blob: e69b205b999860940eaff2df70232817df9d1a03 [file] [log] [blame]
/*
* Copyright 2020 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "call/adaptation/resource_adaptation_processor.h"
#include <utility>
#include "absl/algorithm/container.h"
namespace webrtc {
ResourceAdaptationProcessor::ResourceAdaptationProcessor(
VideoStreamInputStateProvider* input_state_provider,
VideoStreamEncoderObserver* encoder_stats_observer)
: input_state_provider_(input_state_provider),
encoder_stats_observer_(encoder_stats_observer),
resources_(),
degradation_preference_(DegradationPreference::DISABLED),
effective_degradation_preference_(DegradationPreference::DISABLED),
is_screenshare_(false),
stream_adapter_(std::make_unique<VideoStreamAdapter>()),
last_reported_source_restrictions_() {}
ResourceAdaptationProcessor::~ResourceAdaptationProcessor() {}
DegradationPreference ResourceAdaptationProcessor::degradation_preference()
const {
return degradation_preference_;
}
DegradationPreference
ResourceAdaptationProcessor::effective_degradation_preference() const {
return effective_degradation_preference_;
}
void ResourceAdaptationProcessor::StartResourceAdaptation() {
for (auto* resource : resources_) {
resource->SetResourceListener(this);
}
}
void ResourceAdaptationProcessor::StopResourceAdaptation() {
for (auto* resource : resources_) {
resource->SetResourceListener(nullptr);
}
}
void ResourceAdaptationProcessor::AddAdaptationListener(
ResourceAdaptationProcessorListener* adaptation_listener) {
adaptation_listeners_.push_back(adaptation_listener);
}
void ResourceAdaptationProcessor::AddResource(Resource* resource) {
resources_.push_back(resource);
}
void ResourceAdaptationProcessor::SetDegradationPreference(
DegradationPreference degradation_preference) {
degradation_preference_ = degradation_preference;
MaybeUpdateEffectiveDegradationPreference();
}
void ResourceAdaptationProcessor::SetIsScreenshare(bool is_screenshare) {
is_screenshare_ = is_screenshare;
MaybeUpdateEffectiveDegradationPreference();
}
void ResourceAdaptationProcessor::MaybeUpdateEffectiveDegradationPreference() {
effective_degradation_preference_ =
(is_screenshare_ &&
degradation_preference_ == DegradationPreference::BALANCED)
? DegradationPreference::MAINTAIN_RESOLUTION
: degradation_preference_;
stream_adapter_->SetDegradationPreference(effective_degradation_preference_);
MaybeUpdateVideoSourceRestrictions(nullptr);
}
void ResourceAdaptationProcessor::ResetVideoSourceRestrictions() {
stream_adapter_->ClearRestrictions();
MaybeUpdateVideoSourceRestrictions(nullptr);
}
void ResourceAdaptationProcessor::MaybeUpdateVideoSourceRestrictions(
const Resource* reason) {
VideoSourceRestrictions new_soure_restrictions =
FilterRestrictionsByDegradationPreference(
stream_adapter_->source_restrictions(),
effective_degradation_preference_);
if (last_reported_source_restrictions_ != new_soure_restrictions) {
last_reported_source_restrictions_ = std::move(new_soure_restrictions);
for (auto* adaptation_listener : adaptation_listeners_) {
adaptation_listener->OnVideoSourceRestrictionsUpdated(
last_reported_source_restrictions_,
stream_adapter_->adaptation_counters(), reason);
}
}
}
ResourceListenerResponse
ResourceAdaptationProcessor::OnResourceUsageStateMeasured(
const Resource& resource) {
RTC_DCHECK(resource.usage_state().has_value());
switch (resource.usage_state().value()) {
case ResourceUsageState::kOveruse:
return OnResourceOveruse(resource);
case ResourceUsageState::kUnderuse:
OnResourceUnderuse(resource);
return ResourceListenerResponse::kNothing;
}
}
bool ResourceAdaptationProcessor::HasSufficientInputForAdaptation(
const VideoStreamInputState& input_state) const {
return input_state.HasInputFrameSizeAndFramesPerSecond() &&
(effective_degradation_preference_ !=
DegradationPreference::MAINTAIN_RESOLUTION ||
input_state.frames_per_second() >= kMinFrameRateFps);
}
void ResourceAdaptationProcessor::OnResourceUnderuse(
const Resource& reason_resource) {
// Clear all usage states. In order to re-run adaptation logic, resources need
// to provide new resource usage measurements.
