| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| /* |
| * This is a diagram of how TCP reconnect works for the active side. The |
| * passive side just waits for an incoming connection. |
| * |
| * - Connected: Indicate whether the TCP socket is connected. |
| * |
| * - Writable: Whether the stun binding is completed. Sending a data packet |
| * before stun binding completed will trigger IPC socket layer to shutdown |
| * the connection. |
| * |
| * - PendingTCP: `connection_pending_` indicates whether there is an |
| * outstanding TCP connection in progress. |
| * |
| * - PretendWri: Tracked by `pretending_to_be_writable_`. Marking connection as |
| * WRITE_TIMEOUT will cause the connection be deleted. Instead, we're |
| * "pretending" we're still writable for a period of time such that reconnect |
| * could work. |
| * |
| * Data could only be sent in state 3. Sening data during state 2 & 6 will get |
| * EWOULDBLOCK, 4 & 5 EPIPE. |
| * |
| * OS Timeout 7 -------------+ |
| * +----------------------->|Connected: N | |
| * | |Writable: N | Timeout |
| * | Timeout |Connection is |<----------------+ |
| * | +------------------->|Dead | | |
| * | | +--------------+ | |
| * | | ^ | |
| * | | OnClose | | |
| * | | +-----------------------+ | | |
| * | | | | |Timeout | |
| * | | v | | | |
| * | 4 +----------+ 5 -----+--+--+ 6 -----+-----+ |
| * | |Connected: N|Send() or |Connected: N| |Connected: Y| |
| * | |Writable: Y|Ping() |Writable: Y|OnConnect |Writable: Y| |
| * | |PendingTCP:N+--------> |PendingTCP:Y+---------> |PendingTCP:N| |
| * | |PretendWri:Y| |PretendWri:Y| |PretendWri:Y| |
| * | +-----+------+ +------------+ +---+--+-----+ |
| * | ^ ^ | | |
| * | | | OnClose | | |
| * | | +----------------------------------------------+ | |
| * | | | |
| * | | Stun Binding Completed | |
| * | | | |
| * | | OnClose | |
| * | +------------------------------------------------+ | |
| * | | v |
| * 1 -----------+ 2 -----------+Stun 3 -----------+ |
| * |Connected: N| |Connected: Y|Binding |Connected: Y| |
| * |Writable: N|OnConnect |Writable: N|Completed |Writable: Y| |
| * |PendingTCP:Y+---------> |PendingTCP:N+--------> |PendingTCP:N| |
| * |PretendWri:N| |PretendWri:N| |PretendWri:N| |
| * +------------+ +------------+ +------------+ |
| * |
| */ |
| |
| #include "p2p/base/tcp_port.h" |
| |
| #include <errno.h> |
| |
| #include <utility> |
| #include <vector> |
| |
| #include "absl/algorithm/container.h" |
| #include "absl/memory/memory.h" |
| #include "absl/strings/string_view.h" |
| #include "api/task_queue/pending_task_safety_flag.h" |
| #include "api/units/time_delta.h" |
| #include "p2p/base/p2p_constants.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/ip_address.h" |
| #include "rtc_base/logging.h" |
| #include "rtc_base/net_helper.h" |
| #include "rtc_base/network/received_packet.h" |
| #include "rtc_base/rate_tracker.h" |
| #include "rtc_base/thread.h" |
| |
| namespace cricket { |
| using ::webrtc::SafeTask; |
| using ::webrtc::TimeDelta; |
| |
| TCPPort::TCPPort(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| const rtc::Network* network, |
| uint16_t min_port, |
| uint16_t max_port, |
| absl::string_view username, |
| absl::string_view password, |
| bool allow_listen, |
| const webrtc::FieldTrialsView* field_trials) |
