| /* | |
| * Copyright (c) 2015 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef CALL_AUDIO_STATE_H_ | |
| #define CALL_AUDIO_STATE_H_ | |
| #include "api/audio/audio_device.h" | |
| #include "api/audio/audio_mixer.h" | |
| #include "api/audio/audio_processing.h" | |
| #include "api/ref_count.h" | |
| #include "api/scoped_refptr.h" | |
| #include "modules/async_audio_processing/async_audio_processing.h" | |
| namespace webrtc { | |
| class AudioTransport; | |
| // AudioState holds the state which must be shared between multiple instances of | |
| // webrtc::Call for audio processing purposes. | |
| class AudioState : public RefCountInterface { | |
| public: | |
| struct Config { | |
| Config(); | |
| ~Config(); | |
| // The audio mixer connected to active receive streams. One per | |
| // AudioState. | |
| scoped_refptr<AudioMixer> audio_mixer; | |
| // The audio processing module. | |
| scoped_refptr<webrtc::AudioProcessing> audio_processing; | |
| // TODO(solenberg): Temporary: audio device module. | |
| scoped_refptr<webrtc::AudioDeviceModule> audio_device_module; | |
| scoped_refptr<AsyncAudioProcessing::Factory> async_audio_processing_factory; | |
| }; | |
| virtual AudioProcessing* audio_processing() = 0; | |
| virtual AudioTransport* audio_transport() = 0; | |
| // Enable/disable playout of the audio channels. Enabled by default. | |
| // This will stop playout of the underlying audio device but start a task | |
| // which will poll for audio data every 10ms to ensure that audio processing | |
| // happens and the audio stats are updated. | |
| virtual void SetPlayout(bool enabled) = 0; | |
| // Enable/disable recording of the audio channels. Enabled by default. | |
| // This will stop recording of the underlying audio device and no audio | |
| // packets will be encoded or transmitted. | |
| virtual void SetRecording(bool enabled) = 0; | |
| virtual void SetStereoChannelSwapping(bool enable) = 0; | |
| static scoped_refptr<AudioState> Create(const AudioState::Config& config); | |
| ~AudioState() override {} | |
| }; | |
| } // namespace webrtc | |
| #endif // CALL_AUDIO_STATE_H_ |