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/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_INCLUDE_AUDIO_DEVICE_FACTORY_H_
#define MODULES_AUDIO_DEVICE_INCLUDE_AUDIO_DEVICE_FACTORY_H_
#include "modules/audio_device/include/audio_device.h"
namespace webrtc {
// Creates an AudioDeviceModule (ADM) for Windows based on the Core Audio API.
// The creating thread must be a COM thread; otherwise nullptr will be returned.
// Example (assuming webrtc namespace):
//
// public:
// rtc::scoped_refptr<AudioDeviceModule> CreateAudioDevice() {
// // Tell COM that this thread shall live in the MTA.
// com_initializer_ = rtc::MakeUnique<webrtc_win::ScopedCOMInitializer>(
// webrtc_win::ScopedCOMInitializer::kMTA);
// if (!com_initializer_->Succeeded()) {
// return nullptr;
// }
// return CreateWindowsCoreAudioAudioDeviceModule();
// }
//
// private:
// std::unique_ptr<webrtc_win::ScopedCOMInitializer> com_initializer_;
//
rtc::scoped_refptr<AudioDeviceModule> CreateWindowsCoreAudioAudioDeviceModule();
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_INCLUDE_AUDIO_DEVICE_FACTORY_H_