| /* | |
| * Copyright 2016 The WebRTC Project Authors. All rights reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #include "rtc_base/task_queue_win.h" | |
| // clang-format off | |
| // clang formating would change include order. | |
| // Include winsock2.h before including <windows.h> to maintain consistency with | |
| // win32.h. To include win32.h directly, it must be broken out into its own | |
| // build target. | |
| #include <winsock2.h> | |
| #include <windows.h> | |
| #include <sal.h> // Must come after windows headers. | |
| #include <mmsystem.h> // Must come after windows headers. | |
| // clang-format on | |
| #include <string.h> | |
| #include <algorithm> | |
| #include <functional> | |
| #include <memory> | |
| #include <optional> | |
| #include <queue> | |
| #include <string> | |
| #include <utility> | |
| #include "absl/functional/any_invocable.h" | |
| #include "absl/strings/string_view.h" | |
| #include "api/task_queue/task_queue_base.h" | |
| #include "api/units/time_delta.h" | |
| #include "api/units/timestamp.h" | |
| #include "rtc_base/checks.h" | |
| #include "rtc_base/event.h" | |
| #include "rtc_base/logging.h" | |
| #include "rtc_base/numerics/safe_conversions.h" | |
| #include "rtc_base/platform_thread.h" | |
| #include "rtc_base/synchronization/mutex.h" | |
| #include "rtc_base/time_utils.h" | |
| namespace webrtc { | |
| namespace { | |
| #define WM_QUEUE_DELAYED_TASK WM_USER + 2 | |
| void CALLBACK InitializeQueueThread(ULONG_PTR param) { | |
| MSG msg; | |
| ::PeekMessage(&msg, nullptr, WM_USER, WM_USER, PM_NOREMOVE); | |
| Event* data = reinterpret_cast<Event*>(param); | |
| data->Set(); | |
| } | |
| ThreadPriority TaskQueuePriorityToThreadPriority( | |
| TaskQueueFactory::Priority priority) { | |
| switch (priority) { | |
| case TaskQueueFactory::Priority::kHigh: | |
| return ThreadPriority::kRealtime; | |
| case TaskQueueFactory::Priority::kLow: | |
| return ThreadPriority::kLow; | |
| case TaskQueueFactory::Priority::kNormal: | |
| return ThreadPriority::kNormal; | |
| case TaskQueueFactory::Priority::kVideo: | |
| return ThreadPriority::kVideo; | |
| case TaskQueueFactory::Priority::kAudio: | |
| return ThreadPriority::kAudio; | |
| } | |
| } | |
| Timestamp CurrentTime() { | |
| static const UINT kPeriod = 1; | |
| bool high_res = (timeBeginPeriod(kPeriod) == TIMERR_NOERROR); | |
| Timestamp ret = Timestamp::Micros(TimeMicros()); | |
| if (high_res) | |
| timeEndPeriod(kPeriod); | |
| return ret; | |
| } | |
| class DelayedTaskInfo { | |
| public: | |
| // Default ctor needed to support priority_queue::pop(). | |
| DelayedTaskInfo() {} | |
| DelayedTaskInfo(TimeDelta delay, absl::AnyInvocable<void() &&> task) | |
| : due_time_(CurrentTime() + delay), task_(std::move(task)) {} | |
| DelayedTaskInfo(DelayedTaskInfo&&) = default; | |
| // Implement for priority_queue. | |
| bool operator>(const DelayedTaskInfo& other) const { | |
| return due_time_ > other.due_time_; | |
| } | |
| // Required by priority_queue::pop(). | |
| DelayedTaskInfo& operator=(DelayedTaskInfo&& other) = default; | |
| // See below for why this method is const. | |
| void Run() const { | |
| RTC_DCHECK(task_); | |
| std::move(task_)(); | |
| } | |
| Timestamp due_time() const { return due_time_; } | |
