| /* |
| * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_ |
| #define AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include "absl/base/attributes.h" |
| #include "api/audio/audio_frame.h" |
| |
| namespace webrtc { |
| |
| // TODO(andrew): consolidate this with utility.h and audio_frame_manipulator.h. |
| // Change reference parameters to pointers. Consider using a namespace rather |
| // than a class. |
| class AudioFrameOperations { |
| public: |
| // Add samples in `frame_to_add` with samples in `result_frame` |
| // putting the results in `results_frame`. The fields |
| // `vad_activity_` and `speech_type_` of the result frame are |
| // updated. If `result_frame` is empty (`samples_per_channel_`==0), |
| // the samples in `frame_to_add` are added to it. The number of |
| // channels and number of samples per channel must match except when |
| // `result_frame` is empty. |
| static void Add(const AudioFrame& frame_to_add, AudioFrame* result_frame); |
| |
| // |frame.num_channels_| will be updated. This version checks for sufficient |
| // buffer size and that `num_channels_` is mono. Use UpmixChannels |
| // instead. TODO(bugs.webrtc.org/8649): remove. |
| ABSL_DEPRECATED("bugs.webrtc.org/8649") |
| static int MonoToStereo(AudioFrame* frame); |
| |
| // |frame.num_channels_| will be updated. This version checks that |
| // `num_channels_` is stereo. Use DownmixChannels |
| // instead. TODO(bugs.webrtc.org/8649): remove. |
| ABSL_DEPRECATED("bugs.webrtc.org/8649") |
| static int StereoToMono(AudioFrame* frame); |
| |
| // Downmixes 4 channels `src_audio` to stereo `dst_audio`. This is an in-place |
| // operation, meaning `src_audio` and `dst_audio` may point to the same |
| // buffer. |
| static void QuadToStereo(const int16_t* src_audio, |
| size_t samples_per_channel, |
| int16_t* dst_audio); |
| |
| // |frame.num_channels_| will be updated. This version checks that |
| // `num_channels_` is 4 channels. |
| static int QuadToStereo(AudioFrame* frame); |
| |
| // Downmixes `src_channels` `src_audio` to `dst_channels` `dst_audio`. |
| // This is an in-place operation, meaning `src_audio` and `dst_audio` |
| // may point to the same buffer. Supported channel combinations are |
| // Stereo to Mono, Quad to Mono, and Quad to Stereo. |
| static void DownmixChannels(const int16_t* src_audio, |
| size_t src_channels, |
| size_t samples_per_channel, |
| size_t dst_channels, |
| int16_t* dst_audio); |
| |
| // |frame.num_channels_| will be updated. This version checks that |
| // `num_channels_` and `dst_channels` are valid and performs relevant downmix. |
| // Supported channel combinations are N channels to Mono, and Quad to Stereo. |
| static void DownmixChannels(size_t dst_channels, AudioFrame* frame); |
| |
| // |frame.num_channels_| will be updated. This version checks that |
| // `num_channels_` and `dst_channels` are valid and performs relevant |
| // downmix. Supported channel combinations are Mono to N |
| // channels. The single channel is replicated. |
| static void UpmixChannels(size_t target_number_of_channels, |
| AudioFrame* frame); |
| |
| // Swap the left and right channels of `frame`. Fails silently if `frame` is |
| // not stereo. |
| static void SwapStereoChannels(AudioFrame* frame); |
| |
| // Conditionally zero out contents of `frame` for implementing audio mute: |
| // `previous_frame_muted` && `current_frame_muted` - Zero out whole frame. |
| // `previous_frame_muted` && !`current_frame_muted` - Fade-in at frame start. |
| // !`previous_frame_muted` && `current_frame_muted` - Fade-out at frame end. |
| // !`previous_frame_muted` && !`current_frame_muted` - Leave frame untouched. |
| static void Mute(AudioFrame* frame, |
| bool previous_frame_muted, |
| bool current_frame_muted); |
| |
| // Zero out contents of frame. |
| static void Mute(AudioFrame* frame); |
| |
| // Halve samples in `frame`. |
| static void ApplyHalfGain(AudioFrame* frame); |
| |
| static int Scale(float left, float right, AudioFrame* frame); |
| |
| static int ScaleWithSat(float scale, AudioFrame* frame); |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // AUDIO_UTILITY_AUDIO_FRAME_OPERATIONS_H_ |