| /* |
| * Copyright (c) 2021 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| #ifndef NET_DCSCTP_TX_RR_SEND_QUEUE_H_ |
| #define NET_DCSCTP_TX_RR_SEND_QUEUE_H_ |
| |
| #include <cstdint> |
| #include <deque> |
| #include <map> |
| #include <string> |
| #include <utility> |
| |
| #include "absl/algorithm/container.h" |
| #include "absl/strings/string_view.h" |
| #include "absl/types/optional.h" |
| #include "api/array_view.h" |
| #include "net/dcsctp/common/pair_hash.h" |
| #include "net/dcsctp/public/dcsctp_message.h" |
| #include "net/dcsctp/public/dcsctp_socket.h" |
| #include "net/dcsctp/public/types.h" |
| #include "net/dcsctp/tx/send_queue.h" |
| |
| namespace dcsctp { |
| |
| // The Round Robin SendQueue holds all messages that the client wants to send, |
| // but that haven't yet been split into chunks and fully sent on the wire. |
| // |
| // As defined in https://datatracker.ietf.org/doc/html/rfc8260#section-3.2, |
| // it will cycle to send messages from different streams. It will send all |
| // fragments from one message before continuing with a different message on |
| // possibly a different stream, until support for message interleaving has been |
| // implemented. |
| // |
| // As messages can be (requested to be) sent before the connection is properly |
| // established, this send queue is always present - even for closed connections. |
| class RRSendQueue : public SendQueue { |
| public: |
| // How small a data chunk's payload may be, if having to fragment a message. |
| static constexpr size_t kMinimumFragmentedPayload = 10; |
| |
| RRSendQueue(absl::string_view log_prefix, |
| size_t buffer_size, |
| std::function<void(StreamID)> on_buffered_amount_low, |
| size_t total_buffered_amount_low_threshold, |
| std::function<void()> on_total_buffered_amount_low) |
| : log_prefix_(std::string(log_prefix) + "fcfs: "), |
| buffer_size_(buffer_size), |
| on_buffered_amount_low_(std::move(on_buffered_amount_low)), |
| total_buffered_amount_(std::move(on_total_buffered_amount_low)) { |
| total_buffered_amount_.SetLowThreshold(total_buffered_amount_low_threshold); |
| } |
| |
| // Indicates if the buffer is full. Note that it's up to the caller to ensure |
| // that the buffer is not full prior to adding new items to it. |
| bool IsFull() const; |
| // Indicates if the buffer is empty. |
| bool IsEmpty() const; |
| |
| // Adds the message to be sent using the `send_options` provided. The current |
| // time should be in `now`. Note that it's the responsibility of the caller to |
| // ensure that the buffer is not full (by calling `IsFull`) before adding |
| // messages to it. |
| void Add(TimeMs now, |
| DcSctpMessage message, |
| const SendOptions& send_options = {}); |
| |
| // Implementation of `SendQueue`. |
| absl::optional<DataToSend> Produce(TimeMs now, size_t max_size) override; |
| bool Discard(IsUnordered unordered, |
| StreamID stream_id, |
| MID message_id) override; |
| void PrepareResetStreams(rtc::ArrayView<const StreamID> streams) override; |
| bool CanResetStreams() const override; |
| void CommitResetStreams() override; |
| void RollbackResetStreams() override; |
| void Reset() override; |
| size_t buffered_amount(StreamID stream_id) const override; |
| size_t total_buffered_amount() const override { |
| return total_buffered_amount_.value(); |
| } |
| size_t buffered_amount_low_threshold(StreamID stream_id) const override; |
| void SetBufferedAmountLowThreshold(StreamID stream_id, size_t bytes) override; |
| |
| private: |
| // Represents a value and a "low threshold" that when the value reaches or |
| // goes under the "low threshold", will trigger `on_threshold_reached` |
| // callback. |
| class ThresholdWatcher { |
| public: |
| explicit ThresholdWatcher(std::function<void()> on_threshold_reached) |
| : on_threshold_reached_(std::move(on_threshold_reached)) {} |
| // Increases the value. |
| void Increase(size_t bytes) { value_ += bytes; } |
| // Decreases the value and triggers `on_threshold_reached` if it's at or |
| // below `low_threshold()`. |
| void Decrease(size_t bytes); |
| |
| size_t value() const { return value_; } |
| size_t low_threshold() const { return low_threshold_; } |
| void SetLowThreshold(size_t low_threshold); |
| |
| private: |
| const std::function<void()> on_threshold_reached_; |
| size_t value_ = 0; |
| size_t low_threshold_ = 0; |
| }; |
| |
| // Per-stream information. |
| class OutgoingStream { |
| public: |