| private: | |
| Timestamp due_time_ = Timestamp::Zero(); | |
| // `task` needs to be mutable because std::priority_queue::top() returns | |
| // a const reference and a key in an ordered queue must not be changed. | |
| // There are two basic workarounds, one using const_cast, which would also | |
| // make the key (`due_time`), non-const and the other is to make the non-key | |
| // (`task`), mutable. | |
| // Because of this, the `task` variable is made private and can only be | |
| // mutated by calling the `Run()` method. | |
| mutable absl::AnyInvocable<void() &&> task_; | |
| }; | |
| class MultimediaTimer { | |
| public: | |
| // Note: We create an event that requires manual reset. | |
| MultimediaTimer() : event_(::CreateEvent(nullptr, true, false, nullptr)) {} | |
| ~MultimediaTimer() { | |
| Cancel(); | |
| ::CloseHandle(event_); | |
| } | |
| MultimediaTimer(const MultimediaTimer&) = delete; | |
| MultimediaTimer& operator=(const MultimediaTimer&) = delete; | |
| bool StartOneShotTimer(UINT delay_ms) { | |
| RTC_DCHECK_EQ(0, timer_id_); | |
| RTC_DCHECK(event_ != nullptr); | |
| timer_id_ = | |
| ::timeSetEvent(delay_ms, 0, reinterpret_cast<LPTIMECALLBACK>(event_), 0, | |
| TIME_ONESHOT | TIME_CALLBACK_EVENT_SET); | |
| return timer_id_ != 0; | |
| } | |
| void Cancel() { | |
| if (timer_id_) { | |
| ::timeKillEvent(timer_id_); | |
| timer_id_ = 0; | |
| } | |
| // Now that timer is killed and not able to set the event, reset the event. | |
| // Doing it in opposite order is racy because event may be set between | |
| // event was reset and timer is killed leaving MultimediaTimer in surprising | |
| // state where both event is set and timer is canceled. | |
| ::ResetEvent(event_); | |
| } | |
| HANDLE* event_for_wait() { return &event_; } | |
| private: | |
| HANDLE event_ = nullptr; | |
| MMRESULT timer_id_ = 0; | |
| }; | |
| class TaskQueueWin : public TaskQueueBase { | |
| public: | |
| TaskQueueWin(absl::string_view queue_name, ThreadPriority priority); | |
| ~TaskQueueWin() override = default; | |
| absl::string_view queue_name() const override { return name_; } | |
| void Delete() override; | |
| protected: | |
| void PostTaskImpl(absl::AnyInvocable<void() &&> task, | |
| const PostTaskTraits& traits, | |
| const Location& location) override; | |
| void PostDelayedTaskImpl(absl::AnyInvocable<void() &&> task, | |
| TimeDelta delay, | |
| const PostDelayedTaskTraits& traits, | |
| const Location& location) override; | |
| void RunPendingTasks(); | |
| private: | |
| void RunThreadMain(); | |
| bool ProcessQueuedMessages(); | |
| void RunDueTasks(); | |
| void ScheduleNextTimer(); | |
| void CancelTimers(); | |
| MultimediaTimer timer_; | |
| // Since priority_queue<> by defult orders items in terms of | |
| // largest->smallest, using std::less<>, and we want smallest->largest, | |
| // we would like to use std::greater<> here. | |
| std::priority_queue<DelayedTaskInfo, | |
| std::vector<DelayedTaskInfo>, | |
| std::greater<DelayedTaskInfo>> | |
| timer_tasks_; | |
| UINT_PTR timer_id_ = 0; | |
| PlatformThread thread_; | |
| Mutex pending_lock_; | |
| std::queue<absl::AnyInvocable<void() &&>> pending_ | |
| RTC_GUARDED_BY(pending_lock_); | |
| HANDLE in_queue_; | |
