blob: 217627eefd08029cf29a6de6eb0c56c77fc881d5 [file] [log] [blame]
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_BASE_CRITICALSECTION_H_
#define WEBRTC_BASE_CRITICALSECTION_H_
#include "webrtc/base/atomicops.h"
#include "webrtc/base/constructormagic.h"
#include "webrtc/base/thread_annotations.h"
#include "webrtc/base/platform_thread_types.h"
#if defined(WEBRTC_WIN)
// Include winsock2.h before including <windows.h> to maintain consistency with
// win32.h. We can't include win32.h directly here since it pulls in
// headers such as basictypes.h which causes problems in Chromium where webrtc
// exists as two separate projects, webrtc and libjingle.
#include <winsock2.h>
#include <windows.h>
#include <sal.h> // must come after windows headers.
#endif // defined(WEBRTC_WIN)
#if defined(WEBRTC_POSIX)
#include <pthread.h>
#endif
// See notes in the 'Performance' unit test for the effects of this flag.
#define USE_NATIVE_MUTEX_ON_MAC 0
#if defined(WEBRTC_MAC) && !USE_NATIVE_MUTEX_ON_MAC
#include <dispatch/dispatch.h>
#endif
#if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON))
#define CS_DEBUG_CHECKS 1
#endif
#if CS_DEBUG_CHECKS
#define CS_DEBUG_CODE(x) x
#else // !CS_DEBUG_CHECKS
#define CS_DEBUG_CODE(x)
#endif // !CS_DEBUG_CHECKS
namespace rtc {
// Locking methods (Enter, TryEnter, Leave)are const to permit protecting
// members inside a const context without requiring mutable CriticalSections
// everywhere.
class LOCKABLE CriticalSection {
public:
CriticalSection();
~CriticalSection();
void Enter() const EXCLUSIVE_LOCK_FUNCTION();
bool TryEnter() const EXCLUSIVE_TRYLOCK_FUNCTION(true);
void Leave() const UNLOCK_FUNCTION();
private:
// Use only for RTC_DCHECKing.
bool CurrentThreadIsOwner() const;
#if defined(WEBRTC_WIN)
mutable CRITICAL_SECTION crit_;
#elif defined(WEBRTC_POSIX)
#if defined(WEBRTC_MAC) && !USE_NATIVE_MUTEX_ON_MAC
// Number of times the lock has been locked + number of threads waiting.
// TODO(tommi): We could use this number and subtract the recursion count
// to find places where we have multiple threads contending on the same lock.
mutable volatile int lock_queue_;
// |recursion_| represents the recursion count + 1 for the thread that owns
// the lock. Only modified by the thread that owns the lock.
mutable int recursion_;
// Used to signal a single waiting thread when the lock becomes available.
mutable dispatch_semaphore_t semaphore_;
// The thread that currently holds the lock. Required to handle recursion.
mutable PlatformThreadRef owning_thread_;
#else
mutable pthread_mutex_t mutex_;
#endif
CS_DEBUG_CODE(mutable PlatformThreadRef thread_);
CS_DEBUG_CODE(mutable int recursion_count_);
#endif
};
// CritScope, for serializing execution through a scope.
class SCOPED_LOCKABLE CritScope {
public:
explicit CritScope(const CriticalSection* cs) EXCLUSIVE_LOCK_FUNCTION(cs);
~CritScope() UNLOCK_FUNCTION();
private:
const CriticalSection* const cs_;
RTC_DISALLOW_COPY_AND_ASSIGN(CritScope);
};
// Tries to lock a critical section on construction via
// CriticalSection::TryEnter, and unlocks on destruction if the
// lock was taken. Never blocks.
//
// IMPORTANT: Unlike CritScope, the lock may not be owned by this thread in
// subsequent code. Users *must* check locked() to determine if the
// lock was taken. If you're not calling locked(), you're doing it wrong!
class TryCritScope {
public:
explicit TryCritScope(const CriticalSection* cs);
~TryCritScope();
#if defined(WEBRTC_WIN)
_Check_return_ bool locked() const;
#else
bool locked() const __attribute__ ((__warn_unused_result__));
#endif
private:
const CriticalSection* const cs_;
const bool locked_;
CS_DEBUG_CODE(mutable bool lock_was_called_);
RTC_DISALLOW_COPY_AND_ASSIGN(TryCritScope);
};
// A POD lock used to protect global variables. Do NOT use for other purposes.
// No custom constructor or private data member should be added.
class LOCKABLE GlobalLockPod {
public:
void Lock() EXCLUSIVE_LOCK_FUNCTION();
void Unlock() UNLOCK_FUNCTION();
volatile int lock_acquired;
};
class GlobalLock : public GlobalLockPod {
public:
GlobalLock();
};
// GlobalLockScope, for serializing execution through a scope.
class SCOPED_LOCKABLE GlobalLockScope {
public:
explicit GlobalLockScope(GlobalLockPod* lock) EXCLUSIVE_LOCK_FUNCTION(lock);
~GlobalLockScope() UNLOCK_FUNCTION();
private:
GlobalLockPod* const lock_;
RTC_DISALLOW_COPY_AND_ASSIGN(GlobalLockScope);
};
} // namespace rtc
#endif // WEBRTC_BASE_CRITICALSECTION_H_