| /* |
| * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef API_TEST_NETWORK_EMULATION_MANAGER_H_ |
| #define API_TEST_NETWORK_EMULATION_MANAGER_H_ |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "api/test/simulated_network.h" |
| #include "rtc_base/network.h" |
| #include "rtc_base/thread.h" |
| |
| namespace webrtc { |
| |
| // This API is still in development and can be changed without prior notice. |
| |
| // These classes are forward declared here, because they used as handles, to |
| // make it possible for client code to operate with these abstractions and build |
| // required network configuration. With forward declaration here implementation |
| // is more readable, than with interfaces approach and cause user needn't any |
| // API methods on these abstractions it is acceptable here. |
| |
| // EmulatedNetworkNode is an abstraction for some network in the real world, |
| // like 3G network between peers, or Wi-Fi for one peer and LTE for another. |
| // Multiple networks can be joined into chain emulating a network path from |
| // one peer to another. |
| class EmulatedNetworkNode; |
| // EmulatedEndpoint is and abstraction for network interface on device. |
| class EmulatedEndpoint; |
| // EmulatedRoute is handle for single route from one network interface on one |
| // peer device to another network interface on another peer device. |
| class EmulatedRoute; |
| |
| struct EmulatedEndpointConfig { |
| enum class IpAddressFamily { kIpv4, kIpv6 }; |
| |
| IpAddressFamily generated_ip_family = IpAddressFamily::kIpv4; |
| // If specified will be used as IP address for endpoint node. Must be unique |
| // among all created nodes. |
| absl::optional<rtc::IPAddress> ip; |
| }; |
| |
| // Provides an API for creating and configuring emulated network layer. |
| // All objects returned by this API are owned by NetworkEmulationManager itself |
| // and will be deleted when manager will be deleted. |
| class NetworkEmulationManager { |
| public: |
| virtual ~NetworkEmulationManager() = default; |
| |
| // Creates an emulated network node, which represents single network in |
| // the emulated network layer. |
| virtual EmulatedNetworkNode* CreateEmulatedNode( |
| std::unique_ptr<NetworkBehaviorInterface> network_behavior) = 0; |
| |
| // Creates an emulated endpoint, which represents single network interface on |
| // the peer's device. |
| virtual EmulatedEndpoint* CreateEndpoint(EmulatedEndpointConfig config) = 0; |
| |
| // Creates a route between endpoints going through specified network nodes. |
| // This route is single direction only and describe how traffic that was |
| // sent by network interface |from| have to be delivered to the network |
| // interface |to|. Return object can be used to remove created route. |
| // |
| // Assume there are endpoints E1, E2 and E3 and network nodes A, B, C and D. |
| // Also assume, that there is a route constructed via A, B and C like this: |
| // E1 -> A -> B -> C -> E2. In such case: |
| // * Caller mustn't use A, B and C in any route, that is leading to E2. |
| // * If caller will then create a new route E1 -> D -> E3, then first |
| // route will be corrupted, so if caller want to do this, first route |
| // should be deleted by ClearRoute(...) and then a new one should be |
| // created. |
| // * Caller can use A, B or C for any other routes. |
| // * Caller can create other routes leading to E2. |
| virtual EmulatedRoute* CreateRoute( |
| EmulatedEndpoint* from, |
| const std::vector<EmulatedNetworkNode*>& via_nodes, |
| EmulatedEndpoint* to) = 0; |
| // Removes route previously created by CreateRoute(...). |
| // Caller mustn't call this function with route, that have been already |
| // removed earlier. |
| virtual void ClearRoute(EmulatedRoute* route) = 0; |
| |
| // Creates rtc::Thread that should be used as network thread for peer |
| // connection. Created thread contains special rtc::SocketServer inside it |
| // to enable correct integration between peer connection and emulated network |
| // layer. |
| virtual rtc::Thread* CreateNetworkThread( |
| const std::vector<EmulatedEndpoint*>& endpoints) = 0; |
| // Creates rtc::NetworkManager that should be used inside |
| // cricket::PortAllocator for peer connection to provide correct list of |
| // network interfaces, that exists in emulated network later. |
| virtual rtc::NetworkManager* CreateNetworkManager( |
| const std::vector<EmulatedEndpoint*>& endpoints) = 0; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // API_TEST_NETWORK_EMULATION_MANAGER_H_ |