager_->ChangeCurrentThreadForTest(thread); |
| } |
| ~CurrentThreadSetter() { manager_->ChangeCurrentThreadForTest(previous_); } |
| |
| private: |
| rtc::ThreadManager* const manager_; |
| rtc::Thread* const previous_; |
| }; |
| |
| // DelayedMessage goes into a priority queue, sorted by trigger time. Messages |
| // with the same trigger time are processed in num_ (FIFO) order. |
| struct DelayedMessage { |
| bool operator<(const DelayedMessage& dmsg) const { |
| return (dmsg.run_time_ms < run_time_ms) || |
| ((dmsg.run_time_ms == run_time_ms) && |
| (dmsg.message_number < message_number)); |
| } |
| |
| int64_t delay_ms; // for debugging |
| int64_t run_time_ms; |
| // Monotonicaly incrementing number used for ordering of messages |
| // targeted to execute at the same time. |
| uint32_t message_number; |
| // std::priority_queue doesn't allow to extract elements, but functor |
| // is move-only and thus need to be changed when pulled out of the |
| // priority queue. That is ok because `functor` doesn't affect operator< |
| mutable absl::AnyInvocable<void() &&> functor; |
| }; |
| |
| // Perform initialization, subclasses must call this from their constructor |
| // if false was passed as init_queue to the Thread constructor. |
| void DoInit(); |
| |
| // Perform cleanup; subclasses must call this from the destructor, |
| // and are not expected to actually hold the lock. |
| void DoDestroy() RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); |
| |
| void WakeUpSocketServer(); |
| |
| // Same as WrapCurrent except that it never fails as it does not try to |
| // acquire the synchronization access of the thread. The caller should never |
| // call Stop() or Join() on this thread. |
| void SafeWrapCurrent(); |
| |
| // Blocks the calling thread until this thread has terminated. |
| void Join(); |
| |
| static void AssertBlockingIsAllowedOnCurrentThread(); |
| |
| friend class ScopedDisallowBlockingCalls; |
| |
| private: |
| static const int kSlowDispatchLoggingThreshold = 50; // 50 ms |
| |
| // Get() will process I/O until: |
| // 1) A task is available (returns it) |
| // 2) cmsWait seconds have elapsed (returns empty task) |
| // 3) Stop() is called (returns empty task) |
| absl::AnyInvocable<void() &&> Get(int cmsWait); |
| void Dispatch(absl::AnyInvocable<void() &&> task); |
| |
| // Sets the per-thread allow-blocking-calls flag and returns the previous |
| // value. Must be called on this thread. |
| bool SetAllowBlockingCalls(bool allow); |
| |
| #if defined(WEBRTC_WIN) |
| static DWORD WINAPI PreRun(LPVOID context); |
| #else |
| static void* PreRun(void* pv); |
| #endif |
| |
| // ThreadManager calls this instead WrapCurrent() because |
| // ThreadManager::Instance() cannot be used while ThreadManager is |
| // being created. |
| // The method tries to get synchronization rights of the thread on Windows if |
| // `need_synchronize_access` is true. |
| bool WrapCurrentWithThreadManager(ThreadManager* thread_manager, |
| bool need_synchronize_access); |
| |
| // Return true if the thread is currently running. |
| bool IsRunning(); |
| |
| // Called by the ThreadManager when being set as the current thread. |
| void EnsureIsCurrentTaskQueue(); |
| |
| // Called by the ThreadManager when being unset as the current thread. |
| void ClearCurrentTaskQueue(); |
| |
| std::queue<absl::AnyInvocable<void() &&>> messages_ RTC_GUARDED_BY(mutex_); |
| std::priority_queue<DelayedMessage> delayed_messages_ RTC_GUARDED_BY(mutex_); |
| uint32_t delayed_next_num_ RTC_GUARDED_BY(mutex_); |
| #if RTC_DCHECK_IS_ON |
| uint32_t blocking_call_count_ RTC_GUARDED_BY(this) = 0; |
| uint32_t could_be_blocking_call_count_ RTC_GUARDED_BY(this) = 0; |
| std::vector<Thread*> allowed_threads_ RTC_GUARDED_BY(this); |
| bool invoke_policy_enabled_ RTC_GUARDED_BY(this) = false; |
| #endif |
| mutable webrtc::Mutex mutex_; |
| bool fInitialized_; |
| bool fDestroyed_; |
| |
| std::atomic<int> stop_; |
| |
| // The SocketServer might not be owned by Thread. |
| SocketServer* const ss_; |
| // Used if SocketServer ownership lies with `this`. |
| std::unique_ptr<SocketServer> own_ss_; |
| |
| std::string name_; |
| |
| // TODO(tommi): Add thread checks for proper use of control methods. |
| // Ideally we should be able to just use PlatformThread. |
| |
| #if defined(WEBRTC_POSIX) |
| pthread_t thread_ = 0; |
| #endif |
| |
| #if defined(WEBRTC_WIN) |
| HANDLE thread_ = nullptr; |
| DWORD thread_id_ = 0; |
| #endif |
| |
| // Indicates whether or not ownership of the worker thread lies with |
| // this instance or not. (i.e. owned_ == !wrapped). |
| // Must only be modified when the worker thread is not running. |
| bool owned_ = true; |
| |
| // Only touched from the worker thread itself. |
| bool blocking_calls_allowed_ = true; |
| |
| std::unique_ptr<TaskQueueBase::CurrentTaskQueueSetter> |
| task_queue_registration_; |
| |
| friend class ThreadManager; |
| |
| int dispatch_warning_ms_ RTC_GUARDED_BY(this) = kSlowDispatchLoggingThreshold; |
| }; |
| |
| // AutoThread automatically installs itself at construction |
| // uninstalls at destruction, if a Thread object is |
| // _not already_ associated with the current OS thread. |
| // |
| // NOTE: *** This class should only be used by tests *** |
| // |
| class AutoThread : public Thread { |
| public: |
| AutoThread(); |
| ~AutoThread() override; |
| |
| AutoThread(const AutoThread&) = delete; |
| AutoThread& operator=(const AutoThread&) = delete; |
| }; |
| |
| // AutoSocketServerThread automatically installs itself at |
| // construction and uninstalls at destruction. If a Thread object is |
| // already associated with the current OS thread, it is temporarily |
| // disassociated and restored by the destructor. |
| |
| class AutoSocketServerThread : public Thread { |
| public: |
| explicit AutoSocketServerThread(SocketServer* ss); |
| ~AutoSocketServerThread() override; |
| |
| AutoSocketServerThread(const AutoSocketServerThread&) = delete; |
| AutoSocketServerThread& operator=(const AutoSocketServerThread&) = delete; |
| |
| private: |
| rtc::Thread* old_thread_; |
| }; |
| } // namespace rtc |
| |
| #endif // RTC_BASE_THREAD_H_ |