// TODO(hbos): Support not unconditionally clearing usage states by having the
// ResourceAdaptationProcessor check in on its resources at certain intervals.
for (Resource* resource : resources_) {
resource->ClearUsageState();
}
VideoStreamInputState input_state = input_state_provider_->InputState();
if (effective_degradation_preference_ == DegradationPreference::DISABLED ||
!HasSufficientInputForAdaptation(input_state)) {
return;
}
// Update video input states and encoder settings for accurate adaptation.
stream_adapter_->SetInput(input_state);
// How can this stream be adapted up?
Adaptation adaptation = stream_adapter_->GetAdaptationUp();
if (adaptation.status() != Adaptation::Status::kValid)
return;
// Are all resources OK with this adaptation being applied?
VideoSourceRestrictions restrictions_before =
stream_adapter_->source_restrictions();
VideoSourceRestrictions restrictions_after =
stream_adapter_->PeekNextRestrictions(adaptation);
if (!absl::c_all_of(resources_, [&input_state, &restrictions_before,
&restrictions_after,
&reason_resource](const Resource* resource) {
return resource->IsAdaptationUpAllowed(input_state, restrictions_before,
restrictions_after,
reason_resource);
})) {
return;
}
// Apply adaptation.
stream_adapter_->ApplyAdaptation(adaptation);
// Update VideoSourceRestrictions based on adaptation. This also informs the
// |adaptation_listeners_|.
MaybeUpdateVideoSourceRestrictions(&reason_resource);
}
ResourceListenerResponse ResourceAdaptationProcessor::OnResourceOveruse(
const Resource& reason_resource) {
// Clear all usage states. In order to re-run adaptation logic, resources need
// to provide new resource usage measurements.
// TODO(hbos): Support not unconditionally clearing usage states by having the
// ResourceAdaptationProcessor check in on its resources at certain intervals.
for (Resource* resource : resources_) {
resource->ClearUsageState();
}
VideoStreamInputState input_state = input_state_provider_->InputState();
if (!input_state.has_input()) {
return ResourceListenerResponse::kQualityScalerShouldIncreaseFrequency;
}
if (effective_degradation_preference_ == DegradationPreference::DISABLED ||
!HasSufficientInputForAdaptation(input_state)) {
return ResourceListenerResponse::kNothing;
}
// Update video input states and encoder settings for accurate adaptation.
stream_adapter_->SetInput(input_state);
// How can this stream be adapted up?
Adaptation adaptation = stream_adapter_->GetAdaptationDown();
if (adaptation.min_pixel_limit_reached())
encoder_stats_observer_->OnMinPixelLimitReached();
if (adaptation.status() != Adaptation::Status::kValid)
return ResourceListenerResponse::kNothing;
// Apply adaptation.
ResourceListenerResponse response =
stream_adapter_->ApplyAdaptation(adaptation);
// Update VideoSourceRestrictions based on adaptation. This also informs the
// |adaptation_listeners_|.
MaybeUpdateVideoSourceRestrictions(&reason_resource);
return response;
}
void ResourceAdaptationProcessor::TriggerAdaptationDueToFrameDroppedDueToSize(
const Resource& reason_resource) {
VideoAdaptationCounters counters_before =
stream_adapter_->adaptation_counters();
OnResourceOveruse(reason_resource);
if (degradation_preference_ == DegradationPreference::BALANCED &&
stream_adapter_->adaptation_counters().fps_adaptations >
counters_before.fps_adaptations) {
// Oops, we adapted frame rate. Adapt again, maybe it will adapt resolution!
// Though this is not guaranteed...
OnResourceOveruse(reason_resource);
}
if (stream_adapter_->adaptation_counters().resolution_adaptations >
counters_before.resolution_adaptations) {
encoder_stats_observer_->OnInitialQualityResolutionAdaptDown();
}
}
} // namespace webrtc