| /* |
| * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_H_ |
| #define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_H_ |
| |
| #include <DXGI1_2.h> |
| |
| #include <memory> |
| |
| #include "webrtc/modules/desktop_capture/desktop_frame.h" |
| #include "webrtc/modules/desktop_capture/desktop_geometry.h" |
| |
| namespace webrtc { |
| |
| class DesktopRegion; |
| |
| // A texture copied or mapped from a DXGI_OUTDUPL_FRAME_INFO and IDXGIResource. |
| class DxgiTexture { |
| public: |
| // Creates a DxgiTexture instance, which represents the DesktopRect area of |
| // entire screen -- usually a monitor on the system. |
| explicit DxgiTexture(const DesktopRect& desktop_rect); |
| |
| virtual ~DxgiTexture() = default; |
| |
| // Copies selected regions of a frame represented by frame_info and resource. |
| // Returns false if anything wrong. |
| virtual bool CopyFrom(const DXGI_OUTDUPL_FRAME_INFO& frame_info, |
| IDXGIResource* resource, |
| const DesktopRegion& region) = 0; |
| |
| const DesktopRect& desktop_rect() const { return desktop_rect_; } |
| |
| uint8_t* bits() const { return static_cast<uint8_t*>(rect_.pBits); } |
| |
| int pitch() const { return static_cast<int>(rect_.Pitch); } |
| |
| // Releases the resource currently holds by this instance. Returns false if |
| // anything wrong, and this instance should be deprecated in this state. bits, |
| // pitch and AsDesktopFrame are only valid after a success CopyFrom() call, |
| // but before Release() call. |
| bool Release(); |
| |
| // Returns a DesktopFrame snapshot of a DxgiTexture instance. This |
| // DesktopFrame is used to copy a DxgiTexture content to another DesktopFrame |
| // only. And it should not outlive its DxgiTexture instance. |
| const DesktopFrame& AsDesktopFrame(); |
| |
| protected: |
| DXGI_MAPPED_RECT rect_ = {0}; |
| |
| private: |
| virtual bool DoRelease() = 0; |
| |
| const DesktopRect desktop_rect_; |
| std::unique_ptr<DesktopFrame> frame_; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_DXGI_TEXTURE_H_ |