| const std::string name_; | |
| }; | |
| TaskQueueWin::TaskQueueWin(absl::string_view queue_name, | |
| ThreadPriority priority) | |
| : in_queue_(::CreateEvent(nullptr, true, false, nullptr)), | |
| name_(queue_name) { | |
| RTC_DCHECK(in_queue_); | |
| thread_ = | |
| PlatformThread::SpawnJoinable([this] { RunThreadMain(); }, queue_name, | |
| ThreadAttributes().SetPriority(priority)); | |
| Event event(false, false); | |
| RTC_CHECK(thread_.QueueAPC(&InitializeQueueThread, | |
| reinterpret_cast<ULONG_PTR>(&event))); | |
| event.Wait(Event::kForever); | |
| } | |
| void TaskQueueWin::Delete() { | |
| RTC_DCHECK(!IsCurrent()); | |
| RTC_CHECK(thread_.GetHandle() != std::nullopt); | |
| while ( | |
| !::PostThreadMessage(GetThreadId(*thread_.GetHandle()), WM_QUIT, 0, 0)) { | |
| RTC_CHECK_EQ(ERROR_NOT_ENOUGH_QUOTA, ::GetLastError()); | |
| Sleep(1); | |
| } | |
| thread_.Finalize(); | |
| ::CloseHandle(in_queue_); | |
| delete this; | |
| } | |
| void TaskQueueWin::PostTaskImpl(absl::AnyInvocable<void() &&> task, | |
| const PostTaskTraits& traits, | |
| const Location& location) { | |
| MutexLock lock(&pending_lock_); | |
| pending_.push(std::move(task)); | |
| ::SetEvent(in_queue_); | |
| } | |
| void TaskQueueWin::PostDelayedTaskImpl(absl::AnyInvocable<void() &&> task, | |
| TimeDelta delay, | |
| const PostDelayedTaskTraits& traits, | |
| const Location& location) { | |
| if (delay <= TimeDelta::Zero()) { | |
| PostTask(std::move(task)); | |
| return; | |
| } | |
| auto* task_info = new DelayedTaskInfo(delay, std::move(task)); | |
| RTC_CHECK(thread_.GetHandle() != std::nullopt); | |
| if (!::PostThreadMessage(GetThreadId(*thread_.GetHandle()), | |
| WM_QUEUE_DELAYED_TASK, 0, | |
| reinterpret_cast<LPARAM>(task_info))) { | |
| delete task_info; | |
| } | |
| } | |
| void TaskQueueWin::RunPendingTasks() { | |
| while (true) { | |
| absl::AnyInvocable<void() &&> task; | |
| { | |
| MutexLock lock(&pending_lock_); | |
| if (pending_.empty()) | |
| break; | |
| task = std::move(pending_.front()); | |
| pending_.pop(); | |
| } | |
| std::move(task)(); | |
| } | |
| } | |
| void TaskQueueWin::RunThreadMain() { | |
| CurrentTaskQueueSetter set_current(this); | |
| HANDLE handles[2] = {*timer_.event_for_wait(), in_queue_}; | |
| while (true) { | |
| // Make sure we do an alertable wait as that's required to allow APCs to run | |
| // (e.g. required for InitializeQueueThread and stopping the thread in | |
| // PlatformThread). | |
| DWORD result = ::MsgWaitForMultipleObjectsEx( | |
| std::size(handles), handles, INFINITE, QS_ALLEVENTS, MWMO_ALERTABLE); | |
| RTC_CHECK_NE(WAIT_FAILED, result); | |
| if (result == (WAIT_OBJECT_0 + 2)) { | |
| // There are messages in the message queue that need to be handled. | |
| if (!ProcessQueuedMessages()) | |
| break; | |
| } | |
| if (result == WAIT_OBJECT_0 || | |
| (!timer_tasks_.empty() && | |
| ::WaitForSingleObject(*timer_.event_for_wait(), 0) == WAIT_OBJECT_0)) { | |
| // The multimedia timer was signaled. | |
| timer_.Cancel(); | |
| RunDueTasks(); | |
| ScheduleNextTimer(); | |
| } | |
| if (result == (WAIT_OBJECT_0 + 1)) { | |
| ::ResetEvent(in_queue_); | |
| RunPendingTasks(); | |
| } | |
| } | |
| // Ensure remaining deleted tasks are destroyed with Current() set up to this | |
| // task queue. | |
| std::queue<absl::AnyInvocable<void() &&>> pending; | |
| { | |
| MutexLock lock(&pending_lock_); | |
| pending_.swap(pending); | |
| } | |
| pending = {}; | |
| #if RTC_DCHECK_IS_ON | |
| MutexLock lock(&pending_lock_); | |
| RTC_DCHECK(pending_.empty()); | |
| #endif | |
| } | |
| bool TaskQueueWin::ProcessQueuedMessages() { | |
| MSG msg = {}; | |
| // To protect against overly busy message queues, we limit the time | |
| // we process tasks to a few milliseconds. If we don't do that, there's | |
| // a chance that timer tasks won't ever run. | |
| static constexpr TimeDelta kMaxTaskProcessingTime = TimeDelta::Millis(500); | |
| Timestamp start = CurrentTime(); | |
| while (::PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE) && | |
| msg.message != WM_QUIT) { | |
| if (!msg.hwnd) { | |
| switch (msg.message) { | |
| case WM_QUEUE_DELAYED_TASK: { | |
| std::unique_ptr<DelayedTaskInfo> info( | |
| reinterpret_cast<DelayedTaskInfo*>(msg.lParam)); | |
| bool need_to_schedule_timers = | |
| timer_tasks_.empty() || | |
| timer_tasks_.top().due_time() > info->due_time(); | |
| timer_tasks_.push(std::move(*info)); | |
| if (need_to_schedule_timers) { | |
| CancelTimers(); | |
| ScheduleNextTimer(); | |
| } | |
| break; | |
| } | |
| case WM_TIMER: { | |
| RTC_DCHECK_EQ(timer_id_, msg.wParam); | |
| ::KillTimer(nullptr, msg.wParam); | |
| timer_id_ = 0; | |
| RunDueTasks(); | |
| ScheduleNextTimer(); | |
| break; | |
| } | |
| default: | |
| RTC_DCHECK_NOTREACHED(); | |
| break; | |
| } | |
| } else { | |
| ::TranslateMessage(&msg); | |
| ::DispatchMessage(&msg); | |
| } | |
| if (CurrentTime() > start + kMaxTaskProcessingTime) | |
| break; | |
| } | |
| return msg.message != WM_QUIT; | |
| } | |
| void TaskQueueWin::RunDueTasks() { | |
| RTC_DCHECK(!timer_tasks_.empty()); | |
| Timestamp now = CurrentTime(); | |
| do { | |
| const auto& top = timer_tasks_.top(); | |
| if (top.due_time() > now) | |
| break; | |
| top.Run(); | |
| timer_tasks_.pop(); | |
| } while (!timer_tasks_.empty()); | |
| } | |
| void TaskQueueWin::ScheduleNextTimer() { | |
| RTC_DCHECK_EQ(timer_id_, 0); | |
| if (timer_tasks_.empty()) | |
| return; | |
| const auto& next_task = timer_tasks_.top(); | |
| TimeDelta delay = | |
| std::max(TimeDelta::Zero(), next_task.due_time() - CurrentTime()); | |
| uint32_t milliseconds = delay.RoundUpTo(TimeDelta::Millis(1)).ms<uint32_t>(); | |
| if (!timer_.StartOneShotTimer(milliseconds)) | |
| timer_id_ = ::SetTimer(nullptr, 0, milliseconds, nullptr); | |
| } | |
| void TaskQueueWin::CancelTimers() { | |
| timer_.Cancel(); | |
| if (timer_id_) { | |
| ::KillTimer(nullptr, timer_id_); | |
| timer_id_ = 0; | |
| } | |
| } | |
| class TaskQueueWinFactory : public TaskQueueFactory { | |
| public: | |
| std::unique_ptr<TaskQueueBase, TaskQueueDeleter> CreateTaskQueue( | |
| absl::string_view name, | |
| Priority priority) const override { | |
| return std::unique_ptr<TaskQueueBase, TaskQueueDeleter>( | |
| new TaskQueueWin(name, TaskQueuePriorityToThreadPriority(priority))); | |
| } | |
| }; | |
| } // namespace | |
| std::unique_ptr<TaskQueueFactory> CreateTaskQueueWinFactory() { | |
| return std::make_unique<TaskQueueWinFactory>(); | |
| } | |
| } // namespace webrtc |