| : Port(thread, |
| LOCAL_PORT_TYPE, |
| factory, |
| network, |
| min_port, |
| max_port, |
| username, |
| password, |
| field_trials), |
| allow_listen_(allow_listen), |
| error_(0) { |
| // TODO(mallinath) - Set preference value as per RFC 6544. |
| // http://b/issue?id=7141794 |
| if (allow_listen_) { |
| TryCreateServerSocket(); |
| } |
| // Set TCP_NODELAY (via OPT_NODELAY) for improved performance; this causes |
| // small media packets to be sent immediately rather than being buffered up, |
| // reducing latency. |
| SetOption(rtc::Socket::OPT_NODELAY, 1); |
| } |
| |
| TCPPort::~TCPPort() { |
| listen_socket_ = nullptr; |
| std::list<Incoming>::iterator it; |
| for (it = incoming_.begin(); it != incoming_.end(); ++it) |
| delete it->socket; |
| incoming_.clear(); |
| } |
| |
| Connection* TCPPort::CreateConnection(const Candidate& address, |
| CandidateOrigin origin) { |
| if (!SupportsProtocol(address.protocol())) { |
| return NULL; |
| } |
| |
| if ((address.tcptype() == TCPTYPE_ACTIVE_STR && |
| address.type() != PRFLX_PORT_TYPE) || |
| (address.tcptype().empty() && address.address().port() == 0)) { |
| // It's active only candidate, we should not try to create connections |
| // for these candidates. |
| return NULL; |
| } |
| |
| // We can't accept TCP connections incoming on other ports |
| if (origin == ORIGIN_OTHER_PORT) |
| return NULL; |
| |
| // We don't know how to act as an ssl server yet |
| if ((address.protocol() == SSLTCP_PROTOCOL_NAME) && |
| (origin == ORIGIN_THIS_PORT)) { |
| return NULL; |
| } |
| |
| if (!IsCompatibleAddress(address.address())) { |
| return NULL; |
| } |
| |
| TCPConnection* conn = NULL; |
| if (rtc::AsyncPacketSocket* socket = GetIncoming(address.address(), true)) { |
| // Incoming connection; we already created a socket and connected signals, |
| // so we need to hand off the "read packet" responsibility to |
| // TCPConnection. |
| socket->DeregisterReceivedPacketCallback(); |
| conn = new TCPConnection(NewWeakPtr(), address, socket); |
| } else { |
| // Outgoing connection, which will create a new socket for which we still |
| // need to connect SignalReadyToSend and SignalSentPacket. |
| conn = new TCPConnection(NewWeakPtr(), address); |
| if (conn->socket()) { |
| conn->socket()->SignalReadyToSend.connect(this, &TCPPort::OnReadyToSend); |
| conn->socket()->SignalSentPacket.connect(this, &TCPPort::OnSentPacket); |
| } |
| } |
| AddOrReplaceConnection(conn); |
| return conn; |
| } |
| |
| void TCPPort::PrepareAddress() { |
| if (listen_socket_) { |
| // Socket may be in the CLOSED state if Listen() |
| // failed, we still want to add the socket address. |
| RTC_LOG(LS_VERBOSE) << "Preparing TCP address, current state: " |
| << static_cast<int>(listen_socket_->GetState()); |
| AddAddress(listen_socket_->GetLocalAddress(), |
| listen_socket_->GetLocalAddress(), rtc::SocketAddress(), |
| TCP_PROTOCOL_NAME, "", TCPTYPE_PASSIVE_STR, LOCAL_PORT_TYPE, |
| ICE_TYPE_PREFERENCE_HOST_TCP, 0, "", true); |
| } else { |
| RTC_LOG(LS_INFO) << ToString() |
| << ": Not listening due to firewall restrictions."; |
| // Note: We still add the address, since otherwise the remote side won't |
| // recognize our incoming TCP connections. According to |
| // https://tools.ietf.org/html/rfc6544#section-4.5, for active candidate, |
| // the port must be set to the discard port, i.e. 9. We can't be 100% sure |
| // which IP address will actually be used, so GetBestIP is as good as we |
| // can do. |
| // TODO(deadbeef): We could do something like create a dummy socket just to |
| // see what IP we get. But that may be overkill. |
| AddAddress(rtc::SocketAddress(Network()->GetBestIP(), DISCARD_PORT), |
| rtc::SocketAddress(Network()->GetBestIP(), 0), |
| rtc::SocketAddress(), TCP_PROTOCOL_NAME, "", TCPTYPE_ACTIVE_STR, |
| LOCAL_PORT_TYPE, ICE_TYPE_PREFERENCE_HOST_TCP, 0, "", true); |
| } |
| } |
| |
| int TCPPort::SendTo(const void* data, |
| size_t size, |
| const rtc::SocketAddress& addr, |
| const rtc::PacketOptions& options, |
| bool payload) { |
| rtc::AsyncPacketSocket* socket = NULL; |
| TCPConnection* conn = static_cast<TCPConnection*>(GetConnection(addr)); |
| |
| // For Connection, this is the code path used by Ping() to establish |
| // WRITABLE. It has to send through the socket directly as TCPConnection::Send |
| // checks writability. |
| if (conn) { |
| if (!conn->connected()) { |
| conn->MaybeReconnect(); |
| return SOCKET_ERROR; |
| } |
| socket = conn->socket(); |
| if (!socket) { |
| // The failure to initialize should have been logged elsewhere, |
| // so this log is not important. |
| RTC_LOG(LS_INFO) << ToString() |
| << ": Attempted to send to an uninitialized socket: " |
| << addr.ToSensitiveString(); |
| error_ = EHOSTUNREACH; |
| return SOCKET_ERROR; |
| } |
| } else { |
| socket = GetIncoming(addr); |
| if (!socket) { |
| RTC_LOG(LS_ERROR) << ToString() |
| << ": Attempted to send to an unknown destination: " |
| << addr.ToSensitiveString(); |
| error_ = EHOSTUNREACH; |
| return SOCKET_ERROR; |
| } |
| } |
| rtc::PacketOptions modified_options(options); |
| CopyPortInformationToPacketInfo(&modified_options.info_signaled_after_sent); |
| int sent = socket->Send(data, size, modified_options); |
| if (sent < 0) { |
| error_ = socket->GetError(); |
| // Error from this code path for a Connection (instead of from a bare |
| // socket) will not trigger reconnecting. In theory, this shouldn't matter |
| // as OnClose should always be called and set connected to false. |
| RTC_LOG(LS_ERROR) << ToString() << ": TCP send of " << size |
| << " bytes failed with error " << error_; |
| } |
| return sent; |
| } |
| |
| int TCPPort::GetOption(rtc::Socket::Option opt, int* value) { |
| auto const& it = socket_options_.find(opt); |
| if (it == socket_options_.end()) { |
| return -1; |
| } |
| *value = it->second; |
| return 0; |
| } |
| |
| int TCPPort::SetOption(rtc::Socket::Option opt, int value) { |
| socket_options_[opt] = value; |
| return 0; |
| } |
| |
| int TCPPort::GetError() { |
| return error_; |
| } |
| |
| bool TCPPort::SupportsProtocol(absl::string_view protocol) const { |
| return protocol == TCP_PROTOCOL_NAME || protocol == SSLTCP_PROTOCOL_NAME; |
| } |
| |
| ProtocolType TCPPort::GetProtocol() const { |
| return PROTO_TCP; |
| } |
| |
| void TCPPort::OnNewConnection(rtc::AsyncListenSocket* socket, |
| rtc::AsyncPacketSocket* new_socket) { |
| RTC_DCHECK_EQ(socket, listen_socket_.get()); |
| |
| for (const auto& option : socket_options_) { |
| new_socket->SetOption(option.first, option.second); |
| } |
| Incoming incoming; |
| incoming.addr = new_socket->GetRemoteAddress(); |
| incoming.socket = new_socket; |
| incoming.socket->RegisterReceivedPacketCallback( |
| [&](rtc::AsyncPacketSocket* socket, const rtc::ReceivedPacket& packet) { |
| OnReadPacket(socket, packet); |
| }); |
| incoming.socket->SignalReadyToSend.connect(this, &TCPPort::OnReadyToSend); |
| incoming.socket->SignalSentPacket.connect(this, &TCPPort::OnSentPacket); |
| |
| RTC_LOG(LS_VERBOSE) << ToString() << ": Accepted connection from " |
| << incoming.addr.ToSensitiveString(); |
| incoming_.push_back(incoming); |
| } |
| |
| void TCPPort::TryCreateServerSocket() { |
| listen_socket_ = absl::WrapUnique(socket_factory()->CreateServerTcpSocket( |
| rtc::SocketAddress(Network()->GetBestIP(), 0), min_port(), max_port(), |
| false /* ssl */)); |
| if (!listen_socket_) { |
| RTC_LOG(LS_WARNING) |
| << ToString() |
| << ": TCP server socket creation failed; continuing anyway."; |
| return; |
| } |
| listen_socket_->SignalNewConnection.connect(this, &TCPPort::OnNewConnection); |
| } |
| |
| rtc::AsyncPacketSocket* TCPPort::GetIncoming(const rtc::SocketAddress& addr, |
| bool remove) { |
| rtc::AsyncPacketSocket* socket = NULL; |
| for (std::list<Incoming>::iterator it = incoming_.begin(); |
| it != incoming_.end(); ++it) { |
| if (it->addr == addr) { |
| socket = it->socket; |
| if (remove) |
| incoming_.erase(it); |
| break; |
| } |
| } |
| return socket; |
| } |
| |
| void TCPPort::OnReadPacket(rtc::AsyncPacketSocket* socket, |
| const rtc::ReceivedPacket& packet) { |
| Port::OnReadPacket(packet, PROTO_TCP); |
| } |
| |
| void TCPPort::OnSentPacket(rtc::AsyncPacketSocket* socket, |
| const rtc::SentPacket& sent_packet) { |
| PortInterface::SignalSentPacket(sent_packet); |
| } |
| |
| void TCPPort::OnReadyToSend(rtc::AsyncPacketSocket* socket) { |
| Port::OnReadyToSend(); |
| } |
| |
| // TODO(qingsi): `CONNECTION_WRITE_CONNECT_TIMEOUT` is overriden by |
| // `ice_unwritable_timeout` in IceConfig when determining the writability state. |
| // Replace this constant with the config parameter assuming the default value if |
| // we decide it is also applicable here. |
| TCPConnection::TCPConnection(rtc::WeakPtr<Port> tcp_port, |
| const Candidate& candidate, |
| rtc::AsyncPacketSocket* socket) |
| : Connection(std::move(tcp_port), 0, candidate), |
| socket_(socket), |
| error_(0), |
| outgoing_(socket == NULL), |
| connection_pending_(false), |
| pretending_to_be_writable_(false), |
| reconnection_timeout_(cricket::CONNECTION_WRITE_CONNECT_TIMEOUT) { |
| RTC_DCHECK_RUN_ON(network_thread_); |
| RTC_DCHECK_EQ(port()->GetProtocol(), PROTO_TCP); // Needs to be TCPPort. |
| |
| SignalDestroyed.connect(this, &TCPConnection::OnDestroyed); |
| |
| if (outgoing_) { |
| CreateOutgoingTcpSocket(); |
| } else { |
| // Incoming connections should match one of the network addresses. Same as |
| // what's being checked in OnConnect, but just DCHECKing here. |
| RTC_LOG(LS_VERBOSE) << ToString() << ": socket ipaddr: " |
| << socket_->GetLocalAddress().ToSensitiveString() |
| << ", port() Network:" << port()->Network()->ToString(); |
| RTC_DCHECK(absl::c_any_of( |
| port_->Network()->GetIPs(), [this](const rtc::InterfaceAddress& addr) { |
| return socket_->GetLocalAddress().ipaddr() == addr; |
| })); |
| ConnectSocketSignals(socket); |
| } |
| } |
| |
| TCPConnection::~TCPConnection() { |
| RTC_DCHECK_RUN_ON(network_thread_); |
| } |
| |
| int TCPConnection::Send(const void* data, |
| size_t size, |
| const rtc::PacketOptions& options) { |
| if (!socket_) { |
| error_ = ENOTCONN; |
| return SOCKET_ERROR; |
| } |
| |
| // Sending after OnClose on active side will trigger a reconnect for a |
| // outgoing connection. Note that the write state is still WRITABLE as we want |
| // to spend a few seconds attempting a reconnect before saying we're |
| // unwritable. |
| if (!connected()) { |
| MaybeReconnect(); |
| return SOCKET_ERROR; |
| } |
| |
| // Note that this is important to put this after the previous check to give |
| // the connection a chance to reconnect. |
| if (pretending_to_be_writable_ || write_state() != STATE_WRITABLE) { |
| // TODO(?): Should STATE_WRITE_TIMEOUT return a non-blocking error? |
| error_ = ENOTCONN; |
| return SOCKET_ERROR; |
| } |
| stats_.sent_total_packets++; |
| rtc::PacketOptions modified_options(options); |
| tcp_port()->CopyPortInformationToPacketInfo( |
| &modified_options.info_signaled_after_sent); |
| int sent = socket_->Send(data, size, modified_options); |
| int64_t now = rtc::TimeMillis(); |
| if (sent < 0) { |
| stats_.sent_discarded_packets++; |
| error_ = socket_->GetError(); |
| } else { |
| send_rate_tracker_.AddSamplesAtTime(now, sent); |
| } |
| last_send_data_ = now; |
| return sent; |
| } |
| |
| int TCPConnection::GetError() { |
| return error_; |
| } |
| |
| void TCPConnection::OnConnectionRequestResponse(StunRequest* req, |
| StunMessage* response) { |
| // Process the STUN response before we inform upper layer ready to send. |
| Connection::OnConnectionRequestResponse(req, response); |
| |
| // If we're in the state of pretending to be writeable, we should inform the |
| // upper layer it's ready to send again as previous EWOULDLBLOCK from socket |
| // would have stopped the outgoing stream. |
| if (pretending_to_be_writable_) { |
| Connection::OnReadyToSend(); |
| } |
| pretending_to_be_writable_ = false; |
| RTC_DCHECK(write_state() == STATE_WRITABLE); |
| } |
| |
| void TCPConnection::OnConnect(rtc::AsyncPacketSocket* socket) { |
| RTC_DCHECK_EQ(socket, socket_.get()); |
| |
| if (!port_) { |
| RTC_LOG(LS_ERROR) << "TCPConnection: Port has been deleted."; |
| return; |
| } |
| |
| // Do not use this port if the socket bound to an address not associated with |
| // the desired network interface. This is seen in Chrome, where TCP sockets |
| // cannot be given a binding address, and the platform is expected to pick |
| // the correct local address. |
| // |
| // However, there are two situations in which we allow the bound address to |
| // not be one of the addresses of the requested interface: |
| // 1. The bound address is the loopback address. This happens when a proxy |
| // forces TCP to bind to only the localhost address (see issue 3927). |
| // 2. The bound address is the "any address". This happens when |
| // multiple_routes is disabled (see issue 4780). |
| // |
| // Note that, aside from minor differences in log statements, this logic is |
| // identical to that in TurnPort. |
| const rtc::SocketAddress& socket_address = socket->GetLocalAddress(); |
| if (absl::c_any_of(port_->Network()->GetIPs(), |
| [socket_address](const rtc::InterfaceAddress& addr) { |
| return socket_address.ipaddr() == addr; |
| })) { |
| RTC_LOG(LS_VERBOSE) << ToString() << ": Connection established to " |
| << socket->GetRemoteAddress().ToSensitiveString(); |
| } else { |
| if (socket->GetLocalAddress().IsLoopbackIP()) { |
| RTC_LOG(LS_WARNING) << "Socket is bound to the address:" |
| << socket_address.ipaddr().ToSensitiveString() |
| << ", rather than an address associated with network:" |
| << port_->Network()->ToString() |
| << ". Still allowing it since it's localhost."; |
| } else if (IPIsAny(port_->Network()->GetBestIP())) { |
| RTC_LOG(LS_WARNING) |
| << "Socket is bound to the address:" |
| << socket_address.ipaddr().ToSensitiveString() |
| << ", rather than an address associated with network:" |
| << port_->Network()->ToString() |
| << ". Still allowing it since it's the 'any' address" |
| ", possibly caused by multiple_routes being disabled."; |
| } else { |
| RTC_LOG(LS_WARNING) << "Dropping connection as TCP socket bound to IP " |
| << socket_address.ipaddr().ToSensitiveString() |
| << ", rather than an address associated with network:" |
| << port_->Network()->ToString(); |
| OnClose(socket, 0); |
| return; |
| } |
| } |
| |
| // Connection is established successfully. |
| set_connected(true); |
| connection_pending_ = false; |
| } |
| |
| void TCPConnection::OnClose(rtc::AsyncPacketSocket* socket, int error) { |
| RTC_DCHECK_RUN_ON(network_thread()); |
| RTC_DCHECK_EQ(socket, socket_.get()); |
| RTC_LOG(LS_INFO) << ToString() << ": Connection closed with error " << error; |
| |
| if (!port_) { |
| RTC_LOG(LS_ERROR) << "TCPConnection: Port has been deleted."; |
| return; |
| } |
| |
| // Guard against the condition where IPC socket will call OnClose for every |
| // packet it can't send. |
| if (connected()) { |
| set_connected(false); |
| |
| // Prevent the connection from being destroyed by redundant SignalClose |
| // events. |
| pretending_to_be_writable_ = true; |
| |
| // If this connection can't become connected and writable again in 5 |
| // seconds, it's time to tear this down. This is the case for the original |
| // TCP connection on passive side during a reconnect. |
| // We don't attempt reconnect right here. This is to avoid a case where the |
| // shutdown is intentional and reconnect is not necessary. We only reconnect |
| // when the connection is used to Send() or Ping(). |
| network_thread()->PostDelayedTask( |
| SafeTask(network_safety_.flag(), |
| [this]() { |
| if (pretending_to_be_writable_) { |
| Destroy(); |
| } |
| }), |
| TimeDelta::Millis(reconnection_timeout())); |
| } else if (!pretending_to_be_writable_) { |
| // OnClose could be called when the underneath socket times out during the |
| // initial connect() (i.e. `pretending_to_be_writable_` is false) . We have |
| // to manually destroy here as this connection, as never connected, will not |
| // be scheduled for ping to trigger destroy. |
| DisconnectSocketSignals(socket_.get()); |
| port()->DestroyConnectionAsync(this); |
| } |
| } |
| |
| void TCPConnection::MaybeReconnect() { |
| RTC_DCHECK_RUN_ON(network_thread()); |
| // Only reconnect for an outgoing TCPConnection when OnClose was signaled and |
| // no outstanding reconnect is pending. |
| if (connected() || connection_pending_ || !outgoing_) { |
| return; |
| } |
| |
| RTC_LOG(LS_INFO) << ToString() |
| << ": TCP Connection with remote is closed, " |
| "trying to reconnect"; |
| |
| CreateOutgoingTcpSocket(); |
| error_ = EPIPE; |
| } |
| |
| void TCPConnection::OnReadPacket(rtc::AsyncPacketSocket* socket, |
| const rtc::ReceivedPacket& packet) { |
| RTC_DCHECK_RUN_ON(network_thread()); |
| RTC_DCHECK_EQ(socket, socket_.get()); |
| Connection::OnReadPacket(packet); |
| } |
| |
| void TCPConnection::OnReadyToSend(rtc::AsyncPacketSocket* socket) { |
| RTC_DCHECK_RUN_ON(network_thread()); |
| RTC_DCHECK_EQ(socket, socket_.get()); |
| Connection::OnReadyToSend(); |
| } |
| |
| void TCPConnection::OnDestroyed(Connection* c) { |
| RTC_DCHECK_RUN_ON(network_thread()); |
| RTC_DCHECK_EQ(c, this); |
| if (socket_) { |
| DisconnectSocketSignals(socket_.get()); |
| } |
| } |
| |
| void TCPConnection::CreateOutgoingTcpSocket() { |
| RTC_DCHECK(outgoing_); |
| int opts = (remote_candidate().protocol() == SSLTCP_PROTOCOL_NAME) |
| ? rtc::PacketSocketFactory::OPT_TLS_FAKE |
| : 0; |
| |
| if (socket_) { |
| DisconnectSocketSignals(socket_.get()); |
| } |
| |
| rtc::PacketSocketTcpOptions tcp_opts; |
| tcp_opts.opts = opts; |
| socket_.reset(port()->socket_factory()->CreateClientTcpSocket( |
| rtc::SocketAddress(port()->Network()->GetBestIP(), 0), |
| remote_candidate().address(), port()->proxy(), port()->user_agent(), |
| tcp_opts)); |
| if (socket_) { |
| RTC_LOG(LS_VERBOSE) << ToString() << ": Connecting from " |
| << socket_->GetLocalAddress().ToSensitiveString() |
| << " to " |
| << remote_candidate().address().ToSensitiveString(); |
| set_connected(false); |
| connection_pending_ = true; |
| ConnectSocketSignals(socket_.get()); |
| } else { |
| RTC_LOG(LS_WARNING) << ToString() << ": Failed to create connection to " |
| << remote_candidate().address().ToSensitiveString(); |
| set_state(IceCandidatePairState::FAILED); |
| // We can't FailAndPrune directly here. FailAndPrune and deletes all |
| // the StunRequests from the request_map_. And if this is in the stack |
| // of Connection::Ping(), we are still using the request. |
| // Unwind the stack and defer the FailAndPrune. |
| network_thread()->PostTask( |
| SafeTask(network_safety_.flag(), [this]() { FailAndPrune(); })); |
| } |
| } |
| |
| void TCPConnection::ConnectSocketSignals(rtc::AsyncPacketSocket* socket) { |
| if (outgoing_) { |
| socket->SignalConnect.connect(this, &TCPConnection::OnConnect); |
| } |
| socket->RegisterReceivedPacketCallback( |
| [&](rtc::AsyncPacketSocket* socket, const rtc::ReceivedPacket& packet) { |
| OnReadPacket(socket, packet); |
| }); |
| socket->SignalReadyToSend.connect(this, &TCPConnection::OnReadyToSend); |
| socket->SubscribeCloseEvent(this, [this, safety = network_safety_.flag()]( |
| rtc::AsyncPacketSocket* s, int err) { |
| if (safety->alive()) |
| OnClose(s, err); |
| }); |
| } |
| |
| void TCPConnection::DisconnectSocketSignals(rtc::AsyncPacketSocket* socket) { |
| if (outgoing_) { |
| socket->SignalConnect.disconnect(this); |
| } |
| socket->DeregisterReceivedPacketCallback(); |
| socket->SignalReadyToSend.disconnect(this); |
| socket->UnsubscribeCloseEvent(this); |
| } |
| |
| } // namespace cricket |