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/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef API_VIDEO_CODECS_VP8_TEMPORAL_LAYERS_H_
#define API_VIDEO_CODECS_VP8_TEMPORAL_LAYERS_H_
#include <vector>
#include "api/video_codecs/vp8_frame_buffer_controller.h"
#include "api/video_codecs/vp8_frame_config.h"
namespace webrtc {
// Two different flavors of temporal layers are currently available:
// kFixedPattern uses a fixed repeating pattern of 1-4 layers.
// kBitrateDynamic can allocate frames dynamically to 1 or 2 layers, based on
// the bitrate produced.
enum class Vp8TemporalLayersType { kFixedPattern, kBitrateDynamic };
// This interface defines a way of getting the encoder settings needed to
// realize a temporal layer structure.
class Vp8TemporalLayers : public Vp8FrameBufferController {
public:
~Vp8TemporalLayers() override = default;
bool SupportsEncoderFrameDropping() const override = 0;
void OnRatesUpdated(const std::vector<uint32_t>& bitrates_bps,
int framerate_fps) override = 0;
bool UpdateConfiguration(Vp8EncoderConfig* cfg) override = 0;
Vp8FrameConfig UpdateLayerConfig(uint32_t rtp_timestamp) override = 0;
void OnEncodeDone(uint32_t rtp_timestamp,
size_t size_bytes,
bool is_keyframe,
int qp,
CodecSpecificInfo* info) override = 0;
};
} // namespace webrtc
#endif // API_VIDEO_CODECS_VP8_TEMPORAL_LAYERS_H_