|  | /* | 
|  | *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #include "rtc_base/async_udp_socket.h" | 
|  |  | 
|  | #include <cstddef> | 
|  | #include <memory> | 
|  | #include <optional> | 
|  |  | 
|  | #include "api/sequence_checker.h" | 
|  | #include "api/units/time_delta.h" | 
|  | #include "api/units/timestamp.h" | 
|  | #include "rtc_base/async_packet_socket.h" | 
|  | #include "rtc_base/checks.h" | 
|  | #include "rtc_base/logging.h" | 
|  | #include "rtc_base/network/received_packet.h" | 
|  | #include "rtc_base/network/sent_packet.h" | 
|  | #include "rtc_base/socket.h" | 
|  | #include "rtc_base/socket_address.h" | 
|  | #include "rtc_base/socket_factory.h" | 
|  | #include "rtc_base/time_utils.h" | 
|  |  | 
|  | namespace webrtc { | 
|  |  | 
|  | AsyncUDPSocket* AsyncUDPSocket::Create(Socket* socket, | 
|  | const SocketAddress& bind_address) { | 
|  | std::unique_ptr<Socket> owned_socket(socket); | 
|  | if (socket->Bind(bind_address) < 0) { | 
|  | RTC_LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError(); | 
|  | return nullptr; | 
|  | } | 
|  | return new AsyncUDPSocket(owned_socket.release()); | 
|  | } | 
|  |  | 
|  | AsyncUDPSocket* AsyncUDPSocket::Create(SocketFactory* factory, | 
|  | const SocketAddress& bind_address) { | 
|  | Socket* socket = factory->CreateSocket(bind_address.family(), SOCK_DGRAM); | 
|  | if (!socket) | 
|  | return nullptr; | 
|  | return Create(socket, bind_address); | 
|  | } | 
|  |  | 
|  | AsyncUDPSocket::AsyncUDPSocket(Socket* socket) : socket_(socket) { | 
|  | sequence_checker_.Detach(); | 
|  | // The socket should start out readable but not writable. | 
|  | socket_->SignalReadEvent.connect(this, &AsyncUDPSocket::OnReadEvent); | 
|  | socket_->SignalWriteEvent.connect(this, &AsyncUDPSocket::OnWriteEvent); | 
|  | } | 
|  |  | 
|  | SocketAddress AsyncUDPSocket::GetLocalAddress() const { | 
|  | return socket_->GetLocalAddress(); | 
|  | } | 
|  |  | 
|  | SocketAddress AsyncUDPSocket::GetRemoteAddress() const { | 
|  | return socket_->GetRemoteAddress(); | 
|  | } | 
|  |  | 
|  | int AsyncUDPSocket::Send(const void* pv, | 
|  | size_t cb, | 
|  | const AsyncSocketPacketOptions& options) { | 
|  | SentPacketInfo sent_packet(options.packet_id, TimeMillis(), | 
|  | options.info_signaled_after_sent); | 
|  | webrtc::CopySocketInformationToPacketInfo(cb, *this, &sent_packet.info); | 
|  | int ret = socket_->Send(pv, cb); | 
|  | SignalSentPacket(this, sent_packet); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | int AsyncUDPSocket::SendTo(const void* pv, | 
|  | size_t cb, | 
|  | const SocketAddress& addr, | 
|  | const AsyncSocketPacketOptions& options) { | 
|  | SentPacketInfo sent_packet(options.packet_id, TimeMillis(), | 
|  | options.info_signaled_after_sent); | 
|  | webrtc::CopySocketInformationToPacketInfo(cb, *this, &sent_packet.info); | 
|  | if (has_set_ect1_options_ != options.ecn_1) { | 
|  | // It is unclear what is most efficient, setting options on every sent | 
|  | // packet or when changed. Potentially, can separate send sockets be used? | 
|  | // This is the easier implementation. | 
|  | if (socket_->SetOption(Socket::Option::OPT_SEND_ECN, | 
|  | options.ecn_1 ? 1 : 0) == 0) { | 
|  | has_set_ect1_options_ = options.ecn_1; | 
|  | } | 
|  | } | 
|  | int ret = socket_->SendTo(pv, cb, addr); | 
|  | SignalSentPacket(this, sent_packet); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | int AsyncUDPSocket::Close() { | 
|  | return socket_->Close(); | 
|  | } | 
|  |  | 
|  | AsyncUDPSocket::State AsyncUDPSocket::GetState() const { | 
|  | return STATE_BOUND; | 
|  | } | 
|  |  | 
|  | int AsyncUDPSocket::GetOption(Socket::Option opt, int* value) { | 
|  | return socket_->GetOption(opt, value); | 
|  | } | 
|  |  | 
|  | int AsyncUDPSocket::SetOption(Socket::Option opt, int value) { | 
|  | return socket_->SetOption(opt, value); | 
|  | } | 
|  |  | 
|  | int AsyncUDPSocket::GetError() const { | 
|  | return socket_->GetError(); | 
|  | } | 
|  |  | 
|  | void AsyncUDPSocket::SetError(int error) { | 
|  | return socket_->SetError(error); | 
|  | } | 
|  |  | 
|  | void AsyncUDPSocket::OnReadEvent(Socket* socket) { | 
|  | RTC_DCHECK(socket_.get() == socket); | 
|  | RTC_DCHECK_RUN_ON(&sequence_checker_); | 
|  |  | 
|  | Socket::ReceiveBuffer receive_buffer(buffer_); | 
|  | int len = socket_->RecvFrom(receive_buffer); | 
|  | if (len < 0) { | 
|  | // An error here typically means we got an ICMP error in response to our | 
|  | // send datagram, indicating the remote address was unreachable. | 
|  | // When doing ICE, this kind of thing will often happen. | 
|  | // TODO: Do something better like forwarding the error to the user. | 
|  | SocketAddress local_addr = socket_->GetLocalAddress(); | 
|  | RTC_LOG(LS_INFO) << "AsyncUDPSocket[" << local_addr.ToSensitiveString() | 
|  | << "] receive failed with error " << socket_->GetError(); | 
|  | return; | 
|  | } | 
|  | if (len == 0) { | 
|  | // Spurios wakeup. | 
|  | return; | 
|  | } | 
|  |  | 
|  | if (!receive_buffer.arrival_time) { | 
|  | // Timestamp from socket is not available. | 
|  | receive_buffer.arrival_time = Timestamp::Micros(TimeMicros()); | 
|  | } else { | 
|  | if (!socket_time_offset_) { | 
|  | // Estimate timestamp offset from first packet arrival time. | 
|  | socket_time_offset_ = | 
|  | Timestamp::Micros(TimeMicros()) - *receive_buffer.arrival_time; | 
|  | } | 
|  | *receive_buffer.arrival_time += *socket_time_offset_; | 
|  | } | 
|  | NotifyPacketReceived( | 
|  | ReceivedIpPacket(receive_buffer.payload, receive_buffer.source_address, | 
|  | receive_buffer.arrival_time, receive_buffer.ecn)); | 
|  | } | 
|  |  | 
|  | void AsyncUDPSocket::OnWriteEvent(Socket* socket) { | 
|  | SignalReadyToSend(this); | 
|  | } | 
|  |  | 
|  | }  // namespace webrtc |