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/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H_
#define AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H_
#include <stdint.h>
#include "modules/audio_device/audio_device_buffer.h"
#include "modules/audio_device/include/audio_device.h"
#include "modules/audio_device/include/audio_device_defines.h"
namespace webrtc {
class AudioDeviceGeneric {
public:
// For use with UMA logging. Must be kept in sync with histograms.xml in
// Chrome, located at
// https://cs.chromium.org/chromium/src/tools/metrics/histograms/histograms.xml
enum class InitStatus {
OK = 0,
PLAYOUT_ERROR = 1,
RECORDING_ERROR = 2,
OTHER_ERROR = 3,
NUM_STATUSES = 4
};
// Retrieve the currently utilized audio layer
virtual int32_t ActiveAudioLayer(
AudioDeviceModule::AudioLayer& audioLayer) const = 0;
// Main initializaton and termination
virtual InitStatus Init() = 0;
virtual int32_t Terminate() = 0;
virtual bool Initialized() const = 0;
// Device enumeration
virtual int16_t PlayoutDevices() = 0;
virtual int16_t RecordingDevices() = 0;
virtual int32_t PlayoutDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) = 0;
virtual int32_t RecordingDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) = 0;
// Device selection
virtual int32_t SetPlayoutDevice(uint16_t index) = 0;
virtual int32_t SetPlayoutDevice(
AudioDeviceModule::WindowsDeviceType device) = 0;
virtual int32_t SetRecordingDevice(uint16_t index) = 0;
virtual int32_t SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device) = 0;
// Audio transport initialization
virtual int32_t PlayoutIsAvailable(bool& available) = 0;
virtual int32_t InitPlayout() = 0;
virtual bool PlayoutIsInitialized() const = 0;
virtual int32_t RecordingIsAvailable(bool& available) = 0;
virtual int32_t InitRecording() = 0;
virtual bool RecordingIsInitialized() const = 0;
// Audio transport control
virtual int32_t StartPlayout() = 0;
virtual int32_t StopPlayout() = 0;
virtual bool Playing() const = 0;
virtual int32_t StartRecording() = 0;
virtual int32_t StopRecording() = 0;
virtual bool Recording() const = 0;
// Audio mixer initialization
virtual int32_t InitSpeaker() = 0;
virtual bool SpeakerIsInitialized() const = 0;
virtual int32_t InitMicrophone() = 0;
virtual bool MicrophoneIsInitialized() const = 0;
// Speaker volume controls
virtual int32_t SpeakerVolumeIsAvailable(bool& available) = 0;
virtual int32_t SetSpeakerVolume(uint32_t volume) = 0;
virtual int32_t SpeakerVolume(uint32_t& volume) const = 0;
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const = 0;
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const = 0;
// Microphone volume controls
virtual int32_t MicrophoneVolumeIsAvailable(bool& available) = 0;
virtual int32_t SetMicrophoneVolume(uint32_t volume) = 0;
virtual int32_t MicrophoneVolume(uint32_t& volume) const = 0;
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const = 0;
virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const = 0;
// Speaker mute control
virtual int32_t SpeakerMuteIsAvailable(bool& available) = 0;
virtual int32_t SetSpeakerMute(bool enable) = 0;
virtual int32_t SpeakerMute(bool& enabled) const = 0;
// Microphone mute control
virtual int32_t MicrophoneMuteIsAvailable(bool& available) = 0;
virtual int32_t SetMicrophoneMute(bool enable) = 0;
virtual int32_t MicrophoneMute(bool& enabled) const = 0;
// Stereo support
virtual int32_t StereoPlayoutIsAvailable(bool& available) = 0;
virtual int32_t SetStereoPlayout(bool enable) = 0;
virtual int32_t StereoPlayout(bool& enabled) const = 0;
virtual int32_t StereoRecordingIsAvailable(bool& available) = 0;
virtual int32_t SetStereoRecording(bool enable) = 0;
virtual int32_t StereoRecording(bool& enabled) const = 0;
// Delay information and control
virtual int32_t PlayoutDelay(uint16_t& delayMS) const = 0;
// Android only
virtual bool BuiltInAECIsAvailable() const;
virtual bool BuiltInAGCIsAvailable() const;
virtual bool BuiltInNSIsAvailable() const;
// Windows Core Audio and Android only.
virtual int32_t EnableBuiltInAEC(bool enable);
virtual int32_t EnableBuiltInAGC(bool enable);
virtual int32_t EnableBuiltInNS(bool enable);
// iOS only.
// TODO(henrika): add Android support.
#if defined(WEBRTC_IOS)
virtual int GetPlayoutAudioParameters(AudioParameters* params) const;
virtual int GetRecordAudioParameters(AudioParameters* params) const;
#endif // WEBRTC_IOS
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) = 0;
virtual ~AudioDeviceGeneric() {}
};
} // namespace webrtc
#endif // AUDIO_DEVICE_AUDIO_DEVICE_GENERIC_H_