| explicit OutgoingStream(std::function<void()> on_buffered_amount_low, |
| ThresholdWatcher& total_buffered_amount) |
| : buffered_amount_(std::move(on_buffered_amount_low)), |
| total_buffered_amount_(total_buffered_amount) {} |
| |
| // Enqueues a message to this stream. |
| void Add(DcSctpMessage message, |
| absl::optional<TimeMs> expires_at, |
| const SendOptions& send_options); |
| |
| // Possibly produces a data chunk to send. |
| absl::optional<DataToSend> Produce(TimeMs now, size_t max_size); |
| |
| const ThresholdWatcher& buffered_amount() const { return buffered_amount_; } |
| ThresholdWatcher& buffered_amount() { return buffered_amount_; } |
| |
| // Discards a partially sent message, see `SendQueue::Discard`. |
| bool Discard(IsUnordered unordered, MID message_id); |
| |
| // Pauses this stream, which is used before resetting it. |
| void Pause(); |
| |
| // Resumes a paused stream. |
| void Resume() { is_paused_ = false; } |
| |
| bool is_paused() const { return is_paused_; } |
| |
| // Resets this stream, meaning MIDs and SSNs are set to zero. |
| void Reset(); |
| |
| // Indicates if this stream has a partially sent message in it. |
| bool has_partially_sent_message() const; |
| |
| // Indicates if the stream has data to send. It will also try to remove any |
| // expired non-partially sent message. |
| bool HasDataToSend(TimeMs now); |
| |
| private: |
| // An enqueued message and metadata. |
| struct Item { |
| explicit Item(DcSctpMessage msg, |
| absl::optional<TimeMs> expires_at, |
| const SendOptions& send_options) |
| : message(std::move(msg)), |
| expires_at(expires_at), |
| send_options(send_options), |
| remaining_offset(0), |
| remaining_size(message.payload().size()) {} |
| DcSctpMessage message; |
| absl::optional<TimeMs> expires_at; |
| SendOptions send_options; |
| // The remaining payload (offset and size) to be sent, when it has been |
| // fragmented. |
| size_t remaining_offset; |
| size_t remaining_size; |
| // If set, an allocated Message ID and SSN. Will be allocated when the |
| // first fragment is sent. |
| absl::optional<MID> message_id = absl::nullopt; |
| absl::optional<SSN> ssn = absl::nullopt; |
| // The current Fragment Sequence Number, incremented for each fragment. |
| FSN current_fsn = FSN(0); |
| }; |
| |
| bool IsConsistent() const; |
| |
| // Streams are pause when they are about to be reset. |
| bool is_paused_ = false; |
| // MIDs are different for unordered and ordered messages sent on a stream. |
| MID next_unordered_mid_ = MID(0); |
| MID next_ordered_mid_ = MID(0); |
| |
| SSN next_ssn_ = SSN(0); |
| // Enqueued messages, and metadata. |
| std::deque<Item> items_; |
| |
| // The current amount of buffered data. |
| ThresholdWatcher buffered_amount_; |
| |
| // Reference to the total buffered amount, which is updated directly by each |
| // stream. |
| ThresholdWatcher& total_buffered_amount_; |
| }; |
| |
| bool IsConsistent() const; |
| OutgoingStream& GetOrCreateStreamInfo(StreamID stream_id); |
| absl::optional<DataToSend> Produce( |
| std::map<StreamID, OutgoingStream>::iterator it, |
| TimeMs now, |
| size_t max_size); |
| |
| // Return the next stream, in round-robin fashion. |
| std::map<StreamID, OutgoingStream>::iterator GetNextStream(TimeMs now); |
| |
| const std::string log_prefix_; |
| const size_t buffer_size_; |
| |
| // Called when the buffered amount is below what has been set using |
| // `SetBufferedAmountLowThreshold`. |
| const std::function<void(StreamID)> on_buffered_amount_low_; |
| |
| // Called when the total buffered amount is below what has been set using |
| // `SetTotalBufferedAmountLowThreshold`. |
| const std::function<void()> on_total_buffered_amount_low_; |
| |
| // The total amount of buffer data, for all streams. |
| ThresholdWatcher total_buffered_amount_; |
| |
| // Indicates if the previous fragment sent was the end of a message. For |
| // non-interleaved sending, this means that the next message may come from a |
| // different stream. If not true, the next fragment must be produced from the |
| // same stream as last time. |
| bool previous_message_has_ended_ = true; |
| |
| // The current stream to send chunks from. Modified by `GetNextStream`. |
| StreamID current_stream_id_ = StreamID(0); |
| |
| // All streams, and messages added to those. |
| std::map<StreamID, OutgoingStream> streams_; |
| }; |
| } // namespace dcsctp |
| |
| #endif // NET_DCSCTP_TX_RR_SEND_QUEUE_H_ |