| /* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <string.h> |
| |
| #include <list> |
| #include <memory> |
| #include <queue> |
| #include <vector> |
| |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "webrtc/base/checks.h" |
| #include "webrtc/modules/video_coding/encoded_frame.h" |
| #include "webrtc/modules/video_coding/packet.h" |
| #include "webrtc/modules/video_coding/receiver.h" |
| #include "webrtc/modules/video_coding/test/stream_generator.h" |
| #include "webrtc/modules/video_coding/timing.h" |
| #include "webrtc/modules/video_coding/test/test_util.h" |
| #include "webrtc/system_wrappers/include/clock.h" |
| #include "webrtc/system_wrappers/include/critical_section_wrapper.h" |
| |
| namespace webrtc { |
| |
| class TestVCMReceiver : public ::testing::Test { |
| protected: |
| TestVCMReceiver() |
| : clock_(new SimulatedClock(0)), |
| timing_(clock_.get()), |
| receiver_(&timing_, clock_.get(), &event_factory_) { |
| stream_generator_.reset( |
| new StreamGenerator(0, clock_->TimeInMilliseconds())); |
| } |
| |
| virtual void SetUp() { receiver_.Reset(); } |
| |
| int32_t InsertPacket(int index) { |
| VCMPacket packet; |
| bool packet_available = stream_generator_->GetPacket(&packet, index); |
| EXPECT_TRUE(packet_available); |
| if (!packet_available) |
| return kGeneralError; // Return here to avoid crashes below. |
| return receiver_.InsertPacket(packet); |
| } |
| |
| int32_t InsertPacketAndPop(int index) { |
| VCMPacket packet; |
| bool packet_available = stream_generator_->PopPacket(&packet, index); |
| EXPECT_TRUE(packet_available); |
| if (!packet_available) |
| return kGeneralError; // Return here to avoid crashes below. |
| return receiver_.InsertPacket(packet); |
| } |
| |
| int32_t InsertFrame(FrameType frame_type, bool complete) { |
| int num_of_packets = complete ? 1 : 2; |
| stream_generator_->GenerateFrame( |
| frame_type, (frame_type != kEmptyFrame) ? num_of_packets : 0, |
| (frame_type == kEmptyFrame) ? 1 : 0, clock_->TimeInMilliseconds()); |
| int32_t ret = InsertPacketAndPop(0); |
| if (!complete) { |
| // Drop the second packet. |
| VCMPacket packet; |
| stream_generator_->PopPacket(&packet, 0); |
| } |
| clock_->AdvanceTimeMilliseconds(kDefaultFramePeriodMs); |
| return ret; |
| } |
| |
| bool DecodeNextFrame() { |
| VCMEncodedFrame* frame = receiver_.FrameForDecoding(0, false); |
| if (!frame) |
| return false; |
| receiver_.ReleaseFrame(frame); |
| return true; |
| } |
| |
| std::unique_ptr<SimulatedClock> clock_; |
| VCMTiming timing_; |
| NullEventFactory event_factory_; |
| VCMReceiver receiver_; |
| std::unique_ptr<StreamGenerator> stream_generator_; |
| }; |
| |
| TEST_F(TestVCMReceiver, NonDecodableDuration_Empty) { |
| // Enable NACK and with no RTT thresholds for disabling retransmission delay. |
| receiver_.SetNackMode(kNack, -1, -1); |
| const size_t kMaxNackListSize = 1000; |
| const int kMaxPacketAgeToNack = 1000; |
| const int kMaxNonDecodableDuration = 500; |
| const int kMinDelayMs = 500; |
| receiver_.SetNackSettings(kMaxNackListSize, kMaxPacketAgeToNack, |
| kMaxNonDecodableDuration); |
| EXPECT_GE(InsertFrame(kVideoFrameKey, true), kNoError); |
| // Advance time until it's time to decode the key frame. |
| clock_->AdvanceTimeMilliseconds(kMinDelayMs); |
| EXPECT_TRUE(DecodeNextFrame()); |
