| /* |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "modules/video_coding/codecs/vp9/svc_config.h" |
| |
| #include <algorithm> |
| #include <cmath> |
| #include <memory> |
| #include <vector> |
| |
| #include "media/base/video_common.h" |
| #include "modules/video_coding/codecs/vp9/include/vp9_globals.h" |
| #include "modules/video_coding/svc/create_scalability_structure.h" |
| #include "modules/video_coding/svc/scalability_mode_util.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/logging.h" |
| |
| namespace webrtc { |
| |
| namespace { |
| const size_t kMinVp9SvcBitrateKbps = 30; |
| |
| const size_t kMaxNumLayersForScreenSharing = 3; |
| const float kMaxScreenSharingLayerFramerateFps[] = {5.0, 10.0, 30.0}; |
| const size_t kMinScreenSharingLayerBitrateKbps[] = {30, 200, 500}; |
| const size_t kTargetScreenSharingLayerBitrateKbps[] = {150, 350, 950}; |
| const size_t kMaxScreenSharingLayerBitrateKbps[] = {250, 500, 950}; |
| |
| // Gets limited number of layers for given resolution. |
| size_t GetLimitedNumSpatialLayers(size_t width, size_t height) { |
| const bool is_landscape = width >= height; |
| const size_t min_width = is_landscape ? kMinVp9SpatialLayerLongSideLength |
| : kMinVp9SpatialLayerShortSideLength; |
| const size_t min_height = is_landscape ? kMinVp9SpatialLayerShortSideLength |
| : kMinVp9SpatialLayerLongSideLength; |
| const size_t num_layers_fit_horz = static_cast<size_t>( |
| std::floor(1 + std::max(0.0f, std::log2(1.0f * width / min_width)))); |
| const size_t num_layers_fit_vert = static_cast<size_t>( |
| std::floor(1 + std::max(0.0f, std::log2(1.0f * height / min_height)))); |
| return std::min(num_layers_fit_horz, num_layers_fit_vert); |
| } |
| } // namespace |
| |
| std::vector<SpatialLayer> ConfigureSvcScreenSharing(size_t input_width, |
| size_t input_height, |
| float max_framerate_fps, |
| size_t num_spatial_layers) { |
| num_spatial_layers = |
| std::min(num_spatial_layers, kMaxNumLayersForScreenSharing); |
| std::vector<SpatialLayer> spatial_layers; |
| |
| for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) { |
| SpatialLayer spatial_layer = {0}; |
| spatial_layer.width = input_width; |
| spatial_layer.height = input_height; |
| spatial_layer.maxFramerate = |
| std::min(kMaxScreenSharingLayerFramerateFps[sl_idx], max_framerate_fps); |
| spatial_layer.numberOfTemporalLayers = 1; |
| spatial_layer.minBitrate = |
| static_cast<int>(kMinScreenSharingLayerBitrateKbps[sl_idx]); |
| spatial_layer.maxBitrate = |
| static_cast<int>(kMaxScreenSharingLayerBitrateKbps[sl_idx]); |
| spatial_layer.targetBitrate = |
| static_cast<int>(kTargetScreenSharingLayerBitrateKbps[sl_idx]); |
| spatial_layer.active = true; |
| spatial_layers.push_back(spatial_layer); |
| } |
| |
| return spatial_layers; |
| } |
| |
| std::vector<SpatialLayer> ConfigureSvcNormalVideo( |
| size_t input_width, |
| size_t input_height, |
| float max_framerate_fps, |
| size_t first_active_layer, |
| size_t num_spatial_layers, |
| size_t num_temporal_layers, |
| absl::optional<ScalableVideoController::StreamLayersConfig> config) { |
| RTC_DCHECK_LT(first_active_layer, num_spatial_layers); |
| |
| // Limit number of layers for given resolution. |
| size_t limited_num_spatial_layers = |
| GetLimitedNumSpatialLayers(input_width, input_height); |
| if (limited_num_spatial_layers < num_spatial_layers) { |
| RTC_LOG(LS_WARNING) << "Reducing number of spatial layers from " |
| << num_spatial_layers << " to " |
| << limited_num_spatial_layers |
| << " due to low input resolution."; |
| num_spatial_layers = limited_num_spatial_layers; |
| } |
| |
| // First active layer must be configured. |
| num_spatial_layers = std::max(num_spatial_layers, first_active_layer + 1); |
| |
| // Ensure top layer is even enough. |
| int required_divisiblity = 1 << (num_spatial_layers - first_active_layer - 1); |
| if (config) { |
| required_divisiblity = 1; |
| for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) { |
| required_divisiblity = cricket::LeastCommonMultiple( |
| required_divisiblity, config->scaling_factor_den[sl_idx]); |
| } |
| } |
| input_width = input_width - input_width % required_divisiblity; |
| input_height = input_height - input_height % required_divisiblity; |
| |
| std::vector<SpatialLayer> spatial_layers; |
| for (size_t sl_idx = first_active_layer; sl_idx < num_spatial_layers; |
| ++sl_idx) { |
| SpatialLayer spatial_layer = {0}; |
| spatial_layer.width = input_width >> (num_spatial_layers - sl_idx - 1); |
| spatial_layer.height = input_height >> (num_spatial_layers - sl_idx - 1); |
| spatial_layer.maxFramerate = max_framerate_fps; |
| spatial_layer.numberOfTemporalLayers = num_temporal_layers; |
| spatial_layer.active = true; |
| |
| if (config) { |
| spatial_layer.width = input_width * config->scaling_factor_num[sl_idx] / |
| config->scaling_factor_den[sl_idx]; |
| spatial_layer.height = input_height * config->scaling_factor_num[sl_idx] / |
| config->scaling_factor_den[sl_idx]; |
| } |
| |
| // minBitrate and maxBitrate formulas were derived from |
| // subjective-quality data to determing bit rates below which video |
| // quality is unacceptable and above which additional bits do not provide |
| // benefit. The formulas express rate in units of kbps. |
| |
| // TODO(ssilkin): Add to the comment PSNR/SSIM we get at encoding certain |
| // video to min/max bitrate specified by those formulas. |
| const size_t num_pixels = spatial_layer.width * spatial_layer.height; |
| int min_bitrate = |
| static_cast<int>((600. * std::sqrt(num_pixels) - 95000.) / 1000.); |
| min_bitrate = std::max(min_bitrate, 0); |
| spatial_layer.minBitrate = |
| std::max(static_cast<size_t>(min_bitrate), kMinVp9SvcBitrateKbps); |
| spatial_layer.maxBitrate = |
| static_cast<int>((1.6 * num_pixels + 50 * 1000) / 1000); |
| spatial_layer.targetBitrate = |
| (spatial_layer.minBitrate + spatial_layer.maxBitrate) / 2; |
| spatial_layers.push_back(spatial_layer); |
| } |
| |
| // A workaround for situation when single HD layer is left with minBitrate |
| // about 500kbps. This would mean that there will always be at least 500kbps |
| // allocated to video regardless of how low is the actual BWE. |
| // Also, boost maxBitrate for the first layer to account for lost ability to |
| // predict from previous layers. |
| if (first_active_layer > 0) { |
| spatial_layers[0].minBitrate = kMinVp9SvcBitrateKbps; |
| // TODO(ilnik): tune this value or come up with a different formula to |
| // ensure that all singlecast configurations look good and not too much |
| // bitrate is added. |
| spatial_layers[0].maxBitrate *= 1.1; |
| } |
| |
| return spatial_layers; |
| } |
| |
| // Uses scalability mode to configure spatial layers. |
| std::vector<SpatialLayer> GetVp9SvcConfig(VideoCodec& codec) { |
| RTC_DCHECK_EQ(codec.codecType, kVideoCodecVP9); |
| |
| absl::optional<ScalabilityMode> scalability_mode = codec.GetScalabilityMode(); |
| RTC_DCHECK(scalability_mode.has_value()); |
| |
| // Limit number of spatial layers for given resolution. |
| int limited_num_spatial_layers = |
| GetLimitedNumSpatialLayers(codec.width, codec.height); |
| if (limited_num_spatial_layers < |
| ScalabilityModeToNumSpatialLayers(*scalability_mode)) { |
| ScalabilityMode limited_scalability_mode = |
| LimitNumSpatialLayers(*scalability_mode, limited_num_spatial_layers); |
| RTC_LOG(LS_WARNING) |
| << "Reducing number of spatial layers due to low input resolution: " |
| << ScalabilityModeToString(*scalability_mode) << " to " |
| << ScalabilityModeToString(limited_scalability_mode); |
| scalability_mode = limited_scalability_mode; |
| codec.SetScalabilityMode(limited_scalability_mode); |
| } |
| |
| absl::optional<ScalableVideoController::StreamLayersConfig> info = |
| ScalabilityStructureConfig(*scalability_mode); |
| if (!info.has_value()) { |
| RTC_LOG(LS_WARNING) << "Failed to create structure " |
| << ScalabilityModeToString(*scalability_mode); |
| return {}; |
| } |
| |
| // TODO(bugs.webrtc.org/11607): Add support for screensharing. |
| std::vector<SpatialLayer> spatial_layers = |
| GetSvcConfig(codec.width, codec.height, codec.maxFramerate, |
| /*first_active_layer=*/0, info->num_spatial_layers, |
| info->num_temporal_layers, /*is_screen_sharing=*/false, |
| codec.GetScalabilityMode() ? info : absl::nullopt); |
| RTC_DCHECK(!spatial_layers.empty()); |
| |
| // Use codec bitrate limits if spatial layering is not requested. |
| if (info->num_spatial_layers == 1) { |
| spatial_layers.back().minBitrate = codec.minBitrate; |
| spatial_layers.back().targetBitrate = codec.maxBitrate; |
| spatial_layers.back().maxBitrate = codec.maxBitrate; |
| } |
| |
| return spatial_layers; |
| } |
| |
| std::vector<SpatialLayer> GetSvcConfig( |
| size_t input_width, |
| size_t input_height, |
| float max_framerate_fps, |
| size_t first_active_layer, |
| size_t num_spatial_layers, |
| size_t num_temporal_layers, |
| bool is_screen_sharing, |
| absl::optional<ScalableVideoController::StreamLayersConfig> config) { |
| RTC_DCHECK_GT(input_width, 0); |
| RTC_DCHECK_GT(input_height, 0); |
| RTC_DCHECK_GT(num_spatial_layers, 0); |
| RTC_DCHECK_GT(num_temporal_layers, 0); |
| |
| if (is_screen_sharing) { |
| return ConfigureSvcScreenSharing(input_width, input_height, |
| max_framerate_fps, num_spatial_layers); |
| } else { |
| return ConfigureSvcNormalVideo(input_width, input_height, max_framerate_fps, |
| first_active_layer, num_spatial_layers, |
| num_temporal_layers, config); |
| } |
| } |
| |
| } // namespace webrtc |