| bool request_key_frame = false; |
| std::vector<uint16_t> nack_list = receiver_.NackList(&request_key_frame); |
| EXPECT_FALSE(request_key_frame); |
| } |
| |
| TEST_F(TestVCMReceiver, NonDecodableDuration_NoKeyFrame) { |
| // Enable NACK and with no RTT thresholds for disabling retransmission delay. |
| receiver_.SetNackMode(kNack, -1, -1); |
| const size_t kMaxNackListSize = 1000; |
| const int kMaxPacketAgeToNack = 1000; |
| const int kMaxNonDecodableDuration = 500; |
| receiver_.SetNackSettings(kMaxNackListSize, kMaxPacketAgeToNack, |
| kMaxNonDecodableDuration); |
| const int kNumFrames = kDefaultFrameRate * kMaxNonDecodableDuration / 1000; |
| for (int i = 0; i < kNumFrames; ++i) { |
| EXPECT_GE(InsertFrame(kVideoFrameDelta, true), kNoError); |
| } |
| bool request_key_frame = false; |
| std::vector<uint16_t> nack_list = receiver_.NackList(&request_key_frame); |
| EXPECT_TRUE(request_key_frame); |
| } |
| |
| TEST_F(TestVCMReceiver, NonDecodableDuration_OneIncomplete) { |
| // Enable NACK and with no RTT thresholds for disabling retransmission delay. |
| receiver_.SetNackMode(kNack, -1, -1); |
| const size_t kMaxNackListSize = 1000; |
| const int kMaxPacketAgeToNack = 1000; |
| const int kMaxNonDecodableDuration = 500; |
| const int kMaxNonDecodableDurationFrames = |
| (kDefaultFrameRate * kMaxNonDecodableDuration + 500) / 1000; |
| const int kMinDelayMs = 500; |
| receiver_.SetNackSettings(kMaxNackListSize, kMaxPacketAgeToNack, |
| kMaxNonDecodableDuration); |
| receiver_.SetMinReceiverDelay(kMinDelayMs); |
| int64_t key_frame_inserted = clock_->TimeInMilliseconds(); |
| EXPECT_GE(InsertFrame(kVideoFrameKey, true), kNoError); |
| // Insert an incomplete frame. |
| EXPECT_GE(InsertFrame(kVideoFrameDelta, false), kNoError); |
| // Insert enough frames to have too long non-decodable sequence. |
| for (int i = 0; i < kMaxNonDecodableDurationFrames; ++i) { |
| EXPECT_GE(InsertFrame(kVideoFrameDelta, true), kNoError); |
| } |
| // Advance time until it's time to decode the key frame. |
| clock_->AdvanceTimeMilliseconds(kMinDelayMs - clock_->TimeInMilliseconds() - |
| key_frame_inserted); |
| EXPECT_TRUE(DecodeNextFrame()); |
| // Make sure we get a key frame request. |
| bool request_key_frame = false; |
| std::vector<uint16_t> nack_list = receiver_.NackList(&request_key_frame); |
| EXPECT_TRUE(request_key_frame); |
| } |
| |
| TEST_F(TestVCMReceiver, NonDecodableDuration_NoTrigger) { |
| // Enable NACK and with no RTT thresholds for disabling retransmission delay. |
| receiver_.SetNackMode(kNack, -1, -1); |
| const size_t kMaxNackListSize = 1000; |
| const int kMaxPacketAgeToNack = 1000; |
| const int kMaxNonDecodableDuration = 500; |
| const int kMaxNonDecodableDurationFrames = |
| (kDefaultFrameRate * kMaxNonDecodableDuration + 500) / 1000; |
| const int kMinDelayMs = 500; |
| receiver_.SetNackSettings(kMaxNackListSize, kMaxPacketAgeToNack, |
| kMaxNonDecodableDuration); |
| receiver_.SetMinReceiverDelay(kMinDelayMs); |
| int64_t key_frame_inserted = clock_->TimeInMilliseconds(); |
| EXPECT_GE(InsertFrame(kVideoFrameKey, true), kNoError); |
| // Insert an incomplete frame. |
| EXPECT_GE(InsertFrame(kVideoFrameDelta, false), kNoError); |
| // Insert all but one frame to not trigger a key frame request due to |
| // too long duration of non-decodable frames. |
| for (int i = 0; i < kMaxNonDecodableDurationFrames - 1; ++i) { |
| EXPECT_GE(InsertFrame(kVideoFrameDelta, true), kNoError); |
| } |
| // Advance time until it's time to decode the key frame. |
| clock_->AdvanceTimeMilliseconds(kMinDelayMs - clock_->TimeInMilliseconds() - |
| key_frame_inserted); |
| EXPECT_TRUE(DecodeNextFrame()); |
| // Make sure we don't get a key frame request since we haven't generated |
| // enough frames. |
| bool request_key_frame = false; |
| std::vector<uint16_t> nack_list = receiver_.NackList(&request_key_frame); |
| EXPECT_FALSE(request_key_frame); |
| } |
| |
| TEST_F(TestVCMReceiver, NonDecodableDuration_NoTrigger2) { |
| // Enable NACK and with no RTT thresholds for disabling retransmission delay. |
| receiver_.SetNackMode(kNack, -1, -1); |
| const size_t kMaxNackListSize = 1000; |
| const int kMaxPacketAgeToNack = 1000; |
| const int kMaxNonDecodableDuration = 500; |
| const int kMaxNonDecodableDurationFrames = |
| (kDefaultFrameRate * kMaxNonDecodableDuration + 500) / 1000; |
| const int kMinDelayMs = 500; |
| receiver_.SetNackSettings(kMaxNackListSize, kMaxPacketAgeToNack, |
| kMaxNonDecodableDuration); |
| receiver_.SetMinReceiverDelay(kMinDelayMs); |
| int64_t key_frame_inserted = clock_->TimeInMilliseconds(); |
| EXPECT_GE(InsertFrame(kVideoFrameKey, true), kNoError); |
| // Insert enough frames to have too long non-decodable sequence, except that |
| // we don't have any losses. |
| for (int i = 0; i < kMaxNonDecodableDurationFrames; ++i) { |
| EXPECT_GE(InsertFrame(kVideoFrameDelta, true), kNoError); |
| } |
| // Insert an incomplete frame. |
| EXPECT_GE(InsertFrame(kVideoFrameDelta, false), kNoError); |
| // Advance time until it's time to decode the key frame. |
| clock_->AdvanceTimeMilliseconds(kMinDelayMs - clock_->TimeInMilliseconds() - |
| key_frame_inserted); |
| EXPECT_TRUE(DecodeNextFrame()); |
| // Make sure we don't get a key frame request since the non-decodable duration |
| // is only one frame. |
| bool request_key_frame = false; |
| std::vector<uint16_t> nack_list = receiver_.NackList(&request_key_frame); |
| EXPECT_FALSE(request_key_frame); |
| } |
| |
| TEST_F(TestVCMReceiver, NonDecodableDuration_KeyFrameAfterIncompleteFrames) { |
| // Enable NACK and with no RTT thresholds for disabling retransmission delay. |
| receiver_.SetNackMode(kNack, -1, -1); |
| const size_t kMaxNackListSize = 1000; |
| const int kMaxPacketAgeToNack = 1000; |
| const int kMaxNonDecodableDuration = 500; |
| const int kMaxNonDecodableDurationFrames = |
| (kDefaultFrameRate * kMaxNonDecodableDuration + 500) / 1000; |
| const int kMinDelayMs = 500; |
| receiver_.SetNackSettings(kMaxNackListSize, kMaxPacketAgeToNack, |
| kMaxNonDecodableDuration); |
| receiver_.SetMinReceiverDelay(kMinDelayMs); |
| int64_t key_frame_inserted = clock_->TimeInMilliseconds(); |
| EXPECT_GE(InsertFrame(kVideoFrameKey, true), kNoError); |
| // Insert an incomplete frame. |
| EXPECT_GE(InsertFrame(kVideoFrameDelta, false), kNoError); |
| // Insert enough frames to have too long non-decodable sequence. |
| for (int i = 0; i < kMaxNonDecodableDurationFrames; ++i) { |
| EXPECT_GE(InsertFrame(kVideoFrameDelta, true), kNoError); |
| } |
| EXPECT_GE(InsertFrame(kVideoFrameKey, true), kNoError); |
| // Advance time until it's time to decode the key frame. |
| clock_->AdvanceTimeMilliseconds(kMinDelayMs - clock_->TimeInMilliseconds() - |
| key_frame_inserted); |
| EXPECT_TRUE(DecodeNextFrame()); |
| // Make sure we don't get a key frame request since we have a key frame |
| // in the list. |
| bool request_key_frame = false; |
| std::vector<uint16_t> nack_list = receiver_.NackList(&request_key_frame); |
| EXPECT_FALSE(request_key_frame); |
| } |
| |
| // A simulated clock, when time elapses, will insert frames into the jitter |
| // buffer, based on initial settings. |
| class SimulatedClockWithFrames : public SimulatedClock { |
| public: |
| SimulatedClockWithFrames(StreamGenerator* stream_generator, |
| VCMReceiver* receiver) |
| : SimulatedClock(0), |
| stream_generator_(stream_generator), |
| receiver_(receiver) {} |
| virtual ~SimulatedClockWithFrames() {} |
| |
| // If |stop_on_frame| is true and next frame arrives between now and |
| // now+|milliseconds|, the clock will be advanced to the arrival time of next |
| // frame. |
| // Otherwise, the clock will be advanced by |milliseconds|. |
| // |
| // For both cases, a frame will be inserted into the jitter buffer at the |
| // instant when the clock time is timestamps_.front().arrive_time. |
| // |
| // Return true if some frame arrives between now and now+|milliseconds|. |
| bool AdvanceTimeMilliseconds(int64_t milliseconds, bool stop_on_frame) { |
| return AdvanceTimeMicroseconds(milliseconds * 1000, stop_on_frame); |
| } |
| |
| bool AdvanceTimeMicroseconds(int64_t microseconds, bool stop_on_frame) { |
| int64_t start_time = TimeInMicroseconds(); |
| int64_t end_time = start_time + microseconds; |
| bool frame_injected = false; |
| while (!timestamps_.empty() && |
| timestamps_.front().arrive_time <= end_time) { |
| RTC_DCHECK(timestamps_.front().arrive_time >= start_time); |
| |
| SimulatedClock::AdvanceTimeMicroseconds(timestamps_.front().arrive_time - |
| TimeInMicroseconds()); |
| GenerateAndInsertFrame((timestamps_.front().render_time + 500) / 1000); |
| timestamps_.pop(); |
| frame_injected = true; |
| |
| if (stop_on_frame) |
| return frame_injected; |
| } |
| |
| if (TimeInMicroseconds() < end_time) { |
| SimulatedClock::AdvanceTimeMicroseconds(end_time - TimeInMicroseconds()); |
| } |
| return frame_injected; |
| } |
| |
| // Input timestamps are in unit Milliseconds. |
| // And |arrive_timestamps| must be positive and in increasing order. |
| // |arrive_timestamps| determine when we are going to insert frames into the |
| // jitter buffer. |
| // |render_timestamps| are the timestamps on the frame. |
| void SetFrames(const int64_t* arrive_timestamps, |
| const int64_t* render_timestamps, |
| size_t size) { |
| int64_t previous_arrive_timestamp = 0; |
| for (size_t i = 0; i < size; i++) { |
| RTC_CHECK(arrive_timestamps[i] >= previous_arrive_timestamp); |
| timestamps_.push(TimestampPair(arrive_timestamps[i] * 1000, |
| render_timestamps[i] * 1000)); |
| previous_arrive_timestamp = arrive_timestamps[i]; |
| } |
| } |
| |
| private: |
| struct TimestampPair { |
| TimestampPair(int64_t arrive_timestamp, int64_t render_timestamp) |
| : arrive_time(arrive_timestamp), render_time(render_timestamp) {} |
| |
| int64_t arrive_time; |
| int64_t render_time; |
| }; |
| |
| void GenerateAndInsertFrame(int64_t render_timestamp_ms) { |
| VCMPacket packet; |
| stream_generator_->GenerateFrame(FrameType::kVideoFrameKey, |
| 1, // media packets |
| 0, // empty packets |
| render_timestamp_ms); |
| |
| bool packet_available = stream_generator_->PopPacket(&packet, 0); |
| EXPECT_TRUE(packet_available); |
| if (!packet_available) |
| return; // Return here to avoid crashes below. |
| receiver_->InsertPacket(packet); |
| } |
| |
| std::queue<TimestampPair> timestamps_; |
| StreamGenerator* stream_generator_; |
| VCMReceiver* receiver_; |
| }; |
| |
| // Use a SimulatedClockWithFrames |
| // Wait call will do either of these: |
| // 1. If |stop_on_frame| is true, the clock will be turned to the exact instant |
| // that the first frame comes and the frame will be inserted into the jitter |
| // buffer, or the clock will be turned to now + |max_time| if no frame comes in |
| // the window. |
| // 2. If |stop_on_frame| is false, the clock will be turn to now + |max_time|, |
| // and all the frames arriving between now and now + |max_time| will be |
| // inserted into the jitter buffer. |
| // |
| // This is used to simulate the JitterBuffer getting packets from internet as |
| // time elapses. |
| |
| class FrameInjectEvent : public EventWrapper { |
| public: |
| FrameInjectEvent(SimulatedClockWithFrames* clock, bool stop_on_frame) |
| : clock_(clock), stop_on_frame_(stop_on_frame) {} |
| |
| bool Set() override { return true; } |
| |
| EventTypeWrapper Wait(unsigned long max_time) override { // NOLINT |
| if (clock_->AdvanceTimeMilliseconds(max_time, stop_on_frame_) && |
| stop_on_frame_) { |
| return EventTypeWrapper::kEventSignaled; |
| } else { |
| return EventTypeWrapper::kEventTimeout; |
| } |
| } |
| |
| private: |
| SimulatedClockWithFrames* clock_; |
| bool stop_on_frame_; |
| }; |
| |
| class VCMReceiverTimingTest : public ::testing::Test { |
| protected: |
| VCMReceiverTimingTest() |
| |
| : clock_(&stream_generator_, &receiver_), |
| stream_generator_(0, clock_.TimeInMilliseconds()), |
| timing_(&clock_), |
| receiver_( |
| &timing_, |
| &clock_, |
| std::unique_ptr<EventWrapper>(new FrameInjectEvent(&clock_, false)), |
| std::unique_ptr<EventWrapper>( |
| new FrameInjectEvent(&clock_, true))) {} |
| |
| virtual void SetUp() { receiver_.Reset(); } |
| |
| SimulatedClockWithFrames clock_; |
| StreamGenerator stream_generator_; |
| VCMTiming timing_; |
| VCMReceiver receiver_; |
| }; |
| |
| // Test whether VCMReceiver::FrameForDecoding handles parameter |
| // |max_wait_time_ms| correctly: |
| // 1. The function execution should never take more than |max_wait_time_ms|. |
| // 2. If the function exit before now + |max_wait_time_ms|, a frame must be |
| // returned. |
| TEST_F(VCMReceiverTimingTest, FrameForDecoding) { |
| const size_t kNumFrames = 100; |
| const int kFramePeriod = 40; |
| int64_t arrive_timestamps[kNumFrames]; |
| int64_t render_timestamps[kNumFrames]; |
| |
| // Construct test samples. |
| // render_timestamps are the timestamps stored in the Frame; |
| // arrive_timestamps controls when the Frame packet got received. |
| for (size_t i = 0; i < kNumFrames; i++) { |
| // Preset frame rate to 25Hz. |
| // But we add a reasonable deviation to arrive_timestamps to mimic Internet |
| // fluctuation. |
| arrive_timestamps[i] = |
| (i + 1) * kFramePeriod + (i % 10) * ((i % 2) ? 1 : -1); |
| render_timestamps[i] = (i + 1) * kFramePeriod; |
| } |
| |
| clock_.SetFrames(arrive_timestamps, render_timestamps, kNumFrames); |
| |
| // Record how many frames we finally get out of the receiver. |
| size_t num_frames_return = 0; |
| |
| const int64_t kMaxWaitTime = 30; |
| |
| // Ideally, we should get all frames that we input in InitializeFrames. |
| // In the case that FrameForDecoding kills frames by error, we rely on the |
| // build bot to kill the test. |
| while (num_frames_return < kNumFrames) { |
| int64_t start_time = clock_.TimeInMilliseconds(); |
| VCMEncodedFrame* frame = receiver_.FrameForDecoding(kMaxWaitTime, false); |
| int64_t end_time = clock_.TimeInMilliseconds(); |
| |
| // In any case the FrameForDecoding should not wait longer than |
| // max_wait_time. |
| // In the case that we did not get a frame, it should have been waiting for |
| // exactly max_wait_time. (By the testing samples we constructed above, we |
| // are sure there is no timing error, so the only case it returns with NULL |
| // is that it runs out of time.) |
| if (frame) { |
| receiver_.ReleaseFrame(frame); |
| ++num_frames_return; |
| EXPECT_GE(kMaxWaitTime, end_time - start_time); |
| } else { |
| EXPECT_EQ(kMaxWaitTime, end_time - start_time); |
| } |
| } |
| } |
| |
| // Test whether VCMReceiver::FrameForDecoding handles parameter |
| // |prefer_late_decoding| and |max_wait_time_ms| correctly: |
| // 1. The function execution should never take more than |max_wait_time_ms|. |
| // 2. If the function exit before now + |max_wait_time_ms|, a frame must be |
| // returned and the end time must be equal to the render timestamp - delay |
| // for decoding and rendering. |
| TEST_F(VCMReceiverTimingTest, FrameForDecodingPreferLateDecoding) { |
| const size_t kNumFrames = 100; |
| const int kFramePeriod = 40; |
| |
| int64_t arrive_timestamps[kNumFrames]; |
| int64_t render_timestamps[kNumFrames]; |
| |
| int render_delay_ms; |
| int max_decode_ms; |
| int dummy; |
| timing_.GetTimings(&dummy, &max_decode_ms, &dummy, &dummy, &dummy, &dummy, |
| &render_delay_ms); |
| |
| // Construct test samples. |
| // render_timestamps are the timestamps stored in the Frame; |
| // arrive_timestamps controls when the Frame packet got received. |
| for (size_t i = 0; i < kNumFrames; i++) { |
| // Preset frame rate to 25Hz. |
| // But we add a reasonable deviation to arrive_timestamps to mimic Internet |
| // fluctuation. |
| arrive_timestamps[i] = |
| (i + 1) * kFramePeriod + (i % 10) * ((i % 2) ? 1 : -1); |
| render_timestamps[i] = (i + 1) * kFramePeriod; |
| } |
| |
| clock_.SetFrames(arrive_timestamps, render_timestamps, kNumFrames); |
| |
| // Record how many frames we finally get out of the receiver. |
| size_t num_frames_return = 0; |
| const int64_t kMaxWaitTime = 30; |
| bool prefer_late_decoding = true; |
| while (num_frames_return < kNumFrames) { |
| int64_t start_time = clock_.TimeInMilliseconds(); |
| |
| VCMEncodedFrame* frame = |
| receiver_.FrameForDecoding(kMaxWaitTime, prefer_late_decoding); |
| int64_t end_time = clock_.TimeInMilliseconds(); |
| if (frame) { |
| EXPECT_EQ(frame->RenderTimeMs() - max_decode_ms - render_delay_ms, |
| end_time); |
| receiver_.ReleaseFrame(frame); |
| ++num_frames_return; |
| } else { |
| EXPECT_EQ(kMaxWaitTime, end_time - start_time); |
| } |
| } |
| } |
| |
| } // namespace